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Unkilled story
Area 1
Area 2
Area 1 - Downtown
Game Intro
Chapter 1 - Hot LZ
(1) Mission - 1.1.1 Tutorial (Intro)
(2) Mission 1.1.2 - Defend
(3) Mission 1.1.3 - Assault
Chapter 1 - outro
Chapter 2 - LZ
(4) Mission 1.2.1 – Sole Survivor
(5) Mission 1.2.2 – LZ Recon
Chapter 2 - outro
Chapter 3 - Clark
(6) Mission 1.3.1 – Subway part 1
(7) Mission 1.3.2 – Subway part 2
(8) Mission 1.3.3 - Urban Cowboy
(9) Mission 1.3.4 - MG
(10) Mission 1.3.5 - The Bigger they are …
Chapter 3 – Outro
Area 2 - Breaking News
Area 2 Intro
Chapter 1 - City Infiltration
(11) Mission 2.1.1 - Escort/Defend
(12) Mission 2.1.2 - Assault
(13) Mission 2.1.3 - Car MG
(14) Mission 2.1.4 - Defend/Boss fight
Chapter 1 - outro
Chapter 2 - Hard news
(15) Mission 2.2.1 - Defense
(16) Mission 2.2.2 - Sniper rifle
(17) Mission 2.2.3 - Assault
(18) Mission 2.2.4 - GoTo
2
(19) Mission 2.2.5 - Carry/Progress
Chapter 2 outro
Chapter 3 - Blind date
(20) Mission 2.3.1 - Car ride
(21) Mission 2.3.2 - Scavenging
(22) Mission 2.3.3 - Snipe
Chapter 3 outro
Chapter 4
(23) Mission 2.4.1 - Go to/Progress
(24) Mission 2.4.2 - Ambushed
(25) Mission 2.4.3 - Last Stand
Chapter 4 outro
Area 1 - Downtown
Existing Characters at Start of Game
1. Joe – the ideal super soldier (Player)
Playable character
2. Sam (Samantha) the hi-tech guru, game guide
Sam provides hi-tech and intelligence support services, is Joe’s mission guide and HQ
contact.
Characters Introduced in Area 1
1. She’n
Derived from “She Ninja”. Mysterious character.
2. GNN
GNN news is presented by their senior correspondent, Wayne Dale.
3. Clark – He trained with Joe back in the forces and is now Joe’s go-to guy for any mission.
Game Intro
Video - todo
3
●
Chapter 1 - Hot LZ
Chapter goal (visible on screen)
● Secure landing zone
(1) Mission - 1.1.1 Tutorial (Intro)
Level: Tutorial
Mission intro - we don’t want it for the first mission as this mission is loaded directly
during first game start.
Objectives
● Secure the LZ and nearby street
● Join squad in the alley
● Investigate the warehouse
● Secure the Area
Game Flow
● Soldiers are protecting LZ
● Joe + Clark (small recon group) moving towards objective.
● Reach objective point (tutorial for controls and shooting of few isolated zombies)
(2) Mission 1.1.2 - Defend
Level : Tutorial
Mission Intro
● Sam: Whoa, incoming contacts. Joe, you have a shitload of bad guys inbound!
● Sam: You hear me Joe? Abort the mission, I say again…ABORT! You guys have to
get out of there NOW!
● Joe: Roger that! Guys, we have an ABORT order. Move it!
● Sam: Rally at the LZ. NOW!
In game line:
● Joe: Weapons free! Clear the LZ!
● Joe (upon first sighting of Zombies): Contact!
Objectives
● Rally at the LZ
● Return to chopper
(After Joe’s line)
● Eliminate the zombies
● Continue to chopper
Game Flow
● Retreat to LZ
4
● A huge zombie is spotted moving towards LZ
● Helicopter is forced to take off without Clark and Joe
● Cutscene wq
○ Helicopter taking off.
○ Explosion + falling helicopter.
● Joe+Clark have to kill remaining zombies and escape (sewer access)
In game line:
● Joe: Oh god. Come on Clark, we need to haul ass if we’re to have any chance of
getting there in time. There may still be survivors.
(3) Mission 1.1.3 - Assault
Level : Tutorial
Mission Intro
● Joe: This is a goddamn Greek tragedy.
● Sam: Joe, the crash site is to the North West, maybe 500 meters but there’s no
clear path and there’s a lot of bad guys between you and them.
○ Check for survivors.
● Joe (locks and loads a fresh magazine): You ready bud?
● Clark: Roger that. (Clark does the same, fresh mag, releases the bolt forward)
Objective
● Fight your way to the crash site
Game Flow
● Clark + Joe are fighting zombies
In game line:
● Joe: Hey…this sewer should lead to the crash site. Better than being out in
the open.
● Clark: Knock yourself out, I’m not going down there. I’ll work my way over and
meet you there.
● Joe: Last one there buys?
● Clark: Roger that.
Chapter 1 - outro
● Sam: Walkers are swarming the crash site.
● Joe: I’m in position. Clark? You set?
● Clark: Dammit. No. I’m stuck on some side street, a block to your southwest.
● Joe: Hang on, I’m moving to your position now.
● Clark: Sorry Joe.
● Joe: No worries, hang in there, be there in a sec.
5
Chapter 2 - LZ
Chapter goal
● Reach crash zone
(4) Mission 1.2.1 – Sole Survivor
Level : City A
Chapter/Mission Intro
● Clark: Any time now Joe…I’ve got a really big crowd headed my way.
● Sam: Dig in Clark, Joe will be there soon.
