The student created an indie/pop music magazine that challenges conventions of real media magazines. It uses techniques like bright colors and headlines on the cover to attract readers. The magazine represents 16-25 year olds interested in various music genres and festivals. Bauer Media would be suited to distribute the magazine given their experience with music magazines. The target audience was addressed through appealing images and stories about artists and music trends they follow. The process taught the student editing techniques and how to better design for their target using tools like Fireworks. Feedback from a preliminary task helped improve the final magazine.
This document summarizes Jessica Mackenzie's media evaluation of her magazine product called "Influence". She used conventions from existing magazines like Q and NME to target teens and younger adults interested in music. The front cover features a close-up image to create eye contact and draw readers in. Bauer Media Group would be suited to distribute the magazine as it influences existing successful music magazines. The bold colors, minimalist headlines and engaging images are intended to attract the target audience.
The document describes the design choices made for various elements of a magazine media product, including the cover, contents page, article page, and how the intended audience was considered. Conventions from real magazines like Billboard and Vibe were used, such as a masthead, cover images, and column text layout. The intended audience is described as those interested in mainstream pop music, like readers of Billboard, Vibe, and Blender. Supermarkets are identified as the preferred distributors since they are popular and good for advertising to a wide audience.
The document is a student's evaluation of their media product, a music magazine called "Louder". It summarizes how the magazine develops conventions of real music magazines through its use of color schemes and layouts seen in popular magazines. It also challenges conventions by including different article topics. The target audience is described as teenagers and music fans aged 15-18, similar to readers of other magazines like Q and NME. Distribution through an established music magazine company like IPC Media is proposed to reach a wide audience. Key skills learned include using publishing, Photoshop and other software to construct the professional-looking magazine.
The document discusses how the student evaluated their media product by:
1) Using conventions and forms from real magazines like Kerrang!, NME, and Q to appeal to their target market.
2) Looking at popular rock magazines to inform design choices for their magazine cover and contents.
3) Adapting conventions like banners, images, and plugs while adding their own style.
The document discusses the evaluation of a music magazine created by Hannah Simmons.
The magazine uses conventions from real music magazines like Vibe, such as headlines, cover lines, and badges to promote free items. Photos and colors were used to represent the target youth audience. Technologies like InDesign and Photoshop were used to design and edit the magazine, and the process taught important skills in using the software and understanding audiences.
The document discusses the creation of the front cover, contents page, and double page spread for a music magazine. It summarizes the research and elements emulated from other magazines, as well as the unique design aspects. Key tools like Photoshop filters and color replacement were used to enhance images and give the magazine a professional look. Overall, the document reflects on the skills developed in creating a high quality music magazine and how it has improved from an initial preliminary task.
How does your media product represent particular social groups?alexjswest
The document discusses how the author researched their target audience of 16-17 year olds interested in R&B and hip hop music to design a weekly magazine appealing to both male and female readers. Research included focus groups, reader profiles showing stereotypical interests like phones and clothing, and analyzing how similar magazines market themselves. Key findings included the audience spending time online, liking bright colors and images on covers, and aspiring to lifestyles of artists. The author priced the magazine at £1.20 weekly to match the D/E economic demographic and keep readers interested with new issues.
My magazine targets young women and men ages 15-25 interested in music and fashion. It uses a colorful design with a prominent image of a female artist on the cover to attract its primary female audience. While most music magazines focus on specific genres, my magazine explores various music genres to appeal to a broader readership. Major media companies like Bauer Media and IPC Media would be suitable distributors as they have experience in magazines, music, and reaching both female and male demographics. Through this process, I've learned about effectively representing my target audience and exploring different distribution options.
This document summarizes Jessica Mackenzie's media evaluation of her magazine product called "Influence". She used conventions from existing magazines like Q and NME to target teens and younger adults interested in music. The front cover features a close-up image to create eye contact and draw readers in. Bauer Media Group would be suited to distribute the magazine as it influences existing successful music magazines. The bold colors, minimalist headlines and engaging images are intended to attract the target audience.
The document describes the design choices made for various elements of a magazine media product, including the cover, contents page, article page, and how the intended audience was considered. Conventions from real magazines like Billboard and Vibe were used, such as a masthead, cover images, and column text layout. The intended audience is described as those interested in mainstream pop music, like readers of Billboard, Vibe, and Blender. Supermarkets are identified as the preferred distributors since they are popular and good for advertising to a wide audience.
The document is a student's evaluation of their media product, a music magazine called "Louder". It summarizes how the magazine develops conventions of real music magazines through its use of color schemes and layouts seen in popular magazines. It also challenges conventions by including different article topics. The target audience is described as teenagers and music fans aged 15-18, similar to readers of other magazines like Q and NME. Distribution through an established music magazine company like IPC Media is proposed to reach a wide audience. Key skills learned include using publishing, Photoshop and other software to construct the professional-looking magazine.
