A magician, also known as a mage, warlock, witch, wizard/wizardess, enchanter/enchantress, sorcerer/sorceress or spell caster, is someone who uses or practices magic derived from supernatural, occult, or arcane sources. Magicians are common figures in works of fantasy
This document provides an analysis of the use of mythic symbols in the Harry Potter series by J.K. Rowling. It discusses how Rowling draws from various mythologies to create archetypal characters like Dumbledore as the wise old man and Voldemort as the shadow. However, her world is undercut by elements of the real world. It also examines specific mythical creatures that appear, like unicorns and dragons, and how Rowling both exploits their humor potential but also reduces their mystical qualities. The analysis explores tensions in how Rowling treats the mythical, between escaping reality but also showing it is hidden within our world.
Elowa is a 6th level magic user and 7th level thief who is currently a student at the College of Magic in the capital city. She has access to resources at the school and temples in the city. Elowa keeps connections with people like a local bard to gather information. While not openly a thief, she knows the criminal underworld of the city and how to survive on her own. Elowa combines cleverness, charm, and combat skills in her adventuring. The city is peaceful but full of con artists, including magic students playing tricks, looking to take advantage of others.
Witchcraft Unveiled: Exploring the Power and Peril of Black Magicfasterpanfa
This document explores the power and peril of the ancient practice of black magic and witchcraft. It discusses how witchcraft has roots in early civilizations and weaves a rich tapestry throughout human history. While black magic navigates taboo and forbidden areas, practitioners harness both light and dark forces. The document outlines some tools and symbols used in black magic, such as grimoires, herbs, crystals, cauldrons, and chalices. It acknowledges the moral complexities and responsibilities that practitioners of black magic must navigate. Finally, it aims to dispel common misconceptions about witchcraft portrayed in popular culture and embrace exploring both the light and dark aspects of this ancient practice.
1) Marlene the Sage worked with Brian to summon the Fairy King to take vengeance on the Dark Lady, but they accidentally summoned an Evil God known as an "Unseelie Lord".
2) The Evil God effortlessly resisted all attacks and its mere words caused those nearby to transform into grey-flowered beings that birthed deadly dark pixies.
3) The dark pixies then killed and consumed the transformed humans, showing the catastrophic threat posed by the summoned Evil God.
1. Thunder is a young teenage boy who lives in a magical medieval/cyber world called Cylands. He rides a cyborg dragon named Storm who controls lightning. Thunder trains Storm and rides him during thunderstorms to control the weather.
2. Candyfloss is a 17-year-old fairy who can cast spells and create potions. There are three types of fairies - Elementals, Magic Types like Candyfloss, and Normal Types. Fairies are magically connected to and protect a human from birth. If the human stops believing, the fairy will die. Candyfloss risks this by experimenting with black magic.
3. Darkness and Shadow are shadow-
Contemporary (Modern) Fantasy English Language Arts Literature LessonBrent Daigle, Ph.D.
Fantasy literature is defined by certain common tropes and elements such as knights, wizards, magic, dragons and castles. Magic is a key defining element of fantasy and must not have a scientific explanation. Traditional fantasy stories involve heroes embarking on journeys through magical lands facing dangers and challenges along the way.
"The Crucible" - Background on McCarthyism and WitchesLina Ell
Most of those accused of being witches in Salem, Massachusetts in the 1692 trials were women, often healers who used plants, or those without family who were easy targets. They did not fit into mainstream society. Over 20 people were executed and between 175-200 imprisoned. Arthur Miller's play The Crucible, written in 1953, uses the Salem witch trials as an allegory for McCarthyism and the persecution of supposed communists during the Red Scare of the late 1940s and 1950s.
Magic exist by Marta Loveguard - presentation.pptxMartaLoveguard
Slide 1: Introduction to Magic
Title: What is Magic?
Text:
Magic often conjures images of wizards and wands, but it can also refer to the extraordinary and unexplained phenomena in our daily lives. This presentation explores both historical and personal perspectives on magic, asking whether it's simply folklore or a mysterious force impacting our reality.
Slide 2: Historical Beliefs in Magic
Title: Magic Through the Ages
Text:
Throughout history, various cultures have embraced magic as a vital part of their beliefs. From the shamans of tribal societies who communicated with the spirit world to the alchemists of medieval Europe, magic has been a bridge between the seen and the unseen, the mundane and the divine.
Slide 3: Magic in Nature
Title: Natural Magic
Text:
Magic isn't just about spells and enchantments—it's also visible in the natural world around us. Consider the miraculous designs of snowflakes, the regenerative powers of forests, or the mysterious navigation abilities of migratory birds. Nature itself is a testament to the magical forces at play in our everyday environment.
Slide 4: Personal Experiences of Magic
Title: Everyday Magic
Text:
Have you ever experienced a moment so perfectly timed it felt pre-ordained? Or perhaps a 'gut feeling' that inexplicably guided you to a positive outcome? These personal experiences can often feel like modern-day magic, suggesting that there may be forces beyond our understanding influencing our lives.
Slide 5: Conclusion: Believing in Magic
Title: The Power of Belief
Text:
Whether magic exists may depend on one's definition of the term. However, believing in magic can enhance our perception of the world, adding a sense of wonder and possibility to our lives. It challenges us to imagine beyond the limits of our current understanding, and perhaps, to tap into a deeper connection with the universe around us.
