Model Evaluasi Pembelajaran Berbasis ICT (membuat quiz interaktif berbasis web)
Untuk panduan singkat dapat diunduh di
http://www.4shared.com/office/4r5yObTJ/hot_potatoes_ind.html
meski panduannya HotPot 5 tetapi tidak bedah jauh dengan versi 6
Key-note presentation of the TACCLE project results and ICT in education to the AquaTnet conference in Vilamoura (PT) - September 8th 2011
By Jens Vermeersch
This presentation examines three categories of technology for use in Higher Ed Instruction:
1) Web2.0: Slides 5 - 17
2) Cell Phones: Slides 18 - 31
3) Virtual World Learning and Second Life: Slides 33 - 56
Padlet sebagai media pembelajaran dan papan kolaborasi daringWahyu Purnomo
Padlet sebagai media pembelajaran dan papan kolaborasi daring.
selengkapnya di https://padlet.com/wahyupur/papankolaborasi
Video tutorial :
https://youtu.be/h_zWeeFczt4
https://youtu.be/_nGhwcbdZFk
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Key-note presentation of the TACCLE project results and ICT in education to the AquaTnet conference in Vilamoura (PT) - September 8th 2011
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2) Cell Phones: Slides 18 - 31
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Padlet sebagai media pembelajaran dan papan kolaborasi daringWahyu Purnomo
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selengkapnya di https://padlet.com/wahyupur/papankolaborasi
Video tutorial :
https://youtu.be/h_zWeeFczt4
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Model Evaluasi Pembelajaran Berbasis ICT (membuat quiz interaktif berbasis web dengan Hot Potatoes)
1. Model Evaluasi
Pembelajaran Berbasis
ICT
Pengembangan Sistem Evaluasi
Pembelajaran Berbasis ICT
28 Agustus 2008
@ Universitas Islam Malang
Wahyu Purnomo
http://wahyupur.blogspot.com
wahyupur@yahoo.com
0818 537 538
2. True – False
Multiple Choice
Objective Multi Select
Mathcing
Jumble exercise
Non Fill in the Blank
Objective (close activity)
Crossword
3. WebCT
Macromedia Authorware
Macromedia Flash
KnowledgePresenter
*
Hot Potatoes
* for education
4. created by the Research and
Development team at the University of
Victoria Humanities Computing and Media
Centre
5. The purpose of the Hot
Potatoes is to enable you to create
interactive Web-based teaching
exercises which can be delivered
to any Internet-connected
computer equipped with a
browser.
6. The exercises use HTML and
JavaScript to implement their
interactivity, but you do NOT
need to know anything about
these languages in order to
use the programs.
7. All
you need to do is enter the
data for your exercises
(questions, answers, responses
etc.), and press a button.
Theprogram will create the Web
pages for you, and you can then
upload them to your server.