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Stand Up to the Lawyers
Open Source Licensing and Intellectual Property
Law 101 for Developers



Donald Smith
Eclipse Foundation
http://eclipse-ecosystem.blogspot.com/
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Disclaimers
IANAL
   I
   Am
   Not
   A
   Lawyer
IANAL
 This information is for modeling and debate purposes only
 This information is not legal advice as I am not a lawyer
 Even if I were a lawyer, and able to give professional legal
  advice, I am still not your lawyer
 This information is in no way to be considered advice from
  my Employer, even when I refer to my Community’s license
  (EPL)
 Many lawyers may not agree with anything presented here,
  but that’s not the point of this presentation…

  This information is an anthology of experiences from one
                      developer to another
A Note on Geography…
 Sorry, but we are going to stick primarily with
  the American system here
 Most concepts are quite portable, but there will
  be lots of exceptions in different countries




                            http://www.flickr.com/photos/nss/144588132/
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
The Risk Contradiction
 How much risk is acceptable in your
  life?
 How much risk is acceptable to your
  business?
 Why will some people drive a
  motorcycle without a helmet, yet
  obsess over obscure and unlikely
  interpretations of copyright law?
 Use of any license, commercial or
  otherwise brings with it some legal
  risk.
 Don’t obsess unnecessarily over risk,
  recognize when your organization is.    http://www.projectgrizzly.net/
The Risk Contradiction
 Regard company lawyers as Insurance Agents
 Legal approval ~ “Insurance Policy”
 Insurance Policies require:
  Evidence of very low (no) risk
  Evidence of a disproportionate benefit (to the
   agent) for the risk being taken

  This is why getting legal approval to do anything is so damn hard…
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Software Licensing 101
 Free Open Source Software is protected by Copyright © law
    Just like music, poetry and books
 All software written after 1978 is automatically protected by
  very restrictive and protective (for the author) rights
 THEREFORE, a Free Open Source software license is
  actually a grant of rights to the end user not otherwise
  granted by law

         Wait a second, what’s copyright law?

                                                  What about
                 Isn’t this related to patents?
                                                  Commercial
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Ten Thirty minutes of
      Intellectual Property Law
   Copyright ©
   Patents
   Copyright VS Patents
   Derivative works
   Trademarks™
   Trade Secrets
Ten minutes of Intellectual
      Property Law
   Copyright ©
   Patents
   Copyright VS Patents
   Derivative works
   Trademarks™
   Trade Secrets
Copyright ©
 Form of protection defaulted by law that protects “original
  works of authorship” (original, minimally creative, tangible)
 Actions covered:
      Reproduction
      Public Display
      Publicly Perform
      Prepare Derivative Works
      Distribution
 Essentially, except in limited scope*, you simply can’t do
  any of the above actions on any original work of authorship
  without permission
                                  * Generally known as “fair use”. 4 criteria. 1. how copyright is

                                  used (commercial or non-profit educational), 2. nature of the

                                  work. 3. % of material used, 4. effect on comercialability based
Copyright ©
 Neither registration nor notice is required
 You AUTOMATICALLY inherit Copyright
 Term is your life + 70 years, or 95 years if the creation was
  “for hire”
 Even if you don’t want Copyright you get it
 You do not need to declare Copyright ©, you STILL GET IT
 Declaring Copyright is beneficial for the Copyright holder
  though:
  Establishes start date of Copyright so there can be no disputes for
   your heirs
  Expands liability for violators
Key Requirements to Inherit
    Copyright
     Original expression
     Some minimal amount of creativity
     Fixed in a tangible medium (thoughts are
      not Copyrightable)
Does this get Copyright ©?   Does this get Copyright ©?




                                       © 2009
Key Requirements to Inherit
         Copyright
          Original expression
          Some minimal amount of creativity
          Fixed in a tangible medium
    Does this get Copyright?           Does this get Copyright?
                                  // Copyright 2009 By John Doe Inc
for ( i=1; i<k; i++ ) {
                               public void verifyText(VerifyEvent e) {
     System.out.println(i);
                                Text text = ((Text)e.widget);
}
                                StringBuffer fulltext = new

                                    StringBuffer(text.getText());

                                fulltext.replace(e.start, e.end, e.text);

                                String sign=""; //$NON-NLS-1$

                                if(fSigned)

                                 sign="-?"; //$NON-NLS-1$

                                e.doit = fulltext.toString()

                                 .matches(sign+
Who owns the Copyright ©
 Most programmers do not own the right to
  any code they write, their Employer does!
 Most Employment Contracts contain
  something like the following:
You hereby agree to assign to the Corporation all right, title and interest in and to any and all

Inventions whether or not patentable or registrable under copyright or similar statutes, made or

conceived or reduced to practice or learned by you, either alone or jointly with others, during

your employment, which (a) relate to methods, apparatus, designs, products, processes or

devices sold, leased, used or under construction or development by the Corporation, or

otherwise relate to or pertain to the actual or anticipated business, functions, operations,

research or development of the Corporation, (b) utilize any physical or intellectual property

owned by the Corporation, or (c)a really big on any information or knowledge gained by you
                       This is are based issue for Open Source projects……
Ten minutes of Intellectual
      Property Law
   Copyright ©
   Patents
   Copyright VS Patents
   Derivative works
   Trademarks™
   Trade Secrets
Patents
 Exclusive right for a fixed period of time, given by
  government, to directly or indirectly make, use, sell or
  import an invention
 An invention is a device, method, process or compound
 An invention must be novel, non-obvious, have utility
  and be describable in detail such that it is reproducible