This document provides an analysis of the use of mythic symbols in the Harry Potter series by J.K. Rowling. It discusses how Rowling draws from various mythologies to create archetypal characters like Dumbledore as the wise old man and Voldemort as the shadow. However, her world is undercut by elements of the real world. It also examines specific mythical creatures that appear, like unicorns and dragons, and how Rowling both exploits their humor potential but also reduces their mystical qualities. The analysis explores tensions in how Rowling treats the mythical, between escaping reality but also showing it is hidden within our world.
Elowa is a 6th level magic user and 7th level thief who is currently a student at the College of Magic in the capital city. She has access to resources at the school and temples in the city. Elowa keeps connections with people like a local bard to gather information. While not openly a thief, she knows the criminal underworld of the city and how to survive on her own. Elowa combines cleverness, charm, and combat skills in her adventuring. The city is peaceful but full of con artists, including magic students playing tricks, looking to take advantage of others.
Witchcraft Unveiled: Exploring the Power and Peril of Black Magicfasterpanfa
This document explores the power and peril of the ancient practice of black magic and witchcraft. It discusses how witchcraft has roots in early civilizations and weaves a rich tapestry throughout human history. While black magic navigates taboo and forbidden areas, practitioners harness both light and dark forces. The document outlines some tools and symbols used in black magic, such as grimoires, herbs, crystals, cauldrons, and chalices. It acknowledges the moral complexities and responsibilities that practitioners of black magic must navigate. Finally, it aims to dispel common misconceptions about witchcraft portrayed in popular culture and embrace exploring both the light and dark aspects of this ancient practice.
1) Marlene the Sage worked with Brian to summon the Fairy King to take vengeance on the Dark Lady, but they accidentally summoned an Evil God known as an "Unseelie Lord".
2) The Evil God effortlessly resisted all attacks and its mere words caused those nearby to transform into grey-flowered beings that birthed deadly dark pixies.
3) The dark pixies then killed and consumed the transformed humans, showing the catastrophic threat posed by the summoned Evil God.
1. Thunder is a young teenage boy who lives in a magical medieval/cyber world called Cylands. He rides a cyborg dragon named Storm who controls lightning. Thunder trains Storm and rides him during thunderstorms to control the weather.
2. Candyfloss is a 17-year-old fairy who can cast spells and create potions. There are three types of fairies - Elementals, Magic Types like Candyfloss, and Normal Types. Fairies are magically connected to and protect a human from birth. If the human stops believing, the fairy will die. Candyfloss risks this by experimenting with black magic.
3. Darkness and Shadow are shadow-
Contemporary (Modern) Fantasy English Language Arts Literature LessonBrent Daigle, Ph.D.
Fantasy literature is defined by certain common tropes and elements such as knights, wizards, magic, dragons and castles. Magic is a key defining element of fantasy and must not have a scientific explanation. Traditional fantasy stories involve heroes embarking on journeys through magical lands facing dangers and challenges along the way.
"The Crucible" - Background on McCarthyism and WitchesLina Ell
Most of those accused of being witches in Salem, Massachusetts in the 1692 trials were women, often healers who used plants, or those without family who were easy targets. They did not fit into mainstream society. Over 20 people were executed and between 175-200 imprisoned. Arthur Miller's play The Crucible, written in 1953, uses the Salem witch trials as an allegory for McCarthyism and the persecution of supposed communists during the Red Scare of the late 1940s and 1950s.
Magic exist by Marta Loveguard - presentation.pptxMartaLoveguard
Slide 1: Introduction to Magic
Title: What is Magic?
Text:
Magic often conjures images of wizards and wands, but it can also refer to the extraordinary and unexplained phenomena in our daily lives. This presentation explores both historical and personal perspectives on magic, asking whether it's simply folklore or a mysterious force impacting our reality.
Slide 2: Historical Beliefs in Magic
Title: Magic Through the Ages
Text:
Throughout history, various cultures have embraced magic as a vital part of their beliefs. From the shamans of tribal societies who communicated with the spirit world to the alchemists of medieval Europe, magic has been a bridge between the seen and the unseen, the mundane and the divine.
Slide 3: Magic in Nature
Title: Natural Magic
Text:
Magic isn't just about spells and enchantments—it's also visible in the natural world around us. Consider the miraculous designs of snowflakes, the regenerative powers of forests, or the mysterious navigation abilities of migratory birds. Nature itself is a testament to the magical forces at play in our everyday environment.
Slide 4: Personal Experiences of Magic
Title: Everyday Magic
Text:
Have you ever experienced a moment so perfectly timed it felt pre-ordained? Or perhaps a 'gut feeling' that inexplicably guided you to a positive outcome? These personal experiences can often feel like modern-day magic, suggesting that there may be forces beyond our understanding influencing our lives.
Slide 5: Conclusion: Believing in Magic
Title: The Power of Belief
Text:
Whether magic exists may depend on one's definition of the term. However, believing in magic can enhance our perception of the world, adding a sense of wonder and possibility to our lives. It challenges us to imagine beyond the limits of our current understanding, and perhaps, to tap into a deeper connection with the universe around us.
