This document provides a 22 day guide to befriending a squirrel. It instructs the reader to leave nuts and bird seed outside to attract squirrels. Over several days, the food should be moved gradually closer to the reader's window. The guide advises talking, playing, and bonding with the squirrel once it is comfortable entering the home. The overall goal is to develop a friendship with a squirrel, though the document notes most die after human contact.
1. The document contains various math problems and their solutions.
2. It also includes definitions of words in alphabetical order and their meanings.
3. There are also excerpts of texts about a school fair, a fashion competition winner, facts about cheetahs, and distance and measurement word problems.
The Lepenitsa Cave near Velingrad, Bulgaria is described. It is located underneath Mount Syutka and surrounded by woods, about 8 km from Velingrad. The cave has 3 floors and features an underground river, stalactites, stalagmites, cave lakes and pearls. It provides habitat for 24 animal species, 6 of which are only found in caves. Bats hibernate in the cave, where the temperature remains around 10 degrees Celsius. Scientists estimate the cave is 230 million years old. Visiting the cave involves wearing protective gear and being accompanied by a guide on certain floors.
St Vincent De Paul Year 5 Home Learning W1 6.1.21 NICOLEWHITE118
This document contains a daily schedule and activities for a Wednesday at school. The schedule includes: prayer, maths, reading/English, art, PE, and ICT on Purple Mash. For maths, the document provides multiplication practice problems and questions to solve. RE time involves writing a recount of the Epiphany. Lunch is followed by a reading task comparing two mystery book blurbs and sentences to complete. Art involves designing book covers for mystery novels. PE has students practicing throwing socks into a bowl. Purple Mash tasks are reading a chapter book and creating an image for the Epiphany.
This document provides a home learning schedule and activities for children. It includes daily reading, physical activity, and maths assignments. Reading activities involve listening to audiobooks, reading newspapers or poems, and practicing phonics. Physical activities list exercises like jumping jacks, dancing, and yoga poses. The maths lessons focus on times tables, fractions, and turning sentence fragments into full sentences.
This document provides descriptions of 7 unforgettable gift experiences for explorers, including: 1) snorkeling with whale sharks off Mexico over 4 days; 2) petting stingrays in Grand Cayman and exploring its dive sites; 3) close encounters with cuttlefish and komodo dragons on a liveaboard dive boat in Indonesia; 4) enjoying amazing sunsets after diving or snorkeling in various locations; 5) diving unique cenotes in Mexico with stalagmites and stalactites in clear water; 6) swimming and snorkeling up close with humpback whales in select locations; and 7) seeing seahorses on muck dives in locations like the Komodo Islands
This document contains information about several children's books and proposed activities to accompany each book. The activities are designed to connect to specific science and language arts standards and involve hands-on projects, experiments, and discussions to engage multiple intelligences. Examples include making frog habitats after reading The Princess and the Frog, collecting "space dust" after reading Eliot Jones, Midnight Superhero, and singing and dancing to "Baby Beluga" after a lesson on Antarctic animals.
The document describes several children's books and proposes hands-on activities to accompany each one. The activities focus on science, math, language arts, and multiple intelligences. For "The Princess and the Frog" students will make dioramas of frog habitats. For "Eliot Jones, Midnight Superhero" they will collect and examine micrometeorites. For "Skippyjon Jones, Lost in Spice" students will design Mars rovers.
This document provides a 22 day guide to befriending a squirrel. It instructs the reader to leave nuts and bird seed outside to attract squirrels. Over several days, the food should be moved gradually closer to the reader's window. The guide advises talking, playing, and bonding with the squirrel once it is comfortable entering the home. The overall goal is to develop a friendship with a squirrel, though the document notes most die after human contact.
1. The document contains various math problems and their solutions.
2. It also includes definitions of words in alphabetical order and their meanings.
3. There are also excerpts of texts about a school fair, a fashion competition winner, facts about cheetahs, and distance and measurement word problems.
The Lepenitsa Cave near Velingrad, Bulgaria is described. It is located underneath Mount Syutka and surrounded by woods, about 8 km from Velingrad. The cave has 3 floors and features an underground river, stalactites, stalagmites, cave lakes and pearls. It provides habitat for 24 animal species, 6 of which are only found in caves. Bats hibernate in the cave, where the temperature remains around 10 degrees Celsius. Scientists estimate the cave is 230 million years old. Visiting the cave involves wearing protective gear and being accompanied by a guide on certain floors.
