Slides of my FOSS Backstage 2022 (remote) talk, https://pretalx.com/foss-backstage-2022/talk/9S3PJE/ - how conciseness & clarity help communicate efficiently in large online communities.
There is often a vocabulary gap between designers an developers, who should aim towards a ubiquitous way of conversing about colours, typography, viewport sizes, or the responsive grid system of a digital product… To bridge this gap at the Guardian, we use a CSS pre-processor as a communication enabler through the abstractions it allows us to put in place.
Talk given at the Front-end London meet-up on April 24, 2014. Listen to the talk + slides on YouTube: https://www.youtube.com/watch?v=DAfW1RSWYDA
Slides of my talk in the Community track of the ApacheCon @Home 2020 conference. The video will be available on the "TheApacheFoundation" channel on YouTube, https://www.youtube.com/channel/UCLDJ_V9KUOdOFSbDvPfGBxw
Who needs meetings? Asynchronous Decision Making to the rescueBertrand Delacretaz
Based on my "Success at Apache: Asynchronous Decision Making" blog post ( https://blogs.apache.org/foundation/entry/success-at-apache-asynchronous-decision ) combined with a previous presentation on how meetings are expensive and often inefficient ( https://www.slideshare.net/bdelacretaz/i-will-not-attend-your-meeting-im-an-open-source-person )
Making it simple to ensure the use of colour is both on brand and accessibleMatthew Deeprose
With more than two million people in the UK living with a visual impairment and many more having difficulties with their sight, it is crucial that, when we create content, we make accessible colour choices.
I will explain the importance of considering contrast when we use colour and share my own journey and lessons that resulted in the development of a method to make it simpler and easier to help my colleagues make accessible colour choices.
If time allows I will demonstrate further real-world examples and solutions that you can replicate at your own institution.
There is often a vocabulary gap between designers an developers, who should aim towards a ubiquitous way of conversing about colours, typography, viewport sizes, or the responsive grid system of a digital product… To bridge this gap at the Guardian, we use a CSS pre-processor as a communication enabler through the abstractions it allows us to put in place.
Talk given at the Front-end London meet-up on April 24, 2014. Listen to the talk + slides on YouTube: https://www.youtube.com/watch?v=DAfW1RSWYDA
Slides of my talk in the Community track of the ApacheCon @Home 2020 conference. The video will be available on the "TheApacheFoundation" channel on YouTube, https://www.youtube.com/channel/UCLDJ_V9KUOdOFSbDvPfGBxw
Who needs meetings? Asynchronous Decision Making to the rescueBertrand Delacretaz
Based on my "Success at Apache: Asynchronous Decision Making" blog post ( https://blogs.apache.org/foundation/entry/success-at-apache-asynchronous-decision ) combined with a previous presentation on how meetings are expensive and often inefficient ( https://www.slideshare.net/bdelacretaz/i-will-not-attend-your-meeting-im-an-open-source-person )
Making it simple to ensure the use of colour is both on brand and accessibleMatthew Deeprose
With more than two million people in the UK living with a visual impairment and many more having difficulties with their sight, it is crucial that, when we create content, we make accessible colour choices.
I will explain the importance of considering contrast when we use colour and share my own journey and lessons that resulted in the development of a method to make it simpler and easier to help my colleagues make accessible colour choices.
If time allows I will demonstrate further real-world examples and solutions that you can replicate at your own institution.
Make your code talk! a radically new way to create, share and find information.Lele Canfora
Deckard (http://deckard.ai) is the first AI-powered documentation and collaboration environment for software developer teams. It’s a radically new way to create, share, find and tag information. Deckard is simple to use and makes coding in teams more enjoyable and vastly more effective.
Slides of my "Asynchronous Decision Making - why and how?" talk at the http://fossbackstage.de/ micro-summit, November 2017
I also gave this talk at FOSDEM 2018, a video recording (with somewhat poor audio unfortunately) is available at https://fosdem.org/2018/schedule/event/community_decision_making_why_how/
There's also a video recording of the French speaking version at devoxx.fr 2018, https://www.youtube.com/watch?v=xkC4zjtAyRc
See also my opensource.com article on the same topic at https://opensource.com/article/17/12/asynchronous-decision-making and a slightly older blog post at https://blogs.apache.org/foundation/entry/success-at-apache-asynchronous-decision
WEBASSEMBLY - What's the right thing to write? -Shin Yoshida
https://github.com/wbcchsyn/slide-WEBASSEMBLY-whats-the-right-thing-to-write.git
What is WebAssembly?