● Clark: Faster would be better…shit! CONTACT!
In game line:
● Clark: Joe! I’m making friends here…cover would be nice!
Objective
● Protect Clark
Game Flow
● Use the big gun to cover Clark as he fights.
● You can see the crash site from your location.
● The mega-zombie is now moving on Clark and is dragging him away.
(5) Mission 1.2.2 – LZ Recon
Level : City A
Mission Intro
● Joe: Dammit! Some big critter dragged him off toward the sewer.
● Sam: Wait, don’t chase. Let me check…Got him! He’s alive, but in the sewer.
Moving east, slowly.
● Joe: I’m going to check for survivors real quick.
In game line:
● Sam: Joe, you have to move. You can’t stay in the area. Everything in the AO is
moving your way.
Objective
● Search the wreckage
Game flow
● Reach wreck
● Search the wreck, all soldiers are dead.
● Leave crash site
6
Chapter 2 - outro
● Joe: There was a device near the chopper skids.
● Sam: Device?
● Joe: I have no idea. I scanned it, uploading now.
● Joe: Any update on Clark?
● Sam: He’s east and underground but I can’t tell if he’s on the run or what. I lost track of
Tiny. Keep moving eastward, his connection is really fading.
Chapter 3 - Clark
Chapter goal
● Rescue Clark
(6) Mission 1.3.1 – Subway part 1
Level : Subway
Mission Intro
● Sam: Ok, I got him. Clark’s pinned down east of your location.
● Sam: You need to use the subway to get there.
● Joe: Roger, entering subway now, mild resistance so far.
● Sam: Keep moving. You need to find the control room, activate the trains.
● Joe: “Rangers Lead The Way”
● Sam: “All The Way”
● Joe: Hooah!
Objective
● Find and hack subway control terminal
After hack Objectives
● Go back to the platform
● Survive until the train arrives
Game flow
● Get to the control room.
● Activate subway (automated train)
● Wait for train and get inside
(7) Mission 1.3.2 – Subway part 2
Level : Subway
7
Mission intro
● Joe: Ok, now what?
● Sam: I dunno, follow the exit signs.
● Joe: East?
● Sam: East.
Objective
● Follow the stranger
Game flow
● Get out from train
● Short She’n appearance (fighting with a zombie)
● She’n is escaping through the subway,
● Joe tries to catch her but she disappears
● Reach the subway exit
Brief exchange before She’n gets on subway train and vanishes.
● Joe: Whoa! Who the hell are you?
● She’n: She’n
● Joe: Come again?
● She’n: You deaf? SHEE-EN (She’n moves off)
● Joe: …and the hits just keep on coming.
●
In game line:
● Sam: Uh oh…it’d locked down. Let me run a bypass.
● Joe: I half expected you to say “Hold Please”.
● Sam: Almost there.
● Joe: Sometime this week?
● Sam: Not helping.
● Sam: Ok, got it.
●
New objectives
● Hurry Joe, find Clark
● Find a way through the subway
(8) Mission 1.3.3 - Urban Cowboy
Level : Suburb
Mission Intro
● Sam: So far so good Joe. Looks like Clark is at some sort of warehouse facility.
● Joe: Sam, I need you to run a check check on someone.
● Joe: Goes by “She’n”, she dresses like some sort of ninja.
● Sam: She’n? Got it. I’ll check around.
● Joe: Thanks, I’m going after Clark now.
In game line - After find Clark:
● Joe: Ok Clark, break time is over, slacker.
8
● Clark: Man, you’re a sight for sore eyes. You see the size of that thing that dragged
me off?
● Joe: Who? Tiny? I knew you’d take him.
● Clark: I didn’t.
● Joe: Whuuut?
●
Objective
● Find Clark
Game flow
● Save Clark in the Warehouse
● Escort Clark to the street
(9) Mission 1.3.4 - MG
Level : Suburb
Mission Intro
● Sam: Heads up guys. I have a really big target, moving your way.
● Joe: No shit.
● Clark: We need transport, a car or something. Anything.
● Joe: Ok, I’ve got you covered with the MG. You find something that’ll start.
● Clarke On it.
Objective
● Protect Clark
Game flow
● Clark checks cars on the street and he tries to find function one
● Protect Clark with MG until he finds working car.
(10) Mission 1.3.5 - The Bigger they are …
Level : Suburb
Mission Intro
● · Joe: Where’s our big friend, Sam?
● Sam: He fades in and out on the scanner I…wait.
● Sam: Shit! Incoming!
● Joe: Take Cover!
● Sam: <BOOM> RUN!
Objective
● Kill monster zombie
Game flow
● Clark is near the car
● Huge zombie appears near Clark. Clark escapes using car
● Joe is alone - task is kill the boss - huge Armored zombie
9
Chapter 3 – Outro
● Joe: They knew we were coming…
● Joe: Clark got away, but he hasn’t come back for me.
● Sam: You lost Clark again?
● Joe: <sigh> Yeah, I lost him again.
● Sam: Well…I do have some good info. You know that device you scanned?
● Joe: Yeah.
● Sam: It emits an ultrasonic signal.
● Sam: A homing signal for anyone that can hear in that range.
● Joe: Ultrasonic?
● Sam: Yeah, like a dog whistle.
● Sam: But, I think it was meant for the Walkers.
● Joe: That could explain how they swarm so fast.
Area 2 - Breaking News
Area 2 New Characters (non-speaking/reference only)
1. The General
The most important persistent character in Unkilled, the General is the shadowy figure behind
everything that the allied forces and Joe are battling.