The document discusses how the student evaluated their media product by:
1) Using conventions and forms from real magazines like Kerrang!, NME, and Q to appeal to their target market.
2) Looking at popular rock magazines to inform design choices for their magazine cover and contents.
3) Adapting conventions like banners, images, and plugs while adding their own style.
The document discusses the evaluation of a music magazine created by Hannah Simmons.
The magazine uses conventions from real music magazines like Vibe, such as headlines, cover lines, and badges to promote free items. Photos and colors were used to represent the target youth audience. Technologies like InDesign and Photoshop were used to design and edit the magazine, and the process taught important skills in using the software and understanding audiences.
The document discusses the creation of the front cover, contents page, and double page spread for a music magazine. It summarizes the research and elements emulated from other magazines, as well as the unique design aspects. Key tools like Photoshop filters and color replacement were used to enhance images and give the magazine a professional look. Overall, the document reflects on the skills developed in creating a high quality music magazine and how it has improved from an initial preliminary task.
How does your media product represent particular social groups?alexjswest
The document discusses how the author researched their target audience of 16-17 year olds interested in R&B and hip hop music to design a weekly magazine appealing to both male and female readers. Research included focus groups, reader profiles showing stereotypical interests like phones and clothing, and analyzing how similar magazines market themselves. Key findings included the audience spending time online, liking bright colors and images on covers, and aspiring to lifestyles of artists. The author priced the magazine at £1.20 weekly to match the D/E economic demographic and keep readers interested with new issues.
My magazine targets young women and men ages 15-25 interested in music and fashion. It uses a colorful design with a prominent image of a female artist on the cover to attract its primary female audience. While most music magazines focus on specific genres, my magazine explores various music genres to appeal to a broader readership. Major media companies like Bauer Media and IPC Media would be suitable distributors as they have experience in magazines, music, and reaching both female and male demographics. Through this process, I've learned about effectively representing my target audience and exploring different distribution options.
The document discusses how the media product uses and develops conventions of real magazines. It describes placing the masthead, using a main image and left third on the front cover similar to real magazines. The contents page also follows conventions like page numbers and headings. The double page spread uses a quote, main image and heading like other magazines. Throughout, a color scheme is used to create a brand identity as other magazines do. The author has learned about magazine conventions and technologies like InDesign and Photoshop that can be used to create professional-looking media products.
Katie Denn evaluates her media magazine project. She summarizes how she used conventions from real music magazines in her design, such as including a masthead, cover lines, and color scheme. She researched magazines like NME for inspiration on layouts. Her magazine represents indie music fans in their late teens to mid-twenties. She chose a casual yet intriguing cover star photo to attract this audience and showcase new indie artists. Her goal was to authentically portray indie style and culture for readers.
The document summarizes what the student has learned in developing their music magazine from their preliminary task to the full product. They realized the importance of color in establishing mood and brand identity. Their preliminary task was simpler with less use of technology and research, whereas developing the full product involved looking at successful magazines in the genre. The main picture on the magazine cover was also improved to better represent music and fashion like real magazines.
Bauer Media would be the best publisher for the student's jazz magazine due to their wide range of music magazines and social media presence. While Bauer's current magazines like Q target older audiences, publishing a jazz magazine aimed at 15-19 year olds would help Bauer reach a younger demographic. Bauer does not currently have a jazz magazine. Future Publishing could also be a suitable option since they have some gaps in their music magazine offerings, but Bauer remains the top choice.
The document evaluates Kianna Briggs' media product. It discusses how the product uses conventions of real media, such as a skyline and cover lines on the front cover. It represents particular social groups through language, images, and topics. The contents page includes sections like "Editor Speaks" and listings of features. Double page spreads use conventions like pull quotes and consistent branding. The intended audience is 16-21 year olds interested in funky house music. IPC Media would be a suitable distributor as it does not already have a magazine in this niche genre.
The document summarizes what the student learned from designing two magazines - a college magazine and a music magazine - as part of a coursework assignment. Some key learnings included using the page space more efficiently, selecting complementary colors, choosing impactful fonts, incorporating recurring themes to link elements, and selecting images that fit well with the layout. The student realized they could have used more advanced design software and involved photography earlier in the process. Overall, the student is pleased with the outcomes and can see how their skills in areas like color, text, layout and image use improved between the two magazine designs.
1. The author learned skills in Photoshop editing, photo shoots, and magazine production and layout from constructing their music magazine product. They learned how to enhance photos, import fonts and brushes, plan photo shoots, and apply conventions of real magazines.
2. The author's preliminary college magazine product showed simpler design elements compared to the full music magazine. The music magazine had more advanced Photoshop effects, bolder cover lines arranged according to conventions, and separated regular and features sections for improved organization.