                     http://www.flickr.com/photos/automatt/55799165/
Ten minutes of Intellectual
      Property Law
   Copyright ©
   Commercial Software Licenses
   Patents
   Copyright VS Patents
   Derivative works
   Trademarks™
   Trade Secrets
Copyrights Versus Patents
 Copyrights protect a specific expression of
  an idea
 Patents protect an idea itself
 How evil could this be:
  As a Copyright holder you grant people the right
   to copy and create derivative works of your code
  But do NOT give them the rights to your Patent
   for the idea the code represents!
In Software, Patents are like
             Broad Copyright
                                                                            …but someone could
    This might be Copyright ©
public void verifyText(VerifyEvent e) {
                                                                            independently produce this:
                                                                            public void verifyText(VerifyEvent ve) {
    Text text = ((Text)e.widget);
                                                                              String legal=“0123456789ABCDEFabcdef”;
    StringBuffer fulltext = new
                                                                              Text t = ((Text)ve.widget);
        StringBuffer(text.getText());
                                                                              String s =       t.getText();
    fulltext.replace(e.start, e.end, e.text);
                                                                              s = s.substr(0,ve.start)
    String sign=""; //$NON-NLS-1$
                                                                                + ve.text + s.substr(ve.end, s.length());
    if(fSigned)
                                                                            int start=0;
     sign="-?"; //$NON-NLS-1$
                                                                            if(fSigned)
    e.doit = fulltext.toString()
                                                                                {start=1;
     .matches(sign+
                                                                                 if s[1]!=“-”; {
     "(0?|[1-9][0-9]*|0x[0-9a-fA-F]*
                                                                                    ve.doit=false; return;}
      |0[0-7]+)"); //$NON-NLS-1$
                                                                            while(start++<s.length())
}
                                                                                if(legal.indexOf(s.charAt(start))=-1)

                                    Please bear with me if the code is not perfect {ve.doit=false; return;}
                                                                                   or correct. The point is that Copyright only applies to a
                                                                           ve.doit=true;
                                    particular expression and therefore with Software, it’s quite possible, easy and even likely to have many
Patent To Protect the Idea,
            not the Expression
Patent: 5555121212


Date Granted: February 30th, 2001


Title: “A method for verifying selected text to be a numeric representation as denoted under ANSI

numeric representation standard”


Authors: Joe Schmoe


Claims: 1. All methods for verifying text, 2. All methods for verifying that a text is a number, 3. All
 Some Selection Event is Raised, E {

methods for verifying to be text is anfrom E defined number, 4. All methods for verifying text that is an
  Extract the Text, T, that verified ANSI

   Validate if the first Character T is a sign (+/-), if relevant
ANSI defined number by character by character C
  Iterate over the text T,
                           brute force iteration.

     Validate that each C belongs to the ANSI set of valid Hex characters

Pseudo Implementation: the event execution flag is an True, otherwise false instead of the expression. I am not implying this
                         *** Please note this is not a real patent, it
   If everything is Valid, set                                         to
                                                                          example of patenting the idea

                         idea is or ever was patentable or patented, or that software patents are a good or bad idea, but if this idea were patentable,
 }
Ten minutes of Intellectual
      Property Law
   Copyright ©
   Commercial Software Licenses
   Patents
   Copyright VS Patents
   Derivative works
   Trademarks™
Derivative Works
“…a work based on one or more preexisting works, such as a
 translation, musical arrangement, dramatization, fictionalization,
 motion picture version, sound recording, art reproduction,
 abridgement, condensation, or any other form in which a work
 may be recast, or adapted. A work consisting of editorial
 revisions, annotations, elaborations, or other modifications,
 which, as a whole, represents an original work of authorship, is a
 ‘derivative work’”
  Section 101 of U.S. Copyright Act

 Derivative works are not considered original creations
 They are considered copies of the original and you therefore
  need permission to display, distribute, etc, the derivative work
Derivative Works
                                                                                 …makes this a derivative work
    Starting with this….
public void verifyText(VerifyEvent e) {                                    public void verifyText(VerifyEvent e) {

    Text text = ((Text)e.widget);                                              Text text = ((Text)e.widget);

    StringBuffer fulltext = new                                                // Better way to get String Buffer

        StringBuffer(text.getText());                                          StringBuffer fulltext = new

    fulltext.replace(e.start, e.end, e.text);                                      text.getStringBuffer();

    String sign=""; //$NON-NLS-1$                                              fulltext.replace(e.start, e.end, e.text);

    if(fSigned)                                                                //Sign not important to me

     sign="-?"; //$NON-NLS-1$                                                  e.doit = fulltext.toString()

    e.doit = fulltext.toString()                                                .matches(

     .matches(sign+                                                             "(0?|[1-9][0-9]*|0x[0-9a-fA-F]*

     "(0?|[1-9][0-9]*|0x[0-9a-fA-F]*                                             |0[0-7]+)"); //$NON-NLS-1$

      |0[0-7]+)"); //$NON-NLS-1$                                           }

}

                                    Please bear with me if the code is not perfect or correct. The point is that even making major changes and

                                    improvements to someone else’s code, even if it’s way, way, way cooler and better, is still a derivative work.
Ten minutes of Intellectual
      Property Law
   Copyright ©
   Patents
   Copyright VS Patents
   Derivative works
   Trademarks™
   Trade Secrets
Trademarks™
 Identifies the origin of product or service
 Distinctive symbols, pictures, or words
 Registration® is not required, but helps
  (similar to copyright – expands your ability to sue, and more)
 For example, it is never proper to write “Java”. You really should always
  denote it as Java™
 Companies sometimes look evil defending their Trademarks, but this is
  not necessarily because they are evil…
   If you establish something as a Trademark, you are compelled by law to
    defend any perceived infringement on the trademark or you seriously
    jeopardize your rights
   For example, when Starbucks sued “Sambucks”, they were not necessarily
    being evil, but acting as compelled by law

          Few open source licenses grant any trademarks rights


                                                      Java™ is a trademark of Sun Microsystems®
Ten minutes of Intellectual
      Property Law
   Copyright ©
   Patents
   Copyright VS Patents
   Derivative works
   Trademarks™
   Trade Secrets
Trade Secrets
 Aka “Confidential
   Information”
 Non-compete clauses
                              flickr.com/photos/59953599@N00/2852302091/