2. World Wide Inc.
Is a vast global multi-national conglomerate with influence and reach in practically all aspects
of business and economics.
Area 2 New Characters (In game)
1. Wayne Dale
GNN senior reporter
Area 2 Intro
● Wayne Dale: This is GNN cutting in LIVE!
● Wayne Dale: We are receiving some sort of transmission across all band, all
channels…from a man calling himself “The General.”
● Wayne Dale: His identity is obscured…
● The General: I am the General!!!
● The General: I am calling on the leaders of your allied forces to unconditionally
surrender. Failure to comply will be met with overwhelming force. This will result in
your complete and utter annihilation. Your soldiers, your civilians, men, women,
children. None will be safe.
● The General: We will take no prisoners.
● The General: Your countdown to avoid this fate begins now. Choose wisely.
10
● Wayne Dale: That’s it. He’s cut out now and we have control again.
● Wayne Dale: GNN can’t confirm the veracity of his statements of whether this is a
credible threat.
● Wayne Dale: Our Government liaison is declining to comment at this time.
● Wayne Dale: More news as we get it, this is Wayne Dale GNN.
Chapter 1 - City Infiltration
Chapter goal
● Infiltrate
(11) Mission 2.1.1 - Escort/Defend
Level : Bridge
Mission Intro
● Sam: This is for your ears only.
● Joe: So, this about that General character?
● Sam: Girl’s gotta have some secrets.
● Joe: Yes, she does.
● Sam: Cross the bridge with the team.
● Sam: Once you’re clear, enter the city mall.
● Sam: Contact me when you get there.
● Joe: Roger that. Moving out time…now.
In game line:
● Soldier: Cover us until the rescue boat arrives.
Objective
● Make contact with a small attack team
Game flow
● Meet small attack team
● Escort soldier to his injured buddy
● Protect soldiers until rescue boat arrive
● Bomber introduction
(12) Mission 2.1.2 - Assault
Level : Bridge
Mission Intro
● Soldier: The Z’s have a major nest on the bridge.
● Soldier: We can’t move until we clean it up.
● Joe: Time to take out the trash.
● Soldier: I hear you, let’s roll.
11
Objective
● Clear the bridge of the zombie swarm
Game flow
● The nest is bigger than expected
● Joe and soldier stop for a while and kills all the invading zombies, before moving from
the bridge
● Armored car arrival
(13) Mission 2.1.3 - Car MG
Level : Mall
Mission Intro
● Soldier: We’ll walk you in, cover us with the MG.
● Joe: You got it.
Objective
● Clear the mall
Game flow
● Joe clears the mall using car with mounted MG (car droves inside the mall!)
● Two man team supports him on foot
(14) Mission 2.1.4 - Defend/Boss fight
Level : Mall
Mission Intro
● Team leader: Orders are this is as far as we go.
● Team leader: You go in solo and keep a low profile.
● Joe: You guys be ok without me?
● Team leader: Yeah, we’ll be smoking cigarettes and watching Captain Kangaroo.
● Joe: Smartass.
● Team Leader: Roger that sir. We’ll keep the engine running.
Objective
● Defend yourself
Game flow
● Fight with two panzer bosses
Chapter 1 - outro
● Sam: Looks like these…zombies are coordinated. Fighting together, as a team.
● Joe: Yeah, it’s true. Like they been trained.
● Joe: Each cluster follows some kind of super Z or robot.
● Sam: Any battle tactics to pass along?
● Joe: Don’t die?
● Joe: You’re a real helper Joe.
12
● Joe: I aim to please.
Chapter 2 - Hard news
Chapter goal
● Secure and upload recording of Generals speech
(15) Mission 2.2.1 - Defense
Level : New York B
Mission Intro
● Joe: Sam, I’m here. What’s my target?
● Sam: Wayne Dale has the General’s transmission.
● Joe: That GNN reporter? And you trust him?
● Sam: Yep. He’ll upload it to our servers.
● Sam: He needs you to provide cover.
● · Joe: Alright …Where do we meet?
● Sam: He’s in the mall near a GNN kiosk.
Objective
● Protect the reporter
Game flow
● When on the other side, the player heads to the yard with with reporter
● When Joe is there, he will start the upload and defense part of the mission starts
(16) Mission 2.2.2 - Sniper rifle
Level : New York B
Mission Intro
● W. Dale: I gotta get out of here quick and alone.
● W. Dale: No one can know I met with you.
● Joe: Relax, I’ll provide discrete covering fire.
● Joe: You got a destination in mind?
● W. Dale: I have a ride at the bridge.
○ If I make it there…
● Joe: No worries, unless I shoot you by mistake.
● Joe: There’s some breaking news for you.
Objective
● Cover reporter
In game lines: Sam to reporter:
13
● Move now!
● Hold on!
Game flow
● Covering escaping reporter until he gets to safety
Mission Outro:
● Joe: News Flash is on his way.
● Joe: Any audio leads from that feed?.
● Sam: Not much. Just some seagulls and a bell. Filtering ambient noise, clutter, trying to
isolate something useful.
● Joe: Keep working on it. You’ll get something.
(17) Mission 2.2.3 - Assault
Level : New York B
Mission start - In game line:
● Sam: Some people in the supermarket pharmacy need your help.
Mission Intro
● Sam: Break time is over high-speed...
● Joe: You do this on purpose, don’t you?
● Sam: I do. Now get over to the Mall Pharmacy.
● Joe: You need an emergency pickup or something?
● Sam: No, we have a mob of walkers moving that direction and you need to get them
out of there.
● Joe: Oh crap.
