Aperçu des évolutions engagées et à venir dans le secteur de la banque/assurance, à travers une présentation qui synthétise les principaux résultats des recherches effectuées par le planning stratégique de SQLI Agency.
The document provides instructions for a group assignment where students must pitch a story idea to the class through a creative presentation using video, images, or text. The presentation will be graded based on the idea and how well it is presented. Students should explain what the story is about, who the target audience is, why they would want to see it, the mood or atmosphere that will be created, and what makes their idea unique compared to other similar works. The pitch will be recorded and posted online.
The document appears to be a survey containing questions about music preferences, magazine purchasing habits, and demographics of respondents. It asks about age, gender, music genres and favorite bands listened to, amount willing to spend on a music magazine, frequency of concert and internet usage, desired freebies with magazines, magazine purchasing frequency, and favorite magazines. The majority of participants were 17 years old.
In December 1995, Sony merged with ATV Music Publishing to form Sony/ATV Music Publishing, which became the second largest music publisher in the world, owning the rights to songs by artists like The Beatles, Elvis Presley, and Eminem. Sony/ATV is estimated to be worth up to $1.5 billion. Sony uses various forms of convergence, synergy, and product placement to promote its products across industries like music, film, television, and technology.
Innovation is defined as the commercialization of new combinations of materials, processes, markets, and organizational forms. Small and medium enterprises (SMEs) are more likely to introduce innovations than larger firms because they have less commitment to existing practices. Many SMEs have innovative ideas but lack funds for initial feasibility work. Supporting innovation at SMEs, which make up most European businesses, is key to continued growth through new products and services.
The filmmaker made several changes to the narrative, script, locations and roles during production. This included changing the main character mistaken for Trevor and experimenting with actors' lines to encourage natural performances. Locations were also altered due to lighting and accessibility. The filmmaker felt these experiments resulted in better footage and performances that made for a more coherent and entertaining film.
The filmmaker made several changes to their narrative, script, settings and roles during production. This included changing the main character mistaken for Trevor, making alterations to the script to allow for more natural dialogue, adjusting settings due to lighting and accessibility, and swapping actors' roles so they could get the best performances. The filmmaker felt experimenting in this way helped them overcome issues and create a more cohesive and entertaining final film.
Aperçu des évolutions engagées et à venir dans le secteur de la banque/assurance, à travers une présentation qui synthétise les principaux résultats des recherches effectuées par le planning stratégique de SQLI Agency.
The document provides instructions for a group assignment where students must pitch a story idea to the class through a creative presentation using video, images, or text. The presentation will be graded based on the idea and how well it is presented. Students should explain what the story is about, who the target audience is, why they would want to see it, the mood or atmosphere that will be created, and what makes their idea unique compared to other similar works. The pitch will be recorded and posted online.
The document appears to be a survey containing questions about music preferences, magazine purchasing habits, and demographics of respondents. It asks about age, gender, music genres and favorite bands listened to, amount willing to spend on a music magazine, frequency of concert and internet usage, desired freebies with magazines, magazine purchasing frequency, and favorite magazines. The majority of participants were 17 years old.
In December 1995, Sony merged with ATV Music Publishing to form Sony/ATV Music Publishing, which became the second largest music publisher in the world, owning the rights to songs by artists like The Beatles, Elvis Presley, and Eminem. Sony/ATV is estimated to be worth up to $1.5 billion. Sony uses various forms of convergence, synergy, and product placement to promote its products across industries like music, film, television, and technology.
Innovation is defined as the commercialization of new combinations of materials, processes, markets, and organizational forms. Small and medium enterprises (SMEs) are more likely to introduce innovations than larger firms because they have less commitment to existing practices. Many SMEs have innovative ideas but lack funds for initial feasibility work. Supporting innovation at SMEs, which make up most European businesses, is key to continued growth through new products and services.
