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DISSERTATION
AN INVESTIGATION INTO HOW SOCIAL MEDIA HAS
AFFECTED THE FOOTBALL EXPERIENCE FOR FOOTBALL
SUPPORTERS.
Robbie Ian George
Submitted for:
BA (HONS) Marketing
Portsmouth University
Date of Submission: 2nd
May 2013
  	
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STATEMENT OF ORIGINALITY
I, the undersigned, declare that this dissertation is my own original work, and I give
permission that it may be photocopied and made available for inter-library loan.
……………………………………………………………………..
  	
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Acknowledgements
This is the part of my dissertation where I would like to say thank you to all that have
helped me in the completion of this work.
This piece of work has been the most satisfying to complete, whilst at the same time
it has been the most draining – both physically and emotionally!
I would like to thank my house mates; Daniel Ayden, Chris Berner, Daniel Brown,
Matthew Horrocks and Tom Rowley for accompanying me on this journey. We have
shared the good moments and the bad and it would have been a lot harder had you
all not been there.
I would like to thank my Mum, my Step Dad and my Dad for being there for me
(emotionally and financially!) throughout my 4 years at the University of Portsmouth.
Your support has been amazing and I am very grateful.
Thank you to my tutor Karen Knibbs. As well as your help with the dissertation, your
support since embarking on my placement year has been most appreciated.
I would also like to thank those who helped in the completion of this dissertation by
participating in the research. Thank you for giving up your time to play a part.
	
   	
  
  	
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Abstract
Social media is the 21st
century word of mouth. It is shaking industries to their core
as the way consumers talk to each other and exchange information is fundamentally
changing. Football is an industry that is too seeing social media further ingratiated
into its communications. The existing literature on social media recognises its
benefits and features, though there is a distinct lack of literature on social media
specifically within sports. This is the objective of the dissertation – to investigate the
effect of social media within the football experience for football supporters.
As stated, the lack of literature on this subject was justification for undertaking this
dissertation. A questionnaire was administered to gather research into this area, and
the quantitative data produced gave an insight into football supporters’ views about
social media’s role in the football experience. To briefly outline, two major elements
of the social media football experience were highlighted by respondents as most
enjoyable; match day updates and player-centric content. Alongside that,
respondents highlighted the social media platforms they wish to see more of in
football. The author recommended how football clubs could use the findings to
improve their social media strategy, and thus improve supporters’ perceptions of
social media in the football experience.
The following keywords have been identified for use in this dissertation; social
media, digital marketing, football, Facebook, Twitter, brand, engagement, sport,
sports marketing, sports teams, supporters and football fans.
  	
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Contents
Acknowledgements……………………………………………………………3
Abstract…………………………………………………………………………4
1 Introduction…………………………………………………………………8
1.1 Research Rationale……………………………………………………………..8
1.2 Research Aim…………………………………………………………………...9
1.3 Research Objectives……………………………………………………………9
2 Literature Review………………………………………………………10
2.1 Introduction……………………………………………………………………10
2.1.1 Purpose of Literature Review………………………………………10
2.1.2 Definitions and Descriptions of Key Elements…………………10
2.2 Main Body………………………………………………………………………12
2.2.1 Features of Social Media…………………………………………12
2.2.2 Engagement………………………………………………………….12
2.2.3 Consumer Benefits from Social Media……………………………13
2.2.4 Social Media to Build Brand Equity………………………………..14
2.2.5 Dangers of Social Media for Business……………………………15
2.2.6 The Internet and Football…………………………………………16
2.2.7 Digital Marketing…………………………………………………….19
2.2.8 Digital Marketing within Sports…………………………………….20
2.2.9 Sports Teams and Social Media…………………………………21
2.3 Summary of the Literature Review…………………………………………24
3 Methodology…………………………………………………………..26
3.1 Research Design………………………………………………………………26
3.1.1 Research Philosophy……………………………………………….27
3.1.2 Research Approach…………………………………………………27
3.1.3 Research Strategy…………………………………………………..28
3.1.4 Research Choice……………………………………………………28
3.1.5 Time Horizons……………………………………………………….28
3.1.6 Ethics…………………………………………………………………29
3.2 Secondary Data………………………………………………………………..29
  	
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3.3 Primary Data…………………………………………………………………29
3.3.1 Questionnaire………………………………………………………..30
3.3.2 Limitations……………………………………………………………30
3.3.3 Questionnaire Design………………………………………………31
3.4 Confidentiality………………………………………………………………….33
3.5 Conclusion…………………………………………………………………….33
4 Analysis and Discussion……………………………………………34
4.1 Introduction…………………………………………………………………….34
4.2 Demographics of Sample…………………………………………………….35
4.2.1 Participants by Age………………………………………………….35
4.2.2 Participants by Gender……………………………………………..35
4.3 Research Objective 2…………………………………………………………36
4.3.1 Preferred Social Media Platforms……………………………........36
4.3.2 Player Engagement…………………………………………………37
4.3.3 Match Day Experience……………………………………………..38
4.3.4 Two Way Communications…………………………………………39
4.3.5 Overall Experience…………………………………………………39
4.3.6 Summary……………………………………………………………..40
4.4 Research Objective 3…………………………………………………………41
4.4.1 Future Social Media Platforms…………………………………….41
4.4.2 Recommendation……………………………………………………41
5 Conclusions and Recommendations……………………………….43
5.1 The dissertation conclusion………………………………………………...43
5.2 Limitations………………………………………………………………………44
5.3 Recommendations……………………………………………………………44
5.4 Final Thoughts………………………………………………………………..44
References……………………………………………………………………46
Appendices………………………………………………………………….52
  	
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List of Figures
	
  
Figure Title Page
Number
1 Janal (1997) – Comparing Online and Offline Media. 18
2 Saunders et al (2009) – The Research Onion. 25
3 Stages that must occur if a question is to be valid and reliable. 30
4 Participants by age . 34
5 Participants by gender. 34
6 Which social network do you enjoy the most? 35
7 Which Social Network offers you the best football experience
on social media?
35
8 How effective do you believe football clubs are at using players
in their social media?
36
9 Has Social Media improved fan’s match day experience? 37
10 Effectiveness of clubs at two way communication on social
media.
38
11 Extent to which social media has improved the overall football
experience.
39
12 Overall effectiveness of clubs at social media. 39
13 Social Networks respondents would like to see in the future. 40
	
  
  	
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1. Introduction	
  
1.1 Research Rationale
“With the advent of social media, consumers are rapidly adopting social networking
sites, engaging in micro-blogging, and downloading applications for smartphones
and computer tablets to enhance their social lives and promote sharing and
communication with friends and family” (Andzulis et al, 2012).
Despite its length, this quote successfully explains how social media is now
engrained in the everyday lives of the consumer. But how has the advent of social
media and its meteoric rise in recent years affected the world’s number one sport
(Giulianotti and Robertson, 2004) – football?
Walmsley (2012) comments that football has strengthened its dominant position in
the spectator sports market in general interest terms over the past two years and has
created a wider range of options for following the game, particularly through media.	
  
Walmsley (2012) identifies that beyond the stadium, new technologies and media
platforms are creating new ways of following football, particularly around mobile
devices. These propositions can deepen fans’ engagement with the game through
always-on connections and change the way in which consumers watch live football
in future. Social media platforms are facilitating this engagement through the major
platforms in Twitter, Facebook and YouTube, to the niche in Vine, Instagram and the
like. As Tonya Antonucci (cited in Lough, 2010), Commissioner of Women’s
Professional Soccer put it when talking about social media, “it’s cost-effective and
word of mouth is just such a powerful tool.” This opportunity that social media offers,
means that fan engagement can be spread faster and farther than ever before.
Brown and Billings (2013) state that “social media is a viable mechanism for people
to display their fandom”, and Sanderson (2011, cited in Brown and Billings, 2013)
describes this social nature of sports as a reason many fans are using social media
to interact with other fans, athletes, and journalists.
There is a distinct lack of literature on the effect social media has had within football.
However, after reading the academic evidence that social media and digital
marketing is having a direct impact on supporters’ ability to engage within their
  	
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favourite sports, there is a prerogative to investigate further into how social media
specifically affects the football experience for fans.
Another driver in conducting this research project for the author was his involvement
in running a social media management company. During his placement year running
the business, he decided upon basing his dissertation on social media’s effect on
football. This is due to the subject matter including two of the author’s upmost
passions. A keen interest in social media, coupled with being an avid football fan,
meant combining these two made perfect sense.
The dissertation will look at how social media has affected the experiences of
football fans. This is to assert the impact of social media has had on those who
follow the beautiful game.
1.2 Research Aim
Firstly, to explore the effect that social media has on the football experience for
football supporters, and secondly to learn what fans would like to see from social
media’s future role in the football experience.
1.3 Research Objectives
1. To explore the existing literature on social media, football and all the elements
that affects the proposed research.
2. To investigate football fans views on social media’s involvement in the football
experience.
3. To highlight what changes football supporters would like to see for social
media’s involvement in the football experience, and then propose ways to
achieve this improvement.
  	
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2. Literature Review
	
  
2.1 Introduction
2.1.1 Purpose of Literature Review
Since its inception and rise to global prominence, social media has continued to
infuse itself with the everyday lives of consumers. As internet users continue to
adopt social media platforms to share, network and engage with their peers, brands
are being forced to adapt and find news way to navigate the complexities of the
transparent consumer web that is now in play as a result of the social-era. This
doesn’t stop with football, where social media has provided an emotionally charged
network of fans the vehicle to engage with their favourite teams.
The objective of this section of the dissertation is to identify literature that discusses
social media. We will look at the perception and features of social media by brands,
with a specific focus on football. We will begin by looking broadly at the topic and
then narrowing our focus down as the literature review progresses.
2.1.2 Definitions and Descriptions of Key Elements
Social media, digital marketing and football are all key areas of this literature review
and dissertation. Before looking at the features and perceptions around each, it is
important to understand each elements definition by academics who have
researched it. Social media will be the starting point.
Social media is a core component of digital marketing. Okazaki and Taylor (2013)
state that social media have been defined as a series of technological innovations in
terms of both hardware and software that facilitate inexpensive content creation,
interaction, and interoperability by online users. It is interesting that they identify
‘hardware’ in the definition as this is not normally the case when defining social
media. An example of a more concise definition of social media can be found with
McDonnell and Shiri (2011) who state that social media systems allow people to
  	
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share and discover information. As well as broadly explaining what social media is, it
is important to identify the definitions that focus on the platforms and facets that
social media entails. Okazaki and Taylor (2013) say a typical classification of social
media includes collaborative projects (e.g. Wikipedia), blogs, user-generated content
communities (e.g. Flickr; YouTube; Youku/Toduo), social networking sites (e.g.
Facebook; Cyworld), virtual game worlds (e.g. EverQuest), and virtual social worlds
(e.g. Second Life). Both these definitions highlight the ‘sharing’ nature of social
media, thus showing general understanding of this important feature of social media
is not in question.
An effective and current definition of digital marketing is given by Smith (2012) who
states that digital marketing is the practice of promoting products and services using
digital distribution channels via computers, mobile phones, smart phones, or other
digital devices. This definition is valuable as it takes into account the crucial ‘mobile’
element of digital marketing which is often missed out in definitions of digital
marketing that precede around 2010. This can be noticed in an earlier definition from
Rowley (2002) where she states that in the digital world, marketing communication
has become more complex and extends beyond simple one-way transmission to a
number of arenas in which communication is two-way. Seeing how far our
understanding of digital marketing has come shows the precedence it now takes in
overall marketing efforts.
Football is the nation’s best loved game (Auty, 2002). Played by two teams of 11, it
is now well established as one of the UK’s leading leisure sectors, with total annual
attendances consistently around 30 million and televised matches attracting peak
audiences of 20 million on free-to-air channels and 4 million on pay TV (Walmsley,
2012). Walmsley goes on to state that the value of English professional football club
revenues is at around £2.9billion in 2012/13, making it an extremely lucrative market.
  	
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2.2 Main Body
The literature review will look at work done on each area that relates to social media
and will affect its relationship with football clubs and football fans.
2.2.1 Features of Social Media
Understanding that social media as a technology exists is all well and good, but what
are the features of social media? What does it facilitate? Bruhn, Schoenmueller and
Schafer (2012) identify that the emergence of social media platforms facilitates
consumer-to-consumer communication and accelerates communication especially
between unknown consumers. Bruhn et al have acknowledged that a key feature of
social media is the one-to-one nature and this is forcing businesses to take notice as
Baird and Parasnis (2011) support by saying that businesses are feeling extreme
pressure to engage where their customers are paying attention. Baird et al go on to
authenticate this point by noting that today, this hub of customer activity is
increasingly virtual, located inside a social media or social networking site.
These descriptions are adequate for identifying the one-to-one nature of social
media. This is ultimately the unique feature of social media that separates it from
many other media channels such as TV and print. However neither author mentions
any specific social media platforms that facilitate these social media features.
2.2.2 Engagement
The key theme in social media activity, ‘engagement’ is defined as turning on a
prospect to a brand idea enhanced by the surrounding context (Sashi, 2012). This is
quite a limited definition but Sashi goes on to provide a more detailed definition by
stating engagement refers to the creation of experiences that allow companies to
build deeper, more meaningful and sustainable interactions between the company
and its customers or external stakeholders.
These descriptions both refer to the necessity for context and relationships in any
engagement. But what tangible way is there of proving engagement works in the
  	
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long term for brands and businesses in terms of adding to the bottom line? Roberts
and Alpert (2010) insinuate that there isn’t any tangible way of proving engagement
hits the bottom line by stating that “intuitively most people agree that being good to
customers makes sense, however, typical customer satisfaction measures do not
provide robust links to financial metrics. Roberts and Alpert continue with “though
high customer satisfaction links to better business performance it does not motivate
organisations to strongly engage with customers because the causal links to
financial goals are not clear.”
If this is the case, then what is the incentive for companies to spend time and
resources pursuing a strategy of engagement in social media? Well (A customer
engagement cycle for Web 2.0…, 2012) argues that there is a point, stating “by
understanding customers' needs fully, they will be satisfied with a product or service
and hence be engaged, and when engaged they will exhibit both loyalty and
advocacy, thus providing repeat purchases and widening the market”. This is
interesting as although it does contradict what Roberts and Alpert said to an extent, it
also backs up their point where that said “intuitively most people agree that being
good to customers makes sense.” Witkemper et al (2012) identify that “social media
is being used more frequently by sports organisations and athletes as a tool to
communicate with fans.” This shows that sports teams see a value in fan
engagement, as well as supporting the previous author. Therefore we can conclude
that although there are arguments to be made that engagement can’t be attributed to
bottom line success, most commentators on engagement say that it generally brings
benefits to a company. It must be noted though that with literature unsure on whether
engagement can be directly attributed to bottom line growth, there is still a large
selection of companies who choose not to invest in engagement.
2.2.3 Consumer Benefits from Social Media
With social media taking prevalence in the everyday lives of consumers, what
derived benefits are consumers enjoying from using social media?
Social media has given consumers a voice and Jin (2012) points out that consumers
may promote their favoured brands by posting positive comments on the brands’
  	
