Immersive Room
5.1 multi-sensory speakers
May 2017CONDUCT YOUR MARKETING STUDIES
in a multi-sensory immersive room
The Lab in the Bag
The Story
2014
Repères opens a «The Lab in the Bag» department, dedicated to the creation of innovative testing tools and
environments
Filing of patent for a mobile sensory isolation cabin: «My sensory laboratory, where I want, when I want, in
two hours»
2015-2016
First prototypes of a mobile multi-sensory immersive room
2017
Filing of a patent for a «Sensory chamber and multi-immersive device»
Creation of the Start-up, “The Lab in the Bag”, a Repères spin-off
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
Immersive Room
1. Choose the environment
	 Café, night club, office ... / sea, mountain,
	 countryside, town...
2. Adjust the sensory parameters
	 Visual, sound, smell, touch (hot, cold, wind, mist, smoke,
	 atmosphere lighting)
3. Immerse your audience in the experience
A BREAKTHROUGH INNOVATION
The first multi-sensory immersive device
	
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
HOW
it works
•	 Emission of non-persistent odours and/or essential oils
•	 Emission of wind, light mist and smoke
•	 High-quality sound
•	 All effects are synchronized with the video image
•	 Atmosphere/mood lighting
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
HIGHLY FLEXIBLE
5.1 Immersive with external envelope
#Installation proposal for the “Mots Libres”
book and writing festival in Courbevoie
1/4CONFIGURATION
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
HIGHLY FLEXIBLE
Installation of immersive systems in existing spaces
2/4CONFIGURATION
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
HIGHLY FLEXIBLE
Immersive loudspeakers with screens
3/4CONFIGURATION
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
HIGHLY FLEXIBLE
Immersive loudspeakers with VR
4/4CONFIGURATION
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
IMMERSIVE SPACES
A «playground» for businesses
• Experiments
• Brainstorming
• Show room
• Experiential marketing
• Show room
• Well-being, relaxation
STUDIES
INNOVATIVE
R&D
MARKETING
SALES
RETAIL
CORPORATE
HR
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
Examples of study protocols...
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
USE IN A MARKETING STUDY
Testing of Alcohol-free Beers by AgroParisTech - Repères
February 2017 - 240 participants
•	 Demonstration of PRODUCT * ENVIRONMENT interaction
•	 Neutralization of effects related to the time of tasting (e.g. morning/evening)
•	 Stronger emotional involvment of participants through immersive sessions
SENSORY CHAMBER NIGHT CLUB IMMERSION BEACH
SILVER TROPHY
Experiential innovation
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
POTENTIAL USES
First area of application
More realistic observation
Create/recreate an environment
in a realistic manner
Offer more reliable data
Adjust sensory factors and measure
their impact
Adjust the setting-time:
•	 Different environments / times of day
•	 Speed up time
•	 Create a stress effect
Second area of application
Ensure standardization
Third area of application
Vary experiential factors
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
RECREATING MOVEMENT
•	 Travel by public transit (limited time, noise, restricted space etc.)
•	 Travel by car
•	 Sport: walking, jogging, cycling (accessories: walking/running/cycling treadmill etc.)
IN PLACES WITH A HIGH SENSORY CHARGE
•	 Night club (noise, lighting, other people etc.)
•	 Beach (brightness, heat etc.)
•	 Stadium, concert (noise, crowding etc.)
TESTING MOBILE
USAGE
1/3EXAMPLE
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
TESTING LAYOUT / ATMOSPHERE /
CUSTOMER EXPERIENCE
•	 Successive visits with different layouts in POV
•	 Measurement of impact of signage (eye tracking / post visit
debriefing)
TESTS OF SCRIPTED INTERACTIONS
•	 POV trail with different points of contact
•	 Dynamic virtual interaction (forthcoming: video game engine and
augmented reality)
•	 Interaction with an “actor” in the room
STUDIES
OF SALES ENVIRONMENTS
2/3EXAMPLE
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
EXPERIENTIAL STIMULI:
•	 Visit a place in different countries / in different seasons / at different historical times
•	 Immersive moodboard
BRAINSTORMING
3/3EXAMPLE
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
Tell us about other immersive experiences
you would like to create
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
THE LAB
in the Bag
Project team
François Abiven
Repères CEO
27 years experience in marketing studies
Expert in product testing protocols
f.abiven@reperes.net
Florian Jarrot
R&D Project Manager
Double Masters in Design and Marketing
Winner of the 2015 Sustainable Design Award
Prototyping, 3D visualization, web communication
f.jarrot@reperes.net
Jérôme Gachet
The Lab in the Bag Production Director
Planning and equipping of spaces
Inventor of the Multi-sensory Chamber
j.gachet@reperes.net
STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
The Lab in the Bag
Designer of multi-sensory immersive experiences
Repères, 20 rue Bouvier, 75011 Paris - France
+ 33 (0) 1.60.96.87.83 // contact@thelabinthebag.com
www.thelabinthebag.com
®