St Vincent De Paul Year 5 Home Learning W1 6.1.21 NICOLEWHITE118
This document contains a daily schedule and activities for a Wednesday at school. The schedule includes: prayer, maths, reading/English, art, PE, and ICT on Purple Mash. For maths, the document provides multiplication practice problems and questions to solve. RE time involves writing a recount of the Epiphany. Lunch is followed by a reading task comparing two mystery book blurbs and sentences to complete. Art involves designing book covers for mystery novels. PE has students practicing throwing socks into a bowl. Purple Mash tasks are reading a chapter book and creating an image for the Epiphany.
This document provides a home learning schedule and activities for children. It includes daily reading, physical activity, and maths assignments. Reading activities involve listening to audiobooks, reading newspapers or poems, and practicing phonics. Physical activities list exercises like jumping jacks, dancing, and yoga poses. The maths lessons focus on times tables, fractions, and turning sentence fragments into full sentences.
This document provides descriptions of 7 unforgettable gift experiences for explorers, including: 1) snorkeling with whale sharks off Mexico over 4 days; 2) petting stingrays in Grand Cayman and exploring its dive sites; 3) close encounters with cuttlefish and komodo dragons on a liveaboard dive boat in Indonesia; 4) enjoying amazing sunsets after diving or snorkeling in various locations; 5) diving unique cenotes in Mexico with stalagmites and stalactites in clear water; 6) swimming and snorkeling up close with humpback whales in select locations; and 7) seeing seahorses on muck dives in locations like the Komodo Islands
This document contains information about several children's books and proposed activities to accompany each book. The activities are designed to connect to specific science and language arts standards and involve hands-on projects, experiments, and discussions to engage multiple intelligences. Examples include making frog habitats after reading The Princess and the Frog, collecting "space dust" after reading Eliot Jones, Midnight Superhero, and singing and dancing to "Baby Beluga" after a lesson on Antarctic animals.
The document describes several children's books and proposes hands-on activities to accompany each one. The activities focus on science, math, language arts, and multiple intelligences. For "The Princess and the Frog" students will make dioramas of frog habitats. For "Eliot Jones, Midnight Superhero" they will collect and examine micrometeorites. For "Skippyjon Jones, Lost in Spice" students will design Mars rovers.
- Pumpkins are fruits that originated in Central America and have been cultivated for over 7,000 years. They are grown in every US state and many other countries.
- The largest pumpkin ever grown weighed over 1,400 pounds. Pumpkins are low in calories and high in nutrients like vitamin A and fiber.
- The tradition of carving jack-o'-lanterns originated from an Irish myth about a man nicknamed "Stingy Jack" who tricked the Devil and was doomed to wander the Earth with only a pumpkin lantern. Celts began the tradition of carving scary faces into turnips and pumpkins.
- Today, pumpkin carving is a popular part of Halloween celebrations. People cut out
How to go about finding and catching trophy pike through the ice. Written by Richard Sims, host of internet fishing show Action Angling and avid outdoorsman.
Southern Traditions Outdoors is a free publication providing articles, photography, and places of interest for the outdoor sportsmen in the mid-south. Publications are printed every two months: Jan/Feb, March/April, May/June, July/Aug, Sept/Oct and Nov/Dec, and include articles on hunting, fishing and the outdoors. You can always find sections dedicated to children, veterans, women, and the physically challenged in our publication encouraging outdoor participation. You can find our publication throughout Tennessee, Missouri, Mississippi, Arkansas and Kentucky at any of our advertisers as well as many marinas, vehicle and ATV dealers, TWRA license agents, resorts and outdoor related retailers.
This document contains descriptions of puzzles from an inteGIRLS puzzle hunt. It lists 30 puzzles divided into three difficulty levels: Easy, Medium, and Hard. The Easy section includes 10 puzzles worth 100 points each related to topics like compound interest, galaxy positioning systems, genetics, geography, and ballet. The Medium section includes 10 puzzles worth 200 points each about logic puzzles, plants, NASA, electrons, and poetry. The Hard section includes 10 puzzles worth 500 points each related to epidemiology, grocery shopping, and space travel.