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Facebook pages and Twitter or uploading favourable video clips to YouTube. At the
same time, consumers may use brands’ social media as complaint forums by posting
negative comments about an unsatisfactory transaction with a company.
Aside from being able to voice their opinions, one benefit to consumers from
participation in social media is entertainment. Gummerus et al (2012) point out that
entertainment benefits are derived from relaxation and fun	
  and could be motivating
community participation. This could include brands that hold an emotional value to
the consumer. Entertainment could include the playing of games on social media
sites such as Facebook or Google+.
Social media offers users the chance to pick and choose which communities they
wish to engage in. This means that users have control over which companies they
follow and therefore have control – most of the time – over which content they
consume and engage with. Palmer and Koenig-Lewis (2009) support this outlined
benefit by stating that with the introduction of the community element, the customer
interacts with self-selected communities. Unlike traditional marketing which
consumers are often subjected to against their will, any companies they choose to
follow are ones that they have chosen to in the first place, meaning they may already
have a positive disposition towards that company. This leads nicely on to ‘brand
equity’.
2.2.4 Social Media to Build Brand Equity
Brand equity is a set of brand assets and liabilities linked to a brand, its name and
symbol that add to or subtract from the value provided by a product or service to a
firm and/or to that firm's customers (Buil, Martinez & Chernatony, 2013). Buil et al go
on to say that brand equity consists of four key constructs; brand awareness,
perceived quality, brand associations and brand loyalty.
Bruhn, Schoenmueller & Shafer (2012) point out that the trend of consumers
becoming fans of brands on social media platforms and using social media as an
increasing source of information about brands leads to the assumption that social
media in addition to traditional marketing communication instruments exerts an
important impact on a brand's success. Brands and businesses must now
  	
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incorporate social media into their strategy to help build brand equity, and not just
rely on traditional marketing tools to supplement this goal. Bruhn et al go on to
support this by saying social and traditional media communications therefore both
play an important part in improving the brand equity by increasing the probability that
a brand will be incorporated in the consumer's consideration set, simplifying the
consumer's brand choice and turning that choice into a habit.
If a consumer begins incorporating a particular brand into their considerations
permanently, the chance of that consumer spending a greater percentage of their
wallet on that brand increases. This means that social media has not only
strengthened the businesses brand equity, but it has also played its part in positively
affecting the businesses bottom line.
Bodet and Chanavat (2010) insinuate that it is important for professional football
clubs to implement a brand development strategy. This is because one of the four
key constructs of brand equity, ‘perceived quality’, is an important consideration for
fans when supporting a particular football club. Growing a fan base is important to
football club’s success so this puts an emphasis of the importance of brand equity
building and thus social media too.
With social media usage exploding, consumers expect brands to be there also. It is
clear from looking at the literature on brand equity that social media success is
crucial to organisations improving their brand image. However adopting a social
media strategy and openly engaging customers in order to improve brand image can
leave a company exposed to potential risks. This brings us onto the dangers of
social media for businesses.
2.2.5 Dangers of Social Media for Businesses
As with any new technology or marketing trend there is always uncertainty and
horror stories regarding brands and individuals that failed when it comes to utilising
it. As Shepherd (2011) points out, “with every new medium there is always a
backlash”. One danger for businesses is that employees could use social media in
the workplace to eat into their time and effect productivity. Shepherd (2011) also
goes on to state that managers would be a little anxious about the prospect that their
  	
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employees will spend a good proportion of their six Facebook hours per month in
work time. The risk also bypasses what employees could post to each other, to what
the business as an entity could post on its own social media accounts. As (‘the dark
sides of the social…’, 2012) mentions that the potential disasters awaiting
businesses if they issue misguided information through Twitter, estimating that the
average costs of such a catastrophe can be well over $3m. It goes on to mention
that the most common social media failures include:
• Employees making secret information available;
• Employees sharing information against advice;
• Activities opening corporations up to legal challenges.
A number of high profile brands have experienced the dangers of social media first
hand in 2012 with their own disasters. These include McDonalds, the National Rifle
Association and American Apparel (Fiegerman, 2012). These social media disasters
normally come about after poorly thought out and planned pursuits of engagement.
2.2.6 The Internet and football
Social media is of course a by-product of the internet, as it is the connectivity and
freedom of the internet that facilitated the development of social networks. So at a
very basic level, what is the internet and what effect does it have on sport and
football?
The earliest form of the internet comes from 1960’s America where “the US Internet
emerged from two Defense Advanced Research Projects Agency (DARPA) research
projects” (Weis, 2010). Since then, the internet has developed and the internet as we
know it today, otherwise known as the consumer web, began to take shape in the
mid 90’s. Heung (2003) makes the observation that the internet is more accessible
and less expensive than it was which supports Christodoulides, Michaelidou and
Siamagka (2013) stating that recent statistics indicate the number of people going
online is now close to two billion which is approximately 27 per cent of the world's
population. Herbig (1997) says the Internet is a dynamic source of information as
well as an extraordinary marketing tool that is able to reach nearly any user.
Westphal (1998) says the Internet, which began as a communication network
  	
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controlled by the US Government, is a free and open international information
superhighway.
Why do consumers use the internet? The primary purpose is as an information
gathering tool, as Heung (2003) states the internet boasts advantages over other
media as an information-gathering tool. Heung (2003) also states that apart from
information search, internet users make bookings or purchase products and services
through the internet. As a direct consequence of consumers using the internet to
make purchases, brands and businesses use the internet as a channel for their on-
going marketing efforts to acquire these consumers. Rowley (2004) states that the
Internet as a marketing channel is interactive, accessible, ubiquitous, and integrates
marketing communication with commercial transactions and service delivery.
Adoption of the internet has not halted when it comes to football. Auty (2002) talks a
lot about how the internet has empowered football fans in her study entitled ‘Football
fan power and the Internet: net gains?’. Auty highlights that it is argued the Web is
an ideal forum for fan power, providing a cheap and effective means of mobilising
support for campaigns in conjunction with traditional lobbying techniques.
When looking at how the internet has given opportunity to football fans, there are
different examples of how supporters have best used the internet to meet their
objectives. The ‘Supporters Direct’ initiative was launched as a way to “advise fans
who want to play a responsible role in the future of their team, and with help towards
start-up costs, supporters will be able to create Supporters’ Trusts to acquire shares
in their clubs” (Auty, 2002). The [Supporters Direct] website contains advice on how
to set up a Supporters’ Trust, formulate a constitution, buy and manage shares in a
club and even gain a seat on the board. Individual trusts such as the Northampton
Town Football Club Trust then maintains a consistent dialogue with the fans. The
Trust can only maintain a meaningful dialogue by pointing to where it stands on club
issues and the needs of the fans. This may involve using space in the match
programme, fanzines, websites or simple leaflets (Auty, 2002). This is an example of
how fans can use the internet to organise a movement to have a representative
inputting on matters that include the financial and political running of their football
club.
  	
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Despite the emergence of supporters trust groups, the development of ‘Fanzines’ as
a result of the internet is often argued as the most important use of the internet by
fans. Auty (2002) states that fanzines are often regarded as the true voice of the
fans. Auty goes on to say that because fanzines are cheaply and locally produced
they are superb mouthpieces for fan power, and as such have transferred effortlessly
to cyberspace. Green (1999) supports Auty by noting the following two points. Firstly,
they set the tone for a new style of football writing in which the fans’ point of view is
paramount. Secondly, fanzines have been a major force behind the recent trend
towards greater democracy and participation in footballing discourse, as part of a
concerted effort to reclaim the game for the ordinary supporter.
Auty (2002) states that the Internet has clearly established itself as a means of
mobilisation for football fans in a variety ways. Fanzines have made an effortless
move to cyberspace and a number of supporters’ groups have utilised the Web to
help with their individual campaigns. Supporters’ Trusts and ISAs keep members
informed of developments via the Web and many use the Net to canvass opinions on
a range of issues. The internet has not just affected the football experience for
supporters – it has also given football clubs plenty of opportunity.
Beech, Chadwick and Tapp (2000) talk about the role of the internet, and websites in
particular, in football club marketing. Beech et al say that at a marketing level, the
extent to which the Internet should be used as an awareness raiser, rather than as a
medium for selling, is an important issue.
A study undertaken by Beech et al (2000) showed that the provision of loyalty
schemes, online shopping, e-mail dialogue and other contact devices all pointed to
database building. Collecting a database of fans – and therefore customers – gives
the football club the opportunity to build up its marketing database, an asset which
has significant relationship building and commercial potential (Beech et al, 2000).
This is an interesting point from Beech et al as relationship marketing is an area of
great importance in social media. Highlighting this point is reaffirming that the social
media – and therefore the internet – are of significant use to football clubs.
We can see from the literature discussed above that the internet has certainly altered
the experience for both supporters and clubs when it comes to football. The easy
  	
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spread of information and ability to develop networks has been the cause of this. The
majority of literature speaks of how access to the internet has brought about
numerous benefits for both football fans and football clubs.
2.2.7 Digital Marketing
Defined earlier in the dissertation, digital marketing is the umbrella that any social
media activity falls under. The commercialization of the internet - coupled with the
increasing adoption rate of the internet by consumers – has resulted in digital
marketing being a core element of any companies overall marketing strategy.
This realisation that digital would eventually change the way businesses market was
highlighted even as far back as the 90’s. Kiani (1998) talked about how the
appearance of the new marketing environment is aligned with the evolutionary
progress of the marketing functions from a mass-market, one-to-many model to
more interactive individualisation of goods, services and interactions. Seeing as this
was noted in 1998, this is a good description of what effective digital marketing
entails – the realisation that one-to-one marketing can now be executed at scale,
thus opening up a world of opportunity for businesses. A slightly more current and
modern validation of that claim by Kiani is supported here by Rowley (2004) who
states “in the digital world, marketing communications is concerned with creating
presence, creating relationships, and creating mutual value.” Creating relationships
and mutual value are both essential outcomes that result from successful interactive
individualisation of any marketing efforts. The development of digital marketing has
given marketers a greater variety of options when it comes to choosing which
channels to adopt in their strategies.
Figure 1: Comparing Online and Offline media
  	
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The above table (Janal, 1997) shows how online/digital marketing differs from that of
traditional marketing. As we can see, the disparities are stark. With these new
channels to exploit that offer variances in cost, time, interactivity etc, it is no surprise
that digital marketing has altered the way businesses develop their strategies for
engaging with their audiences.
After understanding the features that encompass digital marketing, the next step is to
identify literature that has talked about the role of digital marketing within sports.
2.2.8 Digital Marketing within Sports
Sports marketing is the way organizations make use of the emotional bond of the
fans to their sport heroes and teams in order to place themselves favourably to sell
more of their products and services; to increase their awareness and goodwill, as the
means to channel sports for the average fan; and to achieve their products’ and
services’ relationship marketing and positioning as part of their marketing strategy
(Schlossberg, 1996). This is a very detailed definition that encompasses both the
description and objectives of what sports marketing is. Ratten (2011) puts the
industry worth of ‘sports marketing’ at around $141 billion.
Brown (2003) writes that because sport is the sixth-largest industry in the U.S. with a
Gross Domestic Sports Product of $213 billion, it is important for sports marketers to
develop new methods for researching targeted audiences to increase their
organisation’s share of the GDSP. Although this is a citation talking about the sports
market in the United States, it does show just how large the sports industry is in an
economy as vast as the United States, thus showing its importance. Brown (2003)
goes on to state that if used effectively, the internet may help. Brown then expands
on this point by saying that for sports organisations, the web provides access to a
desirable target market that justifies establishing an online presence. Ioakimidis
(2007) supports this earlier statement by Brown by saying that because it is
expressly designed for the rapid and widespread distribution of information, and
because marketing is an information-based function, the internet, with its World Wide
Web, is potentially a very powerful marketing tool for sport organisations. What is
interesting about both of these definitions is that they mention how important the
  	
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development of the internet – and therefore the advent of digital marketing – is to
sports organisations. Neither author states that the opportunity the internet brings is
of no real value to sports organisations.
One element of a digital marketing strategy is the development of a website and
Brown (2003) identifies that in regard to sport organisations websites, the most
important marketing communication objective was to provide information on the
organisation to the visitor. Brown goes on to highlight that it was not until the fourth
highest ranked objective - ‘establishing an interactive channel of communication with
visitors’ – that utilising the uniqueness of the web as a marketing medium entered
the ranking. Whilst taking the date of this citation into account, this shows that sports
organisations were not focused on exploiting the two-way communication
opportunities that digital marketing and therefore social media present to them.
Hur, Ko and Valacich (2011) state that the popularity and growth of online sport
consumption suggests a clear opportunity for sport-related marketers to effectively
use the internet as a key component within an overall marketing strategy. However
Hur et al go on to say that in the sport website context, consumers have high
hedonic values (fun and entertainment) rather than utilitarian values when compared
with other business contexts.
This is important as it makes the point that the demands of sports fans when
engaging with their teams on digital media is different to those of a traditional
consumer engaging with a company. Sports fans have an emotional attachment to
their teams and wish to derive pleasure from their relationship with the team, thus
giving marketers and media officials a different challenge to their counterparts in
traditional companies. One way sports teams can go about delivering on the
demands of consumers with high hedonic values as pointed out by Hur et al (2011)
is by using social media.
2.2.9 Sports Teams and Social Media
Bring the literature review in from simply looking at social media for businesses, it is
crucial to look at any literature that discusses the use of social media by sports
teams in particular. Moore (2011) states that athletes and sports teams have
  	
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embraced social media, and teams looking for quantifiable social media success first
need to recognise Facebook and Twitter as assets on par with traditional outlets.
Pronschinske, Groza and Walker (2012) support this statement by identifying that in
recent years, many sports teams have both extended and repositioned their
marketing efforts through this still emerging medium. Going back to Moore, he
makes an interesting statement here as he actually names Facebook and Twitter as
being crucial to social media success. This is quite a basic description of quantifying
social media success, as Huy and Shipilov (2012) state that to be successful, social
media initiatives must focus first and foremost on the development of emotional
capital, which we define as the aggregate feelings of goodwill. The difference
between the two descriptions here is that one focuses on securing a presence on a
particular set of platforms whereas the other focuses on the behaviour and
necessities once on a platform.
Moore (2011) talks about the benefits sports teams can expect from having a social
media presence. He makes the point that teams that emphasise social media
practices gain a mobilised captive audience receptive to marketing messages. This
is important as it identifies that the main priority of any business or sports
organisation is to generate revenue, and this is done by selling to customers through
marketing efforts. Moore points out here that social media is a good vehicle to help
achieve this.
However Moore doesn’t specify what type of marketing this is. Pronschinske, Groza
and Walker (2012) point out that as social media usage increases, so too does the
potential for sport teams to connect with individuals not normally reached through
traditional marketing channels. Because Waters, Burke, Jackson and Buning (2011)
identify that sports fans are often more invested in the organisation-public
relationship than the average consumer, this opens the door to relationship
marketing being prefect for social media and sports teams. Morgan and Hunt (1994)
define relationship marketing as all marketing activities directed toward establishing,
developing, and maintaining successful relational exchanges. Pronschinske et al
(2012) say that that sports teams have the unique opportunity to capitalise on social
connections by implementing and utilising social network strategies to bolster their
relationship marketing. They continue to support this by saying that this opportunity
  	
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with relationship marketing on social media will provide the teams with specific
information about their fans, which will help them tailor messages based on certain
needs, wants, and behaviours. Palmatier (2008) relates relationship marketing and
social media back to the basic objectives of any business or sports team by saying
that relationship marketing has been found to lead to favourable financial outcomes
for sport organisations.
Aside from mentioning the marketing benefits of social media to sports teams, Moore
(2011) also identifies the steps teams must take to make the most from social media.
Moore mentions that the first step in a successful social media effort is to make it
simple for fans to become followers. This makes sense as sports teams must ensure
they get as many of their devoted fans to find them on social platforms in order to
most effectively use them. What is important is that Moore (2011) makes the point
that different social media platforms require different strategies. He does this by
stating “what works on Facebook does not necessarily work on Twitter and vice
versa. Moore (2011) explains that the thing with Facebook or Twitter is to make sure
it has an element of fun to it. He explains this by stating that social media-related
entertainment for fans can consist of posting polls, asking trivia questions and
requesting that followers tweet their favourite team moments.
By looking at the literature on social media for sports teams, it is clear that there is
an understanding of the benefits social media can bring to sports. However, there is
a distinct lack of literature that talks about how these same benefits relate to social
media within football.
  	