● Joe: Double time soldier, I’ll feed you intel on the way..
Objective
● Clear area in front of mall.
Game flow
● Assault mission
(18) Mission 2.2.4 - GoTo
Level : Mall
Mission Intro
 Joe: This place is locked up tight. Any hints?
 Sam: Find the power switch, it opens the gate.
 Joe: And now I’m a damn engineer?
 Sam: Oh shut up and find the switch.
 Joe: Next time you get to do the fetching and shooting, I get to sit in the
ergonomic chair with cushy wrist rests.
Objective
● Find switch to open the pharmacy
14
Game flow
● Find power switch and open gate to the pharmacy
● Go to the pharmacy
(19) Mission 2.2.5 - Carry/Progress
Level : Mall
Mission Intro
● Joe: Okay I’m inside, where are the survivors?
● Sam: They’re locked in a back storeroom.
● Sam: It has power locks and you have no juice.
● Joe: Fantastic!
● Sam: There’s a generator that runs the lock, and it’s apparently offline. Looks like it
ran out of fuel.
● Sam: Once the power is back on you’ll need to do a local hack to get the door open,
I can’t hack it from here.
● Joe: It’s never easy.
● Sam: Improvise, Overcome, Adapt.
● Joe: That’s a Marine saying. I was army.
● Sam: Still applies. Move out.
Objective
● Rescue civilians from locked room in pharmacy
Game flow
● Refill generator to restore power in the pharmacy
● Hack door switch to open locked doors
Chapter 2 outro
● Joe: “Oh good, a taxi is here and right on time.”
Chapter 3 - Blind date
Chapter goal
● Follow She’n
(20) Mission 2.3.1 - Car ride
Level : New York B
Mission Intro
● She’n: <VROOM-VROOm> Need a ride, Stranger?
15
● Joe: Well I’ll be damned.
● She’n: Ready to roll or not? Not here to chat.
● Joe: You going to tell me where we’re going or do I get to guess?
● She’n: It’s a surprise.
● She’n: Heads up, Cowboy. We got company.
Objective
● Clear the road of zombies
Game flow
● CAR Ride while killing zombies blocking the way - survive
● Ride ends in the city streets
(21) Mission 2.3.2 - Scavenging
Level : New York B
Mission Intro
● Joe: Why are we stopping?
● She’n: The car was hit. I can fix it but I need some parts.
● Joe: So I’m your Go-fer now?
● She’n: There’s a garage over there, I need some hosing for the fuel line and some
gas. We’re almost empty.
Objective
● Gather resources
Game flow
● Scavenge area for fuel and fuel line
● When done, car is ready and all hop on it and mission ends
(22) Mission 2.3.3 - Snipe
Level : New York B
Mission Intro
● She’n: We gotta take down this tower.
● Joe: Exactly why and how?
● She’n: The General is using it for his inspiring transmissions.
● She’n: I need cover while I set this explosive.
● Joe: You want it, you got it.
Objective
● Protect She’n in tower area
Game flow
● Protect She’n while she sets up explosives
● Joe is mounted with sniper rifle
Chapter 3 outro
● Sam: Hey Joe, Command has a high priority target for you.
16
● Sam: You need to take out the #2 transmission tower.
● Joe: Sure… Aaaand done.
● Joe: Taa-daaa
● Sam: That was fast.
● Joe: She’n, that field agent, blew it up. I provided cover while she did it.
● Sam: Joe, I checked my contacts and every database.
● Sam: We don’t have an agent called She’n. Not a name or an alias. I don’t know
who she is.
Chapter 4
Chapter goal
● Find Transmitter
(23) Mission 2.4.1 - Go to/Progress
Level : Subway
Mission Intro
● Joe: Sam, what are my new orders?
● Sam: We traced an unknown signal going to the #2 Tower you and your new friend
preemptively blew up.
● Sam: Looks like it is coming from inside the main subway hub.
● Joe: How do I find it without tracking gear?
● Sam: You don’t need any. Just enter the main line.
● Sam: When you get inside, we’ll direct you.
In game line:
● Sam: Heads up. Hot steam ahead, find the shut off valve and close it.
Objective
● Find a way through subway station.
Game flow
● Go through the old subway tunnels
● Reach subway station
(24) Mission 2.4.2 - Ambushed
Level : Subway
Mission Intro
● Joe: Sam, I’ve got visual contact with 15-20…a lot of walkers.
● Sam: Not good, something is luring the walkers.
17
● Sam: Dig in, I’m sending in a relief team.
● Joe: Try and get the same team as before, they were solid.
● Sam: You stay alive ‘til they get there.
● Joe: Roger that.
Objective
● Stay alive
Game flow
● Desperate defense until the relief team arrives
● Same guys as those who accompanied Joe when he was heading into the city
(25) Mission 2.4.3 - Last Stand
Level : Subway
Mission Intro
● Team Leader: You miss us Joe?
 Joe: You never call anymore.
● Joe: Can you guys lay down some covering fire while I find some damned
transmitter in this mess?
● Team Leader: Sure, just don’t take all day.
● Sam: Joke around later, you have mobs inbound. Move your ass.
Objective
● Find the transmitter and get out
Game flow
● Find the transmitter
● Defeat the chapter mini-boss - Super Bomber introduction
Objective: Watch out! It’s one of those mega-bastards. Kill it, Joe!
Chapter 4 outro
● Joe: The transmitter was on some dead tech.
● Sam: Scanning now. Wait … that’s weird.
 Joe: Weird how?
● Sam: It has a World Wide Inc. identifier chip.
