This is a project that I'm doing for my Intro to Computers class... and I hope I'll be able to pull it into the book I am working on bit by bit. And no, I don't read Ouija boards.... and this is total fiction. :) But I *do* love Steampunk!
SITETALK OPN Prezentacija v 2 croatian 15/8/12Ivan Covic
NOVA POSLOVNA PREZETACIJA KOJU JE NAPRAVIO SLOVENSKI SITETALK TIM, A PREVEO NA HRVATSKI IVAN ČOVIĆ!
www.sitetalk.ivancovic.com
postani i ti ćlan nove društvene zajednica sa poslovnim modulom još danas!
www.sitetalk.com/hack007
SITETALK OPN Prezentacija v 2 eh delih nova 15/8/2012Ivan Covic
NOVA POSLOVNA PREZETACIJA KOJU JE NAPRAVIO SLOVENSKI SITETALK TIM!
info:
www.sitetalk.ivancovic.com
postani i ti ćlan nove društvene zajednica sa poslovnim modulom još danas!
www.sitetalk.com/hack007
Ray comes from a family of inventors who have been experimenting with steam technology. When a mysterious steam ball arrives, men try to steal it, but Ray escapes with his grandfather. He learns the ball's power and must decide whether to give it to his corrupted father or to Mr. Stephenson, who wants to weaponize it. During the battle between his father's organization and Mr. Stephenson, Ray prevents the ball from being used for war and keeps it from falling into the wrong hands.
Steampunk involves creatively using old items to make new clothes and costumes, with common elements including top hats, gloves, backpacks, and accessories incorporating communication devices of the era. The style encourages individuals to design and craft their own pieces in an imaginative way using materials like paper, with popular colors being gold, silver, bronze, black, brown and white along with pops of additional colors for flair.
Steampunk is a genre that combines elements of Victorian era England with steam power and industrial machinery. The document discusses researching steampunk sky ships as a way for a character to have an empire that everyone would fear from above, with no escape. It also mentions choosing films set in Victorian times to understand locations steampunk would inhabit and choosing a video game as a good example of the steampunk genre.
Dusty Baker and Robert Kayton visited the steampunk virtual world in Second Life, taking selfies together and touring various steampunk-themed locations like shops, a magical academy, a lighthouse, and a coffee shop with a duck pond. They observed steampunk recreations of stores, buildings, and other settings.
Presentación de la ponencia realizada el pasado 15 de enero 2014 en el Antic Teatre (Barcelona) para la sesión de Liminal Gr "Neoartesania i crafterisme", sobre la relación de los movimientos Maker y Steampunk
History of Steampunk and other retro futuristic genres derived from science fiction cyberpunk. Includes new emerging trends and futures.
Presented at Teslacon 2014.
SITETALK OPN Prezentacija v 2 croatian 15/8/12Ivan Covic
NOVA POSLOVNA PREZETACIJA KOJU JE NAPRAVIO SLOVENSKI SITETALK TIM, A PREVEO NA HRVATSKI IVAN ČOVIĆ!
www.sitetalk.ivancovic.com
postani i ti ćlan nove društvene zajednica sa poslovnim modulom još danas!
www.sitetalk.com/hack007
SITETALK OPN Prezentacija v 2 eh delih nova 15/8/2012Ivan Covic
NOVA POSLOVNA PREZETACIJA KOJU JE NAPRAVIO SLOVENSKI SITETALK TIM!
info:
www.sitetalk.ivancovic.com
postani i ti ćlan nove društvene zajednica sa poslovnim modulom još danas!
www.sitetalk.com/hack007
Ray comes from a family of inventors who have been experimenting with steam technology. When a mysterious steam ball arrives, men try to steal it, but Ray escapes with his grandfather. He learns the ball's power and must decide whether to give it to his corrupted father or to Mr. Stephenson, who wants to weaponize it. During the battle between his father's organization and Mr. Stephenson, Ray prevents the ball from being used for war and keeps it from falling into the wrong hands.
Steampunk involves creatively using old items to make new clothes and costumes, with common elements including top hats, gloves, backpacks, and accessories incorporating communication devices of the era. The style encourages individuals to design and craft their own pieces in an imaginative way using materials like paper, with popular colors being gold, silver, bronze, black, brown and white along with pops of additional colors for flair.
