This document provides best practices for Fiverr sellers to optimize their Gig listings. It offers tips for crafting effective titles, categories, descriptions, requirements, images, and videos. Sellers are advised to clearly explain their $5 service, provide samples, and avoid duplicate or irrelevant info. General guidelines recommend focusing Gigs on specific products rather than broad services, and avoiding inappropriate, offensive or useless content. The goal is to give buyers a good understanding of what to expect for $5 and build a positive reputation on Fiverr.
Music video analysis ffaf roses for the deadbeteyemane
The music video for "Roses For the Dead" by Funeral For A Friend follows a young school boy through a non-linear narrative. Scenes show him being bullied as he walks alone, emphasizing his loneliness. His mother is shown mourning and watching home videos to escape reality. In the climax, the mother gets increasingly upset while pulling down the boy's posters as the song's pace increases, building tension. The video focuses on depicting depression and emotion through the characters and song.
The student used various media technologies to construct, research, plan, and evaluate their music video project. A Sony HD video camera was used to film footage for the video due to its lightweight portability and video quality. YouTube was used to upload the final video so others could view and provide feedback by liking or commenting. Final Cut Pro was utilized to edit the video clips, allowing experimentation with effects and edits. Blogger, Slideshare, WhatsApp, and VideoPad Video Editor Profession were also used at different stages for uploading work, collecting audience feedback, and editing interview recordings. Adobe Photoshop helped design the digipak and magazine advert by manipulating images. Overall, using these technologies provided new skills and
The document discusses the effectiveness of combining a main product with ancillary texts like magazine ads and album packaging. It analyzes how the imagery, colors and layouts of the ancillary texts for a Lana Del Rey music video relate back to and reinforce the themes, emotions and imagery presented in the main video. Specifically, it notes how the sad expressions and color red in the ads reflect the somber and painful themes of the video, and how the simple white font and color of the artist's dress in the packaging mirrors elements from the video to tie it all together visually and conceptually.
During the creation of a music video, the group sought feedback at various stages from others to identify strengths, weaknesses, and areas for improvement. An early reviewer suggested experimenting with makeup for more dramatic looks. Feedback on the final video, packaging, and poster was generally positive, but one critic pointed out that using the same three images on the packaging lacked creativity. This feedback was used to replace some images with more interesting shots that better represented the quality of the music video. Overall, the feedback process provided knowledge about seeing the work from others' perspectives and how interpretations can vary, reinforcing the choice to use a clear photo of the artist on promotional materials.
The student asked for feedback at various stages of creating a music video to identify strengths and weaknesses. An early reviewer suggested experimenting with makeup for dramatic looks. Overall the feedback was positive, but one critic pointed out that using the same three images on the album artwork was not as creative as varying the images. The student was advised to replace the repeated images with more interesting shots to match the quality of the music video. From receiving audience feedback, the student learned about considering different perspectives and interpretations, and was counseled to use a clear photo of the artist on the album to clearly identify them.
The document discusses the conventions of indie music videos and how the student's music video project conformed to and challenged some of these conventions. It followed conventions like focusing on the artist, editing to the song pace, and using a dull color tone. It challenged conventions by not including instruments or a stage performance. Shots of the distraught artist in unusual locations like a white room or subway tunnel were intended to portray her mental state. The video was meant to engage the target audience within the genre conventions while also applying influences from other genres and a symbolic representation of the song's lyrics.
Music video analysis ffaf roses for the deadbeteyemane
The music video follows a young school boy through his journey and depicts his loneliness and isolation. It shows him being bullied along the way. The video also shows the boy's mother mourning and watching home videos to escape reality. At the end of the video, the mother gets increasingly upset while pulling down the boy's posters, mirroring the increasing pace of the song. The video focuses on the emotions of both the character and song but does not include typical performance shots of the band.
This document provides best practices for Fiverr sellers to optimize their Gig listings. It offers tips for crafting effective titles, categories, descriptions, requirements, images, and videos. Sellers are advised to clearly explain their $5 service, provide samples, and avoid duplicate or irrelevant info. General guidelines recommend focusing Gigs on specific products rather than broad services, and avoiding inappropriate, offensive or useless content. The goal is to give buyers a good understanding of what to expect for $5 and build a positive reputation on Fiverr.
Music video analysis ffaf roses for the deadbeteyemane
The music video for "Roses For the Dead" by Funeral For A Friend follows a young school boy through a non-linear narrative. Scenes show him being bullied as he walks alone, emphasizing his loneliness. His mother is shown mourning and watching home videos to escape reality. In the climax, the mother gets increasingly upset while pulling down the boy's posters as the song's pace increases, building tension. The video focuses on depicting depression and emotion through the characters and song.