 Non-disclosure contracts
 “Reverse Engineering” Restrictions
 Not a typical software developer problem
  – Cryptography, compression
 More of an issue for hardware touch
  points – networking, mobile, etc.
Intellectual Property Law
Summary                  *As it applies to Software Licensing



 Software is protected by Intellectual Property law
     Even if you’re the author of said code and don’t want it to be
 Patents protect and restrict the use if ideas whereas Copyright
  protects and restricts expressions of an idea
 Derivative Works, even if substantially modified, are not
  considered original themselves and therefore you need
  permission from original author
 Trademarks identify products or services and are protected by
  law, but must be rigorously defended to be valid
 Trade Secrets not generally an issue, but beware of certain
  domains and when you’re close to the metal

  An OS license is a grant of rights not given by IPL
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Commercial Software Licenses
 Commercial Software often imposes extra restrictions on
  users that are not covered by Intellectual Property law
    Agreement not to disassemble or reverse Engineer
    Agreement to use on only one computer
    Agreement not to transfer or resell your license to another entity
    Agreement to allow software to report usability metrics periodically
    Agreement not to rent or lease the computer with the software
    Agreement to notify all staff and users of computer of all rules of
     the software license
    Agreement to wear purple shirts when using the software
The Subtle Difference
 Commercial Software Licenses (aka “EULA”) are restrictive
    To enforce a license, owner must be able to prove end user
     acceptance
      • Signed contract, click-through, shrink-wrap*
    Disputes may fall into Contract law
 Free Open Source Licenses grant rights, not take them away
    There is no need to prove acceptance
    No one can claim they didn’t know what the conditions were since
     most actions would be violation of Copyright © law and therefore
     the license need to be consulted
    Disputes likely to be Intellectual Property law



               But as a user, you need to trust the Copyright © owner granting the license actually is the

               copyright owner…
Open Source EULA’s
 Open Source Software may still have a “EULA” or User
  Agreement
    Typical in cases where an OS Project is distributing 3rd party OS
     Code
    Requires end users to be aware of the 3rd party licenses that may
     apply
    Clarifies what software is covered – for example include CVS code
     (or update manager in Eclipse)
 Example OS EULA’s
    http://www.eclipse.org/legal/epl/notice.php
    http://www.mozilla.com/legal/eula/firefox-en.html
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Key Characteristics of
         Software License
   Definitions
   Grant of Copyright License Rights              Fairly standard legal

   Warranty and Liability                         mumbo jumbo


   Jurisdiction and Duration
   Sublicensing
   Reciprocity
   Patent Rights                  Differentiating

   Patent Retaliation             Factors

   Use of Trademarks

                           Wait! What makes a Software License an

                                Open Source Software License?
Definition of an Open Source
     License
 Who was better, the 1999 New York Yankees or the
  1973 Oakland Athletics?
 Did Chris Moneymaker just get incredibly lucky
  when he won the 2003 WSOP™ or was he skillful
  and just been unlucky since?
 Which is the better spin off, CSI™ Miami, or CSI™
  New York?
    The point is, we could debate this all day and it’s subjective. Many people and

    organizations (including myself) agree that the “Open Source Initiative” (OSI) defines the

    industry standard of what is an open source license.
OSI Definition of an Open
    Source License
1. Free Redistribution
    No Fees or Royalties
2. Source Code
    Included and Redistributable
3. Derived Works
    Allowed and redistributable under same terms or “better”
4. Integrity of Authors Source Code
    May require derived works to carry different name or version
5. No discrimination against person or group of persons
    Can warn of legal constraints such as trade embargos, but not
     explicitly forbid

              Attribution Notice: This page is a derivative work of http://opensource.org/docs/definition.php which was afforded under the

              Academic Free License v2.1 described here: http://opensource.org/licenses/afl-2.1.php
OSI Definition of an Open
     Source License
1. No discrimination against fields of endeavor
     Closes loophole that might restrict commercial use
2. Distribution of license
     Must be self standing and not require a non-disclosure or other
      agreement
3. License Must be Not Be Specific to a Product
     “Distribution” may be better word – must allow selective use of
      functionality
     Closes another loophole
4. Must not restrict other software
     In the distribution, so GPL is OK
5. Technology Neutral
     Cannot restrict use to certain platforms (Windows™ for example)

               Attribution Notice: This page is a derivative work of http://opensource.org/docs/definition.php which was afforded under the

               Academic Free License v2.1 described here: http://opensource.org/licenses/afl-2.1.php
Key Characteristics of
         Software License
   Definitions
   Grant of Copyright License Rights              Fairly standard legal

   Warranty and Liability                         mumbo jumbo


   Jurisdiction and Duration
   Sublicensing
   Reciprocity
   Patent Rights                  Differentiating

   Patent Retaliation             Factors

   Use of Trademarks
Key Characteristics of
         Software License
   Definitions
   Grant of Copyright License Rights              Fairly standard legal

   Warranty and Liability                         mumbo jumbo


   Jurisdiction and Duration
   Sublicensing
   Reciprocity
   Patent Rights                  Differentiating

   Patent Retaliation             Factors

   Use of Trademarks
Definitions
 Defines important terms used within the license
 May seem trivial, but the definitions are often
  “telling” of what is important in the license
 May define terms that are used in applicable laws
   Many licenses clarify the term “Derivative Works”, which
    is defined in law, but expanded for clarification specific
    to software
 May define terms that are interesting to the license
   Community based licenses like Apache and Eclipse define
    “Contribution” and “Contributor”
Grant of Copyright Rights
 Sometimes called “Grant of Copyright License” or “Grant of
  Rights”
 Grants you rights you do not have under Copyright law such
  as the right to copy, create derivative works, to redistribute,
  etc.
 There may be conditions, such as “Reciprocity” (more later)
 This is often short and sweet
     From Apache 2.0 license:


     Grant of Copyright License: Subject to the terms and conditions of this License, each Contributor hereby

     grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to

     reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the

     Work and such Derivative Works in Source or Object form.
Warranty and Liability
 YOU MAY NOTICE SECTIONS OF LICENSES THAT SEEM LIKE THEY ARE
  YELLING
 THEY BASICALLY SAY, “HEY THERE, YOU DIDN’T PAY FOR THIS SO
  THERE IS NO WARRANTY, AND YOU CAN’T SUE US IF IT BREAKS, OK?
  AND ALSO WE ARE NOT LIABLE FOR ANYTHING BAD THAT HAPPENS,
  EVEN IF WE INTENTIONALLY DID SOMETHING WRONG TO THE
  EXTENT AFFORDED BY LAW.”
 NOTE – THE YELLING IS NOT BEING RUDE, OR LAWYERS BEING
  LAWERS – IT’S ACTUALLY A COURT PRECEDENT THAT IT BE ALL IN
  UPPER CASE



             Confirmed in:


             UCC 2-316


             UCC 1-201(10)
Jurisdiction and Duration
 Some licenses specify a legal jurisdiction and terms
 Generally a simple way to further minimize any possible legal risks
     Location
     Timeline
     Type of trial
 For example, the EPL states:
“This Agreement is governed by the laws of the State of New York
   and the intellectual property laws of the United States of America.
   No party to this Agreement will bring a legal action under this
   Agreement more than one year after the cause of action arose.
   Each party waives its rights to a jury trial in any resulting
   litigation.”
Key Characteristics of
         Software License
   Definitions
   Grant of Copyright License Rights              Fairly standard legal

   Warranty and Liability                         mumbo jumbo


   Jurisdiction and Duration
   Sublicensing
   Reciprocity
   Patent Rights                  Differentiating

   Patent Retaliation             Factors

   Use of Trademarks
Grant of Sublicense Rights
 Sublicense – Licensee has right to license to 3rd party with
  same terms
 Relicense – Ability to distribute under different license
 Examples
    Apache and Eclipse allow sublicense
    Apache allows full relicense of your changes
       • Essentially you own the copyright of derivative works
    Eclipse allows relicense of object code with disclaimers*
    Each distribution of GPL code is technically a license from the
     Author, so technically not sublicensed

                                Eclipse “Relicense” Disclaimers:


                                        Disclaim warranties and liability of contributors


                                        States what’s different from the original work (if anything)
Reciprocity
 The exchange of comparable concessions
 No, File, Module, Derivative Works, Hosting, Container
 “Reciprocity Reach” – The extent to which your derivative
  works must be licensed under the same terms and
  conditions
    Apache 2.0 – No Reciprocity
    EPL 1.0 – No Reciprocity on modules that are not derivative works
    GPL 3.0 – Reciprocity on “covered work”
      • “covered work” includes software “based on the Program”
Patent Rights and Retaliation
 Many licenses explicitly grant you rights to any patents the
  Copyright holders may have with respect to the code
  (Apache, EPL)
 Some licenses have implicit patent grants (GPL)
 Many licenses terminate the patent grants if you sue for
  patent infringement on any of the licensed code
    EPL and Apache Patent rights explicitly terminate upon suing any
     entity related to the licensed code
    GPL Patent rights implicitly terminate upon restricting royalty-free
     distribution of any GPL code
Use of Trademarks™
 Some licenses (Apache) explicitly clarify that the license
  does not permit the use of the trademark except as to
  document the origin of the source code as per the license
  requirements
 The PHP License explicitly defines how products that use
  PHP cannot be named
 Some licenses (EPL) do not mention trademarks in the
  license and therefore default Trademark law applies
    This is intentional to allow Trademark flexibility outside of the scope
     of the use of the license
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Degree of Freedom
                (Generalized)
                 Commercial License – “You can’t see our source”
                     Example – Pick one 
                 Restricted Source – “You can see it, but not do much with it”
                     Sun Community Source License (SCSL)
More Freedoms




                     Microsoft Shared Source (Ms-PL Ms-RL Ms-CL)
                      (Permissive/Reference/Collaborative)
                 Copyleft – “If you change it, you must publish the changes”
                     “Strong” Example – GPL
                     “Weak” Example – EPL, MPL
                 Non-Copyleft – “Do what you want, just don’t claim it’s yours
                  and don’t let us get blamed if your changes suck”
                     BSD, Apache
Degree of Restrictions
(Generalized)
                        10


                        9


                        8
Degree of Restriction




                        7


                        6


                        5


                        4


                        3


                        2


                        1


                        0
                             MIT/X   BSD     Apac he    AFL      CDDL       EPL      MPL       CPL      OSL      LGPL      GPL


                         Reciprocity Reach & Relicensing Restrictions                          Patent Grant & Retailiation




                                 This graph is generalized and subjective in nature. This graph is Copyright© Cliff Schmidt and used under

                                 EPL.
Comparing Three Popular OS
               Licenses
                                                  GPL v3                                       EPL v1                        Apache v2
             Derivative works and anything that                                           Derivative              None
Reciprocity cannot be “reasonably considered an                                           Works
             independent and separate work”
             None, license is virtually granted                                           Re-license of “may provide additional
Sublicense / from author on each distribution                                             Object code or different license
Relicense                                                                                 permitted* terms and conditions of
                                                                                                        Your modifications”
Patent                  Explicit (was implicit in v2)                                     Explicit      Explicit
Rights

Patent                  Rights terminate if you prevent                                   Rights terminate if you file suit
Retaliation             royalty free distribution of the code                             against any entity for the code

                        Not covered                                                       Not covered Explicitly disallowed
Trademark




This slide is not legal advice and is subjective. IANAL. Consult your trusted advisors before basing any decisions on this chart.
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Choosing a License for your
    OS Project
 Strongly advocate picking a license from the Open
  Source Initiative (OSI) at opensource.org
 Avoid license proliferation, use a popular license like
  Apache, BSD, MIT, GPL, LGL, EPL, MPL.
 Choosing a license can be like choosing a religion
    How strongly do you feel about the statement “ALL Software
     should be free?”
    Would you be upset, or proud if someone else makes money
     from your copyright?
    If your project is wildly successful, will you still be happy with
     your license choice?
       • Plan for success
Agenda
   The Risk Contradiction
   What is a software license?
   Thirty minutes of Intellectual Property Law
   Free vs Commercial Software Licenses
   Key Characteristics of a Software License
   Comparing and contrasting popular OS Licenses
   Choosing a License For Your OS Project
   Using OS in your Project
Using OS In Your Project
 Key question – What is your business model?
     License revenue? Consulting? Support and services?
      Documentation?
 Considerations
     GPL Considered “Viral” and limits adoption for use in
      commercially licensed products
     Apache, BSD are extremely friendly to commercial use and
      redistribution
     Eclipse and Mozilla licenses are also very friendly to commercial
      use and redistribution PLUS they give reciprocity
 Don’t fall for the Risk Contradiction. Open Source licenses
  are not too good to be true!