The filmmaker made several changes to the narrative, script, locations and roles during production. This included changing the main character mistaken for Trevor and experimenting with actors' lines to encourage natural performances. Locations were also altered due to lighting and accessibility. The filmmaker felt these experiments resulted in better footage and performances that made for a more coherent and entertaining film.
The filmmaker made several changes to their narrative, script, settings and roles during production. This included changing the main character mistaken for Trevor, making alterations to the script to allow for more natural dialogue, adjusting settings due to lighting and accessibility, and swapping actors' roles so they could get the best performances. The filmmaker felt experimenting in this way helped them overcome issues and create a more cohesive and entertaining final film.
The filmmaker made several changes to their narrative, script, locations and roles during production. This included changing the main character mistaken for Trevor, experimenting with script lines to allow for more natural performances, adjusting locations due to lighting and accessibility, and swapping roles between actors for better performances. The filmmaker felt these experiments enabled them to get the best footage and create a more coherent film.
The student used various technologies at different stages of creating three products, including MacBooks, iMovie, Photoshop, PowerPoint, Word, YouTube, Facebook, and blogs. Web 2.0 technologies like social media sites and video uploading sites were especially useful for research, feedback, and distribution. While Web 2.0 makes the market saturated, it helps independent creators reach audiences.
The student used various technologies at different stages of creating three products, including MacBooks, iMovie, Photoshop, PowerPoint, Word, YouTube, Facebook, and blogs. Web 2.0 technologies like social media sites and video uploading sites were especially useful for research, feedback, and distributing the final products to target audiences. While Web 2.0 makes the market very competitive, it also helps independent creators reach audiences.
The document discusses the various technologies used by the author at different stages of creating three products, including a short film, poster, and review.
The author used a MacBook for research, creation, and evaluation. iMovie was used to edit the film and Photoshop was used to create ancillary materials. Various cameras, Windows Movie Maker, PowerPoint, Word, blogs, social media, emails and more were utilized at different stages of the process.
The internet and Web 2.0 technologies like blogs, YouTube, and social networking sites were found to be the most useful as they allowed for research, feedback, promotion and engagement with the target audience.
The document provides details on creating a film poster and magazine review for a student film project. For the poster, the student chose an image showing three main characters with different expressions to convey the genres of comedy and horror. The image was edited to be darker and more foreboding. Fonts were selected and text was added including the film title, release date, and cast. For the magazine review, an atmospheric image of two characters was selected and layout conventions from real reviews were followed, including a large leading image and sections for key details and a verdict. The review was written for an independent music magazine to match its target audience.
The document discusses the use of props in a film to signify stereotypes of teenage parties. It describes including empty alcohol containers to represent wild drunken parties, a bonfire for lighting and to signify parties by the river with connotations of freedom, and torches/lanterns for lighting shots at night and adding realism. A phone prop is also needed for a joke and realism, while a Rizla packet implies drug use without directly showing it. A kebab and ketchup are included for comedy related to being drunk/high with the "munchies".
This document provides an initial script for a horror film involving teenagers at a party in the woods. [1] Two boys, Elijah and Sam, hear a local legend about a boy named Trevor who died at the site years ago. [2] Throughout the night, strange events occur including screams and footsteps in the woods. [3] Elijah and Sam hide terrified, believing they are being hunted, but it is revealed that the noises were just coincidences and their friend Reece playing a prank.
This document provides an initial script for a horror film involving teenagers at a party in the woods. [1] Two boys, Elijah and Sam, hear a local legend about a boy named Trevor who died at the site years ago. [2] Throughout the night, strange events occur including screams and footsteps in the woods. [3] Elijah and Sam hide terrified, believing they are being hunted, but it is revealed that the source of the noises was just their friend Reece looking for his inhaler, while other events had innocuous explanations as well.
1) Two teenage boys, Sam and Elijah, attend their first outdoor party in the woods with friends.
2) During the party, a girl named Deash tells a scary story about a curse surrounding the woods that caused a boy named Trevor to die in terror years ago.
3) Later in the night, screams are heard and Sam and Elijah get separated from the group. They become convinced the curse is real as they hear strange noises and find blood.
