This document discusses the considerations for developing interactive books for children. It outlines what children want (play and parental love/warmth), what parents want (providing education, love, and care for their children), and what publishers want (financial benefits and a happy target audience). An interactive book could meet these wants by including educational games related to the story and encouraging parent-child communication. Developing high-quality interactive books requires assembling a multidisciplinary team and addressing issues like content safety, age-appropriateness, and cultural differences. The goal is to create a product that enhances rather than replaces printed books and can be freely given to children.