This book tells the story of seven blind mice who each encounter an unknown object over the course of a week. Each mouse investigates and describes the object differently based on touch alone. By the seventh day, the final mouse is able to conclude that the object is an elephant by piecing together the descriptions of the other mice. The story teaches that wisdom comes from considering different perspectives and seeing the whole picture.
The story is about a lion and a mouse. The lion wakes up annoyed when the mouse runs over him. He catches the mouse but lets him go after the mouse promises to help the lion someday. Later, hunters trap the lion in a net and the mouse saves him by gnawing through the ropes with his sharp teeth. The lion thanks the mouse for rescuing him and realizes he should not underestimate smaller creatures.
The students had a fun and educational day learning about problem solving, geology, earthquakes, and velocity. They explored a crystal cave in Mexico, learned how earthquakes and tectonic plates work, experimented with designing duck chucking devices to test velocity, and went on a scavenger hunt to unlock a cache with new challenges and materials for inventions. Tomorrow is Aloha Day where students can wear Hawaiian themed clothing, and there will be an inventors showcase on Friday to show off student inventions.
The document outlines a lesson plan for teaching subtraction to 1st grade students. It involves reading the book "The Action of Subtraction" aloud and having students use manipulatives to solve the subtraction problems presented in the story. After, students will work in groups to write subtraction songs explaining the process. The lesson incorporates using objects like cookies or toys to demonstrate problems and allows students to practice the skill through an engaging activity.
The document describes various Mayan-themed products for sale, including a luxury bed modeled after those of Mayan kings, a shower faucet inspired by the rain god Chac, herbal medicine based on the goddess Ix Chel, and a toy bird that mimics the real quetzal. Prices range from $13.99 for a pocket calendar to $5,000 for a jewelry-encrusted good luck charm. The products are aimed at commemorating Mayan culture and mythology.
The document describes the Great Plains Conservation's Young Explorers Club in Botswana. The club aims to stimulate children's senses and open their eyes to the natural world through hands-on exploration, cultural activities, games, and lessons on conservation. Children participate in tracking animals, crafting with natural materials, cooking meals over an open fire, and more. The goal is for children to learn about the environment while bonding with family and staff.
The document advertises the 2014 summer camp programs at the Catawbas Science Center. It provides details on the 10 weeks of half-day morning science camps for ages 4-9th grade, including specific weekly themes and costs. It also describes afternoon adventure programs with outdoor and educational activities for 1st-9th graders. Membership benefits for attending camps and supporting the science center are outlined.
St Vincent de Paul Y5 Home Learning W1 6.1.21 NICOLEWHITE118
This document contains the daily schedule and activities for a Wednesday at school. The schedule includes: prayer, maths, reading and English in the morning, lunch, and PE, ICT, art and physical education in the afternoon. For maths, the document provides multiplication practice problems and explains focusing on 6 times tables. In RE, students are assigned a creative writing task recounting the story of the Epiphany. English focuses on mystery and suspense genres, analyzing book blurbs and predicting plots. Art involves designing book covers. PE teaches pairing socks for throwing in a bowl. Reading and painting assignments are provided for online.
This document provides instructions for 20 pack games that can be played with Cubs. Some examples include "Abroad for the Day" where Cubs pretend to travel abroad, go through customs, change money, and shop. "Animal Tag" has one Cub as the hunter who calls out animal names for Cubs to run and try to tag. "Bean Shapes" has Cubs using beans to form shapes called out by the leader. The games provide fun ways for Cubs to learn while burning energy and developing teamwork skills.
Even the weekends in Mystery Manor are out of the ordinary.
Try to find the reason behind these oddities and restore order. You have this weekend only to complete this task! Try to survive the Crazy Weekends in Mystery Manor!
4.05 adaptations of organisms (sample activity)polgaria111
This document is a scenario describing Max and Isaac's search for Max's newly discovered blimp fish in the coral reef. They discuss the blimp fish's physical adaptations that help it avoid predators through its spherical body, tapered tail, and disruptive color pattern. Its rounded body also makes it a slow swimmer. Based on its elongated mouth suited for small crevices, they determine it likely eats small organisms found in coral crevices and tight spaces, and decide to search for it close to the coral.