The student used various media technologies to construct, research, plan, and evaluate their music video project. A Sony HD video camera was used to film footage for the video due to its lightweight portability and video quality. YouTube was used to upload the final video so others could view and provide feedback by liking or commenting. Final Cut Pro was utilized to edit the video clips, allowing experimentation with effects and edits. Blogger, Slideshare, WhatsApp, and VideoPad Video Editor Profession were also used at different stages for uploading work, collecting audience feedback, and editing interview recordings. Adobe Photoshop helped design the digipak and magazine advert by manipulating images. Overall, using these technologies provided new skills and
The document discusses the effectiveness of combining a main product with ancillary texts like magazine ads and album packaging. It analyzes how the imagery, colors and layouts of the ancillary texts for a Lana Del Rey music video relate back to and reinforce the themes, emotions and imagery presented in the main video. Specifically, it notes how the sad expressions and color red in the ads reflect the somber and painful themes of the video, and how the simple white font and color of the artist's dress in the packaging mirrors elements from the video to tie it all together visually and conceptually.
During the creation of a music video, the group sought feedback at various stages from others to identify strengths, weaknesses, and areas for improvement. An early reviewer suggested experimenting with makeup for more dramatic looks. Feedback on the final video, packaging, and poster was generally positive, but one critic pointed out that using the same three images on the packaging lacked creativity. This feedback was used to replace some images with more interesting shots that better represented the quality of the music video. Overall, the feedback process provided knowledge about seeing the work from others' perspectives and how interpretations can vary, reinforcing the choice to use a clear photo of the artist on promotional materials.
The student asked for feedback at various stages of creating a music video to identify strengths and weaknesses. An early reviewer suggested experimenting with makeup for dramatic looks. Overall the feedback was positive, but one critic pointed out that using the same three images on the album artwork was not as creative as varying the images. The student was advised to replace the repeated images with more interesting shots to match the quality of the music video. From receiving audience feedback, the student learned about considering different perspectives and interpretations, and was counseled to use a clear photo of the artist on the album to clearly identify them.
The document discusses the conventions of indie music videos and how the student's music video project conformed to and challenged some of these conventions. It followed conventions like focusing on the artist, editing to the song pace, and using a dull color tone. It challenged conventions by not including instruments or a stage performance. Shots of the distraught artist in unusual locations like a white room or subway tunnel were intended to portray her mental state. The video was meant to engage the target audience within the genre conventions while also applying influences from other genres and a symbolic representation of the song's lyrics.
Music video analysis ffaf roses for the deadbeteyemane
The music video follows a young school boy through his journey and depicts his loneliness and isolation. It shows him being bullied along the way. The video also shows the boy's mother mourning and watching home videos to escape reality. At the end of the video, the mother gets increasingly upset while pulling down the boy's posters, mirroring the increasing pace of the song. The video focuses on the emotions of both the character and song but does not include typical performance shots of the band.
The music video features a 15 second mini movie without sound at the beginning to focus attention on the scene. This establishes the artist's past state versus her current irrational state. Scenes show the troubled artist staggering into a narrow subway tunnel, representing her feelings of entrapment. Repetitive shots of the artist emphasize the building tension without seeing her lips, provoking anxiety. The aim of using black and white and close up shots was to illustrate the artist's paranoia and hallucinations in a clinical, mental hospital-like setting. Contrasting her white dress with the dirty surroundings suggests she does not belong while her makeup suggests her mental state.
Laura Marling uses her website and social media to connect with fans and promote her music and tour dates. Her target audience is 18-24 year olds interested in rock and indie music. Photos of Marling in NME depict her adopting personas that appeal to this audience, with one showing her as a rebellious indie artist and another portraying her as warm and caring through props like flowers.
The music video is for the song "Take Off" by Chipmunk featuring Trey Songz. It was released on July 15th 2011. The video uses various shot types and angles to convey meaning and establish the location and artists. It tells a story of love and betrayal between Trey Songz and a female character through their lyrics and interactions captured in the shots. Overall it is an interesting video that catches the audience's attention through its visual narrative.
The document describes the creation of a digipak cover and magazine advertisement. For the digipak cover, the creator used Adobe Photoshop to crop and overlap images of the artist at different emotions to create juxtaposition and highlight the idea of a dysfunctional life. For the magazine ad, the creator initially tried different images but ultimately chose a clear picture of the artist, enhancing it with increased contrast to make it eye-catching. The ad includes standard elements like the artist's name, album title, ratings, and persuasive sentences to promote album purchases.
The album cover depicts the singer with a sad expression and toned-down hair to match the violent and death-focused themes of some songs, with lungs prominently displayed referencing a song title. The stylized handwriting font reflects her persona while the shortened "And" maintains brand recognition. The back features an illustrated lung diagram on a plain background, and lists tracks and a website for tour and release details following conventions.
The document describes the creation of a digipak cover and magazine poster. For the digipak cover, the author used Adobe Photoshop to crop and overlap images of the artist at different emotions to create juxtaposition and highlight the idea of a dysfunctional life. For the poster, the author initially considered different images but ultimately chose a clear picture of the artist, enhancing it with increased contrast to make it eye-catching. The final poster includes standard elements like the artist's name, album title, ratings, and persuasive text.
