This document provides guidance on designing logos and graphics. It discusses topics like using color palettes from websites like Paletton, exporting graphics in common formats like SVG, EPS and PDF, and using vector graphics programs like Adobe Illustrator. The document also references additional resources on graphic design principles, color theory, and best practices for logo design.
This document provides an overview of using Git and GUI tools for Git. It discusses initializing and committing to a local repository, adding a remote repository, resolving conflicts, branching models like master/develop/feature branches, writing commit messages, generating SSH keys, ignoring files, and migrating from SVN to Git. Links are provided to resources on GitBook, branching models, SSH keys, writing commit messages, hosted version control services and more.
This document provides guidance on designing logos and graphics. It discusses topics like using color palettes from websites like Paletton, exporting graphics in common formats like SVG, EPS and PDF, and using vector graphics programs like Adobe Illustrator. The document also references additional resources on graphic design principles, color theory, and best practices for logo design.
This document provides an overview of using Git and GUI tools for Git. It discusses initializing and committing to a local repository, adding a remote repository, resolving conflicts, branching models like master/develop/feature branches, writing commit messages, generating SSH keys, ignoring files, and migrating from SVN to Git. Links are provided to resources on GitBook, branching models, SSH keys, writing commit messages, hosted version control services and more.
This document summarizes a hackathon event where a team worked on developing an iSlide presentation platform. They explored using websockets to enable real-time sharing and editing of slides. They also discussed dynamically generating QR codes and accessing the local network IP address from within Android applications to access the iSlide server.
The document discusses the steps to create a basic first Android app. It includes creating an Android project in Eclipse, configuring the AndroidManifest.xml file to define app components and permissions, and adding string resources for text labels. The AndroidManifest.xml defines the app package name, minimum and target SDK versions, launcher activity, and application components. String resources are used to store text labels and are referenced in the manifest.
This document summarizes a hackathon event where a team worked on developing an iSlide presentation platform. They explored using websockets to enable real-time sharing and editing of slides. They also discussed dynamically generating QR codes and accessing the local network IP address from within Android applications to access the iSlide server.
The document discusses the steps to create a basic first Android app. It includes creating an Android project in Eclipse, configuring the AndroidManifest.xml file to define app components and permissions, and adding string resources for text labels. The AndroidManifest.xml defines the app package name, minimum and target SDK versions, launcher activity, and application components. String resources are used to store text labels and are referenced in the manifest.