SlideShare a Scribd company logo
2
3
4
5 
In short 
●Native development context = 
–An application model (data and behavior) 
–A GUI 
●Cross-platform development context = 
–An application model (data and behavior) 
–A GUI 
– + A platform
6 
Our goals 
●Whatever the platform 
–A single development environment 
–A single application model 
–Be allowed to run an application without code generation 
–Be allowed to use code generation but late in the development process
7 
A cross-platform framework
8
9 
Run an application 
DAEnvironment new 
platform: DATestPlateform desktop800x600 ; 
requirements: DATestRequirements mobileAndDesktop; 
adaptation: DAMorphAdaptation new; 
withinDo: [ 
MyContactsApplication new open 
] 
DAEnvironment new 
platform: DATestPlateform desktop800x600 ; 
requirements: DATestRequirements mobileAndDesktop; 
adaptation: DAMorphAdaptation new; 
withinDo: [ 
MyContactsApplication new open 
]
10
11
12 
What is an object in Dali 
● Made of entities 
– Properties 
– Behaviors 
– GUI
13
14 
Modeling objects 
<dali:#mobile> 
ContactItemWidget>>declareDetailsButton 
^ DAButton new 
rid: #detailsButton; 
backgroundColor: Color lightGray; 
yourself
15 
DATestPlateform desktop800x600
16 
Declaring properties 
ContactItemWidget>>declareContactModel 
<dali> 
^ DAProperty new 
rid: #contactModel; 
kind: #ContactModel; 
yourself
17 
Declaring behaviours 
ContactItemWidget>>declareClickReaction 
<dali:#mobile> 
^ DAReaction new 
event: DAClickEvent; 
senderAccessor: #detailsButton asDaliAccessor; 
opReference: #openDetails; 
yourself
18 
What is an object in Dali 
● Made of entities 
– Properties 
– Behaviors 
– GUI 
● According to the platform 
– An entity may be used or not
19
20
21
22 
http://www.w3.org/TR/CSS2/box.html#margin-properties
23 
Styles API 
DATWithMargin >> declareMarginTop 
DATWithMargin >> declareMarginBottom 
DATWithMargin >> marginTop 
DATWithMargin >> marginTop: 
DATWithMargin >> marginBottom 
DATWithMargin >> marginBottom: 
... 
DATWithMargin >> declareMarginTop 
DATWithMargin >> declareMarginBottom 
DATWithMargin >> marginTop 
DATWithMargin >> marginTop: 
DATWithMargin >> marginBottom 
DATWithMargin >> marginBottom: 
... 
● According to the W3C CSS standard 
● Implemented using Traits
24 
Events API 
● According to the W3C DOM Events standard 
http://www.w3.org/TR/DOM-Level-3-Events/#event-type-click
25 
Events API 
● According to the W3C CSS standard 
● Implemented using class hierarchy and Traits 
DATWithOnClickEvent >> dispatchClickEvent 
DATWithOnClickEvent >> onClick: 
... 
DATWithOnClickEvent >> dispatchClickEvent 
DATWithOnClickEvent >> onClick: 
...
26 
Example 
DAWidget subclass: #MyWidget 
uses: DATWithOnClickEvent + DATWithMargin 
instanceVariableNames: '' 
classVariableNames: '' 
category: 'Dali-Widget-Example' 
DAWidget subclass: #MyWidget 
uses: DATWithOnClickEvent + DATWithMargin 
instanceVariableNames: '' 
classVariableNames: '' 
category: 'Dali-Widget-Example'
27 
In a nutshell 
● Single development environment 
● Single application model 
● Agile approach 
● Widget APIs according to well known standards
28 
Future Work 
● Whole application generation 
● Aspect oriented mechanism in addition to the 
use of pragmas 
● Slot perspectives
29 
Thank you !

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Towards cross-platfrom application development

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  • 5. 5 In short ●Native development context = –An application model (data and behavior) –A GUI ●Cross-platform development context = –An application model (data and behavior) –A GUI – + A platform
  • 6. 6 Our goals ●Whatever the platform –A single development environment –A single application model –Be allowed to run an application without code generation –Be allowed to use code generation but late in the development process
  • 7. 7 A cross-platform framework
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  • 9. 9 Run an application DAEnvironment new platform: DATestPlateform desktop800x600 ; requirements: DATestRequirements mobileAndDesktop; adaptation: DAMorphAdaptation new; withinDo: [ MyContactsApplication new open ] DAEnvironment new platform: DATestPlateform desktop800x600 ; requirements: DATestRequirements mobileAndDesktop; adaptation: DAMorphAdaptation new; withinDo: [ MyContactsApplication new open ]
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  • 12. 12 What is an object in Dali ● Made of entities – Properties – Behaviors – GUI
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  • 14. 14 Modeling objects <dali:#mobile> ContactItemWidget>>declareDetailsButton ^ DAButton new rid: #detailsButton; backgroundColor: Color lightGray; yourself
  • 16. 16 Declaring properties ContactItemWidget>>declareContactModel <dali> ^ DAProperty new rid: #contactModel; kind: #ContactModel; yourself
  • 17. 17 Declaring behaviours ContactItemWidget>>declareClickReaction <dali:#mobile> ^ DAReaction new event: DAClickEvent; senderAccessor: #detailsButton asDaliAccessor; opReference: #openDetails; yourself
  • 18. 18 What is an object in Dali ● Made of entities – Properties – Behaviors – GUI ● According to the platform – An entity may be used or not
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  • 23. 23 Styles API DATWithMargin >> declareMarginTop DATWithMargin >> declareMarginBottom DATWithMargin >> marginTop DATWithMargin >> marginTop: DATWithMargin >> marginBottom DATWithMargin >> marginBottom: ... DATWithMargin >> declareMarginTop DATWithMargin >> declareMarginBottom DATWithMargin >> marginTop DATWithMargin >> marginTop: DATWithMargin >> marginBottom DATWithMargin >> marginBottom: ... ● According to the W3C CSS standard ● Implemented using Traits
  • 24. 24 Events API ● According to the W3C DOM Events standard http://www.w3.org/TR/DOM-Level-3-Events/#event-type-click
  • 25. 25 Events API ● According to the W3C CSS standard ● Implemented using class hierarchy and Traits DATWithOnClickEvent >> dispatchClickEvent DATWithOnClickEvent >> onClick: ... DATWithOnClickEvent >> dispatchClickEvent DATWithOnClickEvent >> onClick: ...
  • 26. 26 Example DAWidget subclass: #MyWidget uses: DATWithOnClickEvent + DATWithMargin instanceVariableNames: '' classVariableNames: '' category: 'Dali-Widget-Example' DAWidget subclass: #MyWidget uses: DATWithOnClickEvent + DATWithMargin instanceVariableNames: '' classVariableNames: '' category: 'Dali-Widget-Example'
  • 27. 27 In a nutshell ● Single development environment ● Single application model ● Agile approach ● Widget APIs according to well known standards
  • 28. 28 Future Work ● Whole application generation ● Aspect oriented mechanism in addition to the use of pragmas ● Slot perspectives