Temporalización general anual 2º eso 2013 2014mariamorcen
Este documento presenta la temporalización anual de contenidos para la asignatura de Educación Física para el segundo curso de Educación Secundaria Obligatoria. Los contenidos se dividirán en tres evaluaciones que cubrirán temas como el calentamiento, el atletismo, los hábitos saludables, los juegos malabares y anglosajones, las actividades en la naturaleza y las acampadas. Cada evaluación incluirá exámenes teóricos y prácticos, así como trabajos que los estudiantes deberán entregar
Temporalización general anual 2º eso 2013 2014mariamorcen
Este documento presenta la temporalización anual de contenidos para la asignatura de Educación Física para el segundo curso de Educación Secundaria Obligatoria. Los contenidos se dividirán en tres evaluaciones que cubrirán temas como el calentamiento, el atletismo, los hábitos saludables, los juegos malabares y anglosajones, las actividades en la naturaleza y las acampadas. Cada evaluación incluirá exámenes teóricos y prácticos, así como trabajos que los estudiantes deberán entregar
Este documento trata sobre diferentes tipos de adicciones comportamentales como la adicción al sexo, la adicción a las compras y la ludopatía. Define cada adicción, describe sus características principales como la pérdida de control y las consecuencias negativas. También incluye información sobre la prevalencia de cada adicción y las características demográficas más comunes de las personas afectadas.
The document is a resume for Rusty Young, providing contact information, objective, employment history, education, and references. It details his 15 years of experience as a contract pumper for various oil and gas companies in New Mexico, maintaining production and equipment on wells. His duties included monitoring daily production, pressures, and equipment, as well as recording data. He also has experience as an electrical apprentice and in product specialist roles related to the oil industry.
This document provides an overview of game development. It defines a game as an interactive form of entertainment and art differentiated from other media by user interactivity. It discusses major game genres and the large game market focused on mobile, console, PC, and online games. The document outlines the typical game development process including idea/documentation, design, development, and testing phases. It describes key activities in each phase such as concept art, gameplay design, programming, and quality assurance testing. In closing, it notes the appeal of game development is that it is very enjoyable to both play and create games.
The wine industry in Japan began in 1877 and has grown steadily. While production is small at 27,000 tonnes annually, about 1/10 the size of table grapes, wine is now made in almost every prefecture. Major producers include Château Mercian, Suntory, Sapporo, and Asahi Breweries. Most wine is made from imported grape concentrate rather than domestic grapes. Per capita consumption of 2.5 liters is low compared to other countries, but has doubled in recent decades. Preferences have shifted from sweet to drier wines, with reds most popular followed by whites.
South African Social Media Conference 2013Godfrey Parkin
This document contains a social media briefing and messaging for marketing in South Africa in 2014. It includes the following key points:
1) Social media penetration rates in South Africa, showing that platforms like Facebook have millions of users accounting for a large percentage of the population and income levels.
2) A discussion of the future of feature phones as smartphones become more ubiquitous and affordable, arguing that feature phones will die out quickly as markets jump to smartphones.
3) Recommendations for social media strategy, including focusing on niche networks, building relationships over passive 'fans', and using blogs and content as a starting point for conversations rather than an end goal.
Domótica:
La domótica es una de las últimas tecnologías que se ha descubierto por el hombre, sin embargo , debido a que es algo reciente no todo el público sabe lo que es esta nueva tecnología y al escuchar el término desconocemos a lo que se refieran.
Por ello en el siguiente documento se intentará dar una pequeña idea de lo que es la Domótica para que de esta manera se esté más familiarizado con este nuevo término. Empezaremos por definir el término, tomando en cuenta sus principales objetivos, los cuales son exclusivamente para satisfacer algunas de las necesidades humanas como tener seguridad en nuestro hogar, tener un mayor confort, entre otras. Y enfocándonos principalmente en sus ventajas y desventajas de tener un sistema domótico; ya que creo que es muy importante que además de saber lo que es, saber cómo pueda afectar o beneficiar a la sociedad actual...
Seguir leyendo aquí
The document discusses organizational culture, defining it as shared values, beliefs, and behaviors within an organization. It provides several definitions of organizational culture from different sources. It also discusses key aspects of organizational culture like stories, rituals, symbols, and language that are used to convey and reinforce the culture. The document emphasizes that organizational culture is historically constructed and difficult to change. It notes that both internal and external forces can drive the need for cultural change within an organization. Overall, the document provides an overview of what organizational culture entails and some factors that influence cultural change.
This document provides an overview of using Git and GUI tools for Git. It discusses initializing and committing to a local repository, adding a remote repository, resolving conflicts, branching models like master/develop/feature branches, writing commit messages, generating SSH keys, ignoring files, and migrating from SVN to Git. Links are provided to resources on GitBook, branching models, SSH keys, writing commit messages, hosted version control services and more.
