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0
1
2
3
4
5
6
Communication
Team work /
Cooperation
Programming Skills /
Quality
Process
Personality
Thinking Mode
1
English
Introduction
Company
Experience
Project Experience
/ Process
Technique / Quality
Team Experience
Self assessment
1. Why changing employers
2. Comparison of employers
3. What leant
4. The most successful project
5. The most challenging part
6. The developing methodology
7. How to secure sw/code quality
8. What’s the good code
9. Knowledge of C++11
10. The team scale / roles
11. How co-operate with other (sites)
12. Advantages as a developer
13. Improvement as a developer
14. Plans for 2-5 yrs
1. Explain “const”
2. Explain “pure virtual” & “virtual destructor”
3. Explain “Template”
4. Explain “Exceptions”
5. What’s “RAII”
6. Some example of “Design Pattern”
7. Explain “Layering”
8. Explain “TDD”

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Interview Guildlines

  • 1. 0 1 2 3 4 5 6 Communication Team work / Cooperation Programming Skills / Quality Process Personality Thinking Mode 1 English Introduction Company Experience Project Experience / Process Technique / Quality Team Experience Self assessment 1. Why changing employers 2. Comparison of employers 3. What leant 4. The most successful project 5. The most challenging part 6. The developing methodology 7. How to secure sw/code quality 8. What’s the good code 9. Knowledge of C++11 10. The team scale / roles 11. How co-operate with other (sites) 12. Advantages as a developer 13. Improvement as a developer 14. Plans for 2-5 yrs 1. Explain “const” 2. Explain “pure virtual” & “virtual destructor” 3. Explain “Template” 4. Explain “Exceptions” 5. What’s “RAII” 6. Some example of “Design Pattern” 7. Explain “Layering” 8. Explain “TDD”