4) It turns out the screams and noises were all misunderstandings, and their friend Reece was just looking for them with his asthma, explaining the strange events of the night.
Stuart Hall developed reception theory for media and communication studies in the 1980s. Reception theory emphasizes that the meaning of a text depends on how the reader decodes and interprets it based on their own sociological background and experiences. When readers share a similar cultural background, they are more likely to decode a text in the same way, whereas those from different cultures may interpret it differently than intended by the producer.
Reception theory emphasizes how readers actively interpret and make meaning from a text based on their own experiences and beliefs, rather than texts having intrinsic meanings. It was developed in the 1960s by Hans-Robert Jauss and later expanded on by Stuart Hall for media studies. Hall's approach views the meaning of a text as created through the relationship between what is encoded in a text by its producer and how it is decoded by each individual reader.
Reception theory emphasizes how readers actively interpret texts based on their own experiences and beliefs, rather than texts having intrinsic meanings. It was developed in the 1960s by Hans-Robert Jauss and later expanded on by Stuart Hall for media studies. Hall's approach views the meaning of a text as created through the relationship between what is encoded in a text by its producer and how it is decoded by each individual reader.
Reception theory emphasizes how readers actively interpret and make meaning from a text based on their own experiences and beliefs, rather than texts having intrinsic meanings. It was developed in the 1960s by Hans-Robert Jauss and later expanded on by Stuart Hall for media studies. Hall's approach views the meaning of a text as created through the relationship between what is encoded in a text by its producer and how it is decoded by each individual reader.
Bauer Media Group is a potential distributor for a new indie music magazine as it operates in 15 countries, distributing 38 million magazines weekly. While Bauer targets specific audiences with magazines like Kerrang and Q, a new indie magazine could fill a gap by exclusively targeting indie fans, a large enough niche. Distributing through Bauer would benefit from its reputation. The magazine would be sold in stores like music shops, book shops, and supermarkets that sell other magazines. It would also have an online presence through a website and digital downloads, and could offer subscriptions.
Representation of Particular Social Groupsbluebirdsyd
The document discusses how a magazine represents various indie artists through images. It represents two well-known indie frontmen, Alex Turner and Harry McVeigh, to convey the genre. It also represents a female artist in various styles to showcase her diversity and confidence, challenging conventions. The representations use some stereotypes but also subvert them to reflect the magazine's focus on individuality within the indie genre.
My front cover, contents page, and double page spread were created using conventions from existing magazines to make them successful products. Through research of other publications, I identified techniques like bold mastheads, direct eye contact, limited color palettes, and a variety of fonts that draw readers in. However, my pages also differ from others through things like unique color schemes and layouts to give my magazine its own strong brand identity. While borrowing proven design elements, I aimed to make my final products stand out from real magazines.
The document describes the process of creating a double page spread for a magazine. First, the author created a double-width document with rulers to mark the page boundaries. Then, three potential images were edited and placed on the pages to choose the best one. The first image was selected because it epitomized the magazine's unconventional style. Next, a disjointed font was used for the headline to convey change. The left page includes an introduction for the featured article, and the right page contains the main interview content in a question and answer format. Colors and fonts are used consistently to reinforce the magazine's brand identity.
The document provides information on the four major music producers: Sony Corporation, Sony Music Entertainment, Universal Music Group, EMI, and Warner Music Group. It details their histories, revenues, divisions, labels, artists, and strategies for adapting to new media technologies and the changing music industry landscape.
The document summarizes the design choices made for the contents page of a magazine focused on indie music. Key elements included inverting the masthead colors to add variety while maintaining brand identity, organizing content into clear categories like features, live, and review based on reader interests, and using images, fonts, colors and page numbers strategically to draw attention to articles and reinforce the magazine's brand and target audience. The goal was to create an organized yet chaotic design that reflected the genre while effectively informing readers about the magazine's content.