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2.3 Summary of the Literature Review
After identifying and looking at the available literature on social media, football and
all the areas surrounding it, we can now conclude the findings and confirm the
research question.
This literature review has allowed me to look at all available research on the chosen
subject area and identify gaps or interesting points to explore further with my own
work. The examination of available literature has been undertaken using appropriate
keyword searches that match the subject of my dissertation.
Undertaking this literature review has allowed me to satisfy research objective 1.
Using this literature I can now undertake my own research that will aid in completing
objectives 2 and 3.
The literature review shows that there is a clear understanding on the effects that
social media has on the sports market and sports teams. The work of Moore (2011)
and Pronschinske et al (2012) for example show this. Moore states “teams that
emphasise social media practices gain a mobilised captive audience receptive to
marketing messages”. However, the lack of literature that investigates the effect of
social media on football teams and supporters is cause to undertake my proposed
research.
Research in the literature review also showed that there was a lack of desire from
football clubs to fully implement two-way engagement strategies in their digital
marketing. Seeing as social media is the channel of digital marketing that best meets
the two-way communication objective, it is important to delve into whether this is still
the case and see if I can uncover evidence that contradicts the work of Brown
(2003).
It is clear that there is a distinct lack of research on how social media specifically
affects football fans. I have discovered that there is an abundance of literature on
social media. There is also a great deal of authors who comment on the internet and
football, or social media and sport, but there is a clear gap on work that delves in the
specifics of social media and football. Because research in this area is limited, it
highlights the need for this dissertation in order to develop the understanding of how
  	
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25	
  
	
  
social media is specifically affecting the football experience – not just the sports
market.
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
  	
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3. Methodology
This section of the dissertation will highlight the procedure that was undertaken
throughout the research, and will critically evaluate the processes chosen. Part of
this evaluation will be the justification for the methods chosen in order to satisfy the
research objectives.
3.1 Research Design
Using the theories and research process of Saunders et al (2009), this section
details the stages of research design used to carry out the research. Saunders
‘Research Onion’ (figure 2) was adapted to identify the stages during the research
design. Bryman and Bell (2011) define research design as “referring to a framework
for the collection and analysis of data”.
The Research
Process
Philosophies
Approaches
Strategies
Choices
Time Horizons
Techniques &
Procedures
Figure 2:
The Research Onion, Saunders et al (2009), p.
138.
  	
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3.1.1 Research Philosophy
Saunders et al (2009, p. 600) states that research philosophy is the overarching term
relating to the development of knowledge and the nature of that knowledge in
relation to research. Saunders notes that the main influence on the philosophy you
adopt is likely to be your particular view of the relationship between knowledge and
the process by which it is developed.
This study is concerned with understanding the feelings and attitudes of supporters
on how social media affects their football experience. With that in mind and seeing
as the research question does not unambiguously suggest the use of one
philosophy, the philosophy of research that was applied to this study was that of a
pragmatist. Pragmatism is a position that argues that the most important determinant
of the research philosophy adopted is the research question (Saunders et al, 2009,
p.598).
3.1.2 Research Approach
This research has employed an inductive approach. An inductive approach is a
research approach involving the development of a theory as a result of the
observation of empirical data (Saunders et al, 2009, p. 593).
Using an inductive approach is important as the research question requires us to
understand how football supporters feel about social media’s involvement in the
game. Adopting a fully deductive approach would have been counter-productive. It
was important to not try and prove that respondents to the research felt one way or
another as this may have influenced their answers and risked the validity of the data.
However, though the study is approached in an inductive way, a survey strategy was
chosen to improve the reliability of results. A survey is mainly associated with a
deductive approach. ‘Deductive’ is an approach to the relationship between theory
and research in which the latter is conducted with reference to hypotheses and ideas
inferred from the former. (Bryman and Bell, 2011, p.714).
  	
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3.1.3 Research Strategy
A research strategy is a general plan of how the researcher will go about answering
the research question (Saunders et al, 2009, p. 600). The research strategy adopted
here is a mix of case study and survey. It is ‘case study’ due to the fact the research
is looking at the effects of social media in the ‘real-life context’ (Saunders et al, 2009)
of the football industry. Despite this being a largely inductive study, a survey strategy
is being used in this study. This is because using a questionnaire approach gives the
author the best way to collect both a large amount of data and compare results
effectively. One benefit of using a survey strategy for the data collections process is
that they allow the collection of a large amount of data from a sizeable population in
a highly economical way (Saunders et al, 2009, p.144).
3.1.4 Research Choice
A single questionnaire is being administered to football supporters. This is because
data is standardised in a questionnaire, allowing for easy comparison (Saunders et
al, 2009, p.144). Despite the questionnaire asking respondents about their specific
feelings to do with social media in football, the data will be collected, analysed and
presented quantitatively. “Quantitative research usually emphasises quantification in
the collection and analysis of data” (Bryman and Bell, 2011, p.717).
3.1.5 Time Horizons
The research will be undertaken within a cross-sectional design. “Cross-sectional
design is a research design that entails the collection of data on more than one case
and at a single point in time in order to collect a body of quantitative data in
connection with two or more variable which are then examined to detect patterns of
association” (Bryman and Bell, 2011, p.714). This is understandable as most
research projects undertaken for academic courses are necessarily time
constrained. The time allocated for data collection was 2 weeks.
  	
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3.1.6 Ethics
Research ethics are the appropriateness of the researchers’ behaviour in relation to
the rights of those who become the subject of a research project, or who are affected
by it (Saunders et al, 2009, p. 600). The study also adopted a deontological view
which argues that the ends served by the research can never justify the use of
research which is unethical (Saunders et al, 2009, p.184).
The research in this study was crafted so that participants were not subjected to any
embarrassment, harm or any other material disadvantage (Saunders et al, 2009, p.
160.). All of the participants were given full confidentiality and all participants were
made aware of this in a disclaimer shown to each one prior to completion of the
questionnaire/survey. See appendix F for ethics form.
	
  
3.2 Secondary Data
This study has also employed the use of secondary data throughout. This data has
come in the form of both academic literature (journals, textbooks, e-books) as well as
databases (Mintel and Keynote).
As noted in the Literature Review summary, the lack of quality secondary data in the
area of social media’s effect on football means that only the data acquired through
the primary research will be used in the analysis. The data found in the literature
review will be used to look back at and compare on a broader level.
	
  
3.3 Primary Data
A questionnaire was used in this study. The aim of this questionnaire was to
establish how both football fans feel that social media has affected their football
experience. A questionnaire is a general term including all data collection techniques
in which each person is asked to respond to the same set of questions in a
predetermined order (Saunders et al, 2009, p. 599). This section will outline all the
elements of the primary data collection stage.
  	
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3.3.1 Questionnaire
A ‘self-selection sampling’ method would be adopted for the research into football
fans. A self-selection sampling method occurs when you allow each case, usually
individuals, to identify their desire to take part in the research (Saunders et al, 2009,
p. 241). This sampling method suited the questionnaire. The questionnaire yielded
58 respondents.
Due to the nature of the study, it seemed appropriate that the questionnaire for fans
be advertised through social networks. The questionnaire was posted on Facebook,
Twitter and LinkedIn. This would most effectively reach the correct sample as they
will be social media users if they see the questionnaire and seeing as the study is
advertised as for football fans, those individuals can opt to take part if they wish.
3.3.2 Limitations
As with any research method choice, there are both advantages and limitations to
the researcher. Saunders et al (2009) identify the disadvantages to using a
questionnaire.
A number of disadvantages are:
• Analysis is time consuming
• Data can be misinterpreted
• Response rates on internet-mediated questionnaires’ is only approximately
11%
• Using internet-mediated questionnaires limits respondents to those with a
computer
• Limit to the number of questions you can pose without asking too much of the
respondent.
Due to choice of analysis and time constraints, the study adopted just a quantitative
data approach. This is because the author wished to be able to numerically present
data on the findings of how respondents felt about certain social media platforms in
relation to football. Qualitative data would have made this difficult. Whilst having
qualitative data on how respondents felt towards social media’s role in football may
  	
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Researcher	
  is	
  clear	
  
about	
  the	
  data	
  
required	
  and	
  designs	
  a	
  
question	
  
Respondent	
  decodes	
  the	
  
question	
  in	
  the	
  way	
  the	
  
researcher	
  intended	
  
Respondent	
  answers	
  
the	
  question	
  
Researcher	
  decodes	
  the	
  
answer	
  in	
  the	
  way	
  the	
  
respondent	
  intended	
  
Figure	
  3:	
  Stages	
  that	
  
must	
  occur	
  if	
  a	
  question	
  
is	
  to	
  be	
  valid	
  and	
  reliable	
  	
  
have been more in-depth, it would have made it difficult to collate together and show
patterns in how the sample felt towards the research topic.
3.3.3 Questionnaire Design
Now that the limitations of the study have been recognised, the questionnaire for
data collection could be designed. Saunders et al (2009, p.371) explains that “the
internal validity and reliability of the data you collect and the response rate you
achieve depend, to a large extent, on the design of your questions, the structure of
your questionnaire, and the rigour of you pilot testing”.
As noted in previous sections, the questionnaire is to collect quantitative data.
Quantitative data is paramount to this study and allows the findings to be collated
together easier in order to present numerical data on how respondents feel towards
different elements of the research topic.
A pilot test was undertaken. This brought to the author’s attention some areas of the
questionnaire where specific questions were too vague. After addressing the issues
discovered in the pilot test, the updated questionnaire was distributed. See appendix
G,H and I for the pilot test questionnaires.
Saunders et al (2009) explains that there are at least four stages that must occur if
the question is to be valid and reliable (see figure 3).
Because I was clear about the data required for this study, the next move is to
choose how to design the questions. “The design of each question should be
  	
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determined by the data you need to collect” (Saunders et al, 2009). Tharenou’s
(2007. Cited in Saunders et al, 2009, p.380) response categories for different types
of rating questions table would be used (see appendix D).
Bourque and Clark (1994. Cited in Saunders et al, 2009, p. 374) note that when
designing individual questions, researchers do one of three things:
• Adopt questions used in other questionnaires;
• Adapt questions used in other questionnaires;
• Develop their own questions.
For this study, the author developed the questions. As Saunders et al (2009) states,
clear wording of questions using terms that are likely to be familiar to, and
understood by, respondents can improve the validity of the questionnaire. For this
reason only general terms related to the research question will be used such as
social media, number of tweets, number of followers, responses etc. Dillman (2007:
cited in Saunders et al, 2009, p. 387) states that where there is a choice between an
extra page and a cramped questionnaire the former is likely to be more acceptable to
respondents. This was taken into account when designing the questionnaire.
Edwards et al (2002: cited in Saunders et al, 2009, p. 389) also notes that there is a
widespread view that longer questionnaires will reduce response rates relative to
shorter questionnaires. For this reason the length of the questionnaire was designed
to be around 5 minutes.
Ensuring the study possessed internal validity was also important. Internal validity in
relation to questionnaires refers to the ability of your questionnaire to measure what
you intend it to measure (Saunders et al, 2009, p. 372). This was done by making
sure that the information collected by the questionnaire could be compared to that
uncovered in the literature review section. This is called ‘content validity’.
The questionnaire used a mix of open and closed questions. The open questions
were used in this study as they are useful if you are unsure of the response, such as
exploratory research, when you require a detailed answer or when you want to find
out what is upper-most in the respondents mind (Saunders et al, 2009, p. 375). This
is necessary in this study as question 3 asked respondents to disclose which football
club they supported. This was personal to them and cannot fall into the classification
  	
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of a closed question as the possibilities were too many.
3.4 Confidentiality
Confidentiality is the concern relating to the right of access to the data provided by
the participants and, in particular the need to keep these data secret or private
(Saunders et al, 2009).
For this study, only the participant’s age range and supported football club will need
to be disclosed. A cover letter was placed at the start of the online questionnaire for
respondents to read. A covering letter is a letter accompanying a questionnaire,
which explains the purpose of the survey (Saunders et al, 2009).
3.5 Conclusion
After looking at the stages of the methodology of this study, I feel comfortable that all
potential issues have been addressed and the study will yield effective data to meet
the research objectives.
Analysing the methods needed in this study has helped in ensuring the reliability and
validity of the data collected for the purpose of this dissertation.
  	
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4. Analysis and Discussion
	
  
4.1 Introduction
This chapter of the dissertation aims to analysis and present the research findings.
These findings will be compared and analysed in relation to the final two research
objectives as stated in the ‘introduction’ section of the dissertation.
2. To investigate football fans views on social media’s involvement in the football
experience.
3. To highlight what changes football supporters would like to see for social
media’s involvement in the football experience, and then propose ways to
achieve this improvement.
This two stage process of analysis is crucial to understanding the degree to which
social media’s current effect in football is as positive as it could be. The research will
show how supporters feel about social media and also what they would like to see.
This can then be compared to provide the basis for completing research objective 3.
  	
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4.2 Demographics of Sample
At this stage of the analysis, we look at the demographics of the sample that
responded to the questionnaire.
4.2.1 Participants by Age
There were 4 age brackets that
respondents were asked to place
themselves in. 67.24% of respondents
were in the 21-25 age bracket. Due to
the questionnaire being distributed on
the social media platforms Facebook and
Twitter, this can be expected as my
network on those sites is mainly
university students of similar age to the
author. The lowest respondent group
was 30+ with 1.72%, but again this can
be expected as social media usage is
much lower in that age group.
4.2.2 Participants by Gender
The gender split was not even at all for this
research project. However this was to be
expected as the subject nature of the report
was football and males outnumber females
among occasional spectators by a margin of
less than 3:1; among regular spectators the
gender bias jumps to 7:1 (Walmsley, 2012).
77.59% of respondents were male.
Figure: 4
Participants by age.
Figure: 5
Participants by gender.
  	
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4.3 Research Objective 2
To investigate football fans views on social media’s involvement in the football
experience.
The literature review showed that there is a clear understanding of social media’s
effect on sports. However, as stated in the literature review summary, there is a clear
lack of academic investigation on the effect social media has had specifically in
football. The work of Moore (2011) showed that there is a “mobile captive audience”
to be gained from sports teams adopting social media, but similar work on this fact
within football was hard to come by.
Respondents were asked a series of questions via a questionnaire in order to
address research objective 2. The data outlined here is from questions 4, 5, 6, 8 and
9. These questions were designed to investigate research objective 2.
4.3.1 Preferred Social Media Platforms
Firstly the questionnaire aimed to identify whether the respondents favourite social
network matched up to the social network they believed offered them the best
football experience. This was to ascertain whether those responsible for running
social media strategies within football had managed to match an efficient social
media presence with the personal preferences of football fans.
Figure: 6
Which social network do you enjoy the
most?
Figure: 7
Which Social Network offers you the
best football experience on social
media?
  	