3. Looking back, the author recognizes ways their music magazine improved upon the preliminary product, such as through masthead design, separation of sections, and potential opportunities to include more complimentary photos and additional content
The document discusses a media evaluation of a magazine product. It addresses how the magazine uses and challenges conventions of real media products.
The magazine cover uses conventional elements like a masthead but challenges conventions with a greyscale cover image. Interior pages also use and challenge conventions - the contents page has a conventional format but merges columns. Photos on a double page spread are unconventional by not being evenly spread.
The magazine represents teenage girls aged 12-18 interested in pop, indie, and light rock music. It aims for a working class audience and those in the UK, particularly London. Bauer Media would be a suitable distributor given the genre of music covered. The primary audience is young to older teenagers who enjoy pop and indie
The document discusses the evaluation of a magazine product created by the author. It covers several areas:
1) The front cover uses some unconventional elements like an off-center title but is otherwise conventional to attract audiences.
2) The contents page layout is conventional but uses images down the right side unconventionally.
3) The double-page spread uses a full photo background and quote heading unconventionally alongside conventional column text.
4) The author has learned to better plan, research, and use software like Fireworks to improve image editing skills.
The document provides an evaluation of a music magazine created by the author. It discusses several design elements of the magazine, including the eye-catching masthead in red and white, subtitle that provides insight into the magazine's content, and images on the cover that represent the target audience. The contents page lists articles in a single column with accompanying images, and a double-page spread uses a question and answer format along with separate images on either side. Overall, the evaluation examines how the magazine's design both follows and challenges conventions of real music magazines.
The document describes a music magazine called "Mainstream" that was created to follow conventions of indie genre magazines. It includes reviews, interviews, and images that portray musicians as relaxed and carefree to match the indie feel. Dark colors and retro fonts are used alongside brighter text colors. The target audience is described as teenage males, with images selected to appeal to and inspire both male and female readers. Technologies like digital cameras, video cameras, paint, and Microsoft Publisher were used to construct the magazine. The creator feels their skills with these technologies, especially Publisher, improved from an initial preliminary task to the final magazine product.
1) The document describes the process and techniques used to create an indie rock music magazine as part of a school assignment, including conducting research on existing magazines and reader surveys.
2) Key techniques included using simple color schemes, many images as preferred by readers, informal language to connect with the target audience of teenagers and young adults, and featuring new band releases and concert dates.
3) The intended distribution methods included both print and digital formats at music venues, festivals, and retailers to reach the target audience who have a passion for music.
Katie Denn evaluates her media product, a music magazine. She aims to represent the social group of late teens and mid-twenties interested in indie music. To do so, she challenges conventions by featuring a female artist looking directly at the camera in a casual yet intimidating pose. This is meant to give readers a sense of the artist's music and attract their interest. Her magazine is influenced by NME, known for its strong attitude appealing to indie audiences. She uses conventions like cover lines and mastheads but also challenges norms by focusing solely on up-and-coming artists. The goal is to inform readers about new music and increase awareness of the indie genre.
Katie Denn provides an evaluation of her media magazine product. She answers 8 questions about how her product used conventions of real magazines, represented social groups, its intended audience and distribution. For question 1, she details how she incorporated typical magazine codes and conventions into her design through research. She challenged conventions by focusing on up-and-coming artists rather than mainstream ones. For question 2, she aimed her magazine at indie music fans aged 17-26 by showcasing edgy photography and locations. She distributed her magazine digitally, like NME, targeting their same 18-22 year old audience. Through contents, images and articles, she addressed her audience's interests in new music and culture. She learned about designing pages in
The document discusses the design choices made for two magazines - a college magazine and a music magazine. For the college magazine, the author aimed for a simple, easy to read layout to appeal to students and parents. For the music magazine, the author took inspiration from magazines like Q and included popular artists to attract a wide audience. Throughout both magazines, the author focused on using clear, simple language and layouts to represent the target audiences.
The document evaluates the author's music magazine project. It discusses how the magazine uses conventions from real music magazines such as prominent cover images, issue details, consistent branding, and interviews. The target audience is described as ages 11-28, interested in genres like grime, garage and hip hop. Feedback was gathered from the target demographic to design the magazine to attract their interest. Through creating the magazine, the author learned new technology skills in Photoshop and how to take better photos to represent their social group and genre.
Katie Denn evaluates her media product, a music magazine. She addresses 8 questions about how her magazine uses conventions of real magazines, represents social groups, its target audience and distribution. She learned about magazine codes and conventions by analyzing examples. Her magazine targets 17-26 year old indie music fans. She attracts her audience through relevant content, colors, and images that appeal to them. In creating her magazine, she learned about using page plus software and the technologies involved in constructing a media product.
The document summarizes a music magazine created by the author focused on the genre of new wave rock from the late 1970s-1980s in Britain. The magazine's target audience is working-class males aged 40-60 who would have been fans during new wave's emergence. To attract this audience, the magazine uses vintage-looking imagery and articles about bands from the 70s/80s era to evoke nostalgia. It would be distributed in stores like HMV as well as online to reach international and younger audiences.