Steampunk is a genre that combines elements of Victorian era England with steam power and industrial machinery. The document discusses researching steampunk sky ships as a way for a character to have an empire that everyone would fear from above, with no escape. It also mentions choosing films set in Victorian times to understand locations steampunk would inhabit and choosing a video game as a good example of the steampunk genre.
Dusty Baker and Robert Kayton visited the steampunk virtual world in Second Life, taking selfies together and touring various steampunk-themed locations like shops, a magical academy, a lighthouse, and a coffee shop with a duck pond. They observed steampunk recreations of stores, buildings, and other settings.
Presentación de la ponencia realizada el pasado 15 de enero 2014 en el Antic Teatre (Barcelona) para la sesión de Liminal Gr "Neoartesania i crafterisme", sobre la relación de los movimientos Maker y Steampunk
History of Steampunk and other retro futuristic genres derived from science fiction cyberpunk. Includes new emerging trends and futures.
Presented at Teslacon 2014.
Steam Punk costumes and characters are depicted with gold and copper coloring inspired by the Victorian/Edwardian eras of the late 19th/early 20th centuries. While the clothing styles are based on that time period, the settings also include futuristic elements like floating ships and cities to portray an imagined future powered by steam rather than electricity. Environments match the golden-hued color scheme of the costumes and feature wood, metal, and advanced steam-powered technology.
This document outlines the setting and assumptions for a steam punk roleplaying game. It takes place in a Victorian era world where ether batteries have been discovered, providing a new source of power. Nations are in competition over ether resources, fueling shadow wars. Society is divided between the wealthy elite and the working class. The document describes potential plot hooks, such as pandemics, rumors of the dangers of ether, and uprisings of the lower class. It also lists archetypes for non-player characters in the world, such as detectives, explorers, and reformers.
This document provides an overview for a proposed website called the Steampunk Artist Gallery. [1] The primary goal is to bring together Steampunk artists and fans to showcase and sell art. [2] The site will have sections for the gallery, artist bios and profiles, a blog, registration, and contact information. [3] Navigation will be simple and intuitive to make the site easy to use for all levels of technical experience.
Steampunk originated in the 1990s and was coined by author K.W. Jeter, drawing inspiration from Victorian era science fiction literature and films through futuristic and mechanical styles. It later influenced high fashion designers like Alexander McQueen, Jean Paul Gaultier, and Roberto Cavalli, incorporating elements of brass, leather, lace, and gears into their couture designs, and is predicted to continue influencing future trends through Renaissance-inspired Clockpunk aesthetics blending Victorian and Renaissance influences.
Steampunk refers to technology that looks and functions as if it was created during the steam era of the 19th century, often involving alternate histories where technological development took a different path. It shares themes of rebellion with cyberpunk but is usually set in a Victorian era setting rather than a dystopian future. Some famous steampunk works include The Difference Engine by William Gibson and Bruce Sterling, The League of Extraordinary Gentlemen by Alan Moore and Kevin O'Neil, and the anthology Steampunk features several steampunk stories.
Steampunk is a subgenre that explores alternate histories set in a Victorian era or similar time period with prominent steam powered technology. The name comes from "cyberpunk" but is set in a pseudo-Victorian world. Key influences and antecedents include the works of Jules Verne, H.G. Wells, and Mary Shelley which featured mad scientists and the dangers of pushing scientific boundaries. Nikola Tesla is also an important figure as his inventions are featured in works like Scott Westerfeld's Leviathan trilogy. Steampunk now extends beyond literature into other mediums like art, music, fashion, and even a lifestyle for some followers.
This document provides an overview of steampunk, a subgenre of science fiction set in a fantasy version of the 19th century featuring steam-powered technology. It discusses defining features such as brass, cogs and Victorian aesthetics. Lesser-known related subgenres like dieselpunk are mentioned. Influential early works and the origin of the term "steampunk" in the 1980s are outlined. Examples across media like film, television, games and music are provided. The thriving steampunk community and conventions are briefly described.
Steampunk makers, neo victorian futurism and leadville's 21st century futureStephanie Stroh
Steampunk + Makers/DIY culture. A third industrial revolution. Exploring the steampunk and maker sub-culture through the lens of a focus on economic development in a small Victorian town.
