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Markers flows
By S.Khylevych
For International LARP Academy Conference 2018 (ILAC)
Minsk, Belarus
Stages & prototypes
What is the place of research on overall Games process ?
the Post Games Phase form
the goals
To summaries the players experience
Prevents insinuations
To points of gaps and misunderstanding
To drive the new projects impruvment
The equalizer sets
• What is the game about ?
• What is mechanics in format or unformed ?
• What is format of declared event ?
• What is expectation of LARPers ?
• What is game content is ?
Markers sources and definitions
• GM list, roles and locations
• Roles set, teams and locations sub structures
• Quests, legends , missions, introductory
The game activates is nearly universal values
• Specific for markers sets
The sources
• Players reports
• Masters reports
• Media
• Interwiews
• Photos
• Videos
• Tracking sources
The results calibration by Douglass W.Hubbard TBD
The reporting status Ukraine below !!!!
Collection sizing
• The re
• The dependences non
linear
• The percentage of
reports
From 5 to 20 %
• The timing of reports
(short&long)
Players reports types
• Gratefully
• Emotions
• Personalities
• Episodes
• Critics
• Analalitics
• Contributions
• Relations
• Creations
The players reports processing
• Timing
• Collections and types
• Various Sources
Players reports processing
• Screening and marks
Players reports processing
• Sciences
• Pacifism
• Politics
• Rules
• Upgrade of personages
• Religion
• Rituals
• Setting
• Plot
• Plots quests
• Creature !!!
• Economics
Markers selection and assignment rules and polices
• Entourage of personage
• Entourage of locations
• Upgrade
• Atmosphere
• Balance
• Fighting
• Dynamic
• Dramatism
• Intriguers
• Casting
• Quests
• Magic
• Medicine
• Game Mechanic
• Еepisodes
Players reports processing
• Creature !!!
Markers selection and assignment rules and polices
http://www.digra.org/digital-library/publications/markers-of-
subjective-perception-in-larp/
Players reports processing
• The index assignment rules
Simple likes
Еmoutions
• Reposts
• Comments
Media processing
• Entourage
• Episodes
• Characters
• Profile identifications
• Time and location stamps
https://www.facebook.com/188564458422282/videos/281761579102569/
Master reports
• Inputs
• Events
• Contributions
• Players applycoming
• Budget
• Understanding of plot structure
Tracking sources TBD
• Master chats
• Walckie talkie exchange
• Mailing
• Massages
• Geo tracking tools
Markers processing
• Positives
• Negatives
• Units
• Antagonism
Markers categorizations
• Gaming based
• Live case based
• Person based
• Groups and unions
• GMs activites
Person based
Groups and
unions
Gaming
based
GM charts
Players charts
GM thanks
Gaming charts
Subjective
charts
?
