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Uploaded by
Sun Park
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인디. 사업과 창작 사이
인디개발자로서 느끼는 사업과 창작에 대한 이야기
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인디. 사업과 창작 사이
1.
인디. 사업과 창작
사이 박선용(터틀크림)
2.
박선용 서강대학교게임교육원졸업 인디게임스튜디오터틀크림대표 mail:luvtext@turtle-cream.com twitter:@turtlecream(팀) @luvtext(개인)
4.
왜하필,인디게임이에요? 엔씨나넥슨같은데서만들면되잖아요 돈도꽤많이주는것같던데
5.
내맘대로하고싶어서요
우리게임의머리부터발끝까지,전부다
6.
만들고싶은게임 내맘대로만들고 돈도번다
7.
그럼다들인디하면되지, 취업은왜하는거죠?
8.
배고파서요
9.
그렇다면,인디는왜배고플까요?
10.
만들고싶은게임 내맘대로만들고 돈도번다
11.
만들고싶은게임
내맘대로만들고 돈도번다
12.
만들고싶은게임 내맘대로만들고
돈도번다
13.
자본보다는정신
14.
90 무조건예뻐야해
15.
자,다시현실로돌아갑시다
16.
터틀크림의속사정
17.
서강대학교게임교육원 게임개발프로젝트수업4팀
18.
외국웹진에실렸다 인디게임공모전대상을탔다
중국에서도상을탔다 사람들이우릴알아보기시작한다
19.
즐겁다! 굳이취직하지않아도 인정받을수있다
20.
풀타임인디를해보자!
21.
수익없음
22.
3000만원
인건비 : 월 100만원 x 3 임대료등 기타 잡비 : 대충 포함 2011.3 2011.10
23.
5달러를5000원으로봤을때 6000카피
하지만,이것도순이익이아니다
24.
대박일거야!
에이설마. 본전정도? 00:00 12:00 00:00 아니야. 웃기지마. 우린망할거야. 아냐쪽박이야!
25.
무섭다
26.
너네괜찮아보이는데? 내가투자해줄게
27.
정말고맙지만 마냥고맙지는않네요
28.
Control 프로게이머의유닛도결국죽는다 나만의창작욕도결국사그라든다
29.
부자보다는작가
30.
한국에서작가하려면 먼저사장이되야한다
31.
창작
인디 판매
32.
그럼도대체,얼마를벌어야할까요?
33.
입에칠할풀값
34.
터틀크림이생각하는풀값 본전X2
35.
다음작품을만들때, 돈생각안해도되도록
36.
돈에얽매이지않되 궁리는해야한다
37.
터틀크림의궁리
38.
게임개발자라는생각을버리자
꼭우리가‘게임’만팔필요는없다
39.
관련상품
40.
사운드트랙
41.
멀티플랫폼
42.
FUN 재밌는것만하자
43.
정리:인디에게‘돈’이란?
44.
인디의목표는성공이아니다
45.
돈=연료 계속나아가기위한
47.
Thankyou!
sun@turtle-cream.com