● Joe: Their name does keep popping up.
● Sam: That’s a mystery for someone else …
● Sam: … with a higher pay grade than mine.

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Unkilled-new-dialogue

  • 1. 1 Unkilled story Area 1 Area 2 Area 1 - Downtown Game Intro Chapter 1 - Hot LZ (1) Mission - 1.1.1 Tutorial (Intro) (2) Mission 1.1.2 - Defend (3) Mission 1.1.3 - Assault Chapter 1 - outro Chapter 2 - LZ (4) Mission 1.2.1 – Sole Survivor (5) Mission 1.2.2 – LZ Recon Chapter 2 - outro Chapter 3 - Clark (6) Mission 1.3.1 – Subway part 1 (7) Mission 1.3.2 – Subway part 2 (8) Mission 1.3.3 - Urban Cowboy (9) Mission 1.3.4 - MG (10) Mission 1.3.5 - The Bigger they are … Chapter 3 – Outro Area 2 - Breaking News Area 2 Intro Chapter 1 - City Infiltration (11) Mission 2.1.1 - Escort/Defend (12) Mission 2.1.2 - Assault (13) Mission 2.1.3 - Car MG (14) Mission 2.1.4 - Defend/Boss fight Chapter 1 - outro Chapter 2 - Hard news (15) Mission 2.2.1 - Defense (16) Mission 2.2.2 - Sniper rifle (17) Mission 2.2.3 - Assault (18) Mission 2.2.4 - GoTo
  • 2. 2 (19) Mission 2.2.5 - Carry/Progress Chapter 2 outro Chapter 3 - Blind date (20) Mission 2.3.1 - Car ride (21) Mission 2.3.2 - Scavenging (22) Mission 2.3.3 - Snipe Chapter 3 outro Chapter 4 (23) Mission 2.4.1 - Go to/Progress (24) Mission 2.4.2 - Ambushed (25) Mission 2.4.3 - Last Stand Chapter 4 outro Area 1 - Downtown Existing Characters at Start of Game 1. Joe – the ideal super soldier (Player) Playable character 2. Sam (Samantha) the hi-tech guru, game guide Sam provides hi-tech and intelligence support services, is Joe’s mission guide and HQ contact. Characters Introduced in Area 1 1. She’n Derived from “She Ninja”. Mysterious character. 2. GNN GNN news is presented by their senior correspondent, Wayne Dale. 3. Clark – He trained with Joe back in the forces and is now Joe’s go-to guy for any mission. Game Intro Video - todo
  • 3. 3 ● Chapter 1 - Hot LZ Chapter goal (visible on screen) ● Secure landing zone (1) Mission - 1.1.1 Tutorial (Intro) Level: Tutorial Mission intro - we don’t want it for the first mission as this mission is loaded directly during first game start. Objectives ● Secure the LZ and nearby street ● Join squad in the alley ● Investigate the warehouse ● Secure the Area Game Flow ● Soldiers are protecting LZ ● Joe + Clark (small recon group) moving towards objective. ● Reach objective point (tutorial for controls and shooting of few isolated zombies) (2) Mission 1.1.2 - Defend Level : Tutorial Mission Intro ● Sam: Whoa, incoming contacts. Joe, you have a shitload of bad guys inbound! ● Sam: You hear me Joe? Abort the mission, I say again…ABORT! You guys have to get out of there NOW! ● Joe: Roger that! Guys, we have an ABORT order. Move it! ● Sam: Rally at the LZ. NOW! In game line: ● Joe: Weapons free! Clear the LZ! ● Joe (upon first sighting of Zombies): Contact! Objectives ● Rally at the LZ ● Return to chopper (After Joe’s line) ● Eliminate the zombies ● Continue to chopper Game Flow ● Retreat to LZ
  • 4. 4 ● A huge zombie is spotted moving towards LZ ● Helicopter is forced to take off without Clark and Joe ● Cutscene wq ○ Helicopter taking off. ○ Explosion + falling helicopter. ● Joe+Clark have to kill remaining zombies and escape (sewer access) In game line: ● Joe: Oh god. Come on Clark, we need to haul ass if we’re to have any chance of getting there in time. There may still be survivors. (3) Mission 1.1.3 - Assault Level : Tutorial Mission Intro ● Joe: This is a goddamn Greek tragedy. ● Sam: Joe, the crash site is to the North West, maybe 500 meters but there’s no clear path and there’s a lot of bad guys between you and them. ○ Check for survivors. ● Joe (locks and loads a fresh magazine): You ready bud? ● Clark: Roger that. (Clark does the same, fresh mag, releases the bolt forward) Objective ● Fight your way to the crash site Game Flow ● Clark + Joe are fighting zombies In game line: ● Joe: Hey…this sewer should lead to the crash site. Better than being out in the open. ● Clark: Knock yourself out, I’m not going down there. I’ll work my way over and meet you there. ● Joe: Last one there buys? ● Clark: Roger that. Chapter 1 - outro ● Sam: Walkers are swarming the crash site. ● Joe: I’m in position. Clark? You set? ● Clark: Dammit. No. I’m stuck on some side street, a block to your southwest. ● Joe: Hang on, I’m moving to your position now. ● Clark: Sorry Joe. ● Joe: No worries, hang in there, be there in a sec.