The document describes the operation and design of the Manson cycle engine. It is an open cycle hot air engine with a suction and expansion stroke. The basic design uses a power piston attached to a displacer that transfers hot air between chambers. Improvements include using a transferator instead of displacer and an external aluminum tube piston to reduce mass. The document outlines the construction of a prototype engine using these designs, which stands 20 inches tall and runs on a simple baseplate with integrated cooling coil. Key advantages noted are the extremely simple single reciprocating assembly design and potential for easy construction using basic tools.
Steampunk is a sub-genre of science fiction that features steam-powered technology and is often set in a 19th century Victorian era or Wild West setting. The term "steampunk" first appeared in 1987 but refers retroactively to works from as early as the 1950s-1960s. Steampunk also refers to artistic styles and subcultures inspired by Victorian-era fiction and mid-20th century films that modify modern objects in a pseudo-Victorian mechanical "steampunk" style. Since the 1990s, the steampunk label has expanded to include fantasy worlds relying heavily on steam- or spring-powered technology seen in role-playing games and films from that era.
To photograph in a steampunk style, use a film camera for its vintage feel. Control natural, continuous lighting without flash, and keep clothing, makeup, and props to a minimum to avoid overpowering the subject. Pay close attention to faces, lighting, shadows, and details to capture the imaginative world of steampunk in photographs.
Punk rock is known for it's non-comformist messages and self expression. This presentation defines punk rock as a youth trend, gut rebellion and change, and a formidable voice of opposition. Interestingly, punk rock is argued to be beneficial to our society in that it's aware, expressive, challenging and active.
Guidelines for writing an impressive CV (resume) for applying for a job in the IT industry. Important topics discussed:
What Is a Resume?
Why We Need of a Resume?
Why We Need a Good Resume?
The Goal of a Resume
Success strategy in writing a CV
How to Stand Out?
Structure of a Typical Resume (CV)
This presentation explores how wearables change the way we design applications and the impact they have on individuals with a disability. It includes information on different inputs, outputs, and ux considerations. Learn about the latest products, such as Soli, OrCam, and Horus.
Please note: this presentation is available in an accessible format. Visit Wearability.org for links and full details on these slides: http://wearability.org/wearable-first-design.html
This presentation provides an overview of different types of interviews. It defines an interview as a conversation between two people where the interviewer asks questions to obtain information. The main types of interviews discussed are face-to-face, behavioral, phone, panel, exit, stress, and technical interviews. For each type, the presentation provides a brief description of its format and purpose. The presentation concludes with tips for interviewees, such as researching the company in advance, arriving early, maintaining good body language, and following up in a timely manner if offered the job.
The document provides tips for a five part interview process: 1) Prepare before the interview by researching the company and dressing professionally. 2) Greet the interviewer positively. 3) Maintain good posture and provide thorough, honest answers to questions. 4) Ask relevant questions and follow up appropriately. 5) Send a thank you note after and follow up respectfully about the hiring decision. Key advice includes arriving early, making eye contact, having questions prepared, and following up to show continued interest in the position.
Humanizing Designs: Leverage the Power of Presentations for Small BusinessesLogo Design Guru
In this day and age, emotional and engaging interaction with the audience is all the rage. Regardless of your industry, size, and purpose you must connect with your addressees – make them an important part of your presentation. The mainstream idea of interaction for so long has been to fling down enormous insipid information on the consumer market. The tide has turned and that is no longer the case. Millennials demand a human-centered design and entrepreneurs, marketers, visual artists and designers must provide.
Small business owners must take a cautious step away from monotony. To act with prudence is the key element in making your presentation visually appealing and interactive for your consumers. Shun the run-of-the-mill practices with the use of new tools and techniques. Remember that communication is a two-way, stimulus-response, process. While you cannot immediately receive all the feedback, to evoke sanguine emotions and thoughts through your visual content and features in your target audience should be your end goal.
Here’s a presentation we’ve put together to better explain the idea behind humanizing designs
The document provides tips for successful interviewing, including how to prepare, common questions asked, strategies for the interview, dress guidelines, how to participate in the interview through examples and eye contact, and following up with a thank you letter within 24 hours.
Weartech is an educational gaming platform that allows children to play games to stimulate learning while unlocking customization options to design their own t-shirts. It aims to educate children online and develop their skills and creativity. The founders provide an overview of the company, business model, competitors, SWOT analysis, target market analysis, cost projections, and revenue projections, demonstrating neutral financial performance. They request €305,000 for a 40% equity stake to fund operations over the next 6 years.
