This document defines key terms related to digital video production, including video formats like MOV and AVI, streaming video through services like Hulu and BBC iPlayer, file compression to reduce file sizes, aspect ratios of 4:3 and 16:9 and how letterboxing occurs when the ratios do not match, and common frame rates of 24, 25, and 30 frames per second. Examples are provided for many of the terms.
The document outlines a proposed title sequence for the City of Westminster Staff Awards 2016. The sequence would open with an exterior shot of the college building and then use a documentary style to show the interior through a student's eyes, including action shots of staff performing their various roles. The last scene would feature all college staff shouting "We Are City of Westminster College" to the camera while graphics display the title of the awards event. The video aims to give viewers a sense of what the college is truly like in a fun and engaging way through fast-paced editing and an upbeat song. An example of the idea is provided for feedback.
This document defines key terms related to digital video production, including video formats like MOV and AVI, streaming video through services like Hulu and BBC iPlayer, file compression to reduce file sizes, aspect ratios of 4:3 and 16:9 and how letterboxing occurs when the ratios do not match, and common frame rates of 24, 25, and 30 frames per second. Examples are provided for many of the terms.
The document outlines a proposed title sequence for the City of Westminster Staff Awards 2016. The sequence would open with an exterior shot of the college building and then use a documentary style to show the interior through a student's eyes, including action shots of staff performing their various roles. The last scene would feature all college staff shouting "We Are City of Westminster College" to the camera while graphics display the title of the awards event. The video aims to give viewers a sense of what the college is truly like in a fun and engaging way through fast-paced editing and an upbeat song. An example of the idea is provided for feedback.
Unit 6 – Task 2 – Analysis Of A Magazine Cover – Focus GroupsChelsie Brandrick
Focus groups are a market research tool used by companies to gather feedback on products and services from 4-10 participants. They provide qualitative data to help identify customer needs, understand views and opinions, and ensure products appeal to target audiences. Questions are asked by a facilitator to prompt discussion in a safe environment. Engagement questions are open-ended to start conversation, while exploration questions probe for details. Exit questions confirm understanding before ending the session. Focus groups help improve products, develop effective advertising campaigns, and provide cost-effective feedback to ensure commercial success. However, they risk being influenced by one or two vocal participants.
Unit 6 – Task 2 – Analysis Of A Magazine Cover – QuestionnairesChelsie Brandrick
This document contains two questionnaires about magazine reading habits and preferences. The first asks general questions about magazine purchasing frequency, favorite titles, most interesting sections, spending habits, demographics, and attractive features. The second focuses specifically on the ELLE magazine, asking about subscription status, length of readership, satisfaction levels, desired changes or interactions, social influences, and opinions on the front cover design like color palette and use of celebrities. The responses will provide insights into how readers engage with fashion magazines, including ELLE.
Unit 6 – Task 4 – Analysis Of A Film – Romeo And JulietChelsie Brandrick
This document provides an analysis of Baz Luhrmann's 1996 film adaptation of Romeo and Juliet. It discusses the commercial and critical success of the film, as well as its setting of modern-day Venice Beach called "Verona Beach." The film won several awards for direction, screenplay, music, and production design. Leonardo DiCaprio and Claire Danes won awards for their lead performances. The analysis then covers the plot elements and faithfulness to Shakespeare's original story. Finally, it discusses the cultural context of the time period the story is set in and how the film reflects this through its portrayal of society, language, and blending of old and new elements.
Unit 6 – Task 2 – Analysis Of A Magazine Cover – ElleChelsie Brandrick
This document provides a detailed analysis of the cover of the December edition of Elle magazine. It summarizes the key linguistic and visual features used on the cover to attract readers. These include the prominent masthead displaying the magazine's title "Elle", buzzwords along the left side like "fashion" and "success" to entice purchases, and a large central image of celebrity Rihanna making direct eye contact with readers. The goal is to present Rihanna as a role model and suggest readers can learn her secrets to beauty, style and success by buying the magazine.
The document is a proposed budget for a student film production. It allocates £77.60 for production costs, which are minimal as the cast, director, locations, and equipment are provided freely by the college. An additional £17.80 is allocated for post-production costs like travel. With a 10% contingency of £9.54, the total proposed budget is £104.94.
Permission is granted to Dylan Cheesman and employees to enter and use the property located at City of Westminster College from the day of the shoot until the day of editing during afternoon and night hours for the purpose of photographing and recording scenes for a commercial. Producer is given the rights to photograph, film, record sound and use resulting materials without restriction. Producer will restore the property to its original condition by 30-31st unless otherwise agreed in writing.
