The article discusses whether virtual reality can simulate a psychedelic experience without the use of drugs. It describes a company called Entheo Digital that is developing VR software called SoundSelf that aims to produce psychedelic-like effects through immersive VR. The CEO of Entheo Digital believes SoundSelf can induce psychedelic states of consciousness in under 20 minutes through interactive audio and visuals. He hopes this software can help prepare patients for psychedelic therapy and help therapists provide these services to more patients.
NeuroVR: Open Source VR toolkit for Behavioral Healthcare and RehabilitationRiva Giuseppe
NeuroVR is a cost-free virtual reality platform based on open-source software. It allows non-expert users to easily modify a virtual world, to best suit the needs of a clinical setting.
The paper “A free, open-source virtual reality platform for the rehabilitation of cognitive and psychological disorders,” describes the main features of NeuroVR, a cost-free virtual reality platform used for therapeutic and research applications. It received the Best Paper Award at the "Virtual Rehabilitation" conference
Virtual and Augmented Reality in HealthcareGary Monk
An overview of some of the latest examples of where Virtual Reality, Augmented Reality and Mixed Reality are impacting healthcare in a dramatic way. There are numerous examples across a range of conditions.
Note: A number of these examples are featured in more detail in the health section of the following book:
The Fourth Transformation: How Augmented Reality & Artificial Intelligence Will Change Everything (Scoble & Israel)
Digital medicine comes of age - ISDM E-Newsletter Feb 2020David Wortley
Consumer digital technologies such as wearables and VR/AR are now being applied to diagnose, treat and manage clinical conditions. The ISDM Feb 2020 E-Newsletter shows some examples
Mental Health Technology Trends_ The Role Of Technology In Mental Health.pdfLucas Lagone
Explore the latest mental health technology trends. Discover how technology impacts mental fitness. Benefits and challenges of mental health applications on devices and wearables.
Original Source: https://www.nevinainfotech.com/blog/mental-health-technology-trends/
NeuroVR: Open Source VR toolkit for Behavioral Healthcare and RehabilitationRiva Giuseppe
NeuroVR is a cost-free virtual reality platform based on open-source software. It allows non-expert users to easily modify a virtual world, to best suit the needs of a clinical setting.
The paper “A free, open-source virtual reality platform for the rehabilitation of cognitive and psychological disorders,” describes the main features of NeuroVR, a cost-free virtual reality platform used for therapeutic and research applications. It received the Best Paper Award at the "Virtual Rehabilitation" conference
Virtual and Augmented Reality in HealthcareGary Monk
An overview of some of the latest examples of where Virtual Reality, Augmented Reality and Mixed Reality are impacting healthcare in a dramatic way. There are numerous examples across a range of conditions.
Note: A number of these examples are featured in more detail in the health section of the following book:
The Fourth Transformation: How Augmented Reality & Artificial Intelligence Will Change Everything (Scoble & Israel)
Digital medicine comes of age - ISDM E-Newsletter Feb 2020David Wortley
Consumer digital technologies such as wearables and VR/AR are now being applied to diagnose, treat and manage clinical conditions. The ISDM Feb 2020 E-Newsletter shows some examples
Mental Health Technology Trends_ The Role Of Technology In Mental Health.pdfLucas Lagone
Explore the latest mental health technology trends. Discover how technology impacts mental fitness. Benefits and challenges of mental health applications on devices and wearables.
Original Source: https://www.nevinainfotech.com/blog/mental-health-technology-trends/
La presentazione della Dott.ssa Patrizia Cherubino esplora l’incontro tra marketing e neuroscienze nell’ambito delle ricerche di mercato. Tale connubio prende le mosse a partire da una duplice evidenza: l’incapacità delle persone di essere pienamente consapevoli delle proprie reazioni di fronte alle stimolazioni ambientali e la difficoltà delle ricerche di mercato tradizionali di individuare le motivazioni più profonde in grado di spiegare i comportamenti di consumo e di predirne le reazioni.
NeuroVR 1.5 - Open Source VR system for neuroscience and behavioral healthcareRiva Giuseppe
NeuroVR 1.5 is an open source virtual reality toolkit for researchers, psychologists and neuroscientists. Using it is possible to create custom virtual environments without any technical experience.
Welcome to the Rewir Trend Review. Where we will explore our personal relationship with our technologies, as we take the first steps into one of the most important, exciting new eras of computing history. Subscribe today for your monthly brand and business update by sending an email to rewir@rewir.com.