The document discusses the evaluation of a media product created by the author. [1] It describes how the author's magazine used conventions of real magazines such as price, central images, and puffs, but also challenged conventions by using an unconventional background color and contents page image. [2] The author learned about technologies like Photoshop and blogging through constructing the magazine, gaining skills in editing images and using feedback from a blog. [3] The intended audience is described as males and females aged 15-30, particularly in larger cities, and the author aimed to attract this audience through design choices on the cover like the title, colors, and price.
The document summarizes a student's evaluation of their music magazine project. It discusses the various conventions and techniques used in different sections of the magazine, including the cover, contents page, double page spread, and how the magazine represents and attracts its target audience. The student learned various technologies in constructing the magazine, including using Photoshop, blogs, and online research to develop the concept and visual style of the magazine.
This document discusses how the author's media magazine represents and attracts its target audience. The target audience is ages 15 to 60, appealing to a wide range of music genres from different eras. To attract this broad age range, the magazine mixes old and modern rock music together and features patriotic symbols of Britain and America. It also includes a female artist on the cover to appeal to both male and female readers. The author conducted a small survey of their target demographic to understand what content would interest them. Techniques used to attract the audience included a catchy sell line with a famous music quote, emphasizing 10 free songs included in the magazine, and promoting an exclusive interview. The author learned various technologies for creating the magazine,
The document summarizes the evaluation of a music magazine created by the student for a class project. It discusses several ways the magazine challenged conventions of real music magazines, such as placing page numbers at the top of pages rather than the bottom. It also targeted an older age range of 16-24 rather than the typical younger audience. The student learned about technologies like Photoshop and survey tools in creating the magazine. Overall, the student felt their final product was a major improvement over their preliminary task, with better design, layout, and ability to attract readers.
The document discusses how the media product uses and develops conventions of real magazines. It describes placing the masthead, using a main image and left third on the front cover similar to real magazines. The contents page also follows conventions like page numbers and headings. The double page spread uses a quote, main image and heading like other magazines. Throughout, a color scheme is used to create a brand identity as other magazines do. The author has learned about magazine conventions and technologies like InDesign and Photoshop that can be used to create professional-looking media products.
Katie Denn evaluates her media magazine project. She summarizes how she used conventions from real music magazines in her design, such as including a masthead, cover lines, and color scheme. She researched magazines like NME for inspiration on layouts. Her magazine represents indie music fans in their late teens to mid-twenties. She chose a casual yet intriguing cover star photo to attract this audience and showcase new indie artists. Her goal was to authentically portray indie style and culture for readers.
The document summarizes what the student has learned in developing their music magazine from their preliminary task to the full product. They realized the importance of color in establishing mood and brand identity. Their preliminary task was simpler with less use of technology and research, whereas developing the full product involved looking at successful magazines in the genre. The main picture on the magazine cover was also improved to better represent music and fashion like real magazines.
Bauer Media would be the best publisher for the student's jazz magazine due to their wide range of music magazines and social media presence. While Bauer's current magazines like Q target older audiences, publishing a jazz magazine aimed at 15-19 year olds would help Bauer reach a younger demographic. Bauer does not currently have a jazz magazine. Future Publishing could also be a suitable option since they have some gaps in their music magazine offerings, but Bauer remains the top choice.
The document evaluates Kianna Briggs' media product. It discusses how the product uses conventions of real media, such as a skyline and cover lines on the front cover. It represents particular social groups through language, images, and topics. The contents page includes sections like "Editor Speaks" and listings of features. Double page spreads use conventions like pull quotes and consistent branding. The intended audience is 16-21 year olds interested in funky house music. IPC Media would be a suitable distributor as it does not already have a magazine in this niche genre.
The document summarizes what the student learned from designing two magazines - a college magazine and a music magazine - as part of a coursework assignment. Some key learnings included using the page space more efficiently, selecting complementary colors, choosing impactful fonts, incorporating recurring themes to link elements, and selecting images that fit well with the layout. The student realized they could have used more advanced design software and involved photography earlier in the process. Overall, the student is pleased with the outcomes and can see how their skills in areas like color, text, layout and image use improved between the two magazine designs.
1. The author learned skills in Photoshop editing, photo shoots, and magazine production and layout from constructing their music magazine product. They learned how to enhance photos, import fonts and brushes, plan photo shoots, and apply conventions of real magazines.
2. The author's preliminary college magazine product showed simpler design elements compared to the full music magazine. The music magazine had more advanced Photoshop effects, bolder cover lines arranged according to conventions, and separated regular and features sections for improved organization.