A film shoot will take place on April 27th at 25 Paddington Green in London. The shoot will be for a scene set in a theatre where a group hides from security but gets locked in and terrorized by a serial killer. The shoot will run from 4pm to an estimated wrap time of 6pm. There will be four actors playing the characters in the scene.
This risk assessment identifies only one potential hazard - a tripod and cables used for filming. However, the risk is rated as low (risk factor of 2) since no cables will be present, and the crew and actors will be aware of the tripod to avoid it. The overall summary is that the risk of any issues in the private college theatre space is extremely low, as it will be used after hours by a controlled film crew, with only the visible tripod posing a minimal risk if avoided.
The document summarizes the production diary of a group project to create a film trailer. It describes:
1) The initial formation of the group and assigning roles, with the author being the director.
2) Early meetings to choose a script and plan production roles and responsibilities.
3) Ongoing challenges coordinating schedules, completing assigned tasks, and difficulties filming within budget and skill constraints.
4) Frustrations as the author takes on more work to complete deadlines while other group members remain unproductive.
The document outlines a production schedule for a film trailer called "The Last Day". Pre-production will take 3 weeks to finalize locations, hire crew, and finalize the script. Production will occur from March 20-22nd and involve filming scenes over 2 days with a maximum of 3 hours per day. Post-production will begin on March 24th and take 1 day to complete the first edit using Final Cut Pro and Logic Pro software. The full production process for the trailer will take less than 1 month.
The document discusses the history and purpose of corporate and promotional videos. It explores how corporate videos are used internally by companies to communicate with employees, and how promotional videos are used externally to advertise products and services. The document provides examples of both, including a current Frontier Airlines corporate video and a HARIBO promotional video. It also discusses the evolution of these types of videos over time, from expensive reel-to-reel productions in the 1970s to inexpensive digital productions today, which more companies are utilizing on their websites and social media.
YouTube is a video sharing website launched in 2005 that allows users to upload, view, and share video content. It grew rapidly after launch and was purchased by Google in 2006. The site now hosts hundreds of hours of new video uploads each minute and reaches more 18-49 year olds than any cable network in the US. While it provides entertainment and opportunities for creators, YouTube also faces issues like inappropriate content and restrictions on creators. Overall, YouTube has become one of the most used sites on the internet and its future growth is expected to continue.
Virtual reality uses headsets to generate realistic images and sounds to immerse users in simulated or imaginary environments. Early versions from the 1950s-1970s were bulky and had simple graphics. In the 1990s, VR started being used commercially for gaming and other industries. Today, many major tech companies are developing VR products and the technology is being used for training, education, healthcare, and entertainment. While VR offers advantages like new experiences and long-distance connections, challenges remain around cost, lack of realism compared to real-world training, and lack of regulations regarding online behavior.
This document discusses the history and development of streaming media and websites like Netflix and YouTube. It describes how ESPN streamed the first live event in 1995 and how companies like RealNetworks, Microsoft, and Adobe contributed to the evolution of streaming technology over the next decade. The document outlines advantages like access to a variety content from any location and disadvantages like dependence on internet connectivity and temporary availability of content. It concludes that while streaming technology is still improving, it has revolutionized media consumption.
Satellite television delivers programming to viewers via radio signals transmitted from satellites orbiting Earth. It was first demonstrated in 1962, relaying signals between Europe and North America. Since then, satellite television has grown significantly, with over 33 million subscribers worldwide. It provides hundreds of channel options and access to programming from around the world. However, the high upfront costs of equipment and potential for weather-related service disruptions are disadvantages compared to other television delivery methods.
3D television was first demonstrated in 1928 but did not become popular until 2010 when major manufacturers began selling full lineups of 3D TVs. However, sales began declining in 2013 due to issues like the need to wear glasses, which caused headaches and eyestrain for many viewers. Additionally, early 3D Blu-rays were only compatible with specific brand TVs, limiting content options. While 3D TVs provided an immersive home theater experience, disadvantages like mandatory glasses and limited compatibility led to a loss of consumer interest before problems could be addressed. The technology may see renewed interest if glasses-free 3D or virtual reality integration can be achieved.
Unit 8 – Task 3 – Limitations And Obligations ChapterChelsie Brandrick
This document discusses several key limitations and obligations in the television and film industry, including confidentiality contracts, intellectual property, health and safety regulations, ethical issues, and the British Board of Film Classification (BBFC) rating system. Confidentiality contracts are used to prevent unauthorized disclosure of projects, and violations can result in legal action. Intellectual property like copyrights and patents protect creations and innovations. Health and safety laws protect workers on film sets. Ethical issues around representation and discrimination must also be considered. The BBFC system rates films based on their content to determine appropriate age ratings.