   This slide is not legal advice and is subjective. IANAL. Consult your trusted advisors.
Q&A

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Stand up to the lawyers - open source licensing and intellectual property law 101 for developers presentation

  • 1. Stand Up to the Lawyers Open Source Licensing and Intellectual Property Law 101 for Developers Donald Smith Eclipse Foundation http://eclipse-ecosystem.blogspot.com/
  • 2. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 4. IANAL  I  Am  Not  A  Lawyer
  • 5. IANAL  This information is for modeling and debate purposes only  This information is not legal advice as I am not a lawyer  Even if I were a lawyer, and able to give professional legal advice, I am still not your lawyer  This information is in no way to be considered advice from my Employer, even when I refer to my Community’s license (EPL)  Many lawyers may not agree with anything presented here, but that’s not the point of this presentation… This information is an anthology of experiences from one developer to another
  • 6. A Note on Geography…  Sorry, but we are going to stick primarily with the American system here  Most concepts are quite portable, but there will be lots of exceptions in different countries http://www.flickr.com/photos/nss/144588132/
  • 7. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 8. The Risk Contradiction  How much risk is acceptable in your life?  How much risk is acceptable to your business?  Why will some people drive a motorcycle without a helmet, yet obsess over obscure and unlikely interpretations of copyright law?  Use of any license, commercial or otherwise brings with it some legal risk.  Don’t obsess unnecessarily over risk, recognize when your organization is. http://www.projectgrizzly.net/
  • 9. The Risk Contradiction  Regard company lawyers as Insurance Agents  Legal approval ~ “Insurance Policy”  Insurance Policies require: Evidence of very low (no) risk Evidence of a disproportionate benefit (to the agent) for the risk being taken This is why getting legal approval to do anything is so damn hard…
  • 10. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 11. Software Licensing 101  Free Open Source Software is protected by Copyright © law  Just like music, poetry and books  All software written after 1978 is automatically protected by very restrictive and protective (for the author) rights  THEREFORE, a Free Open Source software license is actually a grant of rights to the end user not otherwise granted by law Wait a second, what’s copyright law? What about Isn’t this related to patents? Commercial
  • 12. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 13. Ten Thirty minutes of Intellectual Property Law  Copyright ©  Patents  Copyright VS Patents  Derivative works  Trademarks™  Trade Secrets
  • 14. Ten minutes of Intellectual Property Law  Copyright ©  Patents  Copyright VS Patents  Derivative works  Trademarks™  Trade Secrets
  • 15. Copyright ©  Form of protection defaulted by law that protects “original works of authorship” (original, minimally creative, tangible)  Actions covered:  Reproduction  Public Display  Publicly Perform  Prepare Derivative Works  Distribution  Essentially, except in limited scope*, you simply can’t do any of the above actions on any original work of authorship without permission * Generally known as “fair use”. 4 criteria. 1. how copyright is used (commercial or non-profit educational), 2. nature of the work. 3. % of material used, 4. effect on comercialability based
  • 16. Copyright ©  Neither registration nor notice is required  You AUTOMATICALLY inherit Copyright  Term is your life + 70 years, or 95 years if the creation was “for hire”  Even if you don’t want Copyright you get it  You do not need to declare Copyright ©, you STILL GET IT  Declaring Copyright is beneficial for the Copyright holder though: Establishes start date of Copyright so there can be no disputes for your heirs Expands liability for violators
  • 17. Key Requirements to Inherit Copyright  Original expression  Some minimal amount of creativity  Fixed in a tangible medium (thoughts are not Copyrightable) Does this get Copyright ©? Does this get Copyright ©? © 2009
  • 18. Key Requirements to Inherit Copyright  Original expression  Some minimal amount of creativity  Fixed in a tangible medium Does this get Copyright? Does this get Copyright? // Copyright 2009 By John Doe Inc for ( i=1; i<k; i++ ) { public void verifyText(VerifyEvent e) { System.out.println(i); Text text = ((Text)e.widget); } StringBuffer fulltext = new StringBuffer(text.getText()); fulltext.replace(e.start, e.end, e.text); String sign=""; //$NON-NLS-1$ if(fSigned) sign="-?"; //$NON-NLS-1$ e.doit = fulltext.toString() .matches(sign+
  • 19. Who owns the Copyright ©  Most programmers do not own the right to any code they write, their Employer does!  Most Employment Contracts contain something like the following: You hereby agree to assign to the Corporation all right, title and interest in and to any and all Inventions whether or not patentable or registrable under copyright or similar statutes, made or conceived or reduced to practice or learned by you, either alone or jointly with others, during your employment, which (a) relate to methods, apparatus, designs, products, processes or devices sold, leased, used or under construction or development by the Corporation, or otherwise relate to or pertain to the actual or anticipated business, functions, operations, research or development of the Corporation, (b) utilize any physical or intellectual property owned by the Corporation, or (c)a really big on any information or knowledge gained by you This is are based issue for Open Source projects……
  • 20. Ten minutes of Intellectual Property Law  Copyright ©  Patents  Copyright VS Patents  Derivative works  Trademarks™  Trade Secrets
  • 21. Patents  Exclusive right for a fixed period of time, given by government, to directly or indirectly make, use, sell or import an invention  An invention is a device, method, process or compound  An invention must be novel, non-obvious, have utility and be describable in detail such that it is reproducible http://www.flickr.com/photos/automatt/55799165/
  • 22. Ten minutes of Intellectual Property Law  Copyright ©  Commercial Software Licenses  Patents  Copyright VS Patents  Derivative works  Trademarks™  Trade Secrets