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As can be seen from figures 6 and 7, the data reported that the social networks
providing the best social media experience also matched up to the personal
preferences of respondents.
4.3.2 Player Engagement
Sanderson (2011, cited in Brown and Billings, 2013), stated that one reason fans use
social media is to engage with athletes. With this in mind, question 6 asked
respondents how good they felt football clubs were at using their players in their
social media strategy. 39.5% responded with 5 and 6 and thus felt that football clubs
were average at using players in their social media. A further 36.2% responded that
use of players was worse than 5 or 6 out of 10, which constitutes 75.7% or over
three quarters of respondents who felt use of players in social media was average or
below average (figure 8).
Relating this back to Sanderson, if football fans feel this way about use of football
players – and therefore athletes – in their clubs social media, this constitutes an area
where social media is not having as positive effect on football as desired.
Further identification that football fans are dissatisfied with use of players in social
media is evident from the findings of question 8. Player-centric features ranked
highly for the social media elements football fans enjoyed. Player interviews were
Average to below average
Figure: 8
How effective do you believe football clubs are at using players in their social media?
  	
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ranked in the top 3 out of 9 by 47% of respondents. Player Q&A’s were ranked in the
top 3 out of 9 by 38% of respondents. Behind the scenes footage, which more often
than not is centred around players was also ranked in the top 3 out of 9 by 51% of
respondents. Only ‘Match day updates’ managed to surpass one of these 3, with
46% of respondents putting this social media feature in the top 3, thus beating Player
Q&A’s. What this data shows is that respondent’s value player-centric social media
content higher than most of the other popular features that clubs use to fill their
social media content strategy. Player-centric content is therefore crucial to the social
media experience in football.
The social media feature that footballs fans voted as the least enjoyable was reserve
team updates with 37% putting this as ranked number 9 alone. Evidence of charity
work was also ranked low, with 12% of respondents ranking this as number 9.
4.3.3 Match Day Experiences
As noted in the previous section, 46% of respondents put ‘match day updates’ in
their top 3 ranked elements of a social media strategy. Question 9 asked
respondents whether social media had improved their match day experience.
39.66% - the largest portion of respondents – put their response as 3 or 4, thus
stating social media has hardly affected
their match day experience at all.
As with player involvement, what we see
here is a disparity between how important
a football fan believes a social media
feature is and how much fans believe that
feature is improving or affecting their
football experience.
Again, with only 20% of respondents
putting match day experiences in the
bottom three ratings (thus suggesting
they don’t believe match day social
Figure: 9
Has Social Media improved fan’s match day
experience?
  	
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media updates derive any enjoyment), it is clear that most football fans believe the
ability to improve the match day experience is a primary and in-demand feature of
social media.
4.3.4 Two Way Communications
The literature review highlighted that there is a belief that engagement is important to
developing loyalty and brand advocacy amongst customers (A customer
engagement cycle for Web 2.0…, 2012). In a football context, this means that
engagement could lead to fans renewing their season tickets or purchasing a replica
shirt to promote the club/brand. The data retrieved from the research showed that
46.55% of respondents believe that engagement in football between supporters and
the club is good. With so many respondents holding this view, it can be seen that in
the football industry clubs have adopted the thinking that engagement can bring a
benefit to the experience of supporters.
Even with research like that of Roberts
and Alpert (2010) arguing that social
media engagement brings no value to
the bottom line of a business, it is clear
that supporters believe engagement is a
positive element of their football
experience. Brown (2003) stated in his
research that there was “a lack of desire
from football clubs to fully implement
two-way engagement strategies in their
digital marketing.” The findings from this
research project clearly contradict the
work of Brown, which was an area for investigation highlighted in the literature
review summary.
4.3.5 Overall Experience
Question 11 and 12 posed broader questions to the respondents (see appendix C).
The comparison showed positive responses to social media’s overall current effect
on the football experience. For question 11, 46.55% of respondents put 7 or 8.
Figure: 10
Effectiveness of clubs at two way
communication on social media.
  	
   R.,	
  George	
  (2013)	
  
40	
  
	
  
Figure: 12
Overall effectiveness of clubs
at social media.
Figure: 11
Extent to which social media
has improved the overall
football experience.
Likewise for question 12, 41.30% of respondents put 7 or 8. This shows that the level
of enjoyment that fans are deriving from social media in football is good. If football
clubs were to improve their social media strategy to push the majority of respondents
to vote that clubs were ‘very good’ at social media, it can be assumed that their
overall football experience would therefore improve into ‘very good’ as well.
4.3.6 Summary
In summary, the author feels that the primary research undertaken has helped to
achieve this objective. The research has shown that there is a disparity with a
number of key features of social media in football. To confirm some of the findings
from the literature review, football fans hold player-centric social media content in
high regard, thus supporting the work of Sanderson (2011, cited in Brown and
Billings, 2013). Match day experience is also an area where supporters feel social
media could further improve the football experience, as can be seen by the findings
showing supporters hold match day updates in high regard.
  	
   R.,	
  George	
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41	
  
	
  
4.4 Research Objective 3
To highlight what changes football supporters would like to see for social media’s
involvement in the football experience, and then propose ways to achieve this
improvement.
In light of research objective 2, research objective 3 attempts to deliver the aims
highlighted above. Questions 5, 6, 8 and 10 were designed to achieve this.
4.4.1 Future Social Media Platforms
Question 10 (see appendix B) asked respondents what platforms they would like to
see involved in the football experience. The response was overwhelmingly in favour
of two. 55.17% - so over half – of respondents said they would like to see more of
YouTube, with 27.59% saying they would like to Instagram. Third place was
occupied by the 6 second video sharing social media application ‘Vine’ with 8.62%.
4.4.2 Recommendation
From analysing the data found in research objective 2, two main elements of the
social media experience in football were highlighted for improvement. The first; that
despite player-centric social media being the feature most enjoyed by fans, 75.7% of
respondents said football clubs use of social media was average to very poor. The
Figure: 13
Social Networks respondents would like to see in the future
  	
   R.,	
  George	
  (2013)	
  
42	
  
	
  
second; that despite match day updates being in the top 3 features most enjoyed by
fans, 39.66% of respondents said that they thought social media had very little effect
on match day experience.
Both those features could be effectively delivered through behind the scenes footage
– another social media feature that 51% of respondents put in their top 3. Effective
behind the scenes footage requires content of a visual nature, and the two platforms
that respondents chose to see more of are visual-centric social media platforms.
Even Vine, the third highest choice by respondents for platforms they’d like to see
with 8.62% is a visual-centric platform that could easily deliver short video clips to a
community of football fans on social media.
Integrating the two most popular social media features would optimise the chance for
football clubs to deliver an improved social media experience to supporters. Clubs
could create player-centric content such as filming training warm ups and pre-match
interviews, and then deliver this content to supporters on a match day via both the
established favourite platforms in Facebook and Twitter, as well as Instagram and
Vine, with extended YouTube footage post-match. Witkemper et al (2011) stated that
“YouTube has been used to share videos with fans about the team or organisation.”
The work of Hur, Ko and Valacich (2011) showed that – in comparison to regular
consumers - sports fans have high hedonic values (fun and entertainment) when it
comes to engaging. If consumers find the aforementioned features to be enjoyable,
then delivering on these will justify the work of Hur et al, and contribute to the overall
social media experience for football fans improving from ‘good’ to ‘very good’.
The findings from this study can conclude the following about social media’s effect
on the football experience.
• Football supporters derive most enjoyment from the use of player-centric
features and match day updates in social media.
• Supporters’ personal preferences for social media platforms match up to
those that provide the best footballing experience. Adding YouTube and
Instagram as sources of football social media content is preferential.
• Improving fans assessment from football clubs being ‘good’ at social media
to ‘very good’ can theoretically be achieved through improving match day and
player-centric social media initiatives.
  	
   R.,	
  George	
  (2013)	
  
43	
  
	
  
5. Conclusions and Recommendations
	
   	
  
This study has provided the author with insightful findings on the subject of social
media within the football experience for supporters. This section of the dissertation
will focus on concluding the analysis and discussion outlined in the previous section.
5.1 The dissertation conclusion
Research objective 1 was to explore the existing literature on social media, football
and all the elements that affect the proposed research.
As mentioned in the introduction, there was a distinct lack of literature on social
media and football specifically. There was however literature on the internet in
football or social media in sport, so this formed the basis for investigation. The work
of Moore (2011) and Pronschinske et al (2012) showed there is a clear
understanding in sports that social media brings benefits to interacting and engaging
with fans. However, as stated, the lack of research on how social media affects
football fans justified the research carried out in this dissertation.
A questionnaire was put to respondents to investigate research objectives 2 and 3.
Saunders (2009) research onion was used as the basis for the methodology.
Research objective 2 was to investigate football fans views on social media’s
involvement in the football experience. The findings showed that there is a disparity
with a number of key features of social media in football. The work of Sanderson
(2011) was vindicated, but findings also contradicted the work of Brown (2003) when
it came to engagement in the social media football experience. Football fans hold
player-centric social media and match day content in high regard. Findings such as
these justify the undertaking of this dissertation topic in the first place, as data and
research such as this didn’t exist.
Research objective 3 was to highlight what changes football supporters would like to
see for social media’s involvement in the football experience, and then propose ways
to achieve this improvement. This objective was created to build in the findings from
research objective 2. Integration of match day updates and player centric social
media, when combined with the platforms respondents most wish to see (YouTube
  	
   R.,	
  George	
  (2013)	
  
44	
  
	
  
and Instagram) should push supporters’ opinions of social media in football from
‘good’ to ‘very good’ based on the parameters in the research.
5.2 Limitations
One limitation was to do with question 8 of the questionnaire. Despite pilot testing,
the wording of question 8 appeared to pose a problem for some respondents during
the carrying out of the actual research. This issue did not arise in the pilot test.
Question 8 asked respondents to list 9 elements from 1 through 9, using each
number just once. However some respondents listed each element as their choice of
one through 9. Despite this issue, the data can still be used in part as their high
choices can be used in conjunction with other respondents’ high choices who
completely understood the question.
Also, after concluding the research it became clear the questions with answers that
required a selection from a range of 10 may have been too broad. This was not
picked up on in the pilot testing. However, this was easily overcome by breaking the
range into sections of 2. This resulted in perfectly accurate data analysis as the
findings easily fit into these brackets.
5.3 Recommendations
With more time available, this study could have benefitted from the use of qualitative
data in the analysis. On top of qualitative data, a further way to validate the research
and add depth to it would have been to hold a focus group and then triangulate all
the data.
5.4 Final Thoughts
This dissertation has succeeded in investigating an area that was lacking in
research. The author feels he used the most practical approaches possible to
understand the attitudes that football supporters hold towards the technology that is
  	
   R.,	
  George	
  (2013)	
  
45	
  
	
  
fundamentally changing the way the world communicates. This dissertation has
investigated how football fans feel about social media, as well as showing what they
wish to see from social media, and thus providing a recommendation for how football
clubs can realise the demands of their supporters.
Overall, the author is happy that the initial research objectives were met in a subject
area that was devoid of previous study. Hopefully this dissertation can lead to
following works into the subject of social media in the football experience.
Word Count: 10,200
  	
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  George	
  (2013)	
  
46	
  
	
  
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   R.,	
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Appendices
	
  
Appendix A – Questions 1 – 6 from questionnaire
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
  	
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53	
  
	
  
Appendix B – Questions 7 – 10 from questionnaire
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Appendix C – Questions 11 & 12 from questionnaire
	
  
	
  
	
  
	
  
	
  
  	
   R.,	
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54	
  
	
  
Appendix D - Response categories for different types of rating questions.
Tharenou (2007. Cited in Saunders, 2009, p.380)
  	
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55	
  
	
  
Appendix E – Original ethics form (pre final changes)
  	
   R.,	
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56	
  
	
  
  	
   R.,	
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  (2013)	
  
57	
  
	
  
  	
   R.,	
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58	
  
	
  
  	
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59	
  
	
  
Appendix F – Changed ethics form
This form should be completed by the student and passed to the supervisor prior to a
review of the possible ethical implications of the proposed dissertation or project.
No primary data collection can be undertaken before the supervisor has
approved the plan.
If, following review of this form, amendments to the proposals are agreed to be
necessary, the student should provide the supervisor with an amended version for
endorsement.
1. What are the objectives of the dissertation / research project?
To investigate how social media has affected the football experience, with a focus on
football supporters.
2. Does the research involve NHS patients, resources or staff? YES / NO (please circle).
3. Do you intend to collect primary data from human subjects or data that are identifiable
with individuals? (This includes, for example, questionnaires and interviews.) YES /
NO (please circle)
4. What is the purpose of the primary data in the dissertation / research project?
To investigate how football supporters feel the introduction of social media into
football has affected them. Then use the findings as a basis for recommendations
into how social media could further improve the football experience.
5. What is/are the survey population(s)?
The population is football supporters who are active on social media.
6. How big is the sample for each of the survey populations and how was this sample
arrived at?
Around 50 football supporters who support a variety of different football clubs.
The	
  final	
  signed	
  and	
  dated	
  version	
  of	
  this	
  form	
  must	
  be	
  handed	
  in	
  with	
  the	
  dissertation.	
  Failure	
  to	
  
provide	
  a	
  signed	
  and	
  dated	
  form	
  on	
  hand-­‐in	
  will	
  be	
  treated	
  as	
  if	
  the	
  dissertation	
  itself	
  was	
  not	
  
submitted.	
  
  	
   R.,	
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60	
  
	
  
7. How will respondents be selected and recruited?
Via social media channels. This is key to ensuring they are social media users.
8. What steps are proposed to ensure that the requirements of informed consent will be
met for those taking part in the research? If an Information Sheet for participants is to
be used, please attach it to this form. If not, please explain how you will be able to
demonstrate that informed consent has been gained from participants.
The respondents taking part in the questionnaire will be met with a disclaimer at the
beginning of the online questionnaire that confirmed they would be given full
confidentiality.
9. How will data be collected from each of the sample groups?
Questionnaire.
10. How will data be stored and what will happen to the data at the end of the research?
The findings from the research will be stored safely on the database of ‘Survey
Expression’. Upon completion of the dissertation this data will be destroyed.
11. How will confidentiality be assured for respondents?
No name record will be involved in the data collection. Respondents will be told this
prior to taking part. The only record of identification will be the specific club that the
respondent supports.
12. What steps are proposed to safeguard the anonymity of the respondents?
No name record will be involved with either data collection or data storage.
13. Are there any risks (physical or other, including reputational) to respondents that may
result from taking part in this research? YES / NO (please circle).
14. Are there any risks (physical or other, including reputational) to the researcher or to the
University that may result from conducting this research? YES / NO (please circle).
15. Will any data be obtained from a company or other organisation. YES / NO (please
circle) For example, information provided by an employer or its employees.
  	