The novel Wizard's First Rule by Terry Goodkind takes place in a fantasy world divided into three territories: Westland, the Midlands, and D'Hara. Richard Cypher, a simple woods guide, discovers he is part of an ancient prophecy to defeat the evil ruler Darken Rahl. Richard is joined by Kahlan Amnell, a powerful Confessor, and Zeddicus Zu'l Zorander, a retired wizard. Together they work to stop Rahl from gaining ultimate power and conquering the lands. The story follows their adventures and battles against Rahl and his forces.
Some Great Piece Of Art By Mashima
ABOUT THE BOOK
It written and illustrated by Hiro Mashima, Fairy Tail has been serialized in the manga anthology Weekly Shōnen Magazine beginning on August 2, 2006.
In Japan, the fifth volume of Fairy Tail was ranked seventh in a list of the top ten manga.
Fairy Tail was in 2011 the 4th best selling manga in Japan.
It also won the 2009 Kodansha Manga Award for shōnen manga. It has also won the Society for the Promotion of Japanese Animation's Industry Award in 2009 for best comedy manga.
This book is set in a fictional kingdom of Fiore, where magic is a part of life. Magic is bought and sold their everyday and is an integral part of people’s life and there are those who use magic as occupation. They are referred to as wizards or mages.
The wizards belong to various guilds and perform jobs on commission. There are large number of guilds within the country.
In a certain city there lies a certain guild. From which various legends were once born…. Or rather, will continue to be born long into the future….
And its name is…
Fairy tail
“ Do fairies really have tails? Do they even exist... Like them, this place as an eternal mystery... A never ending adventure!”
- true meaning of fairy tail
by fairy tail master Master Makarov
Hiro Mashima
Hiro Mashima(真島 ヒロ,
born May 3, 1977) is a Japanese
manga artist. He gained success
with his first serial Rave, published
in Kodansha's Weekly Shōnen
Manga from 1999 to 2005. His
currently ongoing Fairy Tail,
published in the same manga
since 2006, is experiencing even
greater popularity.
Guilds
There are 3 types of guilds –
Legal guilds
Dark guilds
Independent guilds
The main power in the Kingdom of Fiore is the King and his Government.
Under his order is the Magic Council. When Guilds cause destruction or other disturbances to the peace, it’s the responsibility of the Magic Council. The Council is made up of very powerful Mages, some of whom have the power to legalize or disband Guilds.
Legal and Dark guilds
A Legal Guild is one that has been approved and registered by the Magic Council while a Dark Guild is one that has not been approved by the Magic Council and is treated as a criminal organization.
In general, guilds are formed for individuals to take Jobs and earn Jewels, and also for them to train and grow stronger. Legal Guilds also work to defend against Dark Mages and other criminals.
Guild ranks
Guild master :- A Guild Master is a Mage who is the head of the guild that he or she is affiliated with. Typically, Guild Masters are very powerful, often being the strongest Mage in their guilds.
1. Fantasy is a genre of fiction involving supernatural or impossible elements such as magic, elves, dragons, and other magical creatures.
2. Some common characteristics of fantasy include magic, good versus evil themes, magical gifts for characters, mythical creatures, detailed imaginary worlds, and stories that often occur in a series.
3. Some of the most popular fantasy works include The Chronicles of Narnia by C.S. Lewis, The Lord of the Rings by J.R.R. Tolkien, and The Wizard of Oz by L. Frank Baum.
QC101: An Introductory Course to Quizzing, was held from 22nd March 2021 to 26th March 2021.
NEWQ: Nastily Exhausting Wizarding Quiz: A Quiz on Harry Potter was set by Kanak. It was hosted on D2C on 26th March.
Myths and legends are special types of stories that have usually been told for many years and come from around the world. They often feature magical creatures and villains, and take place in vivid settings like forests, castles, and underworlds. Myths and legends are usually written in the past tense and third person, using direct speech and vivid descriptions to bring the characters and worlds to life. The document provides examples of common mythical characters like dragons and fairies, and explores some of the key elements of myths and legends like settings, story language, and plots.
The PCs are sent to investigate the disappearance of Doria Veledaar, a friend and House Tharashk inquisitive, in the remote village of Blackroot in the Shadow Marches. Upon arriving, they discover signs that something is amiss in the village. In exploring underground caverns beneath Blackroot, the PCs clash with cultists serving an ancient evil. They eventually confront a giant eye guarding a gate that opens between the planes, leading to a confrontation with the cult's leader and a battle to save innocent villagers from transformation.
True Luciferianism and rituals of commitment to Lucifer (without soul-selling, no sacrifice), true rituals with Sumerian, Egyptian, and African deities (Goetia without misrepresentations or small talk).
Invoking and evoking the deities by their true names and vibrations, varied spells. Philosophical-spiritual reflections and quotations. Approach to different magickal systems, exclusive and spiritually channeled information.
Images (pantacles and sigils) of the various deities, correspondence and ritual utensils for the altar, work with deities such as: Astoreth, Sobek, Amon, Sekhmet, Damballa, Elegba, Lucifer, Lilitu, Heka, Kali, Lamashtu, Mamitu, Tiamat.