  • 23. Copyrights Versus Patents  Copyrights protect a specific expression of an idea  Patents protect an idea itself  How evil could this be: As a Copyright holder you grant people the right to copy and create derivative works of your code But do NOT give them the rights to your Patent for the idea the code represents!
  • 24. In Software, Patents are like Broad Copyright …but someone could This might be Copyright © public void verifyText(VerifyEvent e) { independently produce this: public void verifyText(VerifyEvent ve) { Text text = ((Text)e.widget); String legal=“0123456789ABCDEFabcdef”; StringBuffer fulltext = new Text t = ((Text)ve.widget); StringBuffer(text.getText()); String s = t.getText(); fulltext.replace(e.start, e.end, e.text); s = s.substr(0,ve.start) String sign=""; //$NON-NLS-1$ + ve.text + s.substr(ve.end, s.length()); if(fSigned) int start=0; sign="-?"; //$NON-NLS-1$ if(fSigned) e.doit = fulltext.toString() {start=1; .matches(sign+ if s[1]!=“-”; { "(0?|[1-9][0-9]*|0x[0-9a-fA-F]* ve.doit=false; return;} |0[0-7]+)"); //$NON-NLS-1$ while(start++<s.length()) } if(legal.indexOf(s.charAt(start))=-1) Please bear with me if the code is not perfect {ve.doit=false; return;} or correct. The point is that Copyright only applies to a ve.doit=true; particular expression and therefore with Software, it’s quite possible, easy and even likely to have many
  • 25. Patent To Protect the Idea, not the Expression Patent: 5555121212 Date Granted: February 30th, 2001 Title: “A method for verifying selected text to be a numeric representation as denoted under ANSI numeric representation standard” Authors: Joe Schmoe Claims: 1. All methods for verifying text, 2. All methods for verifying that a text is a number, 3. All Some Selection Event is Raised, E { methods for verifying to be text is anfrom E defined number, 4. All methods for verifying text that is an Extract the Text, T, that verified ANSI Validate if the first Character T is a sign (+/-), if relevant ANSI defined number by character by character C Iterate over the text T, brute force iteration. Validate that each C belongs to the ANSI set of valid Hex characters Pseudo Implementation: the event execution flag is an True, otherwise false instead of the expression. I am not implying this *** Please note this is not a real patent, it If everything is Valid, set to example of patenting the idea idea is or ever was patentable or patented, or that software patents are a good or bad idea, but if this idea were patentable, }
  • 26. Ten minutes of Intellectual Property Law  Copyright ©  Commercial Software Licenses  Patents  Copyright VS Patents  Derivative works  Trademarks™
  • 27. Derivative Works “…a work based on one or more preexisting works, such as a translation, musical arrangement, dramatization, fictionalization, motion picture version, sound recording, art reproduction, abridgement, condensation, or any other form in which a work may be recast, or adapted. A work consisting of editorial revisions, annotations, elaborations, or other modifications, which, as a whole, represents an original work of authorship, is a ‘derivative work’” Section 101 of U.S. Copyright Act  Derivative works are not considered original creations  They are considered copies of the original and you therefore need permission to display, distribute, etc, the derivative work
  • 28. Derivative Works …makes this a derivative work Starting with this…. public void verifyText(VerifyEvent e) { public void verifyText(VerifyEvent e) { Text text = ((Text)e.widget); Text text = ((Text)e.widget); StringBuffer fulltext = new // Better way to get String Buffer StringBuffer(text.getText()); StringBuffer fulltext = new fulltext.replace(e.start, e.end, e.text); text.getStringBuffer(); String sign=""; //$NON-NLS-1$ fulltext.replace(e.start, e.end, e.text); if(fSigned) //Sign not important to me sign="-?"; //$NON-NLS-1$ e.doit = fulltext.toString() e.doit = fulltext.toString() .matches( .matches(sign+ "(0?|[1-9][0-9]*|0x[0-9a-fA-F]* "(0?|[1-9][0-9]*|0x[0-9a-fA-F]* |0[0-7]+)"); //$NON-NLS-1$ |0[0-7]+)"); //$NON-NLS-1$ } } Please bear with me if the code is not perfect or correct. The point is that even making major changes and improvements to someone else’s code, even if it’s way, way, way cooler and better, is still a derivative work.
  • 29. Ten minutes of Intellectual Property Law  Copyright ©  Patents  Copyright VS Patents  Derivative works  Trademarks™  Trade Secrets
  • 30. Trademarks™  Identifies the origin of product or service  Distinctive symbols, pictures, or words  Registration® is not required, but helps (similar to copyright – expands your ability to sue, and more)  For example, it is never proper to write “Java”. You really should always denote it as Java™  Companies sometimes look evil defending their Trademarks, but this is not necessarily because they are evil… If you establish something as a Trademark, you are compelled by law to defend any perceived infringement on the trademark or you seriously jeopardize your rights For example, when Starbucks sued “Sambucks”, they were not necessarily being evil, but acting as compelled by law Few open source licenses grant any trademarks rights Java™ is a trademark of Sun Microsystems®
  • 31. Ten minutes of Intellectual Property Law  Copyright ©  Patents  Copyright VS Patents  Derivative works  Trademarks™  Trade Secrets
  • 32. Trade Secrets  Aka “Confidential Information”  Non-compete clauses flickr.com/photos/59953599@N00/2852302091/  Non-disclosure contracts  “Reverse Engineering” Restrictions  Not a typical software developer problem – Cryptography, compression  More of an issue for hardware touch points – networking, mobile, etc.
  • 33. Intellectual Property Law Summary *As it applies to Software Licensing  Software is protected by Intellectual Property law  Even if you’re the author of said code and don’t want it to be  Patents protect and restrict the use if ideas whereas Copyright protects and restricts expressions of an idea  Derivative Works, even if substantially modified, are not considered original themselves and therefore you need permission from original author  Trademarks identify products or services and are protected by law, but must be rigorously defended to be valid  Trade Secrets not generally an issue, but beware of certain domains and when you’re close to the metal An OS license is a grant of rights not given by IPL