   R.,	
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61	
  
	
  
16. What steps are proposed to ensure that the requirements of informed consent will be
met for that organisation? How will confidentiality be assured for the organisation?
N/A
17. Does the organisation have its own ethics procedure relating to the research you intend
to carry out? YES / NO (please circle).
N/A
18. Will the proposed research involve any of the following (please put a √ next to ‘yes’ or
‘no’; consult your supervisor if you are unsure):
• Vulnerable groups (e.g. children) ? YES NO
• Particularly sensitive topics ? YES NO
• Access to respondents via ‘gatekeepers’ ? YES NO
• Use of deception ? YES NO
• Access to confidential personal data ? YES NO
• Psychological stress, anxiety etc ? YES NO
• Intrusive interventions ? YES NO
19. Are there any other ethical issues that may arise from the proposed research?
NO
  	
   R.,	
  George	
  (2013)	
  
62	
  
	
  
Appendix G – Pilot test 1
  	
   R.,	
  George	
  (2013)	
  
63	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
64	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
65	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
66	
  
	
  
Appendix H – Pilot test 2
  	
   R.,	
  George	
  (2013)	
  
67	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
68	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
69	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
70	
  
	
  
Appendix I – Pilot test 3
  	
   R.,	
  George	
  (2013)	
  
71	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
72	
  
	
  
  	
   R.,	
  George	
  (2013)	
  
73	
  
	
  
	
  

