Microsoft Kinect & the Microsoft MIX11 Game PreviewDataLeader.io
Dave Drach, Managing Director for Emerging Businesses at Microsoft gave this presentation at my Microsoft Pre-MIX11 event ROCK!
1. Emerging Business Team Mission: Building Opportunity with VC & Startup Communities
2. Microsoft BizSpark: Global program designed to help accelerate the success of early stage startups
3. Building for the Kinect: the XBOX Dev Kit, integrates XBOX with PC Development environment
4. Kinect Sensor: a hybrid device with input devices, space control is done through a tilt monitor
5. XBOX Studio Overview
6. Human Depth Sensing: Object pattern similarity determines disparity
7. Kinect Depth Sensing: IR pattern similarity determines disparity
8. The Kinect Play Space
9. Player Framing
10. Tilting the Playing Field
11. Provided Data: Depth & Segmentation Map
12. Depth Map Format
13. Skeleton Tracking & Depth
14. Comparing Depth Map to Skeleton
15. Gaussian Filtering
16. Audio Overview
17. Kinect Audio Routing
18. Talking to Your Kinect
19. Biometric Data for Player Recognition
Non techie journey in social internet age noiselessinnovationframeworks2go.com
a journey of a non techie in the social internet age. His realization of how product building has fundamentally changed with open source software, hardware, crowd sourcing, self learning etc. It pulls it all together and makes the case for a new way of innovations... Noiseless innovation
Microsoft Kinect & the Microsoft MIX11 Game PreviewDataLeader.io
Dave Drach, Managing Director for Emerging Businesses at Microsoft gave this presentation at my Microsoft Pre-MIX11 event ROCK!
1. Emerging Business Team Mission: Building Opportunity with VC & Startup Communities
2. Microsoft BizSpark: Global program designed to help accelerate the success of early stage startups
3. Building for the Kinect: the XBOX Dev Kit, integrates XBOX with PC Development environment
4. Kinect Sensor: a hybrid device with input devices, space control is done through a tilt monitor
5. XBOX Studio Overview
6. Human Depth Sensing: Object pattern similarity determines disparity
7. Kinect Depth Sensing: IR pattern similarity determines disparity
8. The Kinect Play Space
9. Player Framing
10. Tilting the Playing Field
11. Provided Data: Depth & Segmentation Map
12. Depth Map Format
13. Skeleton Tracking & Depth
14. Comparing Depth Map to Skeleton
15. Gaussian Filtering
16. Audio Overview
17. Kinect Audio Routing
18. Talking to Your Kinect
19. Biometric Data for Player Recognition
Non techie journey in social internet age noiselessinnovationframeworks2go.com
a journey of a non techie in the social internet age. His realization of how product building has fundamentally changed with open source software, hardware, crowd sourcing, self learning etc. It pulls it all together and makes the case for a new way of innovations... Noiseless innovation