The Daimones are not the infernal demons of the Judeo-Christian Goetia; do not be deceived anymore.
Spells against enemies, spells for love, spiritual power, scrying, psychic defense, a list of candles and herbs for various purposes. The four Principles of Magick, and much more!
The document defines and describes different types of magick, including white magick, black magick, ceremonial magick, image magick, imitative magick, high magick, low magick, natural magick, protective magick, sexual magick, chaos magick, and more. It provides details on the practices, rituals, intentions, and beliefs associated with each type of magick.
The document summarizes the typical stages of the hero's journey monomyth structure as described by Joseph Campbell, including the ordinary world, call to adventure, refusal of the call, meeting with the mentor, crossing the threshold, tests and trials, supreme ordeal, reward, flight, resurrection, and return with elixir. Key elements are presented for each stage, such as confronting fear and committing to the quest, receiving guidance from allies, facing dangers and overcoming the greatest challenge, claiming a reward or treasure, being pursued on the road back, undergoing transformation, and bringing lessons learned back to the ordinary world. Examples are provided from stories like Star Wars, The Wizard of Oz, and Indiana Jones.
The document summarizes the history and organization of wizards known as the Istŕǽ. It describes how the Istŕǽ originally included both men and women but a male wizard named Goshem led a revolt that expelled all women. This caused imbalances as magic diminished over time. The document outlines the six houses of wizards, their leadership structure, and abilities. It notes current divisions among the wizards over whether to protect or kill the prophesied Q’Dâm Chu Atìn who could restore magic. Meanwhile, a group of female wizards called the Sentaté also seek the Q’Dâm Chu Atìn to restore their former status.
This document discusses common stylistic elements in folklore, including the rule of three and magic helpers. The rule of three involves using groups of three to create humor, satisfaction or effectiveness. Many folklore tales involve tasks that must be completed in threes. Magic helpers are supernatural or magical characters that assist the protagonist through extraordinary powers. Examples include the Fairy Godmother in Cinderella and the blue fairy in Pinocchio.
So you think you know harry potter? Ashoka UniversitySamridh Kudesia
1. The document appears to be a quiz about details from the Harry Potter books. It contains 43 multiple choice questions testing knowledge of characters, places, spells, and plot points.
2. The questions cover topics like the names of Weasley children, details about Dumbledore, dragons from the Triwizard Tournament, passwords to the Gryffindor common room, and ingredients for the Polyjuice Potion.
3. The quiz shows a wide range of minor and major details from across the Harry Potter series that a true fan would be able to recall.
A transformer is a passive electrical device that transfers electrical energy from one electrical circuit to another, or multiple circuits. A varying current in any one coil of the transformer produces a varying magnetic flux in the transformer's core
A voltage regulator is a system designed to automatically maintain a constant voltage level. A voltage regulator may use a simple feed-forward design or may include negative feedback.
A substation is a part of an electrical generation, transmission, and distribution system. Substations transform voltage from high to low, or the reverse, or perform any of several other important functions.
An uninterruptible power supply or uninterruptible power source (UPS) is an electrical apparatus that provides emergency power to a load when the input power source or mains power fails.
Pest control is the regulation or management of a species defined as a pest, a member of the animal kingdom that impacts adversely on human activities. The human response depends on the importance of the damage done, and will range from tolerance, through deterrence and management, to attempts to completely eradicate the pest. Pest control measures may be performed as part of an integrated pest management strategy.
Pest control is the regulation or management of a species defined as a pest, a member of the animal kingdom that impacts adversely on human activities. The human response depends on the importance of the damage done, and will range from tolerance
Pest control is the regulation or management of a species defined as a pest, a member of the animal kingdom that impacts adversely on human activities. The human response depends on the importance of the damage done, and will range from tolerance, through deterrence and management, to attempts to completely eradicate the pest.
The novel Wizard's First Rule by Terry Goodkind takes place in a fantasy world divided into three territories: Westland, the Midlands, and D'Hara. Richard Cypher, a simple woods guide, discovers he is part of an ancient prophecy to defeat the evil ruler Darken Rahl. Richard is joined by Kahlan Amnell, a powerful Confessor, and Zeddicus Zu'l Zorander, a retired wizard. Together they work to stop Rahl from gaining ultimate power and conquering the lands. The story follows their adventures and battles against Rahl and his forces.
Some Great Piece Of Art By Mashima
ABOUT THE BOOK
It written and illustrated by Hiro Mashima, Fairy Tail has been serialized in the manga anthology Weekly Shōnen Magazine beginning on August 2, 2006.
In Japan, the fifth volume of Fairy Tail was ranked seventh in a list of the top ten manga.
Fairy Tail was in 2011 the 4th best selling manga in Japan.
It also won the 2009 Kodansha Manga Award for shōnen manga. It has also won the Society for the Promotion of Japanese Animation's Industry Award in 2009 for best comedy manga.
This book is set in a fictional kingdom of Fiore, where magic is a part of life. Magic is bought and sold their everyday and is an integral part of people’s life and there are those who use magic as occupation. They are referred to as wizards or mages.
The wizards belong to various guilds and perform jobs on commission. There are large number of guilds within the country.
In a certain city there lies a certain guild. From which various legends were once born…. Or rather, will continue to be born long into the future….