  • 5. 5 Chapter 2 - LZ Chapter goal ● Reach crash zone (4) Mission 1.2.1 – Sole Survivor Level : City A Chapter/Mission Intro ● Clark: Any time now Joe…I’ve got a really big crowd headed my way. ● Sam: Dig in Clark, Joe will be there soon. ● Clark: Faster would be better…shit! CONTACT! In game line: ● Clark: Joe! I’m making friends here…cover would be nice! Objective ● Protect Clark Game Flow ● Use the big gun to cover Clark as he fights. ● You can see the crash site from your location. ● The mega-zombie is now moving on Clark and is dragging him away. (5) Mission 1.2.2 – LZ Recon Level : City A Mission Intro ● Joe: Dammit! Some big critter dragged him off toward the sewer. ● Sam: Wait, don’t chase. Let me check…Got him! He’s alive, but in the sewer. Moving east, slowly. ● Joe: I’m going to check for survivors real quick. In game line: ● Sam: Joe, you have to move. You can’t stay in the area. Everything in the AO is moving your way. Objective ● Search the wreckage Game flow ● Reach wreck ● Search the wreck, all soldiers are dead. ● Leave crash site
  • 6. 6 Chapter 2 - outro ● Joe: There was a device near the chopper skids. ● Sam: Device? ● Joe: I have no idea. I scanned it, uploading now. ● Joe: Any update on Clark? ● Sam: He’s east and underground but I can’t tell if he’s on the run or what. I lost track of Tiny. Keep moving eastward, his connection is really fading. Chapter 3 - Clark Chapter goal ● Rescue Clark (6) Mission 1.3.1 – Subway part 1 Level : Subway Mission Intro ● Sam: Ok, I got him. Clark’s pinned down east of your location. ● Sam: You need to use the subway to get there. ● Joe: Roger, entering subway now, mild resistance so far. ● Sam: Keep moving. You need to find the control room, activate the trains. ● Joe: “Rangers Lead The Way” ● Sam: “All The Way” ● Joe: Hooah! Objective ● Find and hack subway control terminal After hack Objectives ● Go back to the platform ● Survive until the train arrives Game flow ● Get to the control room. ● Activate subway (automated train) ● Wait for train and get inside (7) Mission 1.3.2 – Subway part 2 Level : Subway
  • 7. 7 Mission intro ● Joe: Ok, now what? ● Sam: I dunno, follow the exit signs. ● Joe: East? ● Sam: East. Objective ● Follow the stranger Game flow ● Get out from train ● Short She’n appearance (fighting with a zombie) ● She’n is escaping through the subway, ● Joe tries to catch her but she disappears ● Reach the subway exit Brief exchange before She’n gets on subway train and vanishes. ● Joe: Whoa! Who the hell are you? ● She’n: She’n ● Joe: Come again? ● She’n: You deaf? SHEE-EN (She’n moves off) ● Joe: …and the hits just keep on coming. ● In game line: ● Sam: Uh oh…it’d locked down. Let me run a bypass. ● Joe: I half expected you to say “Hold Please”. ● Sam: Almost there. ● Joe: Sometime this week? ● Sam: Not helping. ● Sam: Ok, got it. ● New objectives ● Hurry Joe, find Clark ● Find a way through the subway (8) Mission 1.3.3 - Urban Cowboy Level : Suburb Mission Intro ● Sam: So far so good Joe. Looks like Clark is at some sort of warehouse facility. ● Joe: Sam, I need you to run a check check on someone. ● Joe: Goes by “She’n”, she dresses like some sort of ninja. ● Sam: She’n? Got it. I’ll check around. ● Joe: Thanks, I’m going after Clark now. In game line - After find Clark: ● Joe: Ok Clark, break time is over, slacker.
  • 8. 8 ● Clark: Man, you’re a sight for sore eyes. You see the size of that thing that dragged me off? ● Joe: Who? Tiny? I knew you’d take him. ● Clark: I didn’t. ● Joe: Whuuut? ● Objective ● Find Clark Game flow ● Save Clark in the Warehouse ● Escort Clark to the street (9) Mission 1.3.4 - MG Level : Suburb Mission Intro ● Sam: Heads up guys. I have a really big target, moving your way. ● Joe: No shit. ● Clark: We need transport, a car or something. Anything. ● Joe: Ok, I’ve got you covered with the MG. You find something that’ll start. ● Clarke On it. Objective ● Protect Clark Game flow ● Clark checks cars on the street and he tries to find function one ● Protect Clark with MG until he finds working car. (10) Mission 1.3.5 - The Bigger they are … Level : Suburb Mission Intro ● · Joe: Where’s our big friend, Sam? ● Sam: He fades in and out on the scanner I…wait. ● Sam: Shit! Incoming! ● Joe: Take Cover! ● Sam: <BOOM> RUN! Objective ● Kill monster zombie Game flow ● Clark is near the car ● Huge zombie appears near Clark. Clark escapes using car ● Joe is alone - task is kill the boss - huge Armored zombie
  • 9. 9 Chapter 3 – Outro ● Joe: They knew we were coming… ● Joe: Clark got away, but he hasn’t come back for me. ● Sam: You lost Clark again? ● Joe: <sigh> Yeah, I lost him again. ● Sam: Well…I do have some good info. You know that device you scanned? ● Joe: Yeah. ● Sam: It emits an ultrasonic signal. ● Sam: A homing signal for anyone that can hear in that range. ● Joe: Ultrasonic? ● Sam: Yeah, like a dog whistle. ● Sam: But, I think it was meant for the Walkers. ● Joe: That could explain how they swarm so fast. Area 2 - Breaking News Area 2 New Characters (non-speaking/reference only) 1. The General The most important persistent character in Unkilled, the General is the shadowy figure behind everything that the allied forces and Joe are battling. 2. World Wide Inc. Is a vast global multi-national conglomerate with influence and reach in practically all aspects of business and economics. Area 2 New Characters (In game) 1. Wayne Dale GNN senior reporter Area 2 Intro ● Wayne Dale: This is GNN cutting in LIVE! ● Wayne Dale: We are receiving some sort of transmission across all band, all channels…from a man calling himself “The General.” ● Wayne Dale: His identity is obscured… ● The General: I am the General!!! ● The General: I am calling on the leaders of your allied forces to unconditionally surrender. Failure to comply will be met with overwhelming force. This will result in your complete and utter annihilation. Your soldiers, your civilians, men, women, children. None will be safe. ● The General: We will take no prisoners. ● The General: Your countdown to avoid this fate begins now. Choose wisely.