The document is a proposal for a video installation titled "Inner Workings of the Mind" by Chelsie Brandrick. The 30-50 second video will portray memories and the emotions they evoke through overlay effects on footage of people with distant expressions. It will start slow and build to a climax using a dark and psychotic soundtrack. The goal is to show how hidden mental processes are portrayed and make people aware of the effects of recalling memories. A small crew will be needed, and the video will be filmed and edited within a week for premiere.
The production schedule will last less than a week total. Pre-production from May 16-19 will include hiring crew, securing a location, and completing paperwork. Production on May 19 will involve filming the installation in one location with a Lumix G camera and 4-5 actors. Post-production from May 22-25 will include editing on a MacBook Pro using Final Cut Pro X, adding copyright-free music, and delivering the final installation by May 25.
Unit 6 – Task 2 – Analysis Of A Magazine Cover – Focus GroupsChelsie Brandrick
Focus groups are a market research tool used by companies to gather feedback on products and services from 4-10 participants. They provide qualitative data to help identify customer needs, understand views and opinions, and ensure products appeal to target audiences. Questions are asked by a facilitator to prompt discussion in a safe environment. Engagement questions are open-ended to start conversation, while exploration questions probe for details. Exit questions confirm understanding before ending the session. Focus groups help improve products, develop effective advertising campaigns, and provide cost-effective feedback to ensure commercial success. However, they risk being influenced by one or two vocal participants.
Unit 6 – Task 2 – Analysis Of A Magazine Cover – QuestionnairesChelsie Brandrick
This document contains two questionnaires about magazine reading habits and preferences. The first asks general questions about magazine purchasing frequency, favorite titles, most interesting sections, spending habits, demographics, and attractive features. The second focuses specifically on the ELLE magazine, asking about subscription status, length of readership, satisfaction levels, desired changes or interactions, social influences, and opinions on the front cover design like color palette and use of celebrities. The responses will provide insights into how readers engage with fashion magazines, including ELLE.
Unit 6 – Task 4 – Analysis Of A Film – Romeo And JulietChelsie Brandrick
This document provides an analysis of Baz Luhrmann's 1996 film adaptation of Romeo and Juliet. It discusses the commercial and critical success of the film, as well as its setting of modern-day Venice Beach called "Verona Beach." The film won several awards for direction, screenplay, music, and production design. Leonardo DiCaprio and Claire Danes won awards for their lead performances. The analysis then covers the plot elements and faithfulness to Shakespeare's original story. Finally, it discusses the cultural context of the time period the story is set in and how the film reflects this through its portrayal of society, language, and blending of old and new elements.
Unit 6 – Task 2 – Analysis Of A Magazine Cover – ElleChelsie Brandrick
This document provides a detailed analysis of the cover of the December edition of Elle magazine. It summarizes the key linguistic and visual features used on the cover to attract readers. These include the prominent masthead displaying the magazine's title "Elle", buzzwords along the left side like "fashion" and "success" to entice purchases, and a large central image of celebrity Rihanna making direct eye contact with readers. The goal is to present Rihanna as a role model and suggest readers can learn her secrets to beauty, style and success by buying the magazine.
The document is a proposed budget for a student film production. It allocates £77.60 for production costs, which are minimal as the cast, director, locations, and equipment are provided freely by the college. An additional £17.80 is allocated for post-production costs like travel. With a 10% contingency of £9.54, the total proposed budget is £104.94.
Permission is granted to Dylan Cheesman and employees to enter and use the property located at City of Westminster College from the day of the shoot until the day of editing during afternoon and night hours for the purpose of photographing and recording scenes for a commercial. Producer is given the rights to photograph, film, record sound and use resulting materials without restriction. Producer will restore the property to its original condition by 30-31st unless otherwise agreed in writing.
A film shoot will take place on April 27th at 25 Paddington Green in London. The shoot will be for a scene set in a theatre where a group hides from security but gets locked in and terrorized by a serial killer. The shoot will run from 4pm to an estimated wrap time of 6pm. There will be four actors playing the characters in the scene.
This risk assessment identifies only one potential hazard - a tripod and cables used for filming. However, the risk is rated as low (risk factor of 2) since no cables will be present, and the crew and actors will be aware of the tripod to avoid it. The overall summary is that the risk of any issues in the private college theatre space is extremely low, as it will be used after hours by a controlled film crew, with only the visible tripod posing a minimal risk if avoided.
The document summarizes the production diary of a group project to create a film trailer. It describes:
1) The initial formation of the group and assigning roles, with the author being the director.
2) Early meetings to choose a script and plan production roles and responsibilities.