And its name is…
Fairy tail
“ Do fairies really have tails? Do they even exist... Like them, this place as an eternal mystery... A never ending adventure!”
- true meaning of fairy tail
by fairy tail master Master Makarov
Hiro Mashima
Hiro Mashima(真島 ヒロ,
born May 3, 1977) is a Japanese
manga artist. He gained success
with his first serial Rave, published
in Kodansha's Weekly Shōnen
Manga from 1999 to 2005. His
currently ongoing Fairy Tail,
published in the same manga
since 2006, is experiencing even
greater popularity.
Guilds
There are 3 types of guilds –
Legal guilds
Dark guilds
Independent guilds
The main power in the Kingdom of Fiore is the King and his Government.
Under his order is the Magic Council. When Guilds cause destruction or other disturbances to the peace, it’s the responsibility of the Magic Council. The Council is made up of very powerful Mages, some of whom have the power to legalize or disband Guilds.
Legal and Dark guilds
A Legal Guild is one that has been approved and registered by the Magic Council while a Dark Guild is one that has not been approved by the Magic Council and is treated as a criminal organization.
In general, guilds are formed for individuals to take Jobs and earn Jewels, and also for them to train and grow stronger. Legal Guilds also work to defend against Dark Mages and other criminals.
Guild ranks
Guild master :- A Guild Master is a Mage who is the head of the guild that he or she is affiliated with. Typically, Guild Masters are very powerful, often being the strongest Mage in their guilds.
1. Fantasy is a genre of fiction involving supernatural or impossible elements such as magic, elves, dragons, and other magical creatures.
2. Some common characteristics of fantasy include magic, good versus evil themes, magical gifts for characters, mythical creatures, detailed imaginary worlds, and stories that often occur in a series.
3. Some of the most popular fantasy works include The Chronicles of Narnia by C.S. Lewis, The Lord of the Rings by J.R.R. Tolkien, and The Wizard of Oz by L. Frank Baum.
QC101: An Introductory Course to Quizzing, was held from 22nd March 2021 to 26th March 2021.
NEWQ: Nastily Exhausting Wizarding Quiz: A Quiz on Harry Potter was set by Kanak. It was hosted on D2C on 26th March.
Myths and legends are special types of stories that have usually been told for many years and come from around the world. They often feature magical creatures and villains, and take place in vivid settings like forests, castles, and underworlds. Myths and legends are usually written in the past tense and third person, using direct speech and vivid descriptions to bring the characters and worlds to life. The document provides examples of common mythical characters like dragons and fairies, and explores some of the key elements of myths and legends like settings, story language, and plots.
The PCs are sent to investigate the disappearance of Doria Veledaar, a friend and House Tharashk inquisitive, in the remote village of Blackroot in the Shadow Marches. Upon arriving, they discover signs that something is amiss in the village. In exploring underground caverns beneath Blackroot, the PCs clash with cultists serving an ancient evil. They eventually confront a giant eye guarding a gate that opens between the planes, leading to a confrontation with the cult's leader and a battle to save innocent villagers from transformation.
True Luciferianism and rituals of commitment to Lucifer (without soul-selling, no sacrifice), true rituals with Sumerian, Egyptian, and African deities (Goetia without misrepresentations or small talk).
Invoking and evoking the deities by their true names and vibrations, varied spells. Philosophical-spiritual reflections and quotations. Approach to different magickal systems, exclusive and spiritually channeled information.
Images (pantacles and sigils) of the various deities, correspondence and ritual utensils for the altar, work with deities such as: Astoreth, Sobek, Amon, Sekhmet, Damballa, Elegba, Lucifer, Lilitu, Heka, Kali, Lamashtu, Mamitu, Tiamat.
The Daimones are not the infernal demons of the Judeo-Christian Goetia; do not be deceived anymore.
Spells against enemies, spells for love, spiritual power, scrying, psychic defense, a list of candles and herbs for various purposes. The four Principles of Magick, and much more!
The document defines and describes different types of magick, including white magick, black magick, ceremonial magick, image magick, imitative magick, high magick, low magick, natural magick, protective magick, sexual magick, chaos magick, and more. It provides details on the practices, rituals, intentions, and beliefs associated with each type of magick.
The document summarizes the typical stages of the hero's journey monomyth structure as described by Joseph Campbell, including the ordinary world, call to adventure, refusal of the call, meeting with the mentor, crossing the threshold, tests and trials, supreme ordeal, reward, flight, resurrection, and return with elixir. Key elements are presented for each stage, such as confronting fear and committing to the quest, receiving guidance from allies, facing dangers and overcoming the greatest challenge, claiming a reward or treasure, being pursued on the road back, undergoing transformation, and bringing lessons learned back to the ordinary world. Examples are provided from stories like Star Wars, The Wizard of Oz, and Indiana Jones.
The document summarizes the history and organization of wizards known as the Istŕǽ. It describes how the Istŕǽ originally included both men and women but a male wizard named Goshem led a revolt that expelled all women. This caused imbalances as magic diminished over time. The document outlines the six houses of wizards, their leadership structure, and abilities. It notes current divisions among the wizards over whether to protect or kill the prophesied Q’Dâm Chu Atìn who could restore magic. Meanwhile, a group of female wizards called the Sentaté also seek the Q’Dâm Chu Atìn to restore their former status.