Repères studies in multi-sensory immersive rooms

  • 1.
    Immersive Room 5.1 multi-sensoryspeakers May 2017CONDUCT YOUR MARKETING STUDIES in a multi-sensory immersive room
  • 2.
    The Lab inthe Bag The Story 2014 Repères opens a «The Lab in the Bag» department, dedicated to the creation of innovative testing tools and environments Filing of patent for a mobile sensory isolation cabin: «My sensory laboratory, where I want, when I want, in two hours» 2015-2016 First prototypes of a mobile multi-sensory immersive room 2017 Filing of a patent for a «Sensory chamber and multi-immersive device» Creation of the Start-up, “The Lab in the Bag”, a Repères spin-off STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 3.
    Immersive Room 1. Choosethe environment Café, night club, office ... / sea, mountain, countryside, town... 2. Adjust the sensory parameters Visual, sound, smell, touch (hot, cold, wind, mist, smoke, atmosphere lighting) 3. Immerse your audience in the experience A BREAKTHROUGH INNOVATION The first multi-sensory immersive device STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 4.
    HOW it works • Emissionof non-persistent odours and/or essential oils • Emission of wind, light mist and smoke • High-quality sound • All effects are synchronized with the video image • Atmosphere/mood lighting STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 5.
    HIGHLY FLEXIBLE 5.1 Immersivewith external envelope #Installation proposal for the “Mots Libres” book and writing festival in Courbevoie 1/4CONFIGURATION STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 6.
    HIGHLY FLEXIBLE Installation ofimmersive systems in existing spaces 2/4CONFIGURATION STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 7.
    HIGHLY FLEXIBLE Immersive loudspeakerswith screens 3/4CONFIGURATION STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 8.
    HIGHLY FLEXIBLE Immersive loudspeakerswith VR 4/4CONFIGURATION STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 9.
    IMMERSIVE SPACES A «playground»for businesses • Experiments • Brainstorming • Show room • Experiential marketing • Show room • Well-being, relaxation STUDIES INNOVATIVE R&D MARKETING SALES RETAIL CORPORATE HR STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 10.
    Examples of studyprotocols... STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 11.
    USE IN AMARKETING STUDY Testing of Alcohol-free Beers by AgroParisTech - Repères February 2017 - 240 participants • Demonstration of PRODUCT * ENVIRONMENT interaction • Neutralization of effects related to the time of tasting (e.g. morning/evening) • Stronger emotional involvment of participants through immersive sessions SENSORY CHAMBER NIGHT CLUB IMMERSION BEACH SILVER TROPHY Experiential innovation STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 12.
    POTENTIAL USES First areaof application More realistic observation Create/recreate an environment in a realistic manner Offer more reliable data Adjust sensory factors and measure their impact Adjust the setting-time: • Different environments / times of day • Speed up time • Create a stress effect Second area of application Ensure standardization Third area of application Vary experiential factors STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 13.
    RECREATING MOVEMENT • Travelby public transit (limited time, noise, restricted space etc.) • Travel by car • Sport: walking, jogging, cycling (accessories: walking/running/cycling treadmill etc.) IN PLACES WITH A HIGH SENSORY CHARGE • Night club (noise, lighting, other people etc.) • Beach (brightness, heat etc.) • Stadium, concert (noise, crowding etc.) TESTING MOBILE USAGE 1/3EXAMPLE STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 14.
    TESTING LAYOUT /ATMOSPHERE / CUSTOMER EXPERIENCE • Successive visits with different layouts in POV • Measurement of impact of signage (eye tracking / post visit debriefing) TESTS OF SCRIPTED INTERACTIONS • POV trail with different points of contact • Dynamic virtual interaction (forthcoming: video game engine and augmented reality) • Interaction with an “actor” in the room STUDIES OF SALES ENVIRONMENTS 2/3EXAMPLE STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 15.
    EXPERIENTIAL STIMULI: • Visita place in different countries / in different seasons / at different historical times • Immersive moodboard BRAINSTORMING 3/3EXAMPLE STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 16.
    Tell us aboutother immersive experiences you would like to create STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 17.
    THE LAB in theBag Project team François Abiven Repères CEO 27 years experience in marketing studies Expert in product testing protocols f.abiven@reperes.net Florian Jarrot R&D Project Manager Double Masters in Design and Marketing Winner of the 2015 Sustainable Design Award Prototyping, 3D visualization, web communication f.jarrot@reperes.net Jérôme Gachet The Lab in the Bag Production Director Planning and equipping of spaces Inventor of the Multi-sensory Chamber j.gachet@reperes.net STUDIES IN MULTI-SENSORY IMMERSIVE ROOMS
  • 18.
    The Lab inthe Bag Designer of multi-sensory immersive experiences Repères, 20 rue Bouvier, 75011 Paris - France + 33 (0) 1.60.96.87.83 // contact@thelabinthebag.com www.thelabinthebag.com ®