The Emergence of Positive Technology: Potential Applications - Giuseppe Riva...Riva Giuseppe
It is generally assumed that technology assists individuals in improving the quality of their lives. However, the impact of new technologies and media on well-being and positive functioning is still somewhat controversial. In this presentation, I suggest that the quality of Personal Experience should become the guiding principle in the design and development of new technologies, as well as a primary metric for the evaluation of their applications. The emerging discipline of Positive Technology —the scientific and applied approach to the use of technology for improving the quality of our personal experience through its structuring, augmentation, and/or replacement— provides a useful framework to address this challenge. Specifically, I suggest that it is possible to use technology to influence three specific features of our experience—affective quality, engagement/actualization, and connect-edness—that serve to promote adaptive behaviors and positive functioning. In this framework, positive technologies are classified according to their effects on a specific feature of personal experience.
Every March, thousands of thinkers, futurists, and creative people from nearly every industry flock to Austin, Texas to take in the trends and innovations shaping the future of film, technology, and music. We were among them, taking it all in through a health focused lens, and SXSW 2018 left us exhausted and inspired. The growing ubiquity of health was evidenced by the surge of the festival’s health track, including its first ever Wellness Expo. Patient centricity, health data, social responsibility, and women in tech dominated the conversation. We’ve curated the all hot health topics, along with our POV on implications in this comprehensive recap. Hope you enjoy reading this report as much as we did curating it!
Is Weed Causing People to Leave Their Religion?Cannabis News
Religion and people using cannabis, read this https://cannabis.net/blog/opinion/the-great-exodus-from-organized-religion-is-cannabis-playing-a-key-role
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La presentazione della Dott.ssa Patrizia Cherubino esplora l’incontro tra marketing e neuroscienze nell’ambito delle ricerche di mercato. Tale connubio prende le mosse a partire da una duplice evidenza: l’incapacità delle persone di essere pienamente consapevoli delle proprie reazioni di fronte alle stimolazioni ambientali e la difficoltà delle ricerche di mercato tradizionali di individuare le motivazioni più profonde in grado di spiegare i comportamenti di consumo e di predirne le reazioni.
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NeuroVR 1.5 is an open source virtual reality toolkit for researchers, psychologists and neuroscientists. Using it is possible to create custom virtual environments without any technical experience.
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The Emergence of Positive Technology: Potential Applications - Giuseppe Riva...Riva Giuseppe
It is generally assumed that technology assists individuals in improving the quality of their lives. However, the impact of new technologies and media on well-being and positive functioning is still somewhat controversial. In this presentation, I suggest that the quality of Personal Experience should become the guiding principle in the design and development of new technologies, as well as a primary metric for the evaluation of their applications. The emerging discipline of Positive Technology —the scientific and applied approach to the use of technology for improving the quality of our personal experience through its structuring, augmentation, and/or replacement— provides a useful framework to address this challenge. Specifically, I suggest that it is possible to use technology to influence three specific features of our experience—affective quality, engagement/actualization, and connect-edness—that serve to promote adaptive behaviors and positive functioning. In this framework, positive technologies are classified according to their effects on a specific feature of personal experience.
Every March, thousands of thinkers, futurists, and creative people from nearly every industry flock to Austin, Texas to take in the trends and innovations shaping the future of film, technology, and music. We were among them, taking it all in through a health focused lens, and SXSW 2018 left us exhausted and inspired. The growing ubiquity of health was evidenced by the surge of the festival’s health track, including its first ever Wellness Expo. Patient centricity, health data, social responsibility, and women in tech dominated the conversation. We’ve curated the all hot health topics, along with our POV on implications in this comprehensive recap. Hope you enjoy reading this report as much as we did curating it!
Is Weed Causing People to Leave Their Religion?Cannabis News
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Johnny Depp Long Hair: A Signature Look Through the Yearsgreendigital
Johnny Depp, synonymous with eclectic roles and unparalleled acting prowess. has also been a significant figure in fashion and style. Johnny Depp long hair is a distinctive trademark among the various elements that define his unique persona. This article delves into the evolution, impact. and cultural significance of Johnny Depp long hair. exploring how it has contributed to his iconic status.
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Introduction
Johnny Depp is an actor known for his chameleon-like ability to transform into a wide range of characters. from the eccentric Captain Jack Sparrow in "Pirates of the Caribbean" to the introspective Edward Scissorhands. His long hair is one constant throughout his evolving roles and public appearances. Johnny Depp long hair is not a style choice but a significant aspect of his identity. contributing to his allure and mystique. This article explores the journey and significance of Johnny Depp long hair. highlighting how it has become integral to his brand.
The Early Years: A Budding Star with Signature Locks
1980s: The Rise of a Young Heartthrob
Johnny Depp's journey in Hollywood began in the 1980s. with his breakout role in the television series "21 Jump Street." During this time, his hair was short, but it was already clear that Depp had a penchant for unique and edgy styles. By the decade's end, Depp started experimenting with longer hair. setting the stage for a lifelong signature.