The document shows financial records over 26 periods including beginning and ending balances, total income and expenses, savings, debts, and overall financial situation. Total income ranged from $0 to $120,000 while expenses ranged from $0 to $113,200. Savings fluctuated between $0 and $20,000. Debts increased from an initial $70,000 to a high of $145,000 before decreasing. The overall financial position shifted between a deficit of over $200,000 to around $8,000.
The document shows financial records over 26 periods including beginning and ending balances, total income and expenses, savings, debts, and overall financial situation. Total income ranged from $0 to $120,000 while expenses ranged from $0 to $113,200. Savings fluctuated between $0 and $20,000. Debts increased from an initial $70,000 to a high of $145,000 before decreasing. The overall financial position shifted between a deficit of $165,000 to a surplus of $38,300.
The document discusses Murdoch University's International Discoverers Scholarship Scheme for 2013, which offers partial scholarships to reduce tuition costs for international students. It provides a table listing eligible degree programs and their 2013 tuition fees, scholarship amounts, and actual costs after scholarships. Scholarships range from $500 to $6,667 and aim to make studying at Murdoch University more affordable for international students. Contact details are provided for students to obtain more information about the scholarships.
Steam Punk costumes and characters are depicted with gold and copper coloring inspired by the Victorian/Edwardian eras of the late 19th/early 20th centuries. While the clothing styles are based on that time period, the settings also include futuristic elements like floating ships and cities to portray an imagined future powered by steam rather than electricity. Environments match the golden-hued color scheme of the costumes and feature wood, metal, and advanced steam-powered technology.
This document outlines the setting and assumptions for a steam punk roleplaying game. It takes place in a Victorian era world where ether batteries have been discovered, providing a new source of power. Nations are in competition over ether resources, fueling shadow wars. Society is divided between the wealthy elite and the working class. The document describes potential plot hooks, such as pandemics, rumors of the dangers of ether, and uprisings of the lower class. It also lists archetypes for non-player characters in the world, such as detectives, explorers, and reformers.
This document provides an overview for a proposed website called the Steampunk Artist Gallery. [1] The primary goal is to bring together Steampunk artists and fans to showcase and sell art. [2] The site will have sections for the gallery, artist bios and profiles, a blog, registration, and contact information. [3] Navigation will be simple and intuitive to make the site easy to use for all levels of technical experience.
Steampunk originated in the 1990s and was coined by author K.W. Jeter, drawing inspiration from Victorian era science fiction literature and films through futuristic and mechanical styles. It later influenced high fashion designers like Alexander McQueen, Jean Paul Gaultier, and Roberto Cavalli, incorporating elements of brass, leather, lace, and gears into their couture designs, and is predicted to continue influencing future trends through Renaissance-inspired Clockpunk aesthetics blending Victorian and Renaissance influences.
Steampunk refers to technology that looks and functions as if it was created during the steam era of the 19th century, often involving alternate histories where technological development took a different path. It shares themes of rebellion with cyberpunk but is usually set in a Victorian era setting rather than a dystopian future. Some famous steampunk works include The Difference Engine by William Gibson and Bruce Sterling, The League of Extraordinary Gentlemen by Alan Moore and Kevin O'Neil, and the anthology Steampunk features several steampunk stories.
Steampunk is a subgenre that explores alternate histories set in a Victorian era or similar time period with prominent steam powered technology. The name comes from "cyberpunk" but is set in a pseudo-Victorian world. Key influences and antecedents include the works of Jules Verne, H.G. Wells, and Mary Shelley which featured mad scientists and the dangers of pushing scientific boundaries. Nikola Tesla is also an important figure as his inventions are featured in works like Scott Westerfeld's Leviathan trilogy. Steampunk now extends beyond literature into other mediums like art, music, fashion, and even a lifestyle for some followers.
This document provides an overview of steampunk, a subgenre of science fiction set in a fantasy version of the 19th century featuring steam-powered technology. It discusses defining features such as brass, cogs and Victorian aesthetics. Lesser-known related subgenres like dieselpunk are mentioned. Influential early works and the origin of the term "steampunk" in the 1980s are outlined. Examples across media like film, television, games and music are provided. The thriving steampunk community and conventions are briefly described.