This document discusses common stylistic elements in folklore, including the rule of three and magic helpers. The rule of three involves using groups of three to create humor, satisfaction or effectiveness. Many folklore tales involve tasks that must be completed in threes. Magic helpers are supernatural or magical characters that assist the protagonist through extraordinary powers. Examples include the Fairy Godmother in Cinderella and the blue fairy in Pinocchio.
So you think you know harry potter? Ashoka UniversitySamridh Kudesia
1. The document appears to be a quiz about details from the Harry Potter books. It contains 43 multiple choice questions testing knowledge of characters, places, spells, and plot points.
2. The questions cover topics like the names of Weasley children, details about Dumbledore, dragons from the Triwizard Tournament, passwords to the Gryffindor common room, and ingredients for the Polyjuice Potion.
3. The quiz shows a wide range of minor and major details from across the Harry Potter series that a true fan would be able to recall.
A transformer is a passive electrical device that transfers electrical energy from one electrical circuit to another, or multiple circuits. A varying current in any one coil of the transformer produces a varying magnetic flux in the transformer's core
A voltage regulator is a system designed to automatically maintain a constant voltage level. A voltage regulator may use a simple feed-forward design or may include negative feedback.
A substation is a part of an electrical generation, transmission, and distribution system. Substations transform voltage from high to low, or the reverse, or perform any of several other important functions.
An uninterruptible power supply or uninterruptible power source (UPS) is an electrical apparatus that provides emergency power to a load when the input power source or mains power fails.
Pest control is the regulation or management of a species defined as a pest, a member of the animal kingdom that impacts adversely on human activities. The human response depends on the importance of the damage done, and will range from tolerance, through deterrence and management, to attempts to completely eradicate the pest. Pest control measures may be performed as part of an integrated pest management strategy.
Pest control is the regulation or management of a species defined as a pest, a member of the animal kingdom that impacts adversely on human activities. The human response depends on the importance of the damage done, and will range from tolerance
Pest control is the regulation or management of a species defined as a pest, a member of the animal kingdom that impacts adversely on human activities. The human response depends on the importance of the damage done, and will range from tolerance, through deterrence and management, to attempts to completely eradicate the pest.
The ceramics industry is a growing manufacturing sector in Bangladesh. The industry started during the late 1950s when the first ceramic industrial plants were established. The industry mainly produces tableware, sanitaryware and tiles.
Building material is material used for construction. Many naturally occurring substances, such as clay, rocks, sand, and wood, even twigs and leaves, have been used to construct buildings. Apart from naturally occurring materials, many man-made products are in use, some more and some less synthetic.
A brick is a type of block used to build walls, pavements and other elements in masonry construction. Properly, the term brick denotes a block composed of dried clay, but is now also used informally to denote other chemically cured construction blocks.
Web design encompasses many different skills and disciplines in the production and maintenance of websites. The different areas of web design include web graphic design; interface design; authoring, including standardised code and proprietary software; user experience design; and search engine optimization.
Software maintenance in software engineering is the modification of a software product after delivery to correct faults, to improve performance or other attributes.
Software development is the process of creating and maintaining software applications and components. It involves conceiving ideas, specifying requirements, designing, programming, testing, and fixing bugs. The software can be developed for a variety of purposes like custom software for clients, commercial software, or personal use. Different methodologies take structured or incremental approaches to the stages of software development which typically include analyzing problems, gathering requirements, designing, implementing, testing, deploying, and maintaining the software. The best approach depends on how well understood the problem is and whether the solution can be planned out in advance or needs to evolve incrementally.
An Internet service provider (ISP) is an organization that provides services to access and use the Internet. ISPs provide Internet access, hosting, email services, and connect other networks to transmit data. There are different types of ISPs including access providers that connect users, hosting ISPs that provide email and web hosting, transit ISPs that provide bandwidth between other networks, and wireless ISPs that provide connectivity over wireless networks. ISPs must comply with laws in many countries that require assisting law enforcement with monitoring certain user information and traffic as needed for investigations.
The Internet is the global system of interconnected computer networks that uses the Internet protocol suite (TCP/IP) to communicate between networks and devices.
Graphic design is the process of visual communication and problem-solving through the use of typography, photography, iconography and illustration. The field is considered a subset of visual communication and communication design, but sometimes the term "graphic design" is used synonymously.
E-commerce (electronic commerce) is the activity of electronically buying or selling of products on online services or over the Internet. Electronic commerce draws on technologies such as mobile commerce, electronic funds transfer, supply chain management, Internet marketing, online transaction processing, electronic data interchange (EDI), inventory management systems, and automated data collection systems.
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[To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
This presentation is a curated compilation of PowerPoint diagrams and templates designed to illustrate 20 different digital transformation frameworks and models. These frameworks are based on recent industry trends and best practices, ensuring that the content remains relevant and up-to-date.
Key highlights include Microsoft's Digital Transformation Framework, which focuses on driving innovation and efficiency, and McKinsey's Ten Guiding Principles, which provide strategic insights for successful digital transformation. Additionally, Forrester's framework emphasizes enhancing customer experiences and modernizing IT infrastructure, while IDC's MaturityScape helps assess and develop organizational digital maturity. MIT's framework explores cutting-edge strategies for achieving digital success.