1990s: From Heartthrob to Icon
The 1990s were transformative for Johnny Depp his career and personal style. Films like "Edward Scissorhands" (1990) and "Benny & Joon" (1993) saw Depp sporting various hair lengths and styles. But, his long, unkempt hair in "What's Eating Gilbert Grape" (1993) began to draw significant attention. This period marked the beginning of Johnny Depp long hair. which became a defining feature of his image.
The Iconic Roles: Hair as a Character Element
Edward Scissorhands (1990)
In "Edward Scissorhands," Johnny Depp's character had a wild and mane that complemented his ethereal and misunderstood persona. This role showcased how long hair Johnny Depp could enhance a character's depth and mystery.
Captain Jack Sparrow: The Pirate with Flowing Locks
One of Johnny Depp's iconic roles is Captain Jack Sparrow from the "Pirates of the Caribbean" series. Sparrow's long, dreadlocked hair symbolised his rebellious and unpredictable nature. The character's look, complete with beads and trinkets woven into his hair. was a collaboration between Depp and the film's costume designers. This style became iconic and influenced fashion trends and Halloween costumes worldwide.
Other Memorable Characters
Depp's long hair has also been featured in other roles, such as Ichabod Crane in "Sleepy Hollow" (1999). and Roux in "Chocolat" (2000). In these films, his hair added a layer of authenticity and depth to his characters. proving that Johnny Depp with long hair is more than a style—it's a storytelling tool.
Off-Screen Influenc
Is your favorite ring slipping and sliding on your finger? You're not alone. Must Read this Guide on What To Do If Your Ring Is Too Big as shared by the experts of Andrews Jewelers.
Tripping Balls in Virtual Reality - Can VR Simulate a Psychedelic Trip?
1. 9/21/21, 7:17 AM Tripping without Shrooms? - Can Virtual Reality Simulate a Psychedelic Experience?
https://cannabis.net/blog/opinion/tripping-without-shrooms-can-virtual-reality-simulate-a-psychedelic-experience 2/11
TRIPPING BALLS IN VIRTUAL REALITY
Tripping without Shrooms? - Can
Virtual Reality Simulate a Psychedelic
Experience?
Can trip balls without the mushrooms if you have a virtual reality headset on?
Posted by:
Chiara C, today at 12:00am
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2. 9/21/21, 7:17 AM Tripping without Shrooms? - Can Virtual Reality Simulate a Psychedelic Experience?
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Tripping without Shrooms - Can Virtual Reality
Simulate the Psychedelic Experience?
Studies over the years have shown that psychedelics and virtual reality (VR) have analogous functions.
Both have been used to alter sensory experiences in the users.
Psychedelics and virtual reality have been utilized with traditional medical therapies to treat conditions
like mood disorders, PTSD, and other mental-related conditions.
The main question a lot of people have asked is whether or not either of these substances can be used in
place of the other to produce the same range of results.
The Entheos Digital Company, in a bid to position itself at the top of the virtual experience digital space,
has invested its resources in trying to answer this question.
Will Virtual Reality Give A User A Psychedelic Experience?
Replacing psychedelic drugs by immersing users into interactive 3D worlds might be the best way to takes
users (https://cannabis.net/blog/medical/this-is-your-brain-on-drugs...in-3d) off the potent compounds
present in psychedelics.
Over the years the FDA has been looking for ways to bring relief to medical patients without the use of
approved medications like psychedelics. This is because patients have come to abuse the drugs while also
selling them indiscriminately in the streets.
Entheo Digital hopes to stimulate users into having psychedelic-like experiences with just the use of
immersive virtual experience. The future of the world depends on tech. Digital companies will play an
unavoidable role in the future of psychedelics.
Entheo has picked up the baton intending to produce an innovative technology to introduce a better
holistic approach to psychedelic therapies.
In an interview with the greenentrepreneur reporters, the Chief Executive Officer of Entheo, Robin Arnott,
shed light on the company's research with virtual reality and psychedelic drugs.
3. 9/21/21, 7:17 AM Tripping without Shrooms? - Can Virtual Reality Simulate a Psychedelic Experience?
https://cannabis.net/blog/opinion/tripping-without-shrooms-can-virtual-reality-simulate-a-psychedelic-experience 4/11
Robin Arnott is an award-winning sound designer. He is also recognized in the gaming industry.
In addition to supervising activities at Entheo Digitals, Arnott has been focused on developing his patent
known as "SoundSelf".
SoundSelf has been reported to be a tool that presents users with a dynamic Virtual Reality experience.
For the past few years, Arnott has worked on and tried to improve SoundSelf. When he was developing
the tool, he intended for it to be used for virtual reality programs in the entertainment industry. However,
the Entheo Digital board recently announced that the SoundSelf protocol will be redirected for use in
psychedelic therapy.