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THE DISSERTATION

  • 1.               DISSERTATION AN INVESTIGATION INTO HOW SOCIAL MEDIA HAS AFFECTED THE FOOTBALL EXPERIENCE FOR FOOTBALL SUPPORTERS. Robbie Ian George Submitted for: BA (HONS) Marketing Portsmouth University Date of Submission: 2nd May 2013
  • 2.     R.,  George  (2013)   2     STATEMENT OF ORIGINALITY I, the undersigned, declare that this dissertation is my own original work, and I give permission that it may be photocopied and made available for inter-library loan. ……………………………………………………………………..
  • 3.     R.,  George  (2013)   3     Acknowledgements This is the part of my dissertation where I would like to say thank you to all that have helped me in the completion of this work. This piece of work has been the most satisfying to complete, whilst at the same time it has been the most draining – both physically and emotionally! I would like to thank my house mates; Daniel Ayden, Chris Berner, Daniel Brown, Matthew Horrocks and Tom Rowley for accompanying me on this journey. We have shared the good moments and the bad and it would have been a lot harder had you all not been there. I would like to thank my Mum, my Step Dad and my Dad for being there for me (emotionally and financially!) throughout my 4 years at the University of Portsmouth. Your support has been amazing and I am very grateful. Thank you to my tutor Karen Knibbs. As well as your help with the dissertation, your support since embarking on my placement year has been most appreciated. I would also like to thank those who helped in the completion of this dissertation by participating in the research. Thank you for giving up your time to play a part.    
  • 4.     R.,  George  (2013)   4     Abstract Social media is the 21st century word of mouth. It is shaking industries to their core as the way consumers talk to each other and exchange information is fundamentally changing. Football is an industry that is too seeing social media further ingratiated into its communications. The existing literature on social media recognises its benefits and features, though there is a distinct lack of literature on social media specifically within sports. This is the objective of the dissertation – to investigate the effect of social media within the football experience for football supporters. As stated, the lack of literature on this subject was justification for undertaking this dissertation. A questionnaire was administered to gather research into this area, and the quantitative data produced gave an insight into football supporters’ views about social media’s role in the football experience. To briefly outline, two major elements of the social media football experience were highlighted by respondents as most enjoyable; match day updates and player-centric content. Alongside that, respondents highlighted the social media platforms they wish to see more of in football. The author recommended how football clubs could use the findings to improve their social media strategy, and thus improve supporters’ perceptions of social media in the football experience. The following keywords have been identified for use in this dissertation; social media, digital marketing, football, Facebook, Twitter, brand, engagement, sport, sports marketing, sports teams, supporters and football fans.
  • 5.     R.,  George  (2013)   5     Contents Acknowledgements……………………………………………………………3 Abstract…………………………………………………………………………4 1 Introduction…………………………………………………………………8 1.1 Research Rationale……………………………………………………………..8 1.2 Research Aim…………………………………………………………………...9 1.3 Research Objectives……………………………………………………………9 2 Literature Review………………………………………………………10 2.1 Introduction……………………………………………………………………10 2.1.1 Purpose of Literature Review………………………………………10 2.1.2 Definitions and Descriptions of Key Elements…………………10 2.2 Main Body………………………………………………………………………12 2.2.1 Features of Social Media…………………………………………12 2.2.2 Engagement………………………………………………………….12 2.2.3 Consumer Benefits from Social Media……………………………13 2.2.4 Social Media to Build Brand Equity………………………………..14 2.2.5 Dangers of Social Media for Business……………………………15 2.2.6 The Internet and Football…………………………………………16 2.2.7 Digital Marketing…………………………………………………….19 2.2.8 Digital Marketing within Sports…………………………………….20 2.2.9 Sports Teams and Social Media…………………………………21 2.3 Summary of the Literature Review…………………………………………24 3 Methodology…………………………………………………………..26 3.1 Research Design………………………………………………………………26 3.1.1 Research Philosophy……………………………………………….27 3.1.2 Research Approach…………………………………………………27 3.1.3 Research Strategy…………………………………………………..28 3.1.4 Research Choice……………………………………………………28 3.1.5 Time Horizons……………………………………………………….28 3.1.6 Ethics…………………………………………………………………29 3.2 Secondary Data………………………………………………………………..29
  • 6.     R.,  George  (2013)   6     3.3 Primary Data…………………………………………………………………29 3.3.1 Questionnaire………………………………………………………..30 3.3.2 Limitations……………………………………………………………30 3.3.3 Questionnaire Design………………………………………………31 3.4 Confidentiality………………………………………………………………….33 3.5 Conclusion…………………………………………………………………….33 4 Analysis and Discussion……………………………………………34 4.1 Introduction…………………………………………………………………….34 4.2 Demographics of Sample…………………………………………………….35 4.2.1 Participants by Age………………………………………………….35 4.2.2 Participants by Gender……………………………………………..35 4.3 Research Objective 2…………………………………………………………36 4.3.1 Preferred Social Media Platforms……………………………........36 4.3.2 Player Engagement…………………………………………………37 4.3.3 Match Day Experience……………………………………………..38 4.3.4 Two Way Communications…………………………………………39 4.3.5 Overall Experience…………………………………………………39 4.3.6 Summary……………………………………………………………..40 4.4 Research Objective 3…………………………………………………………41 4.4.1 Future Social Media Platforms…………………………………….41 4.4.2 Recommendation……………………………………………………41 5 Conclusions and Recommendations……………………………….43 5.1 The dissertation conclusion………………………………………………...43 5.2 Limitations………………………………………………………………………44 5.3 Recommendations……………………………………………………………44 5.4 Final Thoughts………………………………………………………………..44 References……………………………………………………………………46 Appendices………………………………………………………………….52
  • 7.     R.,  George  (2013)   7     List of Figures   Figure Title Page Number 1 Janal (1997) – Comparing Online and Offline Media. 18 2 Saunders et al (2009) – The Research Onion. 25 3 Stages that must occur if a question is to be valid and reliable. 30 4 Participants by age . 34 5 Participants by gender. 34 6 Which social network do you enjoy the most? 35 7 Which Social Network offers you the best football experience on social media? 35 8 How effective do you believe football clubs are at using players in their social media? 36 9 Has Social Media improved fan’s match day experience? 37 10 Effectiveness of clubs at two way communication on social media. 38 11 Extent to which social media has improved the overall football experience. 39 12 Overall effectiveness of clubs at social media. 39 13 Social Networks respondents would like to see in the future. 40  
  • 8.     R.,  George  (2013)   8     1. Introduction   1.1 Research Rationale “With the advent of social media, consumers are rapidly adopting social networking sites, engaging in micro-blogging, and downloading applications for smartphones and computer tablets to enhance their social lives and promote sharing and communication with friends and family” (Andzulis et al, 2012). Despite its length, this quote successfully explains how social media is now engrained in the everyday lives of the consumer. But how has the advent of social media and its meteoric rise in recent years affected the world’s number one sport (Giulianotti and Robertson, 2004) – football? Walmsley (2012) comments that football has strengthened its dominant position in the spectator sports market in general interest terms over the past two years and has created a wider range of options for following the game, particularly through media.   Walmsley (2012) identifies that beyond the stadium, new technologies and media platforms are creating new ways of following football, particularly around mobile devices. These propositions can deepen fans’ engagement with the game through always-on connections and change the way in which consumers watch live football in future. Social media platforms are facilitating this engagement through the major platforms in Twitter, Facebook and YouTube, to the niche in Vine, Instagram and the like. As Tonya Antonucci (cited in Lough, 2010), Commissioner of Women’s Professional Soccer put it when talking about social media, “it’s cost-effective and word of mouth is just such a powerful tool.” This opportunity that social media offers, means that fan engagement can be spread faster and farther than ever before. Brown and Billings (2013) state that “social media is a viable mechanism for people to display their fandom”, and Sanderson (2011, cited in Brown and Billings, 2013) describes this social nature of sports as a reason many fans are using social media to interact with other fans, athletes, and journalists. There is a distinct lack of literature on the effect social media has had within football. However, after reading the academic evidence that social media and digital marketing is having a direct impact on supporters’ ability to engage within their
  • 9.     R.,  George  (2013)   9     favourite sports, there is a prerogative to investigate further into how social media specifically affects the football experience for fans. Another driver in conducting this research project for the author was his involvement in running a social media management company. During his placement year running the business, he decided upon basing his dissertation on social media’s effect on football. This is due to the subject matter including two of the author’s upmost passions. A keen interest in social media, coupled with being an avid football fan, meant combining these two made perfect sense. The dissertation will look at how social media has affected the experiences of football fans. This is to assert the impact of social media has had on those who follow the beautiful game. 1.2 Research Aim Firstly, to explore the effect that social media has on the football experience for football supporters, and secondly to learn what fans would like to see from social media’s future role in the football experience. 1.3 Research Objectives 1. To explore the existing literature on social media, football and all the elements that affects the proposed research. 2. To investigate football fans views on social media’s involvement in the football experience. 3. To highlight what changes football supporters would like to see for social media’s involvement in the football experience, and then propose ways to achieve this improvement.
  • 10.     R.,  George  (2013)   10     2. Literature Review   2.1 Introduction 2.1.1 Purpose of Literature Review Since its inception and rise to global prominence, social media has continued to infuse itself with the everyday lives of consumers. As internet users continue to adopt social media platforms to share, network and engage with their peers, brands are being forced to adapt and find news way to navigate the complexities of the transparent consumer web that is now in play as a result of the social-era. This doesn’t stop with football, where social media has provided an emotionally charged network of fans the vehicle to engage with their favourite teams. The objective of this section of the dissertation is to identify literature that discusses social media. We will look at the perception and features of social media by brands, with a specific focus on football. We will begin by looking broadly at the topic and then narrowing our focus down as the literature review progresses. 2.1.2 Definitions and Descriptions of Key Elements Social media, digital marketing and football are all key areas of this literature review and dissertation. Before looking at the features and perceptions around each, it is important to understand each elements definition by academics who have researched it. Social media will be the starting point. Social media is a core component of digital marketing. Okazaki and Taylor (2013) state that social media have been defined as a series of technological innovations in terms of both hardware and software that facilitate inexpensive content creation, interaction, and interoperability by online users. It is interesting that they identify ‘hardware’ in the definition as this is not normally the case when defining social media. An example of a more concise definition of social media can be found with McDonnell and Shiri (2011) who state that social media systems allow people to
  • 11.     R.,  George  (2013)   11     share and discover information. As well as broadly explaining what social media is, it is important to identify the definitions that focus on the platforms and facets that social media entails. Okazaki and Taylor (2013) say a typical classification of social media includes collaborative projects (e.g. Wikipedia), blogs, user-generated content communities (e.g. Flickr; YouTube; Youku/Toduo), social networking sites (e.g. Facebook; Cyworld), virtual game worlds (e.g. EverQuest), and virtual social worlds (e.g. Second Life). Both these definitions highlight the ‘sharing’ nature of social media, thus showing general understanding of this important feature of social media is not in question. An effective and current definition of digital marketing is given by Smith (2012) who states that digital marketing is the practice of promoting products and services using digital distribution channels via computers, mobile phones, smart phones, or other digital devices. This definition is valuable as it takes into account the crucial ‘mobile’ element of digital marketing which is often missed out in definitions of digital marketing that precede around 2010. This can be noticed in an earlier definition from Rowley (2002) where she states that in the digital world, marketing communication has become more complex and extends beyond simple one-way transmission to a number of arenas in which communication is two-way. Seeing how far our understanding of digital marketing has come shows the precedence it now takes in overall marketing efforts. Football is the nation’s best loved game (Auty, 2002). Played by two teams of 11, it is now well established as one of the UK’s leading leisure sectors, with total annual attendances consistently around 30 million and televised matches attracting peak audiences of 20 million on free-to-air channels and 4 million on pay TV (Walmsley, 2012). Walmsley goes on to state that the value of English professional football club revenues is at around £2.9billion in 2012/13, making it an extremely lucrative market.
  • 12.     R.,  George  (2013)   12     2.2 Main Body The literature review will look at work done on each area that relates to social media and will affect its relationship with football clubs and football fans. 2.2.1 Features of Social Media Understanding that social media as a technology exists is all well and good, but what are the features of social media? What does it facilitate? Bruhn, Schoenmueller and Schafer (2012) identify that the emergence of social media platforms facilitates consumer-to-consumer communication and accelerates communication especially between unknown consumers. Bruhn et al have acknowledged that a key feature of social media is the one-to-one nature and this is forcing businesses to take notice as Baird and Parasnis (2011) support by saying that businesses are feeling extreme pressure to engage where their customers are paying attention. Baird et al go on to authenticate this point by noting that today, this hub of customer activity is increasingly virtual, located inside a social media or social networking site. These descriptions are adequate for identifying the one-to-one nature of social media. This is ultimately the unique feature of social media that separates it from many other media channels such as TV and print. However neither author mentions any specific social media platforms that facilitate these social media features. 2.2.2 Engagement The key theme in social media activity, ‘engagement’ is defined as turning on a prospect to a brand idea enhanced by the surrounding context (Sashi, 2012). This is quite a limited definition but Sashi goes on to provide a more detailed definition by stating engagement refers to the creation of experiences that allow companies to build deeper, more meaningful and sustainable interactions between the company and its customers or external stakeholders. These descriptions both refer to the necessity for context and relationships in any engagement. But what tangible way is there of proving engagement works in the
  • 13.     R.,  George  (2013)   13     long term for brands and businesses in terms of adding to the bottom line? Roberts and Alpert (2010) insinuate that there isn’t any tangible way of proving engagement hits the bottom line by stating that “intuitively most people agree that being good to customers makes sense, however, typical customer satisfaction measures do not provide robust links to financial metrics. Roberts and Alpert continue with “though high customer satisfaction links to better business performance it does not motivate organisations to strongly engage with customers because the causal links to financial goals are not clear.” If this is the case, then what is the incentive for companies to spend time and resources pursuing a strategy of engagement in social media? Well (A customer engagement cycle for Web 2.0…, 2012) argues that there is a point, stating “by understanding customers' needs fully, they will be satisfied with a product or service and hence be engaged, and when engaged they will exhibit both loyalty and advocacy, thus providing repeat purchases and widening the market”. This is interesting as although it does contradict what Roberts and Alpert said to an extent, it also backs up their point where that said “intuitively most people agree that being good to customers makes sense.” Witkemper et al (2012) identify that “social media is being used more frequently by sports organisations and athletes as a tool to communicate with fans.” This shows that sports teams see a value in fan engagement, as well as supporting the previous author. Therefore we can conclude that although there are arguments to be made that engagement can’t be attributed to bottom line success, most commentators on engagement say that it generally brings benefits to a company. It must be noted though that with literature unsure on whether engagement can be directly attributed to bottom line growth, there is still a large selection of companies who choose not to invest in engagement. 2.2.3 Consumer Benefits from Social Media With social media taking prevalence in the everyday lives of consumers, what derived benefits are consumers enjoying from using social media? Social media has given consumers a voice and Jin (2012) points out that consumers may promote their favoured brands by posting positive comments on the brands’
  • 14.     R.,  George  (2013)   14     Facebook pages and Twitter or uploading favourable video clips to YouTube. At the same time, consumers may use brands’ social media as complaint forums by posting negative comments about an unsatisfactory transaction with a company. Aside from being able to voice their opinions, one benefit to consumers from participation in social media is entertainment. Gummerus et al (2012) point out that entertainment benefits are derived from relaxation and fun  and could be motivating community participation. This could include brands that hold an emotional value to the consumer. Entertainment could include the playing of games on social media sites such as Facebook or Google+. Social media offers users the chance to pick and choose which communities they wish to engage in. This means that users have control over which companies they follow and therefore have control – most of the time – over which content they consume and engage with. Palmer and Koenig-Lewis (2009) support this outlined benefit by stating that with the introduction of the community element, the customer interacts with self-selected communities. Unlike traditional marketing which consumers are often subjected to against their will, any companies they choose to follow are ones that they have chosen to in the first place, meaning they may already have a positive disposition towards that company. This leads nicely on to ‘brand equity’. 2.2.4 Social Media to Build Brand Equity Brand equity is a set of brand assets and liabilities linked to a brand, its name and symbol that add to or subtract from the value provided by a product or service to a firm and/or to that firm's customers (Buil, Martinez & Chernatony, 2013). Buil et al go on to say that brand equity consists of four key constructs; brand awareness, perceived quality, brand associations and brand loyalty. Bruhn, Schoenmueller & Shafer (2012) point out that the trend of consumers becoming fans of brands on social media platforms and using social media as an increasing source of information about brands leads to the assumption that social media in addition to traditional marketing communication instruments exerts an important impact on a brand's success. Brands and businesses must now
  • 15.     R.,  George  (2013)   15     incorporate social media into their strategy to help build brand equity, and not just rely on traditional marketing tools to supplement this goal. Bruhn et al go on to support this by saying social and traditional media communications therefore both play an important part in improving the brand equity by increasing the probability that a brand will be incorporated in the consumer's consideration set, simplifying the consumer's brand choice and turning that choice into a habit. If a consumer begins incorporating a particular brand into their considerations permanently, the chance of that consumer spending a greater percentage of their wallet on that brand increases. This means that social media has not only strengthened the businesses brand equity, but it has also played its part in positively affecting the businesses bottom line. Bodet and Chanavat (2010) insinuate that it is important for professional football clubs to implement a brand development strategy. This is because one of the four key constructs of brand equity, ‘perceived quality’, is an important consideration for fans when supporting a particular football club. Growing a fan base is important to football club’s success so this puts an emphasis of the importance of brand equity building and thus social media too. With social media usage exploding, consumers expect brands to be there also. It is clear from looking at the literature on brand equity that social media success is crucial to organisations improving their brand image. However adopting a social media strategy and openly engaging customers in order to improve brand image can leave a company exposed to potential risks. This brings us onto the dangers of social media for businesses. 2.2.5 Dangers of Social Media for Businesses As with any new technology or marketing trend there is always uncertainty and horror stories regarding brands and individuals that failed when it comes to utilising it. As Shepherd (2011) points out, “with every new medium there is always a backlash”. One danger for businesses is that employees could use social media in the workplace to eat into their time and effect productivity. Shepherd (2011) also goes on to state that managers would be a little anxious about the prospect that their
  • 16.     R.,  George  (2013)   16     employees will spend a good proportion of their six Facebook hours per month in work time. The risk also bypasses what employees could post to each other, to what the business as an entity could post on its own social media accounts. As (‘the dark sides of the social…’, 2012) mentions that the potential disasters awaiting businesses if they issue misguided information through Twitter, estimating that the average costs of such a catastrophe can be well over $3m. It goes on to mention that the most common social media failures include: • Employees making secret information available; • Employees sharing information against advice; • Activities opening corporations up to legal challenges. A number of high profile brands have experienced the dangers of social media first hand in 2012 with their own disasters. These include McDonalds, the National Rifle Association and American Apparel (Fiegerman, 2012). These social media disasters normally come about after poorly thought out and planned pursuits of engagement. 2.2.6 The Internet and football Social media is of course a by-product of the internet, as it is the connectivity and freedom of the internet that facilitated the development of social networks. So at a very basic level, what is the internet and what effect does it have on sport and football? The earliest form of the internet comes from 1960’s America where “the US Internet emerged from two Defense Advanced Research Projects Agency (DARPA) research projects” (Weis, 2010). Since then, the internet has developed and the internet as we know it today, otherwise known as the consumer web, began to take shape in the mid 90’s. Heung (2003) makes the observation that the internet is more accessible and less expensive than it was which supports Christodoulides, Michaelidou and Siamagka (2013) stating that recent statistics indicate the number of people going online is now close to two billion which is approximately 27 per cent of the world's population. Herbig (1997) says the Internet is a dynamic source of information as well as an extraordinary marketing tool that is able to reach nearly any user. Westphal (1998) says the Internet, which began as a communication network
  • 17.     R.,  George  (2013)   17     controlled by the US Government, is a free and open international information superhighway. Why do consumers use the internet? The primary purpose is as an information gathering tool, as Heung (2003) states the internet boasts advantages over other media as an information-gathering tool. Heung (2003) also states that apart from information search, internet users make bookings or purchase products and services through the internet. As a direct consequence of consumers using the internet to make purchases, brands and businesses use the internet as a channel for their on- going marketing efforts to acquire these consumers. Rowley (2004) states that the Internet as a marketing channel is interactive, accessible, ubiquitous, and integrates marketing communication with commercial transactions and service delivery. Adoption of the internet has not halted when it comes to football. Auty (2002) talks a lot about how the internet has empowered football fans in her study entitled ‘Football fan power and the Internet: net gains?’. Auty highlights that it is argued the Web is an ideal forum for fan power, providing a cheap and effective means of mobilising support for campaigns in conjunction with traditional lobbying techniques. When looking at how the internet has given opportunity to football fans, there are different examples of how supporters have best used the internet to meet their objectives. The ‘Supporters Direct’ initiative was launched as a way to “advise fans who want to play a responsible role in the future of their team, and with help towards start-up costs, supporters will be able to create Supporters’ Trusts to acquire shares in their clubs” (Auty, 2002). The [Supporters Direct] website contains advice on how to set up a Supporters’ Trust, formulate a constitution, buy and manage shares in a club and even gain a seat on the board. Individual trusts such as the Northampton Town Football Club Trust then maintains a consistent dialogue with the fans. The Trust can only maintain a meaningful dialogue by pointing to where it stands on club issues and the needs of the fans. This may involve using space in the match programme, fanzines, websites or simple leaflets (Auty, 2002). This is an example of how fans can use the internet to organise a movement to have a representative inputting on matters that include the financial and political running of their football club.