3. Looking back, the author recognizes ways their music magazine improved upon the preliminary product, such as through masthead design, separation of sections, and potential opportunities to include more complimentary photos and additional content
The document discusses a media evaluation of a magazine product. It addresses how the magazine uses and challenges conventions of real media products.
The magazine cover uses conventional elements like a masthead but challenges conventions with a greyscale cover image. Interior pages also use and challenge conventions - the contents page has a conventional format but merges columns. Photos on a double page spread are unconventional by not being evenly spread.
The magazine represents teenage girls aged 12-18 interested in pop, indie, and light rock music. It aims for a working class audience and those in the UK, particularly London. Bauer Media would be a suitable distributor given the genre of music covered. The primary audience is young to older teenagers who enjoy pop and indie
The document discusses the evaluation of a magazine product created by the author. It covers several areas:
1) The front cover uses some unconventional elements like an off-center title but is otherwise conventional to attract audiences.
2) The contents page layout is conventional but uses images down the right side unconventionally.
3) The double-page spread uses a full photo background and quote heading unconventionally alongside conventional column text.
4) The author has learned to better plan, research, and use software like Fireworks to improve image editing skills.
The document provides an evaluation of a music magazine created by the author. It discusses several design elements of the magazine, including the eye-catching masthead in red and white, subtitle that provides insight into the magazine's content, and images on the cover that represent the target audience. The contents page lists articles in a single column with accompanying images, and a double-page spread uses a question and answer format along with separate images on either side. Overall, the evaluation examines how the magazine's design both follows and challenges conventions of real music magazines.
The document describes a music magazine called "Mainstream" that was created to follow conventions of indie genre magazines. It includes reviews, interviews, and images that portray musicians as relaxed and carefree to match the indie feel. Dark colors and retro fonts are used alongside brighter text colors. The target audience is described as teenage males, with images selected to appeal to and inspire both male and female readers. Technologies like digital cameras, video cameras, paint, and Microsoft Publisher were used to construct the magazine. The creator feels their skills with these technologies, especially Publisher, improved from an initial preliminary task to the final magazine product.
1) The document describes the process and techniques used to create an indie rock music magazine as part of a school assignment, including conducting research on existing magazines and reader surveys.
2) Key techniques included using simple color schemes, many images as preferred by readers, informal language to connect with the target audience of teenagers and young adults, and featuring new band releases and concert dates.
3) The intended distribution methods included both print and digital formats at music venues, festivals, and retailers to reach the target audience who have a passion for music.
Katie Denn evaluates her media product, a music magazine. She aims to represent the social group of late teens and mid-twenties interested in indie music. To do so, she challenges conventions by featuring a female artist looking directly at the camera in a casual yet intimidating pose. This is meant to give readers a sense of the artist's music and attract their interest. Her magazine is influenced by NME, known for its strong attitude appealing to indie audiences. She uses conventions like cover lines and mastheads but also challenges norms by focusing solely on up-and-coming artists. The goal is to inform readers about new music and increase awareness of the indie genre.
Katie Denn provides an evaluation of her media magazine product. She answers 8 questions about how her product used conventions of real magazines, represented social groups, its intended audience and distribution. For question 1, she details how she incorporated typical magazine codes and conventions into her design through research. She challenged conventions by focusing on up-and-coming artists rather than mainstream ones. For question 2, she aimed her magazine at indie music fans aged 17-26 by showcasing edgy photography and locations. She distributed her magazine digitally, like NME, targeting their same 18-22 year old audience. Through contents, images and articles, she addressed her audience's interests in new music and culture. She learned about designing pages in
The document discusses the design choices made for two magazines - a college magazine and a music magazine. For the college magazine, the author aimed for a simple, easy to read layout to appeal to students and parents. For the music magazine, the author took inspiration from magazines like Q and included popular artists to attract a wide audience. Throughout both magazines, the author focused on using clear, simple language and layouts to represent the target audiences.
The document evaluates the author's music magazine project. It discusses how the magazine uses conventions from real music magazines such as prominent cover images, issue details, consistent branding, and interviews. The target audience is described as ages 11-28, interested in genres like grime, garage and hip hop. Feedback was gathered from the target demographic to design the magazine to attract their interest. Through creating the magazine, the author learned new technology skills in Photoshop and how to take better photos to represent their social group and genre.
Katie Denn evaluates her media product, a music magazine. She addresses 8 questions about how her magazine uses conventions of real magazines, represents social groups, its target audience and distribution. She learned about magazine codes and conventions by analyzing examples. Her magazine targets 17-26 year old indie music fans. She attracts her audience through relevant content, colors, and images that appeal to them. In creating her magazine, she learned about using page plus software and the technologies involved in constructing a media product.
The document summarizes a music magazine created by the author focused on the genre of new wave rock from the late 1970s-1980s in Britain. The magazine's target audience is working-class males aged 40-60 who would have been fans during new wave's emergence. To attract this audience, the magazine uses vintage-looking imagery and articles about bands from the 70s/80s era to evoke nostalgia. It would be distributed in stores like HMV as well as online to reach international and younger audiences.
