The document shows data on the average amount of gold, monsters killed, and money earned by DPS, tank, and healer classes in a monster hunting game. As the gold tax rate increases from 0.05 to 1.6 brass/silver, the average money received by each class increases from 5 to 160 gold per hour, while the guild's cut of the gold also increases. All classes are estimated to kill 100 monsters per hour on average, with tanks killing slightly fewer and healers the fewest.