"Embark on a journey where every step unveils a new chapter in the story of our world. Explore ancient wonders, savor exotic flavors, and collect memories that will forever be your treasured souvenirs. Travel, where adventure meets the art of discovery."
Mocomi TimePass The Magazine - Issue 70Mocomi Kids
Did you know that the Arctic Circle is never stationary and that its location is constantly shifting? Find out the reason why in Mocomi TimePass Magazine Issue 70. Every issue has something fun for everyone. In each magazine you will find folktales, trivia, puzzles, health tips, jokes and much more!
This document outlines a lesson plan for an English class on the topic of visiting Dudley Zoo in the West Midlands. The objectives are to develop students' English language skills through activities focused on the zoo. The lesson includes warm-up questions about student's pets, a phonetic drill, brainstorming different zoos, listening to a passage about Dudley Zoo's history, reading a zoo map, watching a presentation, and role-playing conversations set at the zoo. Students are divided into groups to complete tasks like finding information and answering questions during the lesson. The goal is for students to learn vocabulary related to zoos and wildlife while practicing their English skills.
The document lists the titles and brief descriptions of 48 casual games across several genres including arcade, puzzle, match-3, hidden object, time management, board game and shooter games. The games cover a wide range of themes from farming and restaurant management to treasure hunting, puzzle solving, and hidden object searching. Many of the games are part of popular series like Farm Frenzy, Natalie Brooks, and Sprill.
- Pumpkins are fruits that originated in Central America and have been cultivated for over 7,000 years. They are grown in every US state and many other countries.
- The largest pumpkin ever grown weighed over 1,400 pounds. Pumpkins are low in calories and high in nutrients like vitamin A and fiber.
- The tradition of carving jack-o'-lanterns originated from an Irish myth about a man nicknamed "Stingy Jack" who tricked the Devil and was doomed to wander the Earth with only a pumpkin lantern. Celts began the tradition of carving scary faces into turnips and pumpkins.
- Today, pumpkin carving is a popular part of Halloween celebrations. People cut out
How to go about finding and catching trophy pike through the ice. Written by Richard Sims, host of internet fishing show Action Angling and avid outdoorsman.
Southern Traditions Outdoors is a free publication providing articles, photography, and places of interest for the outdoor sportsmen in the mid-south. Publications are printed every two months: Jan/Feb, March/April, May/June, July/Aug, Sept/Oct and Nov/Dec, and include articles on hunting, fishing and the outdoors. You can always find sections dedicated to children, veterans, women, and the physically challenged in our publication encouraging outdoor participation. You can find our publication throughout Tennessee, Missouri, Mississippi, Arkansas and Kentucky at any of our advertisers as well as many marinas, vehicle and ATV dealers, TWRA license agents, resorts and outdoor related retailers.
This document contains descriptions of puzzles from an inteGIRLS puzzle hunt. It lists 30 puzzles divided into three difficulty levels: Easy, Medium, and Hard. The Easy section includes 10 puzzles worth 100 points each related to topics like compound interest, galaxy positioning systems, genetics, geography, and ballet. The Medium section includes 10 puzzles worth 200 points each about logic puzzles, plants, NASA, electrons, and poetry. The Hard section includes 10 puzzles worth 500 points each related to epidemiology, grocery shopping, and space travel.
This book tells the story of seven blind mice who each encounter an unknown object over the course of a week. Each mouse investigates and describes the object differently based on touch alone. By the seventh day, the final mouse is able to conclude that the object is an elephant by piecing together the descriptions of the other mice. The story teaches that wisdom comes from considering different perspectives and seeing the whole picture.
The story is about a lion and a mouse. The lion wakes up annoyed when the mouse runs over him. He catches the mouse but lets him go after the mouse promises to help the lion someday. Later, hunters trap the lion in a net and the mouse saves him by gnawing through the ropes with his sharp teeth. The lion thanks the mouse for rescuing him and realizes he should not underestimate smaller creatures.