Arnott began his interview by speaking about Entheo Digital's origin and the success the company has
achieved since it was established in June 2021.
About Entheo Digital
This is a company that was set up as a means to dispense digital pharmaceuticals that could be used as
tools to manage patients who have been prescribed psychedelic drugs. Entheo distributes the
therapeutics specifically to psychedelic therapists who can apply them for immersive experiential digital
experiences in psychedelic patients.
As a private firm, Entheo gets funded by running private funding rounds. The funding rounds have been
completed with good momentum.
Robin Arnott stated that Entheo capitalized on the limited availability of digital therapeutics that could be
applied in the psychedelic medicine industry. The company's decision-makers found SoundSelf to be
better equipped to serve in the medical scene. In the hands of a trained therapist, SoundSelf could be
more impactful than actual psychedelic drugs. He added that the company is focused on upgrading the
software to induce therapeutic reactions.
The primary goal of Entheo Digital is to equip SoundSelf with enough software tools for medical use and
to develop a reliable network of psychedelic therapists that would test the software.
More Information on SoundSelf
The software makes use of sound and visuals to induce psychedelic reactions in its users. The sounds
could be songs, chants, or tones, while the visuals are images or videos that can respond to every action
dictated by the User's voice.
Arnott said to greenentrepreneur that SoundSelf is dynamic enough to utilize these sounds and visuals to
produce psychedelic effects in less than 20 minutes. Users are moved to unitive states of consciousness
during which the default network changes and goes quiet. The psychedelic state can more or less be
likened to brainwave patterns which are similar to the patterns observed in a person that is either in a
deep meditative state or an intense experience with high-quality psychedelic drugs.
The software offers a lot of benefits to patients. One of which is that it prepares patients for similar
therapy. With SoundSelf, patients have a higher chance of getting better results with psychedelic therapy.
It also helps patients endure the continued use of psychedelic therapy.
4. 9/21/21, 7:17 AM Tripping without Shrooms? - Can Virtual Reality Simulate a Psychedelic Experience?
https://cannabis.net/blog/opinion/tripping-without-shrooms-can-virtual-reality-simulate-a-psychedelic-experience 5/11
Arnott cited an example where he explained the potential benefits of SoundSelf. He gave an instance
where a patient experiences anxiety and trepidation on their first psychedelic journey. According to
Arnott, SoundSelf can help abate these effects by introducing the patients to a similar state of mind that
would be produced during psychedelic therapy. Meaning that patients could skip the intense first
experience and still get better outcomes.
Therapists will also benefit from the introduction of SoundSelf into the psychedelic medical industry. The
protocol tool would help these trained individuals improve on their service and produce expected results
in a lesser amount of time. The corporate side of the industry also stands to gain a lot of revenue.
In recent times, the biggest hindrance to the growth of the psychedelic medical industry is the limited
number of trained therapists skilled enough to make use of traditional psychedelics and digital
therapeutics to produce favorable results. With SoundSelf, therapists do not have to do anything asides
properly make use of the software. The software is effective in rendering an altered state of
consciousness in the patient.
Last Words
The Virtual Reality that could be offered by Entheo Digitals through SoundSelf would help deliver
psychedelic-like treatment to more patients in record time.
Patients would not have to wait on the FDA to approve the commercialization of new psychedelic drugs,
so far they can afford to pay for digital therapeutics
At first, it might seem difficult to regulate the prices attached to digital therapeutic, but with time and
more funding rounds from interested investors, it would be affordable and accessible to all.
Entheo has a potentially disruptive digital tool on its hands
LIKE PSYCHEDELICS, READ MORE..
5. 9/21/21, 7:17 AM Tripping without Shrooms? - Can Virtual Reality Simulate a Psychedelic Experience?
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(https://cannabis.net/blog/opinion/tripping-balls-your-
setup-guide-to-making-sure-you-have-an-excellent-trip)
HOW TO MAKE SURE YOU HAVE A GREAT PSYCHEDLICS TRIP, READ THESE TIPS!
(https://cannabis.net/blog/opinion/tripping-balls-your-setup-guide-to-making-sure-you-have-an-excellent-
trip)
OR..
(https://cannabis.net/blog/funny/tripping-balls-coyotes-
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COYOTES STEAL A BAG OF MUSHROOMS AND TRIP BALLS, READ THIS!
(https://cannabis.net/blog/funny/tripping-balls-coyotes-and-stoned-grizzlies-more-signs-of-the-
apocalypse.296431)
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Choosing a cannabis grinder can be very difficult. Over the last few years, a large number of grinder companies have tried to cash in on the
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