These materials are perfect for enhancing your business or classroom presentations, offering visual aids to supplement your insights. Please note that while comprehensive, these slides are intended as supplementary resources and may not be complete for standalone instructional purposes.
Frameworks/Models included:
Microsoft’s Digital Transformation Framework
McKinsey’s Ten Guiding Principles of Digital Transformation
Forrester’s Digital Transformation Framework
IDC’s Digital Transformation MaturityScape
MIT’s Digital Transformation Framework
Gartner’s Digital Transformation Framework
Accenture’s Digital Strategy & Enterprise Frameworks
Deloitte’s Digital Industrial Transformation Framework
Capgemini’s Digital Transformation Framework
PwC’s Digital Transformation Framework
Cisco’s Digital Transformation Framework
Cognizant’s Digital Transformation Framework
DXC Technology’s Digital Transformation Framework
The BCG Strategy Palette
McKinsey’s Digital Transformation Framework
Digital Transformation Compass
Four Levels of Digital Maturity
Design Thinking Framework
Business Model Canvas
Customer Journey Map
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1. Magician
A magician, also known as a mage, warlock, witch,
wizard/wizardess, enchanter/enchantress, sorcerer/sorceress or
spell caster, is someone who uses or practices magic derived from
supernatural, occult, or arcane sources. Magicians are common
figures in works of fantasy, such as fantasy literature and
role-playing games, and enjoy a rich history in mythology, legends,
fiction, and folklore.
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2.
Character archetypes
In medieval chivalric romance, the wizard often appears as a wise
old man and acts as a mentor, with Merlin from the King Arthur
stories being a prime example. Wizards such as Gandalf in The Lord
of the Rings and Albus Dumbledore from Harry Potter are also
featured as mentors, and Merlin remains prominent as both an
educative force and mentor in modern works of Arthuriana. Other
magicians, such as Saruman from The Lord of the Rings or Lord
Voldemort from Harry Potter, can appear as hostile villains.
Villainous sorcerers were so crucial to pulp fantasy that the genre in
which they appeared was dubbed sword and sorcery.
Ursula K. Le Guin's A Wizard of Earthsea explored the question of
how wizards learned their art, introducing to modern fantasy the
role of the wizard as protagonist. This theme has been further
developed in modern fantasy, often leading to wizards as heroes on
their own quests. Such heroes may have their own mentor, a wizard
as well.
Wizards can be cast similarly to the absent-minded professor:
being foolish and prone to misconjuring. They can also be capable
of great magic, both good or evil. Even comical wizards are often
capable of great feats, such as those of Miracle Max in The Princess
3. Bride; although he is a washed-up wizard fired by the villain, he
saves the dying hero.
Appearance
Wizards are often depicted as old, white-haired, and with long
white beards majestic enough to occasionally host lurking
woodland creatures. This depiction predates the modern fantasy
genre, being derived from the traditional image of wizards such as
Merlin. A famous magician who noticeably entered popular culture
is Yen Sid from the Walt Disney Pictures film Fantasia.
4. In the Dragonlance campaign setting of the Dungeons & Dragons
role-playing game, wizards show their moral alignment by their
robes.
Terry Pratchett described robes as a magician's way of establishing
to those they meet that they are capable of practicing magic.
Limits
To introduce conflict, writers of fantasy fiction often place limits on
the magical abilities of wizards to prevent them from solving
problems too easily. In Larry Niven's The Magic Goes Away, once an
area's mana is exhausted, no one can use magic. A common limit
invented by Jack Vance in his The Dying Earth series, and later
popularized in role-playing games is that a wizard can only cast a
specific number of spells in a day.
Magic can also require various sacrifices or the use of certain
materials, such as gemstones, blood, or a live sacrifice. Even if the
magician lacks scruples, obtaining the material may be difficult. A.
K. Moonfire combines these limits in his book The Aubrey Stalking
Portal. The magician expends power to fuel his spells, but does not
replenish that power naturally; therefore, he must make sacrifices
to generate more magical power.
The extent of a wizard's knowledge is limited to which spells a
wizard knows and can cast. Magic may also be limited by its danger;
5. if a powerful spell can cause grave harm if miscast, wizards are
likely to be wary of using it. Other forms of magic are limited by
consequences that, while not inherently dangerous, are at least
undesirable. In A Wizard of Earthsea, every act of magic distorts the
equilibrium of the world, which in turn has far-reaching
consequences that can affect the entire world and everything in it.
As a result, competent wizards do not use their magic frivolously.
In Terry Pratchett's Discworld series, the Law of Conservation of
Reality is a principle imposed by forces wanting wizards to not
destroy the world, and works to limit how much power it is
humanly possible to wield. Whatever your means, the effort put
into reaching the ends stays the same. For example, when the
wizards of Unseen University are chasing the hapless wizard
Rincewind in the forest of Sound, the wizards send out search
teams to go and find him on foot. The Archchancellor beats them to
it by using a powerful spell from his own office, and while he gets
there first by clever use of his spell, he has used no less effort than
the others.