Liz Hodson and Josiah Wolf are indie artists who promote a vintage, stylish image. Their cover of "Ain't No Sunshine" was featured on NME, a popular rock and indie music publication, showing they target an indie audience. Research on Last.fm showed people who listened to their cover of "Ain't No Sunshine" mainly listened to indie and pop songs, indicating feedback from their audience would be reliable for a music video.
This document is a music video questionnaire that asks respondents about their music video viewing habits and preferences. It collects demographic information like age, gender, and ethnicity. It also asks about preferred music genres, favorite music video channels, the importance of music videos compared to songs, preferences for storylines or special effects in videos, and favorite music videos. The goal is to understand how people engage with and experience music videos through different forms of media.
The document discusses research done for a music video project, including analyzing other music videos, conducting audience surveys, and researching artists. It outlines the group's final idea for their music video, which will be a gloomy interpretation of the song suited to its mood. They have chosen locations like a stage and subway to create a sense of feeling trapped. Props and lighting will be used symbolically without being too literal.
Initial Research
Music videos primarily promote the sale of music and allow artists to share their interpretation of songs with audiences. Over decades, music videos have increased in importance to become as significant as the songs themselves. Early music videos called Soundies from the 1940s were three minute black and white films that included various genres and narratives that have evolved over time. Dorothy Dandridge's 1942 Soundie "Zoot Suit" relied on exaggerated gestures to illustrate the story and singers began looking at the camera to connect with audiences.
The music video features a 15 second mini movie without sound at the beginning to focus attention on the scene. This establishes the artist's past state versus her current irrational state. Scenes show the troubled artist staggering into a narrow subway tunnel, representing her feelings of entrapment. Repetitive shots of the artist emphasize the building tension without seeing her lips, provoking anxiety. The aim of using black and white and close up shots was to illustrate the artist's paranoia and hallucinations in a clinical, mental hospital-like setting. Contrasting her white dress with the dirty surroundings suggests she does not belong while her makeup suggests her mental state.
Laura Marling uses her website and social media to connect with fans and promote her music and tour dates. Her target audience is 18-24 year olds interested in rock and indie music. Photos of Marling in NME depict her adopting personas that appeal to this audience, with one showing her as a rebellious indie artist and another portraying her as warm and caring through props like flowers.
The music video is for the song "Take Off" by Chipmunk featuring Trey Songz. It was released on July 15th 2011. The video uses various shot types and angles to convey meaning and establish the location and artists. It tells a story of love and betrayal between Trey Songz and a female character through their lyrics and interactions captured in the shots. Overall it is an interesting video that catches the audience's attention through its visual narrative.
The document describes the creation of a digipak cover and magazine advertisement. For the digipak cover, the creator used Adobe Photoshop to crop and overlap images of the artist at different emotions to create juxtaposition and highlight the idea of a dysfunctional life. For the magazine ad, the creator initially tried different images but ultimately chose a clear picture of the artist, enhancing it with increased contrast to make it eye-catching. The ad includes standard elements like the artist's name, album title, ratings, and persuasive sentences to promote album purchases.
The album cover depicts the singer with a sad expression and toned-down hair to match the violent and death-focused themes of some songs, with lungs prominently displayed referencing a song title. The stylized handwriting font reflects her persona while the shortened "And" maintains brand recognition. The back features an illustrated lung diagram on a plain background, and lists tracks and a website for tour and release details following conventions.
The document describes the creation of a digipak cover and magazine poster. For the digipak cover, the author used Adobe Photoshop to crop and overlap images of the artist at different emotions to create juxtaposition and highlight the idea of a dysfunctional life. For the poster, the author initially considered different images but ultimately chose a clear picture of the artist, enhancing it with increased contrast to make it eye-catching. The final poster includes standard elements like the artist's name, album title, ratings, and persuasive text.
Liz Hodson and Josiah Wolf are indie artists who promote a vintage, stylish image. Their cover of "Ain't No Sunshine" was featured on NME, a popular rock and indie music publication, showing they target an indie audience. Research on Last.fm showed people who listened to their cover of "Ain't No Sunshine" mainly listened to indie and pop songs, indicating feedback from their audience would be reliable for a music video.
This document is a music video questionnaire that asks respondents about their music video viewing habits and preferences. It collects demographic information like age, gender, and ethnicity. It also asks about preferred music genres, favorite music video channels, the importance of music videos compared to songs, preferences for storylines or special effects in videos, and favorite music videos. The goal is to understand how people engage with and experience music videos through different forms of media.
The document discusses research done for a music video project, including analyzing other music videos, conducting audience surveys, and researching artists. It outlines the group's final idea for their music video, which will be a gloomy interpretation of the song suited to its mood. They have chosen locations like a stage and subway to create a sense of feeling trapped. Props and lighting will be used symbolically without being too literal.
Initial Research
Music videos primarily promote the sale of music and allow artists to share their interpretation of songs with audiences. Over decades, music videos have increased in importance to become as significant as the songs themselves. Early music videos called Soundies from the 1940s were three minute black and white films that included various genres and narratives that have evolved over time. Dorothy Dandridge's 1942 Soundie "Zoot Suit" relied on exaggerated gestures to illustrate the story and singers began looking at the camera to connect with audiences.