  • 34. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 35. Commercial Software Licenses  Commercial Software often imposes extra restrictions on users that are not covered by Intellectual Property law  Agreement not to disassemble or reverse Engineer  Agreement to use on only one computer  Agreement not to transfer or resell your license to another entity  Agreement to allow software to report usability metrics periodically  Agreement not to rent or lease the computer with the software  Agreement to notify all staff and users of computer of all rules of the software license  Agreement to wear purple shirts when using the software
  • 36. The Subtle Difference  Commercial Software Licenses (aka “EULA”) are restrictive  To enforce a license, owner must be able to prove end user acceptance • Signed contract, click-through, shrink-wrap*  Disputes may fall into Contract law  Free Open Source Licenses grant rights, not take them away  There is no need to prove acceptance  No one can claim they didn’t know what the conditions were since most actions would be violation of Copyright © law and therefore the license need to be consulted  Disputes likely to be Intellectual Property law But as a user, you need to trust the Copyright © owner granting the license actually is the copyright owner…
  • 37. Open Source EULA’s  Open Source Software may still have a “EULA” or User Agreement  Typical in cases where an OS Project is distributing 3rd party OS Code  Requires end users to be aware of the 3rd party licenses that may apply  Clarifies what software is covered – for example include CVS code (or update manager in Eclipse)  Example OS EULA’s  http://www.eclipse.org/legal/epl/notice.php  http://www.mozilla.com/legal/eula/firefox-en.html
  • 38. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 39. Key Characteristics of Software License  Definitions  Grant of Copyright License Rights Fairly standard legal  Warranty and Liability mumbo jumbo  Jurisdiction and Duration  Sublicensing  Reciprocity  Patent Rights Differentiating  Patent Retaliation Factors  Use of Trademarks Wait! What makes a Software License an Open Source Software License?
  • 40. Definition of an Open Source License  Who was better, the 1999 New York Yankees or the 1973 Oakland Athletics?  Did Chris Moneymaker just get incredibly lucky when he won the 2003 WSOP™ or was he skillful and just been unlucky since?  Which is the better spin off, CSI™ Miami, or CSI™ New York? The point is, we could debate this all day and it’s subjective. Many people and organizations (including myself) agree that the “Open Source Initiative” (OSI) defines the industry standard of what is an open source license.
  • 41. OSI Definition of an Open Source License 1. Free Redistribution  No Fees or Royalties 2. Source Code  Included and Redistributable 3. Derived Works  Allowed and redistributable under same terms or “better” 4. Integrity of Authors Source Code  May require derived works to carry different name or version 5. No discrimination against person or group of persons  Can warn of legal constraints such as trade embargos, but not explicitly forbid Attribution Notice: This page is a derivative work of http://opensource.org/docs/definition.php which was afforded under the Academic Free License v2.1 described here: http://opensource.org/licenses/afl-2.1.php
  • 42. OSI Definition of an Open Source License 1. No discrimination against fields of endeavor  Closes loophole that might restrict commercial use 2. Distribution of license  Must be self standing and not require a non-disclosure or other agreement 3. License Must be Not Be Specific to a Product  “Distribution” may be better word – must allow selective use of functionality  Closes another loophole 4. Must not restrict other software  In the distribution, so GPL is OK 5. Technology Neutral  Cannot restrict use to certain platforms (Windows™ for example) Attribution Notice: This page is a derivative work of http://opensource.org/docs/definition.php which was afforded under the Academic Free License v2.1 described here: http://opensource.org/licenses/afl-2.1.php
  • 43. Key Characteristics of Software License  Definitions  Grant of Copyright License Rights Fairly standard legal  Warranty and Liability mumbo jumbo  Jurisdiction and Duration  Sublicensing  Reciprocity  Patent Rights Differentiating  Patent Retaliation Factors  Use of Trademarks
  • 44. Key Characteristics of Software License  Definitions  Grant of Copyright License Rights Fairly standard legal  Warranty and Liability mumbo jumbo  Jurisdiction and Duration  Sublicensing  Reciprocity  Patent Rights Differentiating  Patent Retaliation Factors  Use of Trademarks
  • 45. Definitions  Defines important terms used within the license  May seem trivial, but the definitions are often “telling” of what is important in the license  May define terms that are used in applicable laws  Many licenses clarify the term “Derivative Works”, which is defined in law, but expanded for clarification specific to software  May define terms that are interesting to the license  Community based licenses like Apache and Eclipse define “Contribution” and “Contributor”
  • 46. Grant of Copyright Rights  Sometimes called “Grant of Copyright License” or “Grant of Rights”  Grants you rights you do not have under Copyright law such as the right to copy, create derivative works, to redistribute, etc.  There may be conditions, such as “Reciprocity” (more later)  This is often short and sweet From Apache 2.0 license: Grant of Copyright License: Subject to the terms and conditions of this License, each Contributor hereby grants to You a perpetual, worldwide, non-exclusive, no-charge, royalty-free, irrevocable copyright license to reproduce, prepare Derivative Works of, publicly display, publicly perform, sublicense, and distribute the Work and such Derivative Works in Source or Object form.
  • 47. Warranty and Liability  YOU MAY NOTICE SECTIONS OF LICENSES THAT SEEM LIKE THEY ARE YELLING  THEY BASICALLY SAY, “HEY THERE, YOU DIDN’T PAY FOR THIS SO THERE IS NO WARRANTY, AND YOU CAN’T SUE US IF IT BREAKS, OK? AND ALSO WE ARE NOT LIABLE FOR ANYTHING BAD THAT HAPPENS, EVEN IF WE INTENTIONALLY DID SOMETHING WRONG TO THE EXTENT AFFORDED BY LAW.”  NOTE – THE YELLING IS NOT BEING RUDE, OR LAWYERS BEING LAWERS – IT’S ACTUALLY A COURT PRECEDENT THAT IT BE ALL IN UPPER CASE Confirmed in: UCC 2-316 UCC 1-201(10)