Steampunk makers, neo victorian futurism and leadville's 21st century futureStephanie Stroh
Steampunk + Makers/DIY culture. A third industrial revolution. Exploring the steampunk and maker sub-culture through the lens of a focus on economic development in a small Victorian town.
The document describes the operation and design of the Manson cycle engine. It is an open cycle hot air engine with a suction and expansion stroke. The basic design uses a power piston attached to a displacer that transfers hot air between chambers. Improvements include using a transferator instead of displacer and an external aluminum tube piston to reduce mass. The document outlines the construction of a prototype engine using these designs, which stands 20 inches tall and runs on a simple baseplate with integrated cooling coil. Key advantages noted are the extremely simple single reciprocating assembly design and potential for easy construction using basic tools.
Steampunk is a sub-genre of science fiction that features steam-powered technology and is often set in a 19th century Victorian era or Wild West setting. The term "steampunk" first appeared in 1987 but refers retroactively to works from as early as the 1950s-1960s. Steampunk also refers to artistic styles and subcultures inspired by Victorian-era fiction and mid-20th century films that modify modern objects in a pseudo-Victorian mechanical "steampunk" style. Since the 1990s, the steampunk label has expanded to include fantasy worlds relying heavily on steam- or spring-powered technology seen in role-playing games and films from that era.
To photograph in a steampunk style, use a film camera for its vintage feel. Control natural, continuous lighting without flash, and keep clothing, makeup, and props to a minimum to avoid overpowering the subject. Pay close attention to faces, lighting, shadows, and details to capture the imaginative world of steampunk in photographs.
Punk rock is known for it's non-comformist messages and self expression. This presentation defines punk rock as a youth trend, gut rebellion and change, and a formidable voice of opposition. Interestingly, punk rock is argued to be beneficial to our society in that it's aware, expressive, challenging and active.
Guidelines for writing an impressive CV (resume) for applying for a job in the IT industry. Important topics discussed:
What Is a Resume?
Why We Need of a Resume?
Why We Need a Good Resume?
The Goal of a Resume
Success strategy in writing a CV
How to Stand Out?
Structure of a Typical Resume (CV)
This presentation explores how wearables change the way we design applications and the impact they have on individuals with a disability. It includes information on different inputs, outputs, and ux considerations. Learn about the latest products, such as Soli, OrCam, and Horus.
Please note: this presentation is available in an accessible format. Visit Wearability.org for links and full details on these slides: http://wearability.org/wearable-first-design.html
This presentation provides an overview of different types of interviews. It defines an interview as a conversation between two people where the interviewer asks questions to obtain information. The main types of interviews discussed are face-to-face, behavioral, phone, panel, exit, stress, and technical interviews. For each type, the presentation provides a brief description of its format and purpose. The presentation concludes with tips for interviewees, such as researching the company in advance, arriving early, maintaining good body language, and following up in a timely manner if offered the job.
The document provides tips for a five part interview process: 1) Prepare before the interview by researching the company and dressing professionally. 2) Greet the interviewer positively. 3) Maintain good posture and provide thorough, honest answers to questions. 4) Ask relevant questions and follow up appropriately. 5) Send a thank you note after and follow up respectfully about the hiring decision. Key advice includes arriving early, making eye contact, having questions prepared, and following up to show continued interest in the position.
Humanizing Designs: Leverage the Power of Presentations for Small BusinessesLogo Design Guru
In this day and age, emotional and engaging interaction with the audience is all the rage. Regardless of your industry, size, and purpose you must connect with your addressees – make them an important part of your presentation. The mainstream idea of interaction for so long has been to fling down enormous insipid information on the consumer market. The tide has turned and that is no longer the case. Millennials demand a human-centered design and entrepreneurs, marketers, visual artists and designers must provide.
Small business owners must take a cautious step away from monotony. To act with prudence is the key element in making your presentation visually appealing and interactive for your consumers. Shun the run-of-the-mill practices with the use of new tools and techniques. Remember that communication is a two-way, stimulus-response, process. While you cannot immediately receive all the feedback, to evoke sanguine emotions and thoughts through your visual content and features in your target audience should be your end goal.