This front cover for an indie music magazine was created with experimentation of different design elements. Feedback from peers suggested improving the green color, Reading and Leeds font and design, and adding more thumbnail images. In response, the creator adjusted the Reading and Leeds section but ultimately kept the original green based on positive peer feedback. The final design featured a variety of fonts, colors, and an image to attract readers.
The filmmaker made several changes to their narrative, script, locations and roles during production. This included changing the main character mistaken for Trevor, experimenting with script lines to allow for more natural performances, adjusting locations due to lighting and accessibility, and swapping roles between actors for better performances. The filmmaker felt these experiments enabled them to get the best footage and create a more coherent film.
The student used various technologies at different stages of creating three products, including MacBooks, iMovie, Photoshop, PowerPoint, Word, YouTube, Facebook, and blogs. Web 2.0 technologies like social media sites and video uploading sites were especially useful for research, feedback, and distribution. While Web 2.0 makes the market saturated, it helps independent creators reach audiences.
The student used various technologies at different stages of creating three products, including MacBooks, iMovie, Photoshop, PowerPoint, Word, YouTube, Facebook, and blogs. Web 2.0 technologies like social media sites and video uploading sites were especially useful for research, feedback, and distributing the final products to target audiences. While Web 2.0 makes the market very competitive, it also helps independent creators reach audiences.
The document discusses the various technologies used by the author at different stages of creating three products, including a short film, poster, and review.
The author used a MacBook for research, creation, and evaluation. iMovie was used to edit the film and Photoshop was used to create ancillary materials. Various cameras, Windows Movie Maker, PowerPoint, Word, blogs, social media, emails and more were utilized at different stages of the process.
The internet and Web 2.0 technologies like blogs, YouTube, and social networking sites were found to be the most useful as they allowed for research, feedback, promotion and engagement with the target audience.
The document provides details on creating a film poster and magazine review for a student film project. For the poster, the student chose an image showing three main characters with different expressions to convey the genres of comedy and horror. The image was edited to be darker and more foreboding. Fonts were selected and text was added including the film title, release date, and cast. For the magazine review, an atmospheric image of two characters was selected and layout conventions from real reviews were followed, including a large leading image and sections for key details and a verdict. The review was written for an independent music magazine to match its target audience.
The document discusses the use of props in a film to signify stereotypes of teenage parties. It describes including empty alcohol containers to represent wild drunken parties, a bonfire for lighting and to signify parties by the river with connotations of freedom, and torches/lanterns for lighting shots at night and adding realism. A phone prop is also needed for a joke and realism, while a Rizla packet implies drug use without directly showing it. A kebab and ketchup are included for comedy related to being drunk/high with the "munchies".
This document provides an initial script for a horror film involving teenagers at a party in the woods. [1] Two boys, Elijah and Sam, hear a local legend about a boy named Trevor who died at the site years ago. [2] Throughout the night, strange events occur including screams and footsteps in the woods. [3] Elijah and Sam hide terrified, believing they are being hunted, but it is revealed that the noises were just coincidences and their friend Reece playing a prank.
This document provides an initial script for a horror film involving teenagers at a party in the woods. [1] Two boys, Elijah and Sam, hear a local legend about a boy named Trevor who died at the site years ago. [2] Throughout the night, strange events occur including screams and footsteps in the woods. [3] Elijah and Sam hide terrified, believing they are being hunted, but it is revealed that the source of the noises was just their friend Reece looking for his inhaler, while other events had innocuous explanations as well.
1) Two teenage boys, Sam and Elijah, attend their first outdoor party in the woods with friends.
2) During the party, a girl named Deash tells a scary story about a curse surrounding the woods that caused a boy named Trevor to die in terror years ago.
3) Later in the night, screams are heard and Sam and Elijah get separated from the group. They become convinced the curse is real as they hear strange noises and find blood.
4) It turns out the screams and noises were all misunderstandings, and their friend Reece was just looking for them with his asthma, explaining the strange events of the night.
