Magic Cube is an augmented reality game that uses a cube to teach mathematical principles through gameplay. Developed by Weena Jimenez Nacero and Gustavo Valero Simancas at the University of Oviedo's School of Computer Engineering, the game aims to make learning math concepts fun through an interactive augmented reality experience using test cards.
This document discusses usability issues that older people experience with cellphones and proposes solutions. It notes that the rapid pace of phone evolution has made adaptation difficult for some seniors. Specific problems mentioned include an end call button that also turns the phone off and a PIN code screen that masks numbers with asterisks. Proposed solutions are to always show numbers and letters on screen, have a single button to turn the phone off, and separate end call and power off buttons.
Magic Cube is an augmented reality game that uses a cube to teach mathematical principles through gameplay. Developed by Weena Jimenez Nacero and Gustavo Valero Simancas at the University of Oviedo's School of Computer Engineering, the game aims to make learning math concepts fun through an interactive augmented reality experience using test cards.
This document discusses usability issues that older people experience with cellphones and proposes solutions. It notes that the rapid pace of phone evolution has made adaptation difficult for some seniors. Specific problems mentioned include an end call button that also turns the phone off and a PIN code screen that masks numbers with asterisks. Proposed solutions are to always show numbers and letters on screen, have a single button to turn the phone off, and separate end call and power off buttons.