3) Ongoing challenges coordinating schedules, completing assigned tasks, and difficulties filming within budget and skill constraints.
4) Frustrations as the author takes on more work to complete deadlines while other group members remain unproductive.
The document outlines a production schedule for a film trailer called "The Last Day". Pre-production will take 3 weeks to finalize locations, hire crew, and finalize the script. Production will occur from March 20-22nd and involve filming scenes over 2 days with a maximum of 3 hours per day. Post-production will begin on March 24th and take 1 day to complete the first edit using Final Cut Pro and Logic Pro software. The full production process for the trailer will take less than 1 month.
The document discusses the history and purpose of corporate and promotional videos. It explores how corporate videos are used internally by companies to communicate with employees, and how promotional videos are used externally to advertise products and services. The document provides examples of both, including a current Frontier Airlines corporate video and a HARIBO promotional video. It also discusses the evolution of these types of videos over time, from expensive reel-to-reel productions in the 1970s to inexpensive digital productions today, which more companies are utilizing on their websites and social media.
YouTube is a video sharing website launched in 2005 that allows users to upload, view, and share video content. It grew rapidly after launch and was purchased by Google in 2006. The site now hosts hundreds of hours of new video uploads each minute and reaches more 18-49 year olds than any cable network in the US. While it provides entertainment and opportunities for creators, YouTube also faces issues like inappropriate content and restrictions on creators. Overall, YouTube has become one of the most used sites on the internet and its future growth is expected to continue.
Virtual reality uses headsets to generate realistic images and sounds to immerse users in simulated or imaginary environments. Early versions from the 1950s-1970s were bulky and had simple graphics. In the 1990s, VR started being used commercially for gaming and other industries. Today, many major tech companies are developing VR products and the technology is being used for training, education, healthcare, and entertainment. While VR offers advantages like new experiences and long-distance connections, challenges remain around cost, lack of realism compared to real-world training, and lack of regulations regarding online behavior.
This document discusses the history and development of streaming media and websites like Netflix and YouTube. It describes how ESPN streamed the first live event in 1995 and how companies like RealNetworks, Microsoft, and Adobe contributed to the evolution of streaming technology over the next decade. The document outlines advantages like access to a variety content from any location and disadvantages like dependence on internet connectivity and temporary availability of content. It concludes that while streaming technology is still improving, it has revolutionized media consumption.
Satellite television delivers programming to viewers via radio signals transmitted from satellites orbiting Earth. It was first demonstrated in 1962, relaying signals between Europe and North America. Since then, satellite television has grown significantly, with over 33 million subscribers worldwide. It provides hundreds of channel options and access to programming from around the world. However, the high upfront costs of equipment and potential for weather-related service disruptions are disadvantages compared to other television delivery methods.
3D television was first demonstrated in 1928 but did not become popular until 2010 when major manufacturers began selling full lineups of 3D TVs. However, sales began declining in 2013 due to issues like the need to wear glasses, which caused headaches and eyestrain for many viewers. Additionally, early 3D Blu-rays were only compatible with specific brand TVs, limiting content options. While 3D TVs provided an immersive home theater experience, disadvantages like mandatory glasses and limited compatibility led to a loss of consumer interest before problems could be addressed. The technology may see renewed interest if glasses-free 3D or virtual reality integration can be achieved.
Unit 8 – Task 3 – Limitations And Obligations ChapterChelsie Brandrick
This document discusses several key limitations and obligations in the television and film industry, including confidentiality contracts, intellectual property, health and safety regulations, ethical issues, and the British Board of Film Classification (BBFC) rating system. Confidentiality contracts are used to prevent unauthorized disclosure of projects, and violations can result in legal action. Intellectual property like copyrights and patents protect creations and innovations. Health and safety laws protect workers on film sets. Ethical issues around representation and discrimination must also be considered. The BBFC system rates films based on their content to determine appropriate age ratings.
The document is a proposal for a video installation titled "Inner Workings of the Mind" by Chelsie Brandrick. The 30-50 second video will portray memories and the emotions they evoke through overlay effects on footage of people with distant expressions. It will start slow and build to a climax using a dark and psychotic soundtrack. The goal is to show how hidden mental processes are portrayed and make people aware of the effects of recalling memories. A small crew will be needed, and the video will be filmed and edited within a week for premiere.
The production schedule will last less than a week total. Pre-production from May 16-19 will include hiring crew, securing a location, and completing paperwork. Production on May 19 will involve filming the installation in one location with a Lumix G camera and 4-5 actors. Post-production from May 22-25 will include editing on a MacBook Pro using Final Cut Pro X, adding copyright-free music, and delivering the final installation by May 25.