  • 10. 10 ● Wayne Dale: That’s it. He’s cut out now and we have control again. ● Wayne Dale: GNN can’t confirm the veracity of his statements of whether this is a credible threat. ● Wayne Dale: Our Government liaison is declining to comment at this time. ● Wayne Dale: More news as we get it, this is Wayne Dale GNN. Chapter 1 - City Infiltration Chapter goal ● Infiltrate (11) Mission 2.1.1 - Escort/Defend Level : Bridge Mission Intro ● Sam: This is for your ears only. ● Joe: So, this about that General character? ● Sam: Girl’s gotta have some secrets. ● Joe: Yes, she does. ● Sam: Cross the bridge with the team. ● Sam: Once you’re clear, enter the city mall. ● Sam: Contact me when you get there. ● Joe: Roger that. Moving out time…now. In game line: ● Soldier: Cover us until the rescue boat arrives. Objective ● Make contact with a small attack team Game flow ● Meet small attack team ● Escort soldier to his injured buddy ● Protect soldiers until rescue boat arrive ● Bomber introduction (12) Mission 2.1.2 - Assault Level : Bridge Mission Intro ● Soldier: The Z’s have a major nest on the bridge. ● Soldier: We can’t move until we clean it up. ● Joe: Time to take out the trash. ● Soldier: I hear you, let’s roll.
  • 11. 11 Objective ● Clear the bridge of the zombie swarm Game flow ● The nest is bigger than expected ● Joe and soldier stop for a while and kills all the invading zombies, before moving from the bridge ● Armored car arrival (13) Mission 2.1.3 - Car MG Level : Mall Mission Intro ● Soldier: We’ll walk you in, cover us with the MG. ● Joe: You got it. Objective ● Clear the mall Game flow ● Joe clears the mall using car with mounted MG (car droves inside the mall!) ● Two man team supports him on foot (14) Mission 2.1.4 - Defend/Boss fight Level : Mall Mission Intro ● Team leader: Orders are this is as far as we go. ● Team leader: You go in solo and keep a low profile. ● Joe: You guys be ok without me? ● Team leader: Yeah, we’ll be smoking cigarettes and watching Captain Kangaroo. ● Joe: Smartass. ● Team Leader: Roger that sir. We’ll keep the engine running. Objective ● Defend yourself Game flow ● Fight with two panzer bosses Chapter 1 - outro ● Sam: Looks like these…zombies are coordinated. Fighting together, as a team. ● Joe: Yeah, it’s true. Like they been trained. ● Joe: Each cluster follows some kind of super Z or robot. ● Sam: Any battle tactics to pass along? ● Joe: Don’t die? ● Joe: You’re a real helper Joe.
  • 12. 12 ● Joe: I aim to please. Chapter 2 - Hard news Chapter goal ● Secure and upload recording of Generals speech (15) Mission 2.2.1 - Defense Level : New York B Mission Intro ● Joe: Sam, I’m here. What’s my target? ● Sam: Wayne Dale has the General’s transmission. ● Joe: That GNN reporter? And you trust him? ● Sam: Yep. He’ll upload it to our servers. ● Sam: He needs you to provide cover. ● · Joe: Alright …Where do we meet? ● Sam: He’s in the mall near a GNN kiosk. Objective ● Protect the reporter Game flow ● When on the other side, the player heads to the yard with with reporter ● When Joe is there, he will start the upload and defense part of the mission starts (16) Mission 2.2.2 - Sniper rifle Level : New York B Mission Intro ● W. Dale: I gotta get out of here quick and alone. ● W. Dale: No one can know I met with you. ● Joe: Relax, I’ll provide discrete covering fire. ● Joe: You got a destination in mind? ● W. Dale: I have a ride at the bridge. ○ If I make it there… ● Joe: No worries, unless I shoot you by mistake. ● Joe: There’s some breaking news for you. Objective ● Cover reporter In game lines: Sam to reporter:
  • 13. 13 ● Move now! ● Hold on! Game flow ● Covering escaping reporter until he gets to safety Mission Outro: ● Joe: News Flash is on his way. ● Joe: Any audio leads from that feed?. ● Sam: Not much. Just some seagulls and a bell. Filtering ambient noise, clutter, trying to isolate something useful. ● Joe: Keep working on it. You’ll get something. (17) Mission 2.2.3 - Assault Level : New York B Mission start - In game line: ● Sam: Some people in the supermarket pharmacy need your help. Mission Intro ● Sam: Break time is over high-speed... ● Joe: You do this on purpose, don’t you? ● Sam: I do. Now get over to the Mall Pharmacy. ● Joe: You need an emergency pickup or something? ● Sam: No, we have a mob of walkers moving that direction and you need to get them out of there. ● Joe: Oh crap. ● Joe: Double time soldier, I’ll feed you intel on the way.. Objective ● Clear area in front of mall. Game flow ● Assault mission (18) Mission 2.2.4 - GoTo Level : Mall Mission Intro  Joe: This place is locked up tight. Any hints?  Sam: Find the power switch, it opens the gate.  Joe: And now I’m a damn engineer?  Sam: Oh shut up and find the switch.  Joe: Next time you get to do the fetching and shooting, I get to sit in the ergonomic chair with cushy wrist rests. Objective ● Find switch to open the pharmacy