Names and terminology
People who work magic are called by several names in fantasy
works, and terminology differs widely from one fantasy world to
another. While derived from real-world vocabulary, the terms
wizard, witch, warlock, enchanter/enchantress, sorcerer(ess),
6. druid(ess), magician, mage, and magus have different meanings
depending upon context and the story in question.
The term archmage is used in fantasy works as a title for a powerful
magician or a leader of magicians.
Reasons for distinguishing magicians
In the Enchanted Forest Chronicles, Patricia Wrede depicts wizards
who use magic based on their staves and magicians who practice
several kinds of magic, including wizard magic; in the Regency
7. fantasies, she and Caroline Stevermer depict magicians as identical
to wizards, though inferior in skill and training.
Steve Pemberton's The Times & Life of Lucifer Jones describes the
distinction thus: "The difference between a wizard and a sorcerer is
comparable to that between, say, a lion and a tiger, but wizards are
acutely status-conscious, and to them, it's more like the difference
between a lion and a dead kitten.” In David Eddings's The Belgariad
and The Malloreon series, several protagonists refer to their
abilities powered by sheer will as "sorcery" and look down on the
term "magician", which specifically refers to summoners of
demonic agents.
In role-playing games, the types of magic-users are more
delineated and are named so that the players and game masters can
know which rules apply. Gary Gygax and Dave Arneson introduced
the term "magic-user" in the original Dungeons & Dragons as a
generic term for a practitioner of magic (in order to avoid the
connotations of terms such as wizard or warlock); this lasted until
the second edition of Advanced Dungeons & Dragons, where it was
replaced with mage (later to become wizard). The exact rules vary
from game to game. The wizard or mage, as a character class, is
distinguished by the ability to cast certain kinds of magic but being
weak in combat; subclasses are distinguished by strengths in some
areas of magic and weakness in others. Sorcerers are distinguished
8. from wizards as having an innate gift with magic, as well as having
mystical or magical ancestry. Warlocks are distinguished from
wizards as creating forbidden "pacts" with powerful creatures to
harness their innate magical gifts.
Enchanters often practice a type of magic that produces no physical
effects on objects or people, but rather deceives the observer or
target through the use of illusions. Enchantresses in particular
practice this form of magic, often to seduce. For instance, the Lady
of the Green Kirtle in C.S. Lewis's The Silver Chair enchants Rilian
into forgetting his father and Narnia; when that enchantment is
broken, she attempts further enchantments with a sweet-smelling
9. smoke and a thrumming musical instrument to baffle him and his
rescuers into forgetting them again.
The term sorcerer is more frequently used when the magician in
question is evil. This may derive from its use in sword and sorcery,
where the hero would be the sword-wielder, leaving the sorcery for
his opponent.
Witch also carries evil connotations. L. Frank Baum named Glinda
the "Good Witch of the South" in The Wonderful Wizard of Oz. In
The Marvelous Land of Oz, he dubbed her "Glinda the Good," and
from that point forward and in subsequent books, Baum referred to
her as a sorceress rather than a witch to avoid the term that was
more regarded as evil.
Gender-based titles
Wizard usually refers to a male, while witch usually refers to a
female. In Harry Potter, a man who anomalously showed the same
abilities as a witch was called a wizard. The term wizard is
sometimes used as a male counterpart of witch in fiction. However,
either term may be used in a unisex manner, in which case there
will be members of both sexes bearing that title. If both terms are
used in the same setting, this can indicate a gender-based title for
practitioners of identical magic, such as in Harry Potter, or it can
indicate that there are people who practice different types of magic,
10. as in Discworld. Although technically, the gender-specific term
used for a male witch is actually Warlock.
Traits of magicians
A common motif in fiction is that the ability to use magic is innate
and often rare, or gained through a large amount of study and
practice. In J. R. R. Tolkien's Middle-earth is mostly limited to
non-humans, though some people gain small amounts and become
known as sorcerers (wizards being powerful spirits). In many
writers' works, it is reserved for a select group of humans, such as
in J. K. Rowling's Harry Potter books, Katherine Kurtz's Deryni
novels, or Randall Garrett's Lord Darcy universe.
Education
Magicians normally learn spells by reading ancient tomes and
grimoires, which may have magical properties of their own.
Sorcerers in Conan the Barbarian often gained powers from such
books, which are demarcated by their strange bindings. In worlds
where magic is not an innate trait, the scarcity of these strange
books may be a facet of the story; in Poul Anderson's A Midsummer
Tempest, Prince Rupert seeks out the books of the magician
Prospero to learn magic. The same occurs in the Dungeons and
Dragons-based novel series Dragonlance Chronicles, wherein
Raistlin Majere seeks out the books of the sorcerer Fistandantilus.
11. Some magicians, even after training, continue their education by
learning more spells, inventing new ones (and new magical
objects), or rediscovering ancient spells, beings, or objects. For
example, Dr. Strange from the Marvel Universe continues to learn
about magic even after being named Sorcerer Supreme. He often
encounters creatures that haven't been seen for centuries or more.
In the same universe, Dr. Doom continues to pursue magical
knowledge after mastering it by combining magic with science.
Fred and George Weasley from Harry Potter invent new magical
items and sell them as legitimate defense items.