The students had a fun and educational day learning about problem solving, geology, earthquakes, and velocity. They explored a crystal cave in Mexico, learned how earthquakes and tectonic plates work, experimented with designing duck chucking devices to test velocity, and went on a scavenger hunt to unlock a cache with new challenges and materials for inventions. Tomorrow is Aloha Day where students can wear Hawaiian themed clothing, and there will be an inventors showcase on Friday to show off student inventions.
The document outlines a lesson plan for teaching subtraction to 1st grade students. It involves reading the book "The Action of Subtraction" aloud and having students use manipulatives to solve the subtraction problems presented in the story. After, students will work in groups to write subtraction songs explaining the process. The lesson incorporates using objects like cookies or toys to demonstrate problems and allows students to practice the skill through an engaging activity.
The document describes various Mayan-themed products for sale, including a luxury bed modeled after those of Mayan kings, a shower faucet inspired by the rain god Chac, herbal medicine based on the goddess Ix Chel, and a toy bird that mimics the real quetzal. Prices range from $13.99 for a pocket calendar to $5,000 for a jewelry-encrusted good luck charm. The products are aimed at commemorating Mayan culture and mythology.
The document describes the Great Plains Conservation's Young Explorers Club in Botswana. The club aims to stimulate children's senses and open their eyes to the natural world through hands-on exploration, cultural activities, games, and lessons on conservation. Children participate in tracking animals, crafting with natural materials, cooking meals over an open fire, and more. The goal is for children to learn about the environment while bonding with family and staff.
The document advertises the 2014 summer camp programs at the Catawbas Science Center. It provides details on the 10 weeks of half-day morning science camps for ages 4-9th grade, including specific weekly themes and costs. It also describes afternoon adventure programs with outdoor and educational activities for 1st-9th graders. Membership benefits for attending camps and supporting the science center are outlined.
St Vincent de Paul Y5 Home Learning W1 6.1.21 NICOLEWHITE118
This document contains the daily schedule and activities for a Wednesday at school. The schedule includes: prayer, maths, reading and English in the morning, lunch, and PE, ICT, art and physical education in the afternoon. For maths, the document provides multiplication practice problems and explains focusing on 6 times tables. In RE, students are assigned a creative writing task recounting the story of the Epiphany. English focuses on mystery and suspense genres, analyzing book blurbs and predicting plots. Art involves designing book covers. PE teaches pairing socks for throwing in a bowl. Reading and painting assignments are provided for online.
This document provides instructions for 20 pack games that can be played with Cubs. Some examples include "Abroad for the Day" where Cubs pretend to travel abroad, go through customs, change money, and shop. "Animal Tag" has one Cub as the hunter who calls out animal names for Cubs to run and try to tag. "Bean Shapes" has Cubs using beans to form shapes called out by the leader. The games provide fun ways for Cubs to learn while burning energy and developing teamwork skills.
Even the weekends in Mystery Manor are out of the ordinary.
Try to find the reason behind these oddities and restore order. You have this weekend only to complete this task! Try to survive the Crazy Weekends in Mystery Manor!
4.05 adaptations of organisms (sample activity)polgaria111
This document is a scenario describing Max and Isaac's search for Max's newly discovered blimp fish in the coral reef. They discuss the blimp fish's physical adaptations that help it avoid predators through its spherical body, tapered tail, and disruptive color pattern. Its rounded body also makes it a slow swimmer. Based on its elongated mouth suited for small crevices, they determine it likely eats small organisms found in coral crevices and tight spaces, and decide to search for it close to the coral.
"Embark on a journey where every step unveils a new chapter in the story of our world. Explore ancient wonders, savor exotic flavors, and collect memories that will forever be your treasured souvenirs. Travel, where adventure meets the art of discovery."
Mocomi TimePass The Magazine - Issue 70Mocomi Kids
Did you know that the Arctic Circle is never stationary and that its location is constantly shifting? Find out the reason why in Mocomi TimePass Magazine Issue 70. Every issue has something fun for everyone. In each magazine you will find folktales, trivia, puzzles, health tips, jokes and much more!