The document discusses the evaluation of a media product created by the author. [1] It describes how the author's magazine used conventions of real magazines such as price, central images, and puffs, but also challenged conventions by using an unconventional background color and contents page image. [2] The author learned about technologies like Photoshop and blogging through constructing the magazine, gaining skills in editing images and using feedback from a blog. [3] The intended audience is described as males and females aged 15-30, particularly in larger cities, and the author aimed to attract this audience through design choices on the cover like the title, colors, and price.
The document summarizes a student's evaluation of their music magazine project. It discusses the various conventions and techniques used in different sections of the magazine, including the cover, contents page, double page spread, and how the magazine represents and attracts its target audience. The student learned various technologies in constructing the magazine, including using Photoshop, blogs, and online research to develop the concept and visual style of the magazine.
This document discusses how the author's media magazine represents and attracts its target audience. The target audience is ages 15 to 60, appealing to a wide range of music genres from different eras. To attract this broad age range, the magazine mixes old and modern rock music together and features patriotic symbols of Britain and America. It also includes a female artist on the cover to appeal to both male and female readers. The author conducted a small survey of their target demographic to understand what content would interest them. Techniques used to attract the audience included a catchy sell line with a famous music quote, emphasizing 10 free songs included in the magazine, and promoting an exclusive interview. The author learned various technologies for creating the magazine,
The document summarizes the evaluation of a music magazine created by the student for a class project. It discusses several ways the magazine challenged conventions of real music magazines, such as placing page numbers at the top of pages rather than the bottom. It also targeted an older age range of 16-24 rather than the typical younger audience. The student learned about technologies like Photoshop and survey tools in creating the magazine. Overall, the student felt their final product was a major improvement over their preliminary task, with better design, layout, and ability to attract readers.
The document summarizes the evaluation of a music magazine created by the student for a class project. It discusses several ways the magazine challenged conventions of real music magazines, such as placing page numbers at the top of pages rather than the bottom. It also targeted an older age range of 16-24 rather than the typical younger audience. The student learned about technologies like Photoshop and survey tools in creating the magazine. Overall, the student felt their final product was a major improvement over their preliminary task, with better design, layout, and ability to attract readers.
The document discusses how the media product both follows and challenges conventions of real magazines. It follows conventions like having a masthead, pull quotes, different fonts to highlight information, and page numbers. However, it challenges conventions by having a smaller masthead in a red square, combining the magazine title and tagline, using a simple three-color scheme of black, white, and red, and including audience submissions. The document also discusses how layout elements like the rule of thirds and color schemes were implemented on the magazine cover, contents page, and double-page spread in both conventional and unconventional ways.
The document discusses a media product created by the author - a magazine targeting young adults aged 16-25. The magazine represents the social group of younger generations and features bands of young artists. It aims to encourage freedom of expression and empower younger readers. The magazine appeals to both genders and a range of interests by featuring both new and older musicians. Bauer Media would be a suitable publisher due to their experience with music magazines and wide audience reach.
The document describes the process and techniques used to create a music magazine. It discusses font choices, layout, and content selection aimed at appealing to teenagers. Photoshop skills like masking and airbrushing were employed. Feedback from target audiences informed content like exclusive artist quotes. Comparisons are made to existing magazines. Guidance and distribution from major publishers could help the magazine succeed. Learning occurred around photography, design, and better understanding the target demographic.
The document discusses how the media product both follows and challenges conventions of real magazines. It follows conventions such as using different fonts and page numbers to guide readers. However, it also challenges conventions by using a simple three-color scheme rather than bright colors, and including reader submissions rather than just professional content. Overall, the document aims to create a magazine that feels sophisticated while still appealing to a younger audience.
My media product is a music magazine called Rift aimed at rock music fans ages 14-23.
To attract this audience, the magazine uses dark colors and prominent photos of popular artists on the cover. Inside, articles are organized into categories and featured bands are highlighted to make content easy to find.
Creating this magazine has taught me about photography, photo editing, and video production skills. It also represents a social group of passionate teenage and young adult music lovers. A major media company like Bauer Media could help distribute Rift to leverage their existing rock music magazine audiences.
This document summarizes how the author's magazine product challenges and conforms to conventions of other music magazines in its design and layout. It challenges conventions by using a black and white cover image and simple color scheme, but conforms by placing cover lines on the left third and including standard magazine elements. The contents page conforms to typical magazine layouts but uses color to distinguish sections. Audience research showed the cover attracted most readers but some felt it could be improved.
The document discusses the student's music magazine project. It covers how the magazine follows conventions of real music magazines in its layout, design choices, and content. While following many conventions, the student also aimed to challenge some conventions, such as using borders on the front cover. The magazine represents indie music fans and aims to attract an audience of 16-19 year old music enthusiasts. The student learned skills using Photoshop to produce a higher quality magazine compared to using Word for a previous project.