  • 48. Jurisdiction and Duration  Some licenses specify a legal jurisdiction and terms  Generally a simple way to further minimize any possible legal risks  Location  Timeline  Type of trial  For example, the EPL states: “This Agreement is governed by the laws of the State of New York and the intellectual property laws of the United States of America. No party to this Agreement will bring a legal action under this Agreement more than one year after the cause of action arose. Each party waives its rights to a jury trial in any resulting litigation.”
  • 49. Key Characteristics of Software License  Definitions  Grant of Copyright License Rights Fairly standard legal  Warranty and Liability mumbo jumbo  Jurisdiction and Duration  Sublicensing  Reciprocity  Patent Rights Differentiating  Patent Retaliation Factors  Use of Trademarks
  • 50. Grant of Sublicense Rights  Sublicense – Licensee has right to license to 3rd party with same terms  Relicense – Ability to distribute under different license  Examples  Apache and Eclipse allow sublicense  Apache allows full relicense of your changes • Essentially you own the copyright of derivative works  Eclipse allows relicense of object code with disclaimers*  Each distribution of GPL code is technically a license from the Author, so technically not sublicensed Eclipse “Relicense” Disclaimers: Disclaim warranties and liability of contributors States what’s different from the original work (if anything)
  • 51. Reciprocity  The exchange of comparable concessions  No, File, Module, Derivative Works, Hosting, Container  “Reciprocity Reach” – The extent to which your derivative works must be licensed under the same terms and conditions  Apache 2.0 – No Reciprocity  EPL 1.0 – No Reciprocity on modules that are not derivative works  GPL 3.0 – Reciprocity on “covered work” • “covered work” includes software “based on the Program”
  • 52. Patent Rights and Retaliation  Many licenses explicitly grant you rights to any patents the Copyright holders may have with respect to the code (Apache, EPL)  Some licenses have implicit patent grants (GPL)  Many licenses terminate the patent grants if you sue for patent infringement on any of the licensed code  EPL and Apache Patent rights explicitly terminate upon suing any entity related to the licensed code  GPL Patent rights implicitly terminate upon restricting royalty-free distribution of any GPL code
  • 53. Use of Trademarks™  Some licenses (Apache) explicitly clarify that the license does not permit the use of the trademark except as to document the origin of the source code as per the license requirements  The PHP License explicitly defines how products that use PHP cannot be named  Some licenses (EPL) do not mention trademarks in the license and therefore default Trademark law applies  This is intentional to allow Trademark flexibility outside of the scope of the use of the license
  • 54. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 55. Degree of Freedom (Generalized)  Commercial License – “You can’t see our source”  Example – Pick one   Restricted Source – “You can see it, but not do much with it”  Sun Community Source License (SCSL) More Freedoms  Microsoft Shared Source (Ms-PL Ms-RL Ms-CL) (Permissive/Reference/Collaborative)  Copyleft – “If you change it, you must publish the changes”  “Strong” Example – GPL  “Weak” Example – EPL, MPL  Non-Copyleft – “Do what you want, just don’t claim it’s yours and don’t let us get blamed if your changes suck”  BSD, Apache
  • 56. Degree of Restrictions (Generalized) 10 9 8 Degree of Restriction 7 6 5 4 3 2 1 0 MIT/X BSD Apac he AFL CDDL EPL MPL CPL OSL LGPL GPL Reciprocity Reach & Relicensing Restrictions Patent Grant & Retailiation This graph is generalized and subjective in nature. This graph is Copyright© Cliff Schmidt and used under EPL.
  • 57. Comparing Three Popular OS Licenses GPL v3 EPL v1 Apache v2 Derivative works and anything that Derivative None Reciprocity cannot be “reasonably considered an Works independent and separate work” None, license is virtually granted Re-license of “may provide additional Sublicense / from author on each distribution Object code or different license Relicense permitted* terms and conditions of Your modifications” Patent Explicit (was implicit in v2) Explicit Explicit Rights Patent Rights terminate if you prevent Rights terminate if you file suit Retaliation royalty free distribution of the code against any entity for the code Not covered Not covered Explicitly disallowed Trademark This slide is not legal advice and is subjective. IANAL. Consult your trusted advisors before basing any decisions on this chart.
  • 58. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 59. Choosing a License for your OS Project  Strongly advocate picking a license from the Open Source Initiative (OSI) at opensource.org  Avoid license proliferation, use a popular license like Apache, BSD, MIT, GPL, LGL, EPL, MPL.  Choosing a license can be like choosing a religion  How strongly do you feel about the statement “ALL Software should be free?”  Would you be upset, or proud if someone else makes money from your copyright?  If your project is wildly successful, will you still be happy with your license choice? • Plan for success
  • 60. Agenda  The Risk Contradiction  What is a software license?  Thirty minutes of Intellectual Property Law  Free vs Commercial Software Licenses  Key Characteristics of a Software License  Comparing and contrasting popular OS Licenses  Choosing a License For Your OS Project  Using OS in your Project
  • 61. Using OS In Your Project  Key question – What is your business model?  License revenue? Consulting? Support and services? Documentation?  Considerations  GPL Considered “Viral” and limits adoption for use in commercially licensed products  Apache, BSD are extremely friendly to commercial use and redistribution  Eclipse and Mozilla licenses are also very friendly to commercial use and redistribution PLUS they give reciprocity  Don’t fall for the Risk Contradiction. Open Source licenses are not too good to be true! This slide is not legal advice and is subjective. IANAL. Consult your trusted advisors.
  • 62. Q&A