This document outlines a lesson plan for an English class on the topic of visiting Dudley Zoo in the West Midlands. The objectives are to develop students' English language skills through activities focused on the zoo. The lesson includes warm-up questions about student's pets, a phonetic drill, brainstorming different zoos, listening to a passage about Dudley Zoo's history, reading a zoo map, watching a presentation, and role-playing conversations set at the zoo. Students are divided into groups to complete tasks like finding information and answering questions during the lesson. The goal is for students to learn vocabulary related to zoos and wildlife while practicing their English skills.
The document lists the titles and brief descriptions of 48 casual games across several genres including arcade, puzzle, match-3, hidden object, time management, board game and shooter games. The games cover a wide range of themes from farming and restaurant management to treasure hunting, puzzle solving, and hidden object searching. Many of the games are part of popular series like Farm Frenzy, Natalie Brooks, and Sprill.
Similar to The Adventurer's Guide Book by Amoré van der Linde (20)
Hadj Ounis's most notable work is his sculpture titled "Metamorphosis." This piece showcases Ounis's mastery of form and texture, as he seamlessly combines metal and wood to create a dynamic and visually striking composition. The juxtaposition of the two materials creates a sense of tension and harmony, inviting viewers to contemplate the relationship between nature and industry.
Boudoir photography, a genre that captures intimate and sensual images of individuals, has experienced significant transformation over the years, particularly in New York City (NYC). Known for its diversity and vibrant arts scene, NYC has been a hub for the evolution of various art forms, including boudoir photography. This article delves into the historical background, cultural significance, technological advancements, and the contemporary landscape of boudoir photography in NYC.
Heart Touching Romantic Love Shayari In English with ImagesShort Good Quotes
Explore our beautiful collection of Romantic Love Shayari in English to express your love. These heartfelt shayaris are perfect for sharing with your loved one. Get the best words to show your love and care.
The cherry: beauty, softness, its heart-shaped plastic has inspired artists since Antiquity. Cherries and strawberries were considered the fruits of paradise and thus represented the souls of men.
The Adventurer's Guide Book by Amoré van der Linde
1.
2. Long ago the Heart Gate keys of
Riostela were scattered after a daring
battle with Zalaph the dark warlock.
The Great Mages were able to imprison
him with their combined magic, keeping the
kindgom safe for many years.
However... soon the purple moon will rise,
giving him the strength to escape. The gate
must be secured again or it is only a matter
of time until he brings his cloud of darkness
over the kingdom.
That is why we need you, brave Adventurer.
Your quest is to find the scattered keys to
assemble the ultimate Riostela Heart Guardian
Key and strengthen the gate to save the
kingdom for another century.
1
Guidebook Index
Story of Riostela
Toolkit Contents &
Instructions
Weekly Challenges
Adventure Memories log
2
1
3-5
6-21
23
3. Toolkit Contents
Toolkit Contents
& Instructions
& Instructions
Welcome, brave Adventurer! So you have risen to the task of
collecting the Keys of Riostela. However, before you begin, I
must instruct you on your quest.
In this toolkit you will find:
1x Adventurer’s Key on ribbon
18x Daily Exercise Cards
8x Recipe Cards
1x Kingdom Map
1x Surprise Pouch- marked with a “?” (no peeping)
1x Mystey item in tissue paper (I see you)
4x Mystery Pouches- Numbered (open only when instructed)
1x Adventurer’s Guidebook (that’s me!)
- 1x story
- 1x Toolkit Contents & Instructions
- 15x Weekly Challenges
- Adventure Memories Section
1x Post Quest Letter
3
Adventurer’s Key
Adventurer’s Key
This is the first key of your journey,
granted only to those who are worthy.
Look after it, and the ribbon attached...
You may need it.
Tool Use Frequency
Daily
Weekly
Once/As needed
4
Daily Exercise Cards
Daily Exercise Cards
Every day throughout the 100 days (roughly 15 weeks) of this
challenge, shuffle your deck of cards and blind pick 3 to do.
These fun, themed exercises will get you moving and are great
for adventurer training!
Kingdom Map
Kingdom Map
Let this map of our beautiful kingdom visually guide you
throughout the locations of our journey.
Weekly Challenges
Weekly Challenges
Every week, complete the corresponding weekly challenge to
explore your environment and discover new places and ways to
get active.
When you have completed
the challenges every week,
tick the check box.
4. Mystery Pouch
Mystery Pouch
Keep an eye on the weekly challenges and when
instructed, open the corresponding mystery pouch.
