The document discusses developing a mobile fighting game arena. It notes a lack of such games on mobile and need to improve nostalgic titles. A user survey found high importance for fighting mechanics and battle arenas on mobile, but low satisfaction with mechanics and enemy simplicity. Comments note issues with fighting smoothness, basic moves, and no death animation. The MVP 2.0 priorities are improving mechanics, enemy AI, long range attacks, and adding a death animation, with the goal of enabling 4-player battles if time permits.