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Neil Tu
6015 Westside Drive • San Ramon, CA 94583 • (925)858-7537 • neiluser@yahoo.com
School Address: 9450 Gilman Drive Apt 400 Room 413• La Jolla, CA 92093 • nltu@ucsd.edu
Objective
Sophomore UCSD Computer Science student seeking an internship in development of
mobile, desktop, and embedded applications.
Education
9/14 – Present University of California, San Diego Expected Graduation June 2018
In Progress: Bachelor of Science in Computer Science GPA 3.66
UCSD Regents Scholar Sixth College Dean's Honor List 2015
Relevant Courses:
• MATH15A, CSE 21; Math/Algorithm & Systems Analysis (algorithmic
proofs and time analysis)
• CSE 30; Computer Organization and Systems Programming (Low-level
computer architecture), ARM architecture, C programming
• CSE 11, CSE 12; Object-Oriented Design, Java programming, data
structures
• CSE 105; Automata and Computability Theory
• CSE 100; Advanced Data Structures, C++ programming
• CSE 101; Design and Analysis of Algorithms
• CSE 110; Software Engineering (Introto software development and
engineering methods)
• CSE 130; Programming Languages (Scala, Ocaml)
• CSE 140; Components and Design Techniques for Digital Systems
(Boolean logic design)
• CSE 150; Artificial Intelligence (State search, game playing, utility,
decision making, reinforcement learning)
Skills:
Python, C, Objective C, Swift, Java, ARM Assembly, C#, Scala, Ocaml
Projects
1/2016 — Present CSE 110 Project
(https://github.com/ucsdCSE110wi16/CSE110M240T13)
• Rate-My-Professor-esque app local to UCSD
• Will be able to search by professor/classes, sort comments by highest
ratings, includes a login system exclusive to.ucsd emails
• Using Android Studios, primary language Java
10/2015 – Present Dr. Eric's Psychedelic Wonderland
(https://github.com/GameDevStudioUCSD/DrEric
• Music-based puzzle platformer
• Worked on RhythmController, designed to have in-game objects perform
specific actions based on the beat of the current song
• Used Unity as a basis, primary language C#
Fall 2015 CSE 30 Project
• Projects for CSE 30 class, introduction to ARM and C programming using
the Raspberry Pi
• Implemented a sortedList in both C and ARM
• Wrote an encoder and decoder in C and ARM, where the goal was to
extract a certain bit from each character, then combine those bits into a
new encoding
7/2015 OutsideHacks 2015 (https://github.com/brianyan/OutsideHacks2k15)
• Keeps track of location of parked car and schedule an Uber ride to that
location
• Designed with the convenience of visitors to OutsideLands in mind
• Used Swift, including Apple Maps API, Uber API
Extracurricular
Game Development Studio at UCSD
• Joined 10/2015, various teams work on different aspects of a game to put
them together at the end of the year, 1 game per year
• 2014-2015 Unfold game, 2015-2016 Dr. Eric's Psychedelic Wonderland
(ongoing)
2015 Junkyard Derby at UCSD
• Used recycled materials to create a cart capable of steering and rolling
down a hill to create a cart

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Resume

  • 1. Neil Tu 6015 Westside Drive • San Ramon, CA 94583 • (925)858-7537 • neiluser@yahoo.com School Address: 9450 Gilman Drive Apt 400 Room 413• La Jolla, CA 92093 • nltu@ucsd.edu Objective Sophomore UCSD Computer Science student seeking an internship in development of mobile, desktop, and embedded applications. Education 9/14 – Present University of California, San Diego Expected Graduation June 2018 In Progress: Bachelor of Science in Computer Science GPA 3.66 UCSD Regents Scholar Sixth College Dean's Honor List 2015 Relevant Courses: • MATH15A, CSE 21; Math/Algorithm & Systems Analysis (algorithmic proofs and time analysis) • CSE 30; Computer Organization and Systems Programming (Low-level computer architecture), ARM architecture, C programming • CSE 11, CSE 12; Object-Oriented Design, Java programming, data structures • CSE 105; Automata and Computability Theory • CSE 100; Advanced Data Structures, C++ programming • CSE 101; Design and Analysis of Algorithms • CSE 110; Software Engineering (Introto software development and engineering methods) • CSE 130; Programming Languages (Scala, Ocaml) • CSE 140; Components and Design Techniques for Digital Systems (Boolean logic design) • CSE 150; Artificial Intelligence (State search, game playing, utility, decision making, reinforcement learning) Skills: Python, C, Objective C, Swift, Java, ARM Assembly, C#, Scala, Ocaml Projects 1/2016 — Present CSE 110 Project (https://github.com/ucsdCSE110wi16/CSE110M240T13) • Rate-My-Professor-esque app local to UCSD • Will be able to search by professor/classes, sort comments by highest ratings, includes a login system exclusive to.ucsd emails • Using Android Studios, primary language Java 10/2015 – Present Dr. Eric's Psychedelic Wonderland (https://github.com/GameDevStudioUCSD/DrEric • Music-based puzzle platformer • Worked on RhythmController, designed to have in-game objects perform specific actions based on the beat of the current song • Used Unity as a basis, primary language C# Fall 2015 CSE 30 Project • Projects for CSE 30 class, introduction to ARM and C programming using
  • 2. the Raspberry Pi • Implemented a sortedList in both C and ARM • Wrote an encoder and decoder in C and ARM, where the goal was to extract a certain bit from each character, then combine those bits into a new encoding 7/2015 OutsideHacks 2015 (https://github.com/brianyan/OutsideHacks2k15) • Keeps track of location of parked car and schedule an Uber ride to that location • Designed with the convenience of visitors to OutsideLands in mind • Used Swift, including Apple Maps API, Uber API Extracurricular Game Development Studio at UCSD • Joined 10/2015, various teams work on different aspects of a game to put them together at the end of the year, 1 game per year • 2014-2015 Unfold game, 2015-2016 Dr. Eric's Psychedelic Wonderland (ongoing) 2015 Junkyard Derby at UCSD • Used recycled materials to create a cart capable of steering and rolling down a hill to create a cart