This document summarizes a hackathon event where a team worked on developing an iSlide presentation platform. They explored using websockets to enable real-time sharing and editing of slides. They also discussed dynamically generating QR codes and accessing the local network IP address from within Android applications to access the iSlide server.
The document discusses the steps to create a basic first Android app. It includes creating an Android project in Eclipse, configuring the AndroidManifest.xml file to define app components and permissions, and adding string resources for text labels. The AndroidManifest.xml defines the app package name, minimum and target SDK versions, launcher activity, and application components. String resources are used to store text labels and are referenced in the manifest.
Este documento trata sobre diferentes tipos de adicciones comportamentales como la adicción al sexo, la adicción a las compras y la ludopatía. Define cada adicción, describe sus características principales como la pérdida de control y las consecuencias negativas. También incluye información sobre la prevalencia de cada adicción y las características demográficas más comunes de las personas afectadas.
The document is a resume for Rusty Young, providing contact information, objective, employment history, education, and references. It details his 15 years of experience as a contract pumper for various oil and gas companies in New Mexico, maintaining production and equipment on wells. His duties included monitoring daily production, pressures, and equipment, as well as recording data. He also has experience as an electrical apprentice and in product specialist roles related to the oil industry.
This document provides an overview of game development. It defines a game as an interactive form of entertainment and art differentiated from other media by user interactivity. It discusses major game genres and the large game market focused on mobile, console, PC, and online games. The document outlines the typical game development process including idea/documentation, design, development, and testing phases. It describes key activities in each phase such as concept art, gameplay design, programming, and quality assurance testing. In closing, it notes the appeal of game development is that it is very enjoyable to both play and create games.
The wine industry in Japan began in 1877 and has grown steadily. While production is small at 27,000 tonnes annually, about 1/10 the size of table grapes, wine is now made in almost every prefecture. Major producers include Château Mercian, Suntory, Sapporo, and Asahi Breweries. Most wine is made from imported grape concentrate rather than domestic grapes. Per capita consumption of 2.5 liters is low compared to other countries, but has doubled in recent decades. Preferences have shifted from sweet to drier wines, with reds most popular followed by whites.
South African Social Media Conference 2013Godfrey Parkin
This document contains a social media briefing and messaging for marketing in South Africa in 2014. It includes the following key points:
1) Social media penetration rates in South Africa, showing that platforms like Facebook have millions of users accounting for a large percentage of the population and income levels.
2) A discussion of the future of feature phones as smartphones become more ubiquitous and affordable, arguing that feature phones will die out quickly as markets jump to smartphones.
3) Recommendations for social media strategy, including focusing on niche networks, building relationships over passive 'fans', and using blogs and content as a starting point for conversations rather than an end goal.
Domótica:
La domótica es una de las últimas tecnologías que se ha descubierto por el hombre, sin embargo , debido a que es algo reciente no todo el público sabe lo que es esta nueva tecnología y al escuchar el término desconocemos a lo que se refieran.
Por ello en el siguiente documento se intentará dar una pequeña idea de lo que es la Domótica para que de esta manera se esté más familiarizado con este nuevo término. Empezaremos por definir el término, tomando en cuenta sus principales objetivos, los cuales son exclusivamente para satisfacer algunas de las necesidades humanas como tener seguridad en nuestro hogar, tener un mayor confort, entre otras. Y enfocándonos principalmente en sus ventajas y desventajas de tener un sistema domótico; ya que creo que es muy importante que además de saber lo que es, saber cómo pueda afectar o beneficiar a la sociedad actual...
Seguir leyendo aquí
The document discusses organizational culture, defining it as shared values, beliefs, and behaviors within an organization. It provides several definitions of organizational culture from different sources. It also discusses key aspects of organizational culture like stories, rituals, symbols, and language that are used to convey and reinforce the culture. The document emphasizes that organizational culture is historically constructed and difficult to change. It notes that both internal and external forces can drive the need for cultural change within an organization. Overall, the document provides an overview of what organizational culture entails and some factors that influence cultural change.
This document provides an overview of using Git and GUI tools for Git. It discusses initializing and committing to a local repository, adding a remote repository, resolving conflicts, branching models like master/develop/feature branches, writing commit messages, generating SSH keys, ignoring files, and migrating from SVN to Git. Links are provided to resources on GitBook, branching models, SSH keys, writing commit messages, hosted version control services and more.
This document summarizes a hackathon event where a team worked on developing an iSlide presentation platform. They explored using websockets to enable real-time sharing and editing of slides. They also discussed dynamically generating QR codes and accessing the local network IP address from within Android applications to access the iSlide server.
The document discusses the steps to create a basic first Android app. It includes creating an Android project in Eclipse, configuring the AndroidManifest.xml file to define app components and permissions, and adding string resources for text labels. The AndroidManifest.xml defines the app package name, minimum and target SDK versions, launcher activity, and application components. String resources are used to store text labels and are referenced in the manifest.