Amir introduces himself and his family, including three sisters. He has two pets, a dog named Sandy who is 6 years old, and a hamster named Fluffy who is 1 year old. Amir enjoys activities like jogging, reading, photography, music, art and traveling. He is from Los Angeles, California in the United States, which has 50 states. Los Angeles has beaches, is a big city with warm weather, and is known for Hollywood filmmaking. Major American holidays celebrated include New Year's Eve, Valentine's Day, Independence Day, Thanksgiving and Christmas.
Success stories compilation of game-based learning initiatives in adults educ...Vasilis Sotiroudas
This document provides a summary of game-based learning initiatives in adult education across several European countries and the United States. It includes national reports on initiatives in Greece, Italy, Portugal, Romania, Spain, the UK, and US analyzing the use of games. It also identifies 28 success stories of good practices using game-based learning for skills development in adults. The overall report aims to explore the potential of games for competency development in adults and identify factors influencing successful game-based learning programs.
Amir introduces himself and his family, including three sisters. He has two pets, a dog named Sandy who is 6 years old, and a hamster named Fluffy who is 1 year old. Amir enjoys activities like jogging, reading, photography, music, art and traveling. He is from Los Angeles, California in the United States, which has 50 states. Los Angeles has beaches, is a big city with warm weather, and is known for Hollywood filmmaking. Major American holidays celebrated include New Year's Eve, Valentine's Day, Independence Day, Thanksgiving and Christmas.
Success stories compilation of game-based learning initiatives in adults educ...Vasilis Sotiroudas
This document provides a summary of game-based learning initiatives in adult education across several European countries and the United States. It includes national reports on initiatives in Greece, Italy, Portugal, Romania, Spain, the UK, and US analyzing the use of games. It also identifies 28 success stories of good practices using game-based learning for skills development in adults. The overall report aims to explore the potential of games for competency development in adults and identify factors influencing successful game-based learning programs.