  • 18.     R.,  George  (2013)   18     Despite the emergence of supporters trust groups, the development of ‘Fanzines’ as a result of the internet is often argued as the most important use of the internet by fans. Auty (2002) states that fanzines are often regarded as the true voice of the fans. Auty goes on to say that because fanzines are cheaply and locally produced they are superb mouthpieces for fan power, and as such have transferred effortlessly to cyberspace. Green (1999) supports Auty by noting the following two points. Firstly, they set the tone for a new style of football writing in which the fans’ point of view is paramount. Secondly, fanzines have been a major force behind the recent trend towards greater democracy and participation in footballing discourse, as part of a concerted effort to reclaim the game for the ordinary supporter. Auty (2002) states that the Internet has clearly established itself as a means of mobilisation for football fans in a variety ways. Fanzines have made an effortless move to cyberspace and a number of supporters’ groups have utilised the Web to help with their individual campaigns. Supporters’ Trusts and ISAs keep members informed of developments via the Web and many use the Net to canvass opinions on a range of issues. The internet has not just affected the football experience for supporters – it has also given football clubs plenty of opportunity. Beech, Chadwick and Tapp (2000) talk about the role of the internet, and websites in particular, in football club marketing. Beech et al say that at a marketing level, the extent to which the Internet should be used as an awareness raiser, rather than as a medium for selling, is an important issue. A study undertaken by Beech et al (2000) showed that the provision of loyalty schemes, online shopping, e-mail dialogue and other contact devices all pointed to database building. Collecting a database of fans – and therefore customers – gives the football club the opportunity to build up its marketing database, an asset which has significant relationship building and commercial potential (Beech et al, 2000). This is an interesting point from Beech et al as relationship marketing is an area of great importance in social media. Highlighting this point is reaffirming that the social media – and therefore the internet – are of significant use to football clubs. We can see from the literature discussed above that the internet has certainly altered the experience for both supporters and clubs when it comes to football. The easy
  • 19.     R.,  George  (2013)   19     spread of information and ability to develop networks has been the cause of this. The majority of literature speaks of how access to the internet has brought about numerous benefits for both football fans and football clubs. 2.2.7 Digital Marketing Defined earlier in the dissertation, digital marketing is the umbrella that any social media activity falls under. The commercialization of the internet - coupled with the increasing adoption rate of the internet by consumers – has resulted in digital marketing being a core element of any companies overall marketing strategy. This realisation that digital would eventually change the way businesses market was highlighted even as far back as the 90’s. Kiani (1998) talked about how the appearance of the new marketing environment is aligned with the evolutionary progress of the marketing functions from a mass-market, one-to-many model to more interactive individualisation of goods, services and interactions. Seeing as this was noted in 1998, this is a good description of what effective digital marketing entails – the realisation that one-to-one marketing can now be executed at scale, thus opening up a world of opportunity for businesses. A slightly more current and modern validation of that claim by Kiani is supported here by Rowley (2004) who states “in the digital world, marketing communications is concerned with creating presence, creating relationships, and creating mutual value.” Creating relationships and mutual value are both essential outcomes that result from successful interactive individualisation of any marketing efforts. The development of digital marketing has given marketers a greater variety of options when it comes to choosing which channels to adopt in their strategies. Figure 1: Comparing Online and Offline media
  • 20.     R.,  George  (2013)   20     The above table (Janal, 1997) shows how online/digital marketing differs from that of traditional marketing. As we can see, the disparities are stark. With these new channels to exploit that offer variances in cost, time, interactivity etc, it is no surprise that digital marketing has altered the way businesses develop their strategies for engaging with their audiences. After understanding the features that encompass digital marketing, the next step is to identify literature that has talked about the role of digital marketing within sports. 2.2.8 Digital Marketing within Sports Sports marketing is the way organizations make use of the emotional bond of the fans to their sport heroes and teams in order to place themselves favourably to sell more of their products and services; to increase their awareness and goodwill, as the means to channel sports for the average fan; and to achieve their products’ and services’ relationship marketing and positioning as part of their marketing strategy (Schlossberg, 1996). This is a very detailed definition that encompasses both the description and objectives of what sports marketing is. Ratten (2011) puts the industry worth of ‘sports marketing’ at around $141 billion. Brown (2003) writes that because sport is the sixth-largest industry in the U.S. with a Gross Domestic Sports Product of $213 billion, it is important for sports marketers to develop new methods for researching targeted audiences to increase their organisation’s share of the GDSP. Although this is a citation talking about the sports market in the United States, it does show just how large the sports industry is in an economy as vast as the United States, thus showing its importance. Brown (2003) goes on to state that if used effectively, the internet may help. Brown then expands on this point by saying that for sports organisations, the web provides access to a desirable target market that justifies establishing an online presence. Ioakimidis (2007) supports this earlier statement by Brown by saying that because it is expressly designed for the rapid and widespread distribution of information, and because marketing is an information-based function, the internet, with its World Wide Web, is potentially a very powerful marketing tool for sport organisations. What is interesting about both of these definitions is that they mention how important the
  • 21.     R.,  George  (2013)   21     development of the internet – and therefore the advent of digital marketing – is to sports organisations. Neither author states that the opportunity the internet brings is of no real value to sports organisations. One element of a digital marketing strategy is the development of a website and Brown (2003) identifies that in regard to sport organisations websites, the most important marketing communication objective was to provide information on the organisation to the visitor. Brown goes on to highlight that it was not until the fourth highest ranked objective - ‘establishing an interactive channel of communication with visitors’ – that utilising the uniqueness of the web as a marketing medium entered the ranking. Whilst taking the date of this citation into account, this shows that sports organisations were not focused on exploiting the two-way communication opportunities that digital marketing and therefore social media present to them. Hur, Ko and Valacich (2011) state that the popularity and growth of online sport consumption suggests a clear opportunity for sport-related marketers to effectively use the internet as a key component within an overall marketing strategy. However Hur et al go on to say that in the sport website context, consumers have high hedonic values (fun and entertainment) rather than utilitarian values when compared with other business contexts. This is important as it makes the point that the demands of sports fans when engaging with their teams on digital media is different to those of a traditional consumer engaging with a company. Sports fans have an emotional attachment to their teams and wish to derive pleasure from their relationship with the team, thus giving marketers and media officials a different challenge to their counterparts in traditional companies. One way sports teams can go about delivering on the demands of consumers with high hedonic values as pointed out by Hur et al (2011) is by using social media. 2.2.9 Sports Teams and Social Media Bring the literature review in from simply looking at social media for businesses, it is crucial to look at any literature that discusses the use of social media by sports teams in particular. Moore (2011) states that athletes and sports teams have
  • 22.     R.,  George  (2013)   22     embraced social media, and teams looking for quantifiable social media success first need to recognise Facebook and Twitter as assets on par with traditional outlets. Pronschinske, Groza and Walker (2012) support this statement by identifying that in recent years, many sports teams have both extended and repositioned their marketing efforts through this still emerging medium. Going back to Moore, he makes an interesting statement here as he actually names Facebook and Twitter as being crucial to social media success. This is quite a basic description of quantifying social media success, as Huy and Shipilov (2012) state that to be successful, social media initiatives must focus first and foremost on the development of emotional capital, which we define as the aggregate feelings of goodwill. The difference between the two descriptions here is that one focuses on securing a presence on a particular set of platforms whereas the other focuses on the behaviour and necessities once on a platform. Moore (2011) talks about the benefits sports teams can expect from having a social media presence. He makes the point that teams that emphasise social media practices gain a mobilised captive audience receptive to marketing messages. This is important as it identifies that the main priority of any business or sports organisation is to generate revenue, and this is done by selling to customers through marketing efforts. Moore points out here that social media is a good vehicle to help achieve this. However Moore doesn’t specify what type of marketing this is. Pronschinske, Groza and Walker (2012) point out that as social media usage increases, so too does the potential for sport teams to connect with individuals not normally reached through traditional marketing channels. Because Waters, Burke, Jackson and Buning (2011) identify that sports fans are often more invested in the organisation-public relationship than the average consumer, this opens the door to relationship marketing being prefect for social media and sports teams. Morgan and Hunt (1994) define relationship marketing as all marketing activities directed toward establishing, developing, and maintaining successful relational exchanges. Pronschinske et al (2012) say that that sports teams have the unique opportunity to capitalise on social connections by implementing and utilising social network strategies to bolster their relationship marketing. They continue to support this by saying that this opportunity
  • 23.     R.,  George  (2013)   23     with relationship marketing on social media will provide the teams with specific information about their fans, which will help them tailor messages based on certain needs, wants, and behaviours. Palmatier (2008) relates relationship marketing and social media back to the basic objectives of any business or sports team by saying that relationship marketing has been found to lead to favourable financial outcomes for sport organisations. Aside from mentioning the marketing benefits of social media to sports teams, Moore (2011) also identifies the steps teams must take to make the most from social media. Moore mentions that the first step in a successful social media effort is to make it simple for fans to become followers. This makes sense as sports teams must ensure they get as many of their devoted fans to find them on social platforms in order to most effectively use them. What is important is that Moore (2011) makes the point that different social media platforms require different strategies. He does this by stating “what works on Facebook does not necessarily work on Twitter and vice versa. Moore (2011) explains that the thing with Facebook or Twitter is to make sure it has an element of fun to it. He explains this by stating that social media-related entertainment for fans can consist of posting polls, asking trivia questions and requesting that followers tweet their favourite team moments. By looking at the literature on social media for sports teams, it is clear that there is an understanding of the benefits social media can bring to sports. However, there is a distinct lack of literature that talks about how these same benefits relate to social media within football.
  • 24.     R.,  George  (2013)   24     2.3 Summary of the Literature Review After identifying and looking at the available literature on social media, football and all the areas surrounding it, we can now conclude the findings and confirm the research question. This literature review has allowed me to look at all available research on the chosen subject area and identify gaps or interesting points to explore further with my own work. The examination of available literature has been undertaken using appropriate keyword searches that match the subject of my dissertation. Undertaking this literature review has allowed me to satisfy research objective 1. Using this literature I can now undertake my own research that will aid in completing objectives 2 and 3. The literature review shows that there is a clear understanding on the effects that social media has on the sports market and sports teams. The work of Moore (2011) and Pronschinske et al (2012) for example show this. Moore states “teams that emphasise social media practices gain a mobilised captive audience receptive to marketing messages”. However, the lack of literature that investigates the effect of social media on football teams and supporters is cause to undertake my proposed research. Research in the literature review also showed that there was a lack of desire from football clubs to fully implement two-way engagement strategies in their digital marketing. Seeing as social media is the channel of digital marketing that best meets the two-way communication objective, it is important to delve into whether this is still the case and see if I can uncover evidence that contradicts the work of Brown (2003). It is clear that there is a distinct lack of research on how social media specifically affects football fans. I have discovered that there is an abundance of literature on social media. There is also a great deal of authors who comment on the internet and football, or social media and sport, but there is a clear gap on work that delves in the specifics of social media and football. Because research in this area is limited, it highlights the need for this dissertation in order to develop the understanding of how
  • 25.     R.,  George  (2013)   25     social media is specifically affecting the football experience – not just the sports market.                                    
  • 26.     R.,  George  (2013)   26     3. Methodology This section of the dissertation will highlight the procedure that was undertaken throughout the research, and will critically evaluate the processes chosen. Part of this evaluation will be the justification for the methods chosen in order to satisfy the research objectives. 3.1 Research Design Using the theories and research process of Saunders et al (2009), this section details the stages of research design used to carry out the research. Saunders ‘Research Onion’ (figure 2) was adapted to identify the stages during the research design. Bryman and Bell (2011) define research design as “referring to a framework for the collection and analysis of data”. The Research Process Philosophies Approaches Strategies Choices Time Horizons Techniques & Procedures Figure 2: The Research Onion, Saunders et al (2009), p. 138.
  • 27.     R.,  George  (2013)   27     3.1.1 Research Philosophy Saunders et al (2009, p. 600) states that research philosophy is the overarching term relating to the development of knowledge and the nature of that knowledge in relation to research. Saunders notes that the main influence on the philosophy you adopt is likely to be your particular view of the relationship between knowledge and the process by which it is developed. This study is concerned with understanding the feelings and attitudes of supporters on how social media affects their football experience. With that in mind and seeing as the research question does not unambiguously suggest the use of one philosophy, the philosophy of research that was applied to this study was that of a pragmatist. Pragmatism is a position that argues that the most important determinant of the research philosophy adopted is the research question (Saunders et al, 2009, p.598). 3.1.2 Research Approach This research has employed an inductive approach. An inductive approach is a research approach involving the development of a theory as a result of the observation of empirical data (Saunders et al, 2009, p. 593). Using an inductive approach is important as the research question requires us to understand how football supporters feel about social media’s involvement in the game. Adopting a fully deductive approach would have been counter-productive. It was important to not try and prove that respondents to the research felt one way or another as this may have influenced their answers and risked the validity of the data. However, though the study is approached in an inductive way, a survey strategy was chosen to improve the reliability of results. A survey is mainly associated with a deductive approach. ‘Deductive’ is an approach to the relationship between theory and research in which the latter is conducted with reference to hypotheses and ideas inferred from the former. (Bryman and Bell, 2011, p.714).
  • 28.     R.,  George  (2013)   28     3.1.3 Research Strategy A research strategy is a general plan of how the researcher will go about answering the research question (Saunders et al, 2009, p. 600). The research strategy adopted here is a mix of case study and survey. It is ‘case study’ due to the fact the research is looking at the effects of social media in the ‘real-life context’ (Saunders et al, 2009) of the football industry. Despite this being a largely inductive study, a survey strategy is being used in this study. This is because using a questionnaire approach gives the author the best way to collect both a large amount of data and compare results effectively. One benefit of using a survey strategy for the data collections process is that they allow the collection of a large amount of data from a sizeable population in a highly economical way (Saunders et al, 2009, p.144). 3.1.4 Research Choice A single questionnaire is being administered to football supporters. This is because data is standardised in a questionnaire, allowing for easy comparison (Saunders et al, 2009, p.144). Despite the questionnaire asking respondents about their specific feelings to do with social media in football, the data will be collected, analysed and presented quantitatively. “Quantitative research usually emphasises quantification in the collection and analysis of data” (Bryman and Bell, 2011, p.717). 3.1.5 Time Horizons The research will be undertaken within a cross-sectional design. “Cross-sectional design is a research design that entails the collection of data on more than one case and at a single point in time in order to collect a body of quantitative data in connection with two or more variable which are then examined to detect patterns of association” (Bryman and Bell, 2011, p.714). This is understandable as most research projects undertaken for academic courses are necessarily time constrained. The time allocated for data collection was 2 weeks.
  • 29.     R.,  George  (2013)   29     3.1.6 Ethics Research ethics are the appropriateness of the researchers’ behaviour in relation to the rights of those who become the subject of a research project, or who are affected by it (Saunders et al, 2009, p. 600). The study also adopted a deontological view which argues that the ends served by the research can never justify the use of research which is unethical (Saunders et al, 2009, p.184). The research in this study was crafted so that participants were not subjected to any embarrassment, harm or any other material disadvantage (Saunders et al, 2009, p. 160.). All of the participants were given full confidentiality and all participants were made aware of this in a disclaimer shown to each one prior to completion of the questionnaire/survey. See appendix F for ethics form.   3.2 Secondary Data This study has also employed the use of secondary data throughout. This data has come in the form of both academic literature (journals, textbooks, e-books) as well as databases (Mintel and Keynote). As noted in the Literature Review summary, the lack of quality secondary data in the area of social media’s effect on football means that only the data acquired through the primary research will be used in the analysis. The data found in the literature review will be used to look back at and compare on a broader level.   3.3 Primary Data A questionnaire was used in this study. The aim of this questionnaire was to establish how both football fans feel that social media has affected their football experience. A questionnaire is a general term including all data collection techniques in which each person is asked to respond to the same set of questions in a predetermined order (Saunders et al, 2009, p. 599). This section will outline all the elements of the primary data collection stage.
  • 30.     R.,  George  (2013)   30     3.3.1 Questionnaire A ‘self-selection sampling’ method would be adopted for the research into football fans. A self-selection sampling method occurs when you allow each case, usually individuals, to identify their desire to take part in the research (Saunders et al, 2009, p. 241). This sampling method suited the questionnaire. The questionnaire yielded 58 respondents. Due to the nature of the study, it seemed appropriate that the questionnaire for fans be advertised through social networks. The questionnaire was posted on Facebook, Twitter and LinkedIn. This would most effectively reach the correct sample as they will be social media users if they see the questionnaire and seeing as the study is advertised as for football fans, those individuals can opt to take part if they wish. 3.3.2 Limitations As with any research method choice, there are both advantages and limitations to the researcher. Saunders et al (2009) identify the disadvantages to using a questionnaire. A number of disadvantages are: • Analysis is time consuming • Data can be misinterpreted • Response rates on internet-mediated questionnaires’ is only approximately 11% • Using internet-mediated questionnaires limits respondents to those with a computer • Limit to the number of questions you can pose without asking too much of the respondent. Due to choice of analysis and time constraints, the study adopted just a quantitative data approach. This is because the author wished to be able to numerically present data on the findings of how respondents felt about certain social media platforms in relation to football. Qualitative data would have made this difficult. Whilst having qualitative data on how respondents felt towards social media’s role in football may
  • 31.     R.,  George  (2013)   31     Researcher  is  clear   about  the  data   required  and  designs  a   question   Respondent  decodes  the   question  in  the  way  the   researcher  intended   Respondent  answers   the  question   Researcher  decodes  the   answer  in  the  way  the   respondent  intended   Figure  3:  Stages  that   must  occur  if  a  question   is  to  be  valid  and  reliable     have been more in-depth, it would have made it difficult to collate together and show patterns in how the sample felt towards the research topic. 3.3.3 Questionnaire Design Now that the limitations of the study have been recognised, the questionnaire for data collection could be designed. Saunders et al (2009, p.371) explains that “the internal validity and reliability of the data you collect and the response rate you achieve depend, to a large extent, on the design of your questions, the structure of your questionnaire, and the rigour of you pilot testing”. As noted in previous sections, the questionnaire is to collect quantitative data. Quantitative data is paramount to this study and allows the findings to be collated together easier in order to present numerical data on how respondents feel towards different elements of the research topic. A pilot test was undertaken. This brought to the author’s attention some areas of the questionnaire where specific questions were too vague. After addressing the issues discovered in the pilot test, the updated questionnaire was distributed. See appendix G,H and I for the pilot test questionnaires. Saunders et al (2009) explains that there are at least four stages that must occur if the question is to be valid and reliable (see figure 3). Because I was clear about the data required for this study, the next move is to choose how to design the questions. “The design of each question should be