Here’s a presentation we’ve put together to better explain the idea behind humanizing designs
The document provides tips for successful interviewing, including how to prepare, common questions asked, strategies for the interview, dress guidelines, how to participate in the interview through examples and eye contact, and following up with a thank you letter within 24 hours.
Weartech is an educational gaming platform that allows children to play games to stimulate learning while unlocking customization options to design their own t-shirts. It aims to educate children online and develop their skills and creativity. The founders provide an overview of the company, business model, competitors, SWOT analysis, target market analysis, cost projections, and revenue projections, demonstrating neutral financial performance. They request €305,000 for a 40% equity stake to fund operations over the next 6 years.
The document shows financial records over 26 periods including beginning and ending balances, total income and expenses, savings, debts, and overall financial situation. Total income ranged from $0 to $120,000 while expenses ranged from $0 to $113,200. Savings fluctuated between $0 and $20,000. Debts increased from an initial $70,000 to a high of $145,000 before decreasing. The overall financial position shifted between a deficit of over $200,000 to around $8,000.
The document shows financial records over 26 periods including beginning and ending balances, total income and expenses, savings, debts, and overall financial situation. Total income ranged from $0 to $120,000 while expenses ranged from $0 to $113,200. Savings fluctuated between $0 and $20,000. Debts increased from an initial $70,000 to a high of $145,000 before decreasing. The overall financial position shifted between a deficit of $165,000 to a surplus of $38,300.
The document discusses Murdoch University's International Discoverers Scholarship Scheme for 2013, which offers partial scholarships to reduce tuition costs for international students. It provides a table listing eligible degree programs and their 2013 tuition fees, scholarship amounts, and actual costs after scholarships. Scholarships range from $500 to $6,667 and aim to make studying at Murdoch University more affordable for international students. Contact details are provided for students to obtain more information about the scholarships.
Master Group Project - Knitting Pattern - Playing The StreetPhillip Tong
Utilizing the ignored human patterns and spaces in your daily life, a colorful semi-transparent column was generated. It could be transformed in different forms and written anything on according to different people needs. The aims of this project is encouraging people engagement to local street interaction gradually from a little intimacy to a big shared wall and people can leave the city voice and love message.
Maluma was selected in the early 1990s in South Africa as a chance seedling of unknown parentage similar to Hass. It has been granted plant breeder's rights in South Africa and registration is pending in several other countries. Maluma bears fruit earlier than Hass, has a constant and high bearing pattern, and is highly productive even at high densities without growth retardants. It offers advantages over Hass such as disease resistance, attractive appearance, excellent taste, and suitability for early season markets.
The Hope of Salvation - Jude 1:24-25 - MessageCole Hartman
Jude gives us hope at the end of a dark letter. In a dark world like today, we need the light of Christ to shine brighter and brighter. Jude shows us where to fix our focus so we can be filled with God's goodness and glory. Join us to explore this incredible passage.
2 Peter 3: Because some scriptures are hard to understand and some will force them to say things God never intended, Peter warns us to take care.
https://youtu.be/nV4kGHFsEHw
The forces involved in this witchcraft spell will re-establish the loving bond between you and help to build a strong, loving relationship from which to start anew. Despite any previous hardships or problems, the spell work will re-establish the strong bonds of friendship and love upon which the marriage and relationship originated. Have faith, these stop divorce and stop separation spells are extremely powerful and will reconnect you and your partner in a strong and harmonious relationship.
My ritual will not only stop separation and divorce, but rebuild a strong bond between you and your partner that is based on truth, honesty, and unconditional love. For an even stronger effect, you may want to consider using the Eternal Love Bond spell to ensure your relationship and love will last through all tests of time. If you have not yet determined if your partner is considering separation or divorce, but are aware of rifts in the relationship, try the Love Spells to remove problems in a relationship or marriage. Keep in mind that all my love spells are 100% customized and that you'll only need 1 spell to address all problems/wishes.
Save your marriage from divorce & make your relationship stronger using anti divorce spells to make him or her fall back in love with you. End your marriage if you are no longer in love with your husband or wife. Permanently end your marriage using divorce spells that work fast. Protect your marriage from divorce using love spells to boost commitment, love & bind your hearts together for a stronger marriage that will last. Get your ex lover who has remarried using divorce spells to break up a couple & make your ex lost lover come back to you permanently.
Visit https://www.profbalaj.com/love-spells-loves-spells-that-work/
Call/WhatsApp +27836633417 for more info.