My media products use and develop conventions of real media products.
My college magazine uses a typical magazine layout to help readers navigate through it. However, I challenged conventions by using black and white images and a plain masthead.
My music magazine follows conventions seen in NME such as reviews and images of musicians. I challenged conventions by using black and white images and placing the masthead across the top rather than the side.
Through constructing these products, I learned new technologies like Quark and Photoshop tools. I also gained experience targeting audiences and addressing them through appealing designs and language. Looking back, I see improvements from learning new skills and taking inspiration from other magazines.
The document discusses strategies for attracting and addressing an indie audience in a magazine. It suggests using large photographs of people who represent the indie genre to help readers connect and identify with them. It also recommends using a large masthead on the cover to prominently feature the main artist being covered. Additionally, it advises directly addressing the reader using words like "your" to make them feel included in the indie social group and providing entertaining content to encourage reading.
The document discusses Courtney Elliott's media magazine evaluation. It describes how the magazine uses conventions from real media products like social media logos and a color palette inspired by music magazines. It represents younger audiences and working class social groups. The intended audience is identified through a survey as young males interested in indie/rock music. Lessons learned include using Photoshop tools effectively, choosing impactful photos, and how color choice shapes audience perception. The magazine would be published and distributed by a company like IPC Media to appeal to the target demographic.
Lucy is a candidate for AS Media Studies submitting a foundation portfolio to OCR. Her media product is a magazine targeting young women aged 18-25 interested in indie music and fashion. To appeal to her target audience, Lucy's magazine cover features a band representing how readers aspire to look, with a natural female musician contrasting typical cover models. The magazine will be published weekly by NME publisher Mike William and distributed through its website and social media to encourage brand loyalty. While using conventions from other magazines, Lucy develops the format with a purple color scheme tailored to her female readership.
This document contains an evaluation of the student's final music magazine project. It discusses how the magazine challenged conventions by placing page numbers at the top of pages rather than the bottom. It also targeted an older age range of 16-24 rather than the typical 9-15. The magazine represented this social group through its mature design, language, and focus on pop/chart music. The student explains they would distribute the magazine through IPC Media/Time Inc. due to its large magazine portfolio and existing music titles like NME.
The document describes the process of creating an indie/alternative music magazine. It discusses how conventions from existing magazines were followed, such as using studio photography, minimalist designs, and consistent color schemes. Social media links and free posters were included to attract the target audience of 15-24 year olds. Technologies like Photoshop, InDesign, and surveys were used at different stages of design and research. The final product showed improvements over preliminary work through more sophisticated designs and informed research on audiences and conventions.
Here is Gabe Whitley's response to my defamation lawsuit for him calling me a rapist and perjurer in court documents.
You have to read it to believe it, but after you read it, you won't believe it. And I included eight examples of defamatory statements/
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Acolyte Episodes review (TV series) The Acolyte. Learn about the influence of the program on the Star Wars world, as well as new characters and story twists.
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An astonishing, first-of-its-kind, report by the NYT assessing damage in Ukraine. Even if the war ends tomorrow, in many places there will be nothing to go back to.
El Puerto de Algeciras continúa un año más como el más eficiente del continente europeo y vuelve a situarse en el “top ten” mundial, según el informe The Container Port Performance Index 2023 (CPPI), elaborado por el Banco Mundial y la consultora S&P Global.
El informe CPPI utiliza dos enfoques metodológicos diferentes para calcular la clasificación del índice: uno administrativo o técnico y otro estadístico, basado en análisis factorial (FA). Según los autores, esta dualidad pretende asegurar una clasificación que refleje con precisión el rendimiento real del puerto, a la vez que sea estadísticamente sólida. En esta edición del informe CPPI 2023, se han empleado los mismos enfoques metodológicos y se ha aplicado un método de agregación de clasificaciones para combinar los resultados de ambos enfoques y obtener una clasificación agregada.
2. QUESTION 1
In what ways does your media product use,
develop or challenge forms and convention of
real media?
3. ANSWER 1
The other pictures that are
placed on the front cover
I believe my music magazine challenges real media forms and conventions. advertise other stories which
The way my magazine looks, looks like a music magazine through the use of might appeal to a wider
mise-en-scene and the colours and stories that have been incorporated into range of audience.
the magazine. I think the target audience I have set out to appeal to have
been attracted through my magazine and I believe it would be something you
would find in a news agents.
The magazine has a
clear masthead so it
stands out and
My magazine uses a lot of different therefore the readers
media techniques to entice the would be attracted to
readers into buying my magazine as the magazine.
they would be interested in the look
of the magazine and too see what
would be enclosed inside. The flashes down the left
hand side of my
magazine show the other
stories which again would
entice the readers into
picking up the magazine.