They have a number on them matching the week.
Surprise Pouch
Surprise Pouch
Follow the weekly challenges to know when it is time
to open this pouch. You may be surprised at what you
might find...
Recipes
Recipes
Every Adventurer needs their fuel! I have provided
you with some healthy and tasty themed recipes for
breakfast, lunch/dinner, and snacks so you can face
your challenges with strength.
5
Weekly
Challenges
6
5. Week 1- The Night Candle Inn
Week 1- The Night Candle Inn
Your Challenge:
Your Challenge:
You hear of whispers that Zalaph the Wicked is coming
back and only the Riostela Heart Guardian Key can stop
him. The Great Mages are looking for brave adventurers
to find the keys.
Hmm, you stumbled across an interesting looking key
recently. You wonder if it means something..?
(You have obtained the Adventurer’s Key)
(You have obtained the Adventurer’s Key)
If participating with a kid/kids, locate a
child friendly pub or dining establishment
near to you and walk to it. Enjoy a meal
fit for an adventurer and celebrate the
start of your journey!
7
Week 2- Adventurers common
Week 2- Adventurers common
Your Challenge:
Your Challenge:
This bustling courtyard and marketplace is where
adventurers go to find their missions and tools.
Adventurers Wanted Poster
Adventurers Wanted Poster
(pick a day in the week)
1- Walk/jog/cycle to a park near you.
2- Find a big concrete space, and using the
chalk provided, have your fellow adventurer
make an outline of your silhoute on the
ground using the chalk provided.
3- Then decorate and write your
adventurer skills and goals for this quest!
(Optional: Take pictures, print them out
and stick them in the Adventure Memories
8
6. Week 3- Riostela Pond
Week 3- Riostela Pond
The magical star shaped pond is where many adventurers go to
increase their strength, you have now received 3 go back marbles
3 go back marbles.
Find them in the surprise pouch
in the surprise pouch.
These allow you to go back in time and complete a daily exercise
selection if you miss it.
(You get 3 passes for missed exercise days)
Your Challenge:
Your Challenge:
1- If there is a pond near you that allows
you to feed the birds, bring some bread
and feed them.
2- Go for a swim for a minimum of 30
minutes if the option is available to you.
3- do 10 star jumps every day in honour
of the star shaped Riostela Pond.
9
Week 4- Adventurers common
Week 4- Adventurers common
A bustling a courtyard and marketplace where
adventurers go to find their missions and rent or
buy tools.
Week 4- Insula Forest
Week 4- Insula Forest
This forest gradually gets thicker and darker as you go
through it. Few make it out with their sanity intact. Stay
strong Adventurer, and let your inner light guide you!
Your Challenge:
Your Challenge:
Go for a walk in a forest or field near
you and make a note of any interesting
plants and creatures you find.
(Optional: Take pictures, print them
out and stick them in the Adventure
Memories Section!)
10
7. Week 5- Squibble’s Territory
Week 5- Squibble’s Territory
You must please the Squibble, ruler of the forest to pass into
the next realm. (On the last day of the week open Pouch 2)
(On the last day of the week open Pouch 2)
You must present a gift to Squibble the
Mighty Butterpillar. Return to the forest
or field and collect these four items.
1: A cool stick
2: a rock resembling a heart
3: a lovely leaf
4: a flower
The more carefully you choose these
items, the happier Squibble will be. Take
time in the nature and really be aware of
your surroundings.
(When collected, place in the toolkit box)
Your Challenge:
Your Challenge:
11
Week 6- The Lava Lakes
Week 6- The Lava Lakes
These lakes are full of dangerous, bubbling lava. Watch
your step, or you might end up burnt to a crisp!
Pick a day in the week, for 10 minutes the floor is
now lava!! Navigate your surroundings as if you
are crossing the lava lakes.
Your Challenge:
Your Challenge:
12
8. Week 7- Kelra Mountains
Week 7- Kelra Mountains
You have journeyed far, adventurer! Maintain
your strength and keep persevering. Make the
journey up these hallowed mountains to find the
treasure that awaits you.
Do 5 mountain climbers every day for the week.
Work hard to reach the top of that mountain!