A375 Example Taste the taste of the Lord, the taste of the Lord The taste of...franktsao4
It seems that current missionary work requires spending a lot of money, preparing a lot of materials, and traveling to far away places, so that it feels like missionary work. But what was the result they brought back? It's just a lot of photos of activities, fun eating, drinking and some playing games. And then we have to do the same thing next year, never ending. The church once mentioned that a certain missionary would go to the field where she used to work before the end of his life. It seemed that if she had not gone, no one would be willing to go. The reason why these missionary work is so difficult is that no one obeys God’s words, and the Bible is not the main content during missionary work, because in the eyes of those who do not obey God’s words, the Bible is just words and cannot be connected with life, so Reading out God's words is boring because it doesn't have any life experience, so it cannot be connected with human life. I will give a few examples in the hope that this situation can be changed. A375
A Free eBook ~ Valuable LIFE Lessons to Learn ( 5 Sets of Presentations)...OH TEIK BIN
A free eBook comprising 5 sets of PowerPoint presentations of meaningful stories /Inspirational pieces that teach important Dhamma/Life lessons. For reflection and practice to develop the mind to grow in love, compassion and wisdom. The texts are in English and Chinese.
My other free eBooks can be obtained from the following Links:
https://www.slideshare.net/ohteikbin/presentations
https://www.slideshare.net/ohteikbin/documents
Discover various methods for clearing negative entities from your space and spirit, including energy clearing techniques, spiritual rituals, and professional assistance. Gain practical knowledge on how to implement these techniques to restore peace and harmony. For more information visit here: https://www.reikihealingdistance.com/negative-entity-removal/
Why is this So? ~ Do Seek to KNOW (English & Chinese).pptxOH TEIK BIN
A PowerPoint Presentation based on the Dhamma teaching of Kamma-Vipaka (Intentional Actions-Ripening Effects).
A Presentation for developing morality, concentration and wisdom and to spur us to practice the Dhamma diligently.
The texts are in English and Chinese.
2. Steampunk Welcome to the 2013
Soothsayers of “The Game is Afoot”
Sudbury Conference!
Did you bring
your boards?
We would like
to welcome all
spatial
transients to
the
mechanism of
art,
spiritualism
and science
combined.
Dead Teddy Bear Picnic Talking Spirit Board
by Bethalynne Bajema and Myke Amend
3. Fundraising Events
for 2012
Tree of Life
(Spring Solstice)
Summertime Skinny-
Dip Camp (July)
Ouija Occupy
(October)
Winter Wilder
Compendium of
Wonder (December)
Artwork by Michelle Lynch
4. LAST YEAR’S PUDDING (2012 PROFIT & LOSS STATEMENT)
25,691.99
40000 32,333.33
9,891.99
8,400.00 7,200.00
20000 10,333.33 12,000.00 200.00
4,800.00 5,200.00
Income Income
0
Expenses
5. THIS YEAR’S PROJECTED PIE (2013 PROFIT & LOSS STATEMENT)
39,000.00
24,600.00
40000
9,000.00
8,000.00 7,200.00
20000 12,000.00 13,000.00 400.00
8,000.00 6,000.00
Income Income
0
Expenses
6. Steampunk
Soothsayers of Goals for 2013
Sudbury
1. Attend monthly meetings “In this world, which is so plainly the
located at Bell Park (rain or
shine) in Carmen’s Garden
antechamber of another, there are no
(flowers or mud permitting). happy men.
2. Congregate for classes at
the Tree of Life on Regent The true division of humanity is between
Street and have at least one those who live in light and those who live
training session per quarter in darkness.
for those who are interested
in learning
3. Convert the Rail Yard Our aim must be to diminish the number
Station in Sudbury to a of the latter and increase the number of
Steampunk Museum the former. That is why we demand
complete with a education and knowledge.”
carousel, rides for the
kiddies and incorporate the
Missing Marketplace – Victor Hugo
7. Please stop by and contribute your
thoughts regarding projected
Actions for 2014 –
Will we have the Carousel ready
to go?
Steampunk
Soothsayers of
Sudbury
Editor's Notes
Steampunk Soothsayers of Sudbury is an idea that I have for a book… this is the formation of the Society.
The Game is a Afoot is a quote from Sherlock Holmes.