The events final reports
Project comparison in Ukraine
by FB index (reports and media in FB group )Time Source ID Reports result
23 – 26 серпня 2018 https://www.facebook.com/groups/345393595949674/ Ренессанс. Хозяева Флоренции. 148 ***
26 – 29 липня 2018 https://www.facebook.com/groups/163434534245736/ РИ "Не опуская взгляд" 134 ***
23 – 25 серпня 2018 https://www.facebook.com/groups/129322181024126/ The Sword Coast: Waterdeep 86 **
27 квітня – 1 травня 2018 https://www.facebook.com/hot.winter.2018/ "Лед и Пламя. Жаркая зима" 74 **
25 – 28 травня 2018 https://www.facebook.com/groups/1891037141145811/ WarCraft: Эпоха Героев – 3 72 **
27 червня – 1 липня 2018 https://www.facebook.com/groups/narnia2017/ ПРИ Хроники Нарнии: После Королей 37 *
24 – 25 лютого 2018 https://www.facebook.com/events/136134007083790/ Киндрет. Новый мир 34 *
24 – 27 травня 2018 https://www.facebook.com/groups/legacy1975 РИ "Хогвартс. Наследие. 1975" 32 *
10 – 12 серпня 2018 https://www.facebook.com/groups/1765056040225313/ Темный Континент 2018. 27 *
8 – 10 червня 2018 https://www.facebook.com/groups/241992782998096/Новостной РИ "Диковатый Запад" 26 *
13 – 15 липня 2018 https://www.facebook.com/groups/Mozaika2018/?fref=mentions ПРИ МОЗАИКА 2019 26 *
2 – 5 серпня 2018 https://www.facebook.com/groups/threenightinfaled/ Страж. Знаки во Тьме 26 *
8 – 11 березня 2018 https://www.facebook.com/events/1439889089422932/ РГ "Солстхейм 4Е 17" 22 *
16 – 19 серпня 2018 https://www.facebook.com/groups/FalloutBySVOI/ Fallout : Zion 22 *
12 – 15 жовтня 2018 https://www.facebook.com/groups/2021060594802174htt Ilvermorny: Wind of Changes 21 *
28 червня – 1 липня 2018 https://www.facebook.com/groups/1472783489435727 Еда и Патроны.Арсенал. 5
12 – 15 квітня 2018 https://www.facebook.com/groups/441544476223975/ Темные земли 2018 3
28 квітня – 1 травня 2018 https://www.facebook.com/events/2060903190799441/ ПРИ Белорские Войны. 0
29 вересня – 1 жовтня 2018https://www.facebook.com/groups/gameoffangs/ "GAME OF FANGS" LARP NA
Total count: 34
*** - 2; ** - 3; * - 10; No * - 8; NA - 11
Conclusion
• Special thanks Chef GMs for data from their projects:
 In the current situation, markers allow selecting separate and process LARPs events.
 The markers sets are unique for each genre and sizing.
 The values of markers allow calculating as total values of activates in a comparison.
 The markers publications push a strong motivation for GM and Players to improve the content level.

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Markers flows

  • 1. Markers flows By S.Khylevych For International LARP Academy Conference 2018 (ILAC) Minsk, Belarus
  • 2. Stages & prototypes What is the place of research on overall Games process ? the Post Games Phase form the goals To summaries the players experience Prevents insinuations To points of gaps and misunderstanding To drive the new projects impruvment
  • 3. The equalizer sets • What is the game about ? • What is mechanics in format or unformed ? • What is format of declared event ? • What is expectation of LARPers ? • What is game content is ?
  • 4. Markers sources and definitions • GM list, roles and locations • Roles set, teams and locations sub structures • Quests, legends , missions, introductory The game activates is nearly universal values • Specific for markers sets
  • 5. The sources • Players reports • Masters reports • Media • Interwiews • Photos • Videos • Tracking sources The results calibration by Douglass W.Hubbard TBD The reporting status Ukraine below !!!!
  • 6. Collection sizing • The re • The dependences non linear • The percentage of reports From 5 to 20 % • The timing of reports (short&long)
  • 7. Players reports types • Gratefully • Emotions • Personalities • Episodes • Critics • Analalitics • Contributions • Relations • Creations
  • 8. The players reports processing • Timing • Collections and types • Various Sources
  • 9. Players reports processing • Screening and marks
  • 10. Players reports processing • Sciences • Pacifism • Politics • Rules • Upgrade of personages • Religion • Rituals • Setting • Plot • Plots quests • Creature !!! • Economics Markers selection and assignment rules and polices • Entourage of personage • Entourage of locations • Upgrade • Atmosphere • Balance • Fighting • Dynamic • Dramatism • Intriguers • Casting • Quests • Magic • Medicine • Game Mechanic • Еepisodes
  • 11. Players reports processing • Creature !!! Markers selection and assignment rules and polices http://www.digra.org/digital-library/publications/markers-of- subjective-perception-in-larp/
  • 12. Players reports processing • The index assignment rules Simple likes Еmoutions • Reposts • Comments
  • 13. Media processing • Entourage • Episodes • Characters • Profile identifications • Time and location stamps https://www.facebook.com/188564458422282/videos/281761579102569/
  • 14. Master reports • Inputs • Events • Contributions • Players applycoming • Budget • Understanding of plot structure
  • 15. Tracking sources TBD • Master chats • Walckie talkie exchange • Mailing • Massages • Geo tracking tools
  • 16. Markers processing • Positives • Negatives • Units • Antagonism
  • 17. Markers categorizations • Gaming based • Live case based • Person based • Groups and unions • GMs activites Person based Groups and unions Gaming based GM charts Players charts GM thanks Gaming charts Subjective charts ?