  • 14. 14 Game flow ● Find power switch and open gate to the pharmacy ● Go to the pharmacy (19) Mission 2.2.5 - Carry/Progress Level : Mall Mission Intro ● Joe: Okay I’m inside, where are the survivors? ● Sam: They’re locked in a back storeroom. ● Sam: It has power locks and you have no juice. ● Joe: Fantastic! ● Sam: There’s a generator that runs the lock, and it’s apparently offline. Looks like it ran out of fuel. ● Sam: Once the power is back on you’ll need to do a local hack to get the door open, I can’t hack it from here. ● Joe: It’s never easy. ● Sam: Improvise, Overcome, Adapt. ● Joe: That’s a Marine saying. I was army. ● Sam: Still applies. Move out. Objective ● Rescue civilians from locked room in pharmacy Game flow ● Refill generator to restore power in the pharmacy ● Hack door switch to open locked doors Chapter 2 outro ● Joe: “Oh good, a taxi is here and right on time.” Chapter 3 - Blind date Chapter goal ● Follow She’n (20) Mission 2.3.1 - Car ride Level : New York B Mission Intro ● She’n: <VROOM-VROOm> Need a ride, Stranger?
  • 15. 15 ● Joe: Well I’ll be damned. ● She’n: Ready to roll or not? Not here to chat. ● Joe: You going to tell me where we’re going or do I get to guess? ● She’n: It’s a surprise. ● She’n: Heads up, Cowboy. We got company. Objective ● Clear the road of zombies Game flow ● CAR Ride while killing zombies blocking the way - survive ● Ride ends in the city streets (21) Mission 2.3.2 - Scavenging Level : New York B Mission Intro ● Joe: Why are we stopping? ● She’n: The car was hit. I can fix it but I need some parts. ● Joe: So I’m your Go-fer now? ● She’n: There’s a garage over there, I need some hosing for the fuel line and some gas. We’re almost empty. Objective ● Gather resources Game flow ● Scavenge area for fuel and fuel line ● When done, car is ready and all hop on it and mission ends (22) Mission 2.3.3 - Snipe Level : New York B Mission Intro ● She’n: We gotta take down this tower. ● Joe: Exactly why and how? ● She’n: The General is using it for his inspiring transmissions. ● She’n: I need cover while I set this explosive. ● Joe: You want it, you got it. Objective ● Protect She’n in tower area Game flow ● Protect She’n while she sets up explosives ● Joe is mounted with sniper rifle Chapter 3 outro ● Sam: Hey Joe, Command has a high priority target for you.
  • 16. 16 ● Sam: You need to take out the #2 transmission tower. ● Joe: Sure… Aaaand done. ● Joe: Taa-daaa ● Sam: That was fast. ● Joe: She’n, that field agent, blew it up. I provided cover while she did it. ● Sam: Joe, I checked my contacts and every database. ● Sam: We don’t have an agent called She’n. Not a name or an alias. I don’t know who she is. Chapter 4 Chapter goal ● Find Transmitter (23) Mission 2.4.1 - Go to/Progress Level : Subway Mission Intro ● Joe: Sam, what are my new orders? ● Sam: We traced an unknown signal going to the #2 Tower you and your new friend preemptively blew up. ● Sam: Looks like it is coming from inside the main subway hub. ● Joe: How do I find it without tracking gear? ● Sam: You don’t need any. Just enter the main line. ● Sam: When you get inside, we’ll direct you. In game line: ● Sam: Heads up. Hot steam ahead, find the shut off valve and close it. Objective ● Find a way through subway station. Game flow ● Go through the old subway tunnels ● Reach subway station (24) Mission 2.4.2 - Ambushed Level : Subway Mission Intro ● Joe: Sam, I’ve got visual contact with 15-20…a lot of walkers. ● Sam: Not good, something is luring the walkers.
  • 17. 17 ● Sam: Dig in, I’m sending in a relief team. ● Joe: Try and get the same team as before, they were solid. ● Sam: You stay alive ‘til they get there. ● Joe: Roger that. Objective ● Stay alive Game flow ● Desperate defense until the relief team arrives ● Same guys as those who accompanied Joe when he was heading into the city (25) Mission 2.4.3 - Last Stand Level : Subway Mission Intro ● Team Leader: You miss us Joe?  Joe: You never call anymore. ● Joe: Can you guys lay down some covering fire while I find some damned transmitter in this mess? ● Team Leader: Sure, just don’t take all day. ● Sam: Joke around later, you have mobs inbound. Move your ass. Objective ● Find the transmitter and get out Game flow ● Find the transmitter ● Defeat the chapter mini-boss - Super Bomber introduction Objective: Watch out! It’s one of those mega-bastards. Kill it, Joe! Chapter 4 outro ● Joe: The transmitter was on some dead tech. ● Sam: Scanning now. Wait … that’s weird.  Joe: Weird how? ● Sam: It has a World Wide Inc. identifier chip. ● Joe: Their name does keep popping up. ● Sam: That’s a mystery for someone else … ● Sam: … with a higher pay grade than mine.