The magazine also used Competitions might appeal to more people as
the rule of third. they would be interested in what they could win.
4. QUESTION 2
How does your media product
represent a particular social group?
5. ANSWER 2
My media magazine represents social groups who would be interested
in listening to music and are interested in learning more about
different types of music. The music that is represented in my
magazine is music which would appeal more to people who are up to
date with the music world and what the current music trend it. The
would also have to be interested in my magazines type of music
(indie/pop) as this is the majority of music enclosed inside.
The social group would be able to find out more about the
music world and what music is the current “must have” through
the use of the top 10 musical charts that I placed inside my
magazine. The audience would be able to try out new music
from the list inside and this might be able to change their minds
to music they hadn’t listened to before.
The festivals and concerts would appeal to people who attend a lot
of them in the year and who are interested in finding out who’s on
and what’s the latest festival to go to.
7. ANSWER 3
The type of media institution I think would be interested in distributing my media
magazine would be one which has been linked to the music world through other
magazines that have been able to sell to the target audience im trying to appeal to. I
think it would benefit both the magazine and the institution as the magazine would be
advertised in a way it would entice new readers in to buying it and therefor the
product would be more successful.
I think the institution which would best distribute my magazine would be Bauer
media. They have a great portfolio of magazines which have had a major
success in the grabbing the attention of their target audience. They have also
had previous experience in distributing music magazines. Their experience
would benefit my magazine because it would be distributed in a way that it
would target my audience and I think they would be able to advertise it
alongside the magazines they have already distributed.
9. ANSWER 4
I targeted my magazine to the audience of 16-25 year
olds who are interested in indie/pop magazine. I believe
I have been able to target the audience that I wanted to
through the use of the colours and stories which are
incorporated inside the magazine.
The different types of stories which have been added to my
magazine would appeal to the teenagers as they are something
they would enjoy reading. The festivals and concerts would
attract more music audiences also there are other stories like
the embarrassing ones which would attract a wide range of
audiences but would still be in the age range of 16-25.
The target audience would be very much up to date with all
the new music trends and would be interested in learning
about new music which they might not have listened to in
the past but are interested and keen in listening to different
types.
11. ANSWER 5
The way in which I attracted my target audience was through the
clever use of my colours and imagery to entice the readers into
picking up the magazine and looking at it.
The bright bold colours stand out from the rest of the magazine.
The writing is bold and the titles of the other stories inside are in
bigger bolder writing and therefore stand out a lot more. They
would attract my target audience as they are something they
would enjoy reading.
The use of my
pictures again would
The flashes down the left hand side of the appeal to my
magazine front cover advertise some of the readers as they are
other stories which my target audience might of artist (Bruno
be interested in reading. They also use the rule mars) who they
of third and therefore while the magazine is sat would be interested
on the shelf people will be able to clearly see in listening to and
them and this would attract more readers, as would be interested
they would grab their attention. in seeing what the
story was that
matched the photo.
12. QUESTION 6
What have you learnt about technologies from the
process of constructing this product?
13. ANSWER 6
I have learnt a lot through the process of For my masthead I used fireworks to produce the writing.
doing my magazine. I learnt different I think it stand out and looks professional and its not over
programs to use for different editing powering. The red first letter is something people will
techniques I learnt how to target my remember and look out for when buying the magazine
audience through the use of certain
programs and the way I edited everything
on my magazine.
The main image of my
magazine did have a
background on it off a plain
white wall. However when I
added an effect on to the
I tried out many different fonts and photo the wall turned a
sizes of writing and different colours yellow colour which made
and therefore I made a positive choice the magazine look less sleek
of fonts and colours to use for my and professional. I took the
magazine to target the target audience. background off the photo
and placed the photo on the
plain page with no
background on it.
14. QUESTION 7
Looking back at your preliminary task,
what do you feel you have learnt in the
progression from it to the full product?
15. ANSWER 7
From finishing my preliminary task and finishing my music
magazine I feel I have improved dramatically. I think the
techniques I used in this magazine compared to the techniques I
used in my practice magazine have improved which allowed my
music magazine too look more professional and sleeker looking.
The photos I edited in my prelim task were not as creative and
didn’t really sit well on the page. The feedback I got from this
magazine was that it could have easily be improved however it
was pretty much the whole front cover that people didn’t really
like. However now I have finished my music magazine people
who previously didn’t like my fashion magazine cover said how
they liked my music magazine front cover contents page and
double page spread.
The programs I used to edit my magazine and the specific things
inside the magazine were the same as my preliminary task. The fact my
magazine looks better this time around is because I have familiarised
myself with the programs so I know how to use them a little more
then I did in the practice task. I think the preliminary task helped me
to improve on my magazine because I could see where I went wrong
and what I needed to change I order to make my magazine the best it
could be.