  • 18. The events final reports
  • 19. Project comparison in Ukraine by FB index (reports and media in FB group )Time Source ID Reports result 23 – 26 серпня 2018 https://www.facebook.com/groups/345393595949674/ Ренессанс. Хозяева Флоренции. 148 *** 26 – 29 липня 2018 https://www.facebook.com/groups/163434534245736/ РИ "Не опуская взгляд" 134 *** 23 – 25 серпня 2018 https://www.facebook.com/groups/129322181024126/ The Sword Coast: Waterdeep 86 ** 27 квітня – 1 травня 2018 https://www.facebook.com/hot.winter.2018/ "Лед и Пламя. Жаркая зима" 74 ** 25 – 28 травня 2018 https://www.facebook.com/groups/1891037141145811/ WarCraft: Эпоха Героев – 3 72 ** 27 червня – 1 липня 2018 https://www.facebook.com/groups/narnia2017/ ПРИ Хроники Нарнии: После Королей 37 * 24 – 25 лютого 2018 https://www.facebook.com/events/136134007083790/ Киндрет. Новый мир 34 * 24 – 27 травня 2018 https://www.facebook.com/groups/legacy1975 РИ "Хогвартс. Наследие. 1975" 32 * 10 – 12 серпня 2018 https://www.facebook.com/groups/1765056040225313/ Темный Континент 2018. 27 * 8 – 10 червня 2018 https://www.facebook.com/groups/241992782998096/Новостной РИ "Диковатый Запад" 26 * 13 – 15 липня 2018 https://www.facebook.com/groups/Mozaika2018/?fref=mentions ПРИ МОЗАИКА 2019 26 * 2 – 5 серпня 2018 https://www.facebook.com/groups/threenightinfaled/ Страж. Знаки во Тьме 26 * 8 – 11 березня 2018 https://www.facebook.com/events/1439889089422932/ РГ "Солстхейм 4Е 17" 22 * 16 – 19 серпня 2018 https://www.facebook.com/groups/FalloutBySVOI/ Fallout : Zion 22 * 12 – 15 жовтня 2018 https://www.facebook.com/groups/2021060594802174htt Ilvermorny: Wind of Changes 21 * 28 червня – 1 липня 2018 https://www.facebook.com/groups/1472783489435727 Еда и Патроны.Арсенал. 5 12 – 15 квітня 2018 https://www.facebook.com/groups/441544476223975/ Темные земли 2018 3 28 квітня – 1 травня 2018 https://www.facebook.com/events/2060903190799441/ ПРИ Белорские Войны. 0 29 вересня – 1 жовтня 2018https://www.facebook.com/groups/gameoffangs/ "GAME OF FANGS" LARP NA Total count: 34 *** - 2; ** - 3; * - 10; No * - 8; NA - 11
  • 20. Conclusion • Special thanks Chef GMs for data from their projects:  In the current situation, markers allow selecting separate and process LARPs events.  The markers sets are unique for each genre and sizing.  The values of markers allow calculating as total values of activates in a comparison.  The markers publications push a strong motivation for GM and Players to improve the content level.

Editor's Notes

  1. The Mixing Desk of LARP: History and cuurent stste of a design theory Jaakko Stenros?Martin Nielsen
  2. Understanding of plot structure
  3. Tim Makarov stucture