Stuart Hall developed reception theory for media and communication studies in the 1980s. Reception theory emphasizes that the meaning of a text depends on how the reader decodes and interprets it based on their own sociological background and experiences. When readers share a similar cultural background, they are more likely to decode a text in the same way, whereas those from different cultures may interpret it differently than intended by the producer.
Reception theory emphasizes how readers actively interpret and make meaning from a text based on their own experiences and beliefs, rather than texts having intrinsic meanings. It was developed in the 1960s by Hans-Robert Jauss and later expanded on by Stuart Hall for media studies. Hall's approach views the meaning of a text as created through the relationship between what is encoded in a text by its producer and how it is decoded by each individual reader.
Reception theory emphasizes how readers actively interpret texts based on their own experiences and beliefs, rather than texts having intrinsic meanings. It was developed in the 1960s by Hans-Robert Jauss and later expanded on by Stuart Hall for media studies. Hall's approach views the meaning of a text as created through the relationship between what is encoded in a text by its producer and how it is decoded by each individual reader.
Reception theory emphasizes how readers actively interpret and make meaning from a text based on their own experiences and beliefs, rather than texts having intrinsic meanings. It was developed in the 1960s by Hans-Robert Jauss and later expanded on by Stuart Hall for media studies. Hall's approach views the meaning of a text as created through the relationship between what is encoded in a text by its producer and how it is decoded by each individual reader.
Bauer Media Group is a potential distributor for a new indie music magazine as it operates in 15 countries, distributing 38 million magazines weekly. While Bauer targets specific audiences with magazines like Kerrang and Q, a new indie magazine could fill a gap by exclusively targeting indie fans, a large enough niche. Distributing through Bauer would benefit from its reputation. The magazine would be sold in stores like music shops, book shops, and supermarkets that sell other magazines. It would also have an online presence through a website and digital downloads, and could offer subscriptions.
Representation of Particular Social Groupsbluebirdsyd
The document discusses how a magazine represents various indie artists through images. It represents two well-known indie frontmen, Alex Turner and Harry McVeigh, to convey the genre. It also represents a female artist in various styles to showcase her diversity and confidence, challenging conventions. The representations use some stereotypes but also subvert them to reflect the magazine's focus on individuality within the indie genre.
My front cover, contents page, and double page spread were created using conventions from existing magazines to make them successful products. Through research of other publications, I identified techniques like bold mastheads, direct eye contact, limited color palettes, and a variety of fonts that draw readers in. However, my pages also differ from others through things like unique color schemes and layouts to give my magazine its own strong brand identity. While borrowing proven design elements, I aimed to make my final products stand out from real magazines.
The document describes the process of creating a double page spread for a magazine. First, the author created a double-width document with rulers to mark the page boundaries. Then, three potential images were edited and placed on the pages to choose the best one. The first image was selected because it epitomized the magazine's unconventional style. Next, a disjointed font was used for the headline to convey change. The left page includes an introduction for the featured article, and the right page contains the main interview content in a question and answer format. Colors and fonts are used consistently to reinforce the magazine's brand identity.
The document provides information on the four major music producers: Sony Corporation, Sony Music Entertainment, Universal Music Group, EMI, and Warner Music Group. It details their histories, revenues, divisions, labels, artists, and strategies for adapting to new media technologies and the changing music industry landscape.
The document summarizes the design choices made for the contents page of a magazine focused on indie music. Key elements included inverting the masthead colors to add variety while maintaining brand identity, organizing content into clear categories like features, live, and review based on reader interests, and using images, fonts, colors and page numbers strategically to draw attention to articles and reinforce the magazine's brand and target audience. The goal was to create an organized yet chaotic design that reflected the genre while effectively informing readers about the magazine's content.
This front cover for an indie music magazine was created with experimentation of different design elements. Feedback from peers suggested improving the green color, Reading and Leeds font and design, and adding more thumbnail images. In response, the creator adjusted the Reading and Leeds section but ultimately kept the original green based on positive peer feedback. The final design featured a variety of fonts, colors, and an image to attract readers.