(Enter plank position on the floor and bring your
knees to your chest in turns, 5 times)
Your Challenge:
Your Challenge:
13
day 1 day 2 day 3
day 4 day 5 day 6
day 7
Week 8- Floatia Kingdom
Week 8- Floatia Kingdom
You have reached the cloud kingdom of Floatia, The
place where the third key of your journey is kept.
(On the last day of the week open pouch 3)
(On the last day of the week open pouch 3)
You have reached the clouds. At least 3 days
this week, take a mindful 5 minutes being
present with your breath. Close your eyes
and breathe in... and out... Play some calming
music if that helps.
Your Challenge:
Your Challenge:
14
day 1 day 2 day 3
9. Week 9- Shroomton
Week 9- Shroomton
In this quirky town all of nature is larger than
life. Make your way through the grass and
greenery and watch out for giant crickets!
Every morning of the week,
reach your hands up to the sky
and stretch as if you are as
tall as a blade of grass.
Your Challenge:
Your Challenge:
15
day 1 day 2 day 3
day 4 day 5 day 6
day 7
Week 10- Lily Swamp
Week 10- Lily Swamp
This swamp may look serene, but one wrong
move and the lily roots could come out of the
water and get a hold of you! Carefully and quietly
jump the giant lily pads to your next location.
Pick a day in the week, jump and tiptoe around as
quietly as possible for 5 minutes.
Your Challenge:
Your Challenge:
16
10. Week 11- Fernando the Frog
Week 11- Fernando the Frog
Fernando is the guardian of Shroomton and you must
give him a gift to leave. You entertain him with your
traditional frog dance and recieve the fourth key.
(On the last day of the week open pouch 4)
(On the last day of the week open pouch 4)
Pick a day in the week, you
must now be frogs for 10
minutes.
(Extra: Create a frog dance
for Fernando)
Your Challenge:
Your Challenge:
17
Week 12- The Wall of Kwarelm
Week 12- The Wall of Kwarelm
This is an incredibly tall wall that doesn’t let just
anyone past. It is too high to climb and too strong
to knock down. Prove your strong heart and let your
true intentions lead the way through this obstacle.
10 mountain climbers every day for the
week. Wow that wall is tall!
Your Challenge:
Your Challenge:
18
day 1 day 2 day 3
day 4 day 5 day 6
day 7
11. Week 13- The Sandy Seas
Week 13- The Sandy Seas
This ocean of sand’s movement is
unpredictable. The only way to make it
through is to ride the waves, so grab a
board or a plank of wood and get surfing!
Pick a day in the week, roll and twirl
on the floor like snakes for 5 minutes.
The sands will never sense you.
Your Challenge:
Your Challenge:
19
Week 14- Wolvern Cavern
Week 14- Wolvern Cavern
This mysterious cavern on the edge of Riostela has yet to
be fully explored. Is it as scary as it seems? Or are there
unexpected wonders waiting to be found? A key for example...?
(On the last day of the week open pouch 5)
(On the last day of the week open pouch 5)
Cave Runners
Cave Runners
(a 2-person minimum game, pick a
day in the week
1- The other player/s makes a
shape with their body that the
“Cave Runner” can fit through.
2- That person/s making the
shape is the cave.
3- Set a 30 second timer and
see how many times you can go
through the other person/s shape.
4- Whoever has the most “times
through the cave” wins!
Your Challenge:
Your Challenge:
20
12. Week 15- Heart Gate Island
Week 15- Heart Gate Island
The final destination of this quest. Well done
Adventurer! The Great Mages have awaited
your arrival and need all of the keys you have
collected to form the Ultimate Heart Gate Key!
(Unwrap the secret item wrapped in tissue paper)
(Unwrap the secret item wrapped in tissue paper)
Every day of the week, jog on the spot for 1
minute. You have made it to the Heart Gate!
Congratulations for completing this challenge,
brave Adventurer! It has been over 100 days
since you began this quest, and I hope it
helped you to get moving more and have fun
whilst doing it. Open the post quest letter
now for a special message...
Your Challenge:
Your Challenge:
21
13. Adventure
Memories
Use this section of the
Adventurer’s Guidebook to
paste photos, artefacts or
any interesting memories
from your journey
23