According to webassembly.org,
WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine.
I think that it is a standard to make the programming logic abstract.
“standard to make the programming logic abstract.”
What does it mean?
What is the advantage?
Let’s talk about WebAssembly while looking back on the computer history.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with one Invariant Sections: “Shin Yoshida wrote this document with the goal of contributing to a fair and safe world. Funai Soken Digital Incorporated agrees with the vision and compensated him for his work.” no Front-Cover Texts, and no Back-Cover Text. A copy of the license is included in the section entitled “GNU Free Documentation License”.
https://github.com/wbcchsyn/slide-WEBASSEMBLY-whats-the-right-thing-to-write.git
Following on from the success of last year, this annual event for London's architect community will have architectural innovation as a theme this year, and particularly CQRS. At the DDD eXchange we will feature leading thinkers and architects who will share their experience and Eric Evans is the programme lead.
Responsive Web Design - Bridging the Gap Between Art DirectorsAaron Bernardo
Attempting to bridge the gap between developers and art directors. Too often there is conflict and differing opinions about how to design for a responsive site.
Content of this presentation follows Luke Wroblewski's multi-device layout pattern library.
My talk at the @media Ajax conference in London in November 2007 about the non-technical steps you can take to make JavaScript and Ajax work for larger teams.
What's makes the difference between good and great design? Or for that matter, between good and great designers?
I don't pretend to know the answer. I've been designing for 10+ years and I still don't consider myself a great designer. What this presentation offers, however, are a few principles I've learned along the path to becoming a great designer.
Open source spirit is inclusive by definition: we share to benefit everyone as a whole. Inclusion and diversity is thus at the very center of open source, acknowledging it is key to create communities that are able to grow, stand the test of time, and truly support everyone, everywhere in the world.
This talks borrows from the direct experience of the two speakers, Davide Casali and Tammie Lister across multiple open source projects: WordPress, BuddyPress, Calypso, Baker Framework, Linux, Mozilla, and more.
This talk was prepared for COSCUP Taiwan 2016.
The Art Of Documentation for Open Source ProjectsBen Hall
Delivered at Kubecon US 2018 by Ben Hall. Watch the recording at https://www.youtube.com/embed/Yjxupg-NKnA
In this talk, Ben uses his expertise of building an Interactive Learning Platform to highlight The Art of Documentation. The aim of the talk is to help open source contributors understand how small changes to their documentation approach can have an enormous impact on how users get started.
In this slides I have tried to go through and recap the most interesting topics which have been presented at dotCSS conference at Paris, 2014. See http://dotcss.eu for details.
Slides of my talk at Very Tech Trip 2023, Paris, on what the Web Platform is and how I think it makes JavaScript Web Frameworks obsolete in many cases.
Repoinit: a mini-language for content repository initializationBertrand Delacretaz
Slides of my adaptTo2021 talk on the Apache Sling Repoinit module, https://adapt.to/2021/en/schedule/repoinit-a-mini-language-for-content-repository-initialization.html
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Deckard (http://deckard.ai) is the first AI-powered documentation and collaboration environment for software developer teams. It’s a radically new way to create, share, find and tag information. Deckard is simple to use and makes coding in teams more enjoyable and vastly more effective.
Slides of my "Asynchronous Decision Making - why and how?" talk at the http://fossbackstage.de/ micro-summit, November 2017
I also gave this talk at FOSDEM 2018, a video recording (with somewhat poor audio unfortunately) is available at https://fosdem.org/2018/schedule/event/community_decision_making_why_how/
There's also a video recording of the French speaking version at devoxx.fr 2018, https://www.youtube.com/watch?v=xkC4zjtAyRc
See also my opensource.com article on the same topic at https://opensource.com/article/17/12/asynchronous-decision-making and a slightly older blog post at https://blogs.apache.org/foundation/entry/success-at-apache-asynchronous-decision
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https://github.com/wbcchsyn/slide-WEBASSEMBLY-whats-the-right-thing-to-write.git
What is WebAssembly?
According to webassembly.org,
WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine.
I think that it is a standard to make the programming logic abstract.
“standard to make the programming logic abstract.”
What does it mean?
What is the advantage?
Let’s talk about WebAssembly while looking back on the computer history.
Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.3 or any later version published by the Free Software Foundation; with one Invariant Sections: “Shin Yoshida wrote this document with the goal of contributing to a fair and safe world. Funai Soken Digital Incorporated agrees with the vision and compensated him for his work.” no Front-Cover Texts, and no Back-Cover Text. A copy of the license is included in the section entitled “GNU Free Documentation License”.
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Open source spirit is inclusive by definition: we share to benefit everyone as a whole. Inclusion and diversity is thus at the very center of open source, acknowledging it is key to create communities that are able to grow, stand the test of time, and truly support everyone, everywhere in the world.
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Surviving large online communities with conciseness and clarity
1. Surviving large
online communities
with conciseness
and clarity
FOSS Backstage, March 2022 - Bertrand Delacrétaz - Principal Scientist, Adobe, Basel, Switzerland
& Board Member, Apache Software Foundation - @bdelacretaz - grep.codeconsult.ch
Illustrations: Adobe Stock, unless specified - slides revision 2022-03-17
2. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Clear writing is easy to understand,
with no ambiguities.
Concise writing is as short as possible.
3. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Context: written communications in online communities
4. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
You are writing for an audience !
6. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
A quick question, or a debate that lasts weeks?
Debates are hard in written form,
but that's what we need for
Deep Collective Thinking!
(aka "Shared Neurons")
Quick questions are easy
in any medium
7. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Blaise Pascal (1623-1662)
"I have only made this letter
longer because I have not had
the time to make it shorter"
8. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Clear & Concise: more work for you!
"Architecting a
conversation"
"Write drunk,
edit sober"
(writer -> editor)
10. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Enable multi-level reading?
Title,
Abstract,
Trailer
help you decide
to watch the
movie or not.
excerpt from imdb.com
11. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Enable multi-level reading!
Provide readers with
multiple decision points
to stop reading
if not interested
in the next level of detail.
Subject line
Introduction
Body &
References
What's
next?
12. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Work on your Concise Writing!
Last slide's text:
Provide readers with multiple
decision points to stop
reading if not interested
in the next level of detail.
Could have been:
It is often a good idea to make sure
people who are reading your message
have multiple options (shall we say
"decision points"?) where they can opt to
stop reading the rest of your message. If
they are not interested in more than the
current level of detail, they can then stop
reading to avoid using more energy and
time than strictly needed. I hope I'm being
clear.
13. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Use a simple vocabulary
Example from https://robertobertuol.com/simplified-technical-english/
Turn all valves
slowly to prevent
strong jets of steam.
Steam can damage
hose lines and
components.
ASD-STE100
All valves must be
turned slowly in
order to prevent
strong steam jets
which can damage
both hose lines
and components.
Complicated English
http://www.asd-
14. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Self-contained messages Do not require more
conversations than
strictly needed.
Say it in a single
message.
Allow for
lazy consensus
when possible
Can be even worse in chat, starting with "hello"
Radiating
Intent
Body &
References
15. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Radiating Intent
Express what you
intend to do,
unless someone objects
"Lazy Consensus",
Apache voting style,
https://community.apache.org/committers/lazyConsensus.html
Image from "Hand Signals" on Wikipedia
See also, Elizabeth Ayer on Medium: https://medium.com/@ElizAyer/dont-ask-forgiveness-radiate-intent-d36fd22393a3
and "Turn the ship around", book by David Marquet, https://davidmarquet.com/
16. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Use Precise Quoting
Previous message
Previous message
Without
Precise Quoting,
all discussions
are shallow...
also known as Usenet Quoting:
https://en.wikipedia.org/wiki/Usenet_quoting
17. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Create your own set of reworking questions
What else can I remove?
Would I read all this?
More URL references?
Write elsewhere and ping?
What's my boredom level?
18. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
LOW cognitive load
Use diagrams!
What else can I remove?
Would I read all this?
More URL references?
Write elsewhere and ping?
What's my boredom level?
HIGH cognitive load
20. Surviving large communities with conciseness and clarity - Bertrand Delacrétaz, Adobe - FOSS Backstage 2022
Coda
I'm @bdelacretaz, get in touch!
more talks at h
tt
ps://pinboard.in/u:bdelacretaz/t:pressbook/
You are architecting a conversation.
Clear & concise is more work for you.
Written form debate is hard: work on it !
H A P P Y R E A D E R S !