The presentation discusses how you can encourage creativity in portfolio work by assessing it. I do this at Lillebaelt Academy of Professional Higher Education where I teach Multimedia Design Students.
This is the presentation I made at the ePIC 2011 conference in London. ePIC is a conference on e-portfolios and identity - an area which interests me enormously.
Using the Internet for enhancing parental self-efficacy in infant care. A quasi-experimental study among attendees of maternal education in the district of Granada, Spain.
The presentation discusses how you can encourage creativity in portfolio work by assessing it. I do this at Lillebaelt Academy of Professional Higher Education where I teach Multimedia Design Students.
This is the presentation I made at the ePIC 2011 conference in London. ePIC is a conference on e-portfolios and identity - an area which interests me enormously.
Using the Internet for enhancing parental self-efficacy in infant care. A quasi-experimental study among attendees of maternal education in the district of Granada, Spain.
A slightly enlarged version of a talk given on the panel "Bringing together theory and practice in digital museum communication" with Allegra Burnette, Costis Dallas, Lev Manovich, Susan Hazan, and Sarah Kenderdine. Museums & the Web, San Diego, CA, April 13, 2012. The discussion was just getting underway when the hour ended!
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
A slightly enlarged version of a talk given on the panel "Bringing together theory and practice in digital museum communication" with Allegra Burnette, Costis Dallas, Lev Manovich, Susan Hazan, and Sarah Kenderdine. Museums & the Web, San Diego, CA, April 13, 2012. The discussion was just getting underway when the hour ended!
In this original Digital Art and Philosophy class, we will become familiar with different forms of digital art and related philosophical issues. Digital art is anything related to computers and art such as using a computer to create art or an art display that is digitized. Philosophical aspects arise regarding art, identity, performance, interactivity, and the process of creation. Students may respond to the material in essay, performance, or digital art work (optional). Instructor: Melanie Swan. Syllabus: www.MelanieSwan.com/PCA
Connect Conference 2022: Passive House - Economic and Environmental Solution...TE Studio
Passive House: The Economic and Environmental Solution for Sustainable Real Estate. Lecture by Tim Eian of TE Studio Passive House Design in November 2022 in Minneapolis.
- The Built Environment
- Let's imagine the perfect building
- The Passive House standard
- Why Passive House targets
- Clean Energy Plans?!
- How does Passive House compare and fit in?
- The business case for Passive House real estate
- Tools to quantify the value of Passive House
- What can I do?
- Resources
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
1. The self in a world of media
Bolter and Grusin: Remediation
2. Bolter & Grusin
• We are remediated
• We employ media as vehicles for defining
both personal and cultural identity.
3. Slogan of P3 (Danish National Radio)
• That which you listen to, is you
• ”Det man hører, er man selv”
• A paraphrase of a childrens
mocking:
– That which you say other
people are, you are
– ”Det man siger, er man selv”
• Point is: You become your
media while you are using it –
but you are also different from
it
4. Two logics of remediation
• Immediacy – classical holywood
9. To logics of remediation in
experiencing media
• The immersed self (lost in
the media – WOW, virtual
reality)
• The networked self is
constantly making and
breaking connections –
always aware of being
present in several media
at the same time
10. Art is about feeling present
• Quotes Cavell:
• Art has always shown
our presence
• – our presence to the
world, rather than the
world’s presence to us
• A photograph
guarantees our
being-alive
11. Alberti’s window
• We see and
understand the
world through
converting it to
something that is
presented for us
• Through frames
12. And again
The picture frame separates the viewer from the
world, but at the same time alows the viewing
13. 1. Passing through the frame into the
respresented world
(Virtual reality)
2
1
2. Objects coming through the frame and
surrounding the user (ubiquitos
computing, and hypermedia)
– The subject stays where she is, and instead the
objects of representation come to her
14. Modernism
• Can be viewed as an immediacy strategy
• Point of modernistic design is to take
everything away, that might disturbe the
message
• ”Perfection is attained, not when there is
nothing more to add, but when there is
nothing more to take away”
– Antoine de Saint-Exupéry
15. Adrian Frutiger
• If you remember the shape of your spoon at
lunch, it has to be the wrong shape. The
spoon and the letter are tools; one to take
food from the bowl, the other to take
information off the page… When it is a good
design, the reader has to feel comfortable
because the letter is both banal and beautiful.
17. Dekonstructivism
• Can be viewed as an hypermediacy strategy
• Point of deconstructivistic design is show the
that it is designed
• An electrician isn’t an opinion former, but a
graphic designer is. My argument is that all
graphic designers hold high levels of
responsibility in society. We take invisible
ideas and make them tangible. That’s our job.
– Neville Brody
18. Postmodernism
– Deconstructive typography
challenges the traditional
opposition between seeing and
reading by treating the surface as
both theoretical content and
sensual form, as both text and
texture. Rather than deliver
information the reader is
provoked to work to uncover the
message.
– “…..addressing a genre, a
tradition, but so as to expand it,
blow it open, spread it out, open
its borders to its own hidden
selves.”
“Aesthetic of the fault”
20. Exercise
• Create a representation of the person sitting
next to you in class
• Google him/her
• Depict his hypermediated self in a
collage, where you use images to tell where
you find him/her
• This depiction can be used for his/her
portfolio, eventually