  • 32.     R.,  George  (2013)   32     determined by the data you need to collect” (Saunders et al, 2009). Tharenou’s (2007. Cited in Saunders et al, 2009, p.380) response categories for different types of rating questions table would be used (see appendix D). Bourque and Clark (1994. Cited in Saunders et al, 2009, p. 374) note that when designing individual questions, researchers do one of three things: • Adopt questions used in other questionnaires; • Adapt questions used in other questionnaires; • Develop their own questions. For this study, the author developed the questions. As Saunders et al (2009) states, clear wording of questions using terms that are likely to be familiar to, and understood by, respondents can improve the validity of the questionnaire. For this reason only general terms related to the research question will be used such as social media, number of tweets, number of followers, responses etc. Dillman (2007: cited in Saunders et al, 2009, p. 387) states that where there is a choice between an extra page and a cramped questionnaire the former is likely to be more acceptable to respondents. This was taken into account when designing the questionnaire. Edwards et al (2002: cited in Saunders et al, 2009, p. 389) also notes that there is a widespread view that longer questionnaires will reduce response rates relative to shorter questionnaires. For this reason the length of the questionnaire was designed to be around 5 minutes. Ensuring the study possessed internal validity was also important. Internal validity in relation to questionnaires refers to the ability of your questionnaire to measure what you intend it to measure (Saunders et al, 2009, p. 372). This was done by making sure that the information collected by the questionnaire could be compared to that uncovered in the literature review section. This is called ‘content validity’. The questionnaire used a mix of open and closed questions. The open questions were used in this study as they are useful if you are unsure of the response, such as exploratory research, when you require a detailed answer or when you want to find out what is upper-most in the respondents mind (Saunders et al, 2009, p. 375). This is necessary in this study as question 3 asked respondents to disclose which football club they supported. This was personal to them and cannot fall into the classification
  • 33.     R.,  George  (2013)   33     of a closed question as the possibilities were too many. 3.4 Confidentiality Confidentiality is the concern relating to the right of access to the data provided by the participants and, in particular the need to keep these data secret or private (Saunders et al, 2009). For this study, only the participant’s age range and supported football club will need to be disclosed. A cover letter was placed at the start of the online questionnaire for respondents to read. A covering letter is a letter accompanying a questionnaire, which explains the purpose of the survey (Saunders et al, 2009). 3.5 Conclusion After looking at the stages of the methodology of this study, I feel comfortable that all potential issues have been addressed and the study will yield effective data to meet the research objectives. Analysing the methods needed in this study has helped in ensuring the reliability and validity of the data collected for the purpose of this dissertation.
  • 34.     R.,  George  (2013)   34     4. Analysis and Discussion   4.1 Introduction This chapter of the dissertation aims to analysis and present the research findings. These findings will be compared and analysed in relation to the final two research objectives as stated in the ‘introduction’ section of the dissertation. 2. To investigate football fans views on social media’s involvement in the football experience. 3. To highlight what changes football supporters would like to see for social media’s involvement in the football experience, and then propose ways to achieve this improvement. This two stage process of analysis is crucial to understanding the degree to which social media’s current effect in football is as positive as it could be. The research will show how supporters feel about social media and also what they would like to see. This can then be compared to provide the basis for completing research objective 3.
  • 35.     R.,  George  (2013)   35     4.2 Demographics of Sample At this stage of the analysis, we look at the demographics of the sample that responded to the questionnaire. 4.2.1 Participants by Age There were 4 age brackets that respondents were asked to place themselves in. 67.24% of respondents were in the 21-25 age bracket. Due to the questionnaire being distributed on the social media platforms Facebook and Twitter, this can be expected as my network on those sites is mainly university students of similar age to the author. The lowest respondent group was 30+ with 1.72%, but again this can be expected as social media usage is much lower in that age group. 4.2.2 Participants by Gender The gender split was not even at all for this research project. However this was to be expected as the subject nature of the report was football and males outnumber females among occasional spectators by a margin of less than 3:1; among regular spectators the gender bias jumps to 7:1 (Walmsley, 2012). 77.59% of respondents were male. Figure: 4 Participants by age. Figure: 5 Participants by gender.
  • 36.     R.,  George  (2013)   36     4.3 Research Objective 2 To investigate football fans views on social media’s involvement in the football experience. The literature review showed that there is a clear understanding of social media’s effect on sports. However, as stated in the literature review summary, there is a clear lack of academic investigation on the effect social media has had specifically in football. The work of Moore (2011) showed that there is a “mobile captive audience” to be gained from sports teams adopting social media, but similar work on this fact within football was hard to come by. Respondents were asked a series of questions via a questionnaire in order to address research objective 2. The data outlined here is from questions 4, 5, 6, 8 and 9. These questions were designed to investigate research objective 2. 4.3.1 Preferred Social Media Platforms Firstly the questionnaire aimed to identify whether the respondents favourite social network matched up to the social network they believed offered them the best football experience. This was to ascertain whether those responsible for running social media strategies within football had managed to match an efficient social media presence with the personal preferences of football fans. Figure: 6 Which social network do you enjoy the most? Figure: 7 Which Social Network offers you the best football experience on social media?
  • 37.     R.,  George  (2013)   37     As can be seen from figures 6 and 7, the data reported that the social networks providing the best social media experience also matched up to the personal preferences of respondents. 4.3.2 Player Engagement Sanderson (2011, cited in Brown and Billings, 2013), stated that one reason fans use social media is to engage with athletes. With this in mind, question 6 asked respondents how good they felt football clubs were at using their players in their social media strategy. 39.5% responded with 5 and 6 and thus felt that football clubs were average at using players in their social media. A further 36.2% responded that use of players was worse than 5 or 6 out of 10, which constitutes 75.7% or over three quarters of respondents who felt use of players in social media was average or below average (figure 8). Relating this back to Sanderson, if football fans feel this way about use of football players – and therefore athletes – in their clubs social media, this constitutes an area where social media is not having as positive effect on football as desired. Further identification that football fans are dissatisfied with use of players in social media is evident from the findings of question 8. Player-centric features ranked highly for the social media elements football fans enjoyed. Player interviews were Average to below average Figure: 8 How effective do you believe football clubs are at using players in their social media?
  • 38.     R.,  George  (2013)   38     ranked in the top 3 out of 9 by 47% of respondents. Player Q&A’s were ranked in the top 3 out of 9 by 38% of respondents. Behind the scenes footage, which more often than not is centred around players was also ranked in the top 3 out of 9 by 51% of respondents. Only ‘Match day updates’ managed to surpass one of these 3, with 46% of respondents putting this social media feature in the top 3, thus beating Player Q&A’s. What this data shows is that respondent’s value player-centric social media content higher than most of the other popular features that clubs use to fill their social media content strategy. Player-centric content is therefore crucial to the social media experience in football. The social media feature that footballs fans voted as the least enjoyable was reserve team updates with 37% putting this as ranked number 9 alone. Evidence of charity work was also ranked low, with 12% of respondents ranking this as number 9. 4.3.3 Match Day Experiences As noted in the previous section, 46% of respondents put ‘match day updates’ in their top 3 ranked elements of a social media strategy. Question 9 asked respondents whether social media had improved their match day experience. 39.66% - the largest portion of respondents – put their response as 3 or 4, thus stating social media has hardly affected their match day experience at all. As with player involvement, what we see here is a disparity between how important a football fan believes a social media feature is and how much fans believe that feature is improving or affecting their football experience. Again, with only 20% of respondents putting match day experiences in the bottom three ratings (thus suggesting they don’t believe match day social Figure: 9 Has Social Media improved fan’s match day experience?
  • 39.     R.,  George  (2013)   39     media updates derive any enjoyment), it is clear that most football fans believe the ability to improve the match day experience is a primary and in-demand feature of social media. 4.3.4 Two Way Communications The literature review highlighted that there is a belief that engagement is important to developing loyalty and brand advocacy amongst customers (A customer engagement cycle for Web 2.0…, 2012). In a football context, this means that engagement could lead to fans renewing their season tickets or purchasing a replica shirt to promote the club/brand. The data retrieved from the research showed that 46.55% of respondents believe that engagement in football between supporters and the club is good. With so many respondents holding this view, it can be seen that in the football industry clubs have adopted the thinking that engagement can bring a benefit to the experience of supporters. Even with research like that of Roberts and Alpert (2010) arguing that social media engagement brings no value to the bottom line of a business, it is clear that supporters believe engagement is a positive element of their football experience. Brown (2003) stated in his research that there was “a lack of desire from football clubs to fully implement two-way engagement strategies in their digital marketing.” The findings from this research project clearly contradict the work of Brown, which was an area for investigation highlighted in the literature review summary. 4.3.5 Overall Experience Question 11 and 12 posed broader questions to the respondents (see appendix C). The comparison showed positive responses to social media’s overall current effect on the football experience. For question 11, 46.55% of respondents put 7 or 8. Figure: 10 Effectiveness of clubs at two way communication on social media.
  • 40.     R.,  George  (2013)   40     Figure: 12 Overall effectiveness of clubs at social media. Figure: 11 Extent to which social media has improved the overall football experience. Likewise for question 12, 41.30% of respondents put 7 or 8. This shows that the level of enjoyment that fans are deriving from social media in football is good. If football clubs were to improve their social media strategy to push the majority of respondents to vote that clubs were ‘very good’ at social media, it can be assumed that their overall football experience would therefore improve into ‘very good’ as well. 4.3.6 Summary In summary, the author feels that the primary research undertaken has helped to achieve this objective. The research has shown that there is a disparity with a number of key features of social media in football. To confirm some of the findings from the literature review, football fans hold player-centric social media content in high regard, thus supporting the work of Sanderson (2011, cited in Brown and Billings, 2013). Match day experience is also an area where supporters feel social media could further improve the football experience, as can be seen by the findings showing supporters hold match day updates in high regard.
  • 41.     R.,  George  (2013)   41     4.4 Research Objective 3 To highlight what changes football supporters would like to see for social media’s involvement in the football experience, and then propose ways to achieve this improvement. In light of research objective 2, research objective 3 attempts to deliver the aims highlighted above. Questions 5, 6, 8 and 10 were designed to achieve this. 4.4.1 Future Social Media Platforms Question 10 (see appendix B) asked respondents what platforms they would like to see involved in the football experience. The response was overwhelmingly in favour of two. 55.17% - so over half – of respondents said they would like to see more of YouTube, with 27.59% saying they would like to Instagram. Third place was occupied by the 6 second video sharing social media application ‘Vine’ with 8.62%. 4.4.2 Recommendation From analysing the data found in research objective 2, two main elements of the social media experience in football were highlighted for improvement. The first; that despite player-centric social media being the feature most enjoyed by fans, 75.7% of respondents said football clubs use of social media was average to very poor. The Figure: 13 Social Networks respondents would like to see in the future
  • 42.     R.,  George  (2013)   42     second; that despite match day updates being in the top 3 features most enjoyed by fans, 39.66% of respondents said that they thought social media had very little effect on match day experience. Both those features could be effectively delivered through behind the scenes footage – another social media feature that 51% of respondents put in their top 3. Effective behind the scenes footage requires content of a visual nature, and the two platforms that respondents chose to see more of are visual-centric social media platforms. Even Vine, the third highest choice by respondents for platforms they’d like to see with 8.62% is a visual-centric platform that could easily deliver short video clips to a community of football fans on social media. Integrating the two most popular social media features would optimise the chance for football clubs to deliver an improved social media experience to supporters. Clubs could create player-centric content such as filming training warm ups and pre-match interviews, and then deliver this content to supporters on a match day via both the established favourite platforms in Facebook and Twitter, as well as Instagram and Vine, with extended YouTube footage post-match. Witkemper et al (2011) stated that “YouTube has been used to share videos with fans about the team or organisation.” The work of Hur, Ko and Valacich (2011) showed that – in comparison to regular consumers - sports fans have high hedonic values (fun and entertainment) when it comes to engaging. If consumers find the aforementioned features to be enjoyable, then delivering on these will justify the work of Hur et al, and contribute to the overall social media experience for football fans improving from ‘good’ to ‘very good’. The findings from this study can conclude the following about social media’s effect on the football experience. • Football supporters derive most enjoyment from the use of player-centric features and match day updates in social media. • Supporters’ personal preferences for social media platforms match up to those that provide the best footballing experience. Adding YouTube and Instagram as sources of football social media content is preferential. • Improving fans assessment from football clubs being ‘good’ at social media to ‘very good’ can theoretically be achieved through improving match day and player-centric social media initiatives.
  • 43.     R.,  George  (2013)   43     5. Conclusions and Recommendations     This study has provided the author with insightful findings on the subject of social media within the football experience for supporters. This section of the dissertation will focus on concluding the analysis and discussion outlined in the previous section. 5.1 The dissertation conclusion Research objective 1 was to explore the existing literature on social media, football and all the elements that affect the proposed research. As mentioned in the introduction, there was a distinct lack of literature on social media and football specifically. There was however literature on the internet in football or social media in sport, so this formed the basis for investigation. The work of Moore (2011) and Pronschinske et al (2012) showed there is a clear understanding in sports that social media brings benefits to interacting and engaging with fans. However, as stated, the lack of research on how social media affects football fans justified the research carried out in this dissertation. A questionnaire was put to respondents to investigate research objectives 2 and 3. Saunders (2009) research onion was used as the basis for the methodology. Research objective 2 was to investigate football fans views on social media’s involvement in the football experience. The findings showed that there is a disparity with a number of key features of social media in football. The work of Sanderson (2011) was vindicated, but findings also contradicted the work of Brown (2003) when it came to engagement in the social media football experience. Football fans hold player-centric social media and match day content in high regard. Findings such as these justify the undertaking of this dissertation topic in the first place, as data and research such as this didn’t exist. Research objective 3 was to highlight what changes football supporters would like to see for social media’s involvement in the football experience, and then propose ways to achieve this improvement. This objective was created to build in the findings from research objective 2. Integration of match day updates and player centric social media, when combined with the platforms respondents most wish to see (YouTube
  • 44.     R.,  George  (2013)   44     and Instagram) should push supporters’ opinions of social media in football from ‘good’ to ‘very good’ based on the parameters in the research. 5.2 Limitations One limitation was to do with question 8 of the questionnaire. Despite pilot testing, the wording of question 8 appeared to pose a problem for some respondents during the carrying out of the actual research. This issue did not arise in the pilot test. Question 8 asked respondents to list 9 elements from 1 through 9, using each number just once. However some respondents listed each element as their choice of one through 9. Despite this issue, the data can still be used in part as their high choices can be used in conjunction with other respondents’ high choices who completely understood the question. Also, after concluding the research it became clear the questions with answers that required a selection from a range of 10 may have been too broad. This was not picked up on in the pilot testing. However, this was easily overcome by breaking the range into sections of 2. This resulted in perfectly accurate data analysis as the findings easily fit into these brackets. 5.3 Recommendations With more time available, this study could have benefitted from the use of qualitative data in the analysis. On top of qualitative data, a further way to validate the research and add depth to it would have been to hold a focus group and then triangulate all the data. 5.4 Final Thoughts This dissertation has succeeded in investigating an area that was lacking in research. The author feels he used the most practical approaches possible to understand the attitudes that football supporters hold towards the technology that is
  • 45.     R.,  George  (2013)   45     fundamentally changing the way the world communicates. This dissertation has investigated how football fans feel about social media, as well as showing what they wish to see from social media, and thus providing a recommendation for how football clubs can realise the demands of their supporters. Overall, the author is happy that the initial research objectives were met in a subject area that was devoid of previous study. Hopefully this dissertation can lead to following works into the subject of social media in the football experience. Word Count: 10,200
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  • 52.     R.,  George  (2013)   52     Appendices   Appendix A – Questions 1 – 6 from questionnaire                
  • 53.     R.,  George  (2013)   53     Appendix B – Questions 7 – 10 from questionnaire                           Appendix C – Questions 11 & 12 from questionnaire          
  • 54.     R.,  George  (2013)   54     Appendix D - Response categories for different types of rating questions. Tharenou (2007. Cited in Saunders, 2009, p.380)
  • 55.     R.,  George  (2013)   55     Appendix E – Original ethics form (pre final changes)
  • 56.     R.,  George  (2013)   56    
  • 57.     R.,  George  (2013)   57    
  • 58.     R.,  George  (2013)   58    
  • 59.     R.,  George  (2013)   59     Appendix F – Changed ethics form This form should be completed by the student and passed to the supervisor prior to a review of the possible ethical implications of the proposed dissertation or project. No primary data collection can be undertaken before the supervisor has approved the plan. If, following review of this form, amendments to the proposals are agreed to be necessary, the student should provide the supervisor with an amended version for endorsement. 1. What are the objectives of the dissertation / research project? To investigate how social media has affected the football experience, with a focus on football supporters. 2. Does the research involve NHS patients, resources or staff? YES / NO (please circle). 3. Do you intend to collect primary data from human subjects or data that are identifiable with individuals? (This includes, for example, questionnaires and interviews.) YES / NO (please circle) 4. What is the purpose of the primary data in the dissertation / research project? To investigate how football supporters feel the introduction of social media into football has affected them. Then use the findings as a basis for recommendations into how social media could further improve the football experience. 5. What is/are the survey population(s)? The population is football supporters who are active on social media. 6. How big is the sample for each of the survey populations and how was this sample arrived at? Around 50 football supporters who support a variety of different football clubs. The  final  signed  and  dated  version  of  this  form  must  be  handed  in  with  the  dissertation.  Failure  to   provide  a  signed  and  dated  form  on  hand-­‐in  will  be  treated  as  if  the  dissertation  itself  was  not   submitted.  
  • 60.     R.,  George  (2013)   60     7. How will respondents be selected and recruited? Via social media channels. This is key to ensuring they are social media users. 8. What steps are proposed to ensure that the requirements of informed consent will be met for those taking part in the research? If an Information Sheet for participants is to be used, please attach it to this form. If not, please explain how you will be able to demonstrate that informed consent has been gained from participants. The respondents taking part in the questionnaire will be met with a disclaimer at the beginning of the online questionnaire that confirmed they would be given full confidentiality. 9. How will data be collected from each of the sample groups? Questionnaire. 10. How will data be stored and what will happen to the data at the end of the research? The findings from the research will be stored safely on the database of ‘Survey Expression’. Upon completion of the dissertation this data will be destroyed. 11. How will confidentiality be assured for respondents? No name record will be involved in the data collection. Respondents will be told this prior to taking part. The only record of identification will be the specific club that the respondent supports. 12. What steps are proposed to safeguard the anonymity of the respondents? No name record will be involved with either data collection or data storage. 13. Are there any risks (physical or other, including reputational) to respondents that may result from taking part in this research? YES / NO (please circle). 14. Are there any risks (physical or other, including reputational) to the researcher or to the University that may result from conducting this research? YES / NO (please circle). 15. Will any data be obtained from a company or other organisation. YES / NO (please circle) For example, information provided by an employer or its employees.
  • 61.     R.,  George  (2013)   61     16. What steps are proposed to ensure that the requirements of informed consent will be met for that organisation? How will confidentiality be assured for the organisation? N/A 17. Does the organisation have its own ethics procedure relating to the research you intend to carry out? YES / NO (please circle). N/A 18. Will the proposed research involve any of the following (please put a √ next to ‘yes’ or ‘no’; consult your supervisor if you are unsure): • Vulnerable groups (e.g. children) ? YES NO • Particularly sensitive topics ? YES NO • Access to respondents via ‘gatekeepers’ ? YES NO • Use of deception ? YES NO • Access to confidential personal data ? YES NO • Psychological stress, anxiety etc ? YES NO • Intrusive interventions ? YES NO 19. Are there any other ethical issues that may arise from the proposed research? NO
  • 62.     R.,  George  (2013)   62     Appendix G – Pilot test 1
  • 63.     R.,  George  (2013)   63    
  • 64.     R.,  George  (2013)   64    
  • 65.     R.,  George  (2013)   65    
  • 66.     R.,  George  (2013)   66     Appendix H – Pilot test 2
  • 67.     R.,  George  (2013)   67    
  • 68.     R.,  George  (2013)   68    
  • 69.     R.,  George  (2013)   69    
  • 70.     R.,  George  (2013)   70     Appendix I – Pilot test 3
  • 71.     R.,  George  (2013)   71    
  • 72.     R.,  George  (2013)   72    
  • 73.     R.,  George  (2013)   73