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Teaching in SL vs. Teaching
   online/blended courses:
Implications for Teacher Training

    Dafne                Daf
  Gonzalez               Smirnov
                         Languagelab.com
    USB
SL vs. Web 2.0 teaching and learning
         Are they different?

• My experience:
   since 2002 blended & online
    since 2007 – SL
• Actual teaching
• Planning process
• Materials design
• Social aspect of teaching
Actual teaching

  Blended & Online               Second Life
                -Content to be      •Synchronous
•Synchronous    taught              •Taking care of:
                -Methodology            •own avatar (skills
                                        teachers should
                -Mediating              master)
•Asynchronous
                tools                   • teaching tools
                                        •students avatars
                -Promote
                                        •Sound
                interaction             •SL platform
Planning Process

        Blended & Online                  Second Life
                                              -Teacher-centered planning
•Everything available to Stds.
                                                 “… students will ….”
 (autonomy):
                                                  (expected actions)
     •Instructions:
     •What to do                 Structured
                                                  - What the teacher will be
     •Where to post              Lesson             doing
     •Student-centered LPs       planning
“….you will be able to….”
Materials Design


                                          - New tools: challenge
                           •Materials and      (basic building and
•Web 2.0 tools easily      tools needed         scripting skills)
        available online   •Free and paid       - Experts needed to
                            services             create materials
                           •Teacher-made
                                                - Photoshop skills for
                           materials              textures
Social aspect of teaching

   Blended & Online                  Second Life

•Interaction with people                 •Interaction with avatars
     •Real names                              • names
     •Photos               Interaction        • look
     •Webcams              Real voice         • gender
     •video
Learning in SL?

Also a challenge for students:
• Aware of own skills to be able to follow the pace of the
   class
• Challenge of new language
Motivation:
• Good for shy ones
• Motivating for youngsters –used to environment
   – virtual games (digital natives)
• Total immersion without leaving home
Question:
Will not so young people consider SL for learning?
Implications for Teacher Training?
Personal Skills


1. Desktop Management

2. SL profile

3. Navigation

4. Library

5. Changing appearance

6. Gestures /Animations

7. Pie Menu

8. Inventory management
Communication Skills




1. Sound / Voice

2. Chat & Ims

3. Notecards
Building & Scripting Skills




1. Moving objects

2. Creating objects

3. Editing scripts
Using Educational Tools


1. Projectors &
    Readers

2. Givers

3. Poll & Quiz
   creators

4. Time Takers

5. Turn managers

6. Games
Using Voice Recordings



1. Recording

2. Playing
   in-world
Conclusions and Thanks!



What conclusions would you draw from
this presentation?

           The floor is yours!

                 Thanks for your attention!
SLanguages 2008
This presentation was given at
      SLanguages 2008
The Conference for Language
 Education in Virtual Worlds


slanguages.net

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SLanguages2008 Teacher Training

  • 1. Teaching in SL vs. Teaching online/blended courses: Implications for Teacher Training Dafne Daf Gonzalez Smirnov Languagelab.com USB
  • 2. SL vs. Web 2.0 teaching and learning Are they different? • My experience: since 2002 blended & online since 2007 – SL • Actual teaching • Planning process • Materials design • Social aspect of teaching
  • 3. Actual teaching Blended & Online Second Life -Content to be •Synchronous •Synchronous taught •Taking care of: -Methodology •own avatar (skills teachers should -Mediating master) •Asynchronous tools • teaching tools •students avatars -Promote •Sound interaction •SL platform
  • 4. Planning Process Blended & Online Second Life -Teacher-centered planning •Everything available to Stds. “… students will ….” (autonomy): (expected actions) •Instructions: •What to do Structured - What the teacher will be •Where to post Lesson doing •Student-centered LPs planning “….you will be able to….”
  • 5. Materials Design - New tools: challenge •Materials and (basic building and •Web 2.0 tools easily tools needed scripting skills) available online •Free and paid - Experts needed to services create materials •Teacher-made - Photoshop skills for materials textures
  • 6. Social aspect of teaching Blended & Online Second Life •Interaction with people •Interaction with avatars •Real names • names •Photos Interaction • look •Webcams Real voice • gender •video
  • 7. Learning in SL? Also a challenge for students: • Aware of own skills to be able to follow the pace of the class • Challenge of new language Motivation: • Good for shy ones • Motivating for youngsters –used to environment – virtual games (digital natives) • Total immersion without leaving home Question: Will not so young people consider SL for learning?
  • 9. Personal Skills 1. Desktop Management 2. SL profile 3. Navigation 4. Library 5. Changing appearance 6. Gestures /Animations 7. Pie Menu 8. Inventory management
  • 10. Communication Skills 1. Sound / Voice 2. Chat & Ims 3. Notecards
  • 11. Building & Scripting Skills 1. Moving objects 2. Creating objects 3. Editing scripts
  • 12. Using Educational Tools 1. Projectors & Readers 2. Givers 3. Poll & Quiz creators 4. Time Takers 5. Turn managers 6. Games
  • 13. Using Voice Recordings 1. Recording 2. Playing in-world
  • 14. Conclusions and Thanks! What conclusions would you draw from this presentation? The floor is yours! Thanks for your attention!
  • 15. SLanguages 2008 This presentation was given at SLanguages 2008 The Conference for Language Education in Virtual Worlds slanguages.net