Gemma, Matt, and Rachel designed an interactive mobile application called "Cathedral Pocket Guide" to help visitors with disabilities experience Winchester Cathedral. The app would provide audio, visual, and augmented reality features to guide users around the cathedral and its exhibits in an accessible way for people with visual, auditory, physical, intellectual, and learning disabilities. It aims to make important information easily available through personalized filters, suggested content, and navigation tools.
3. Key Idea’s & Essential aspects
• App for IPhone or Ipad
• Interactive interface
• Easy to use
• Attractive to all users
• Text size adjustable
• Videos of area inaccessible for
wheelchairs
• Stationary Webcam for though’s unable to
access certain areas
• Augmented reality
4. Our Audience
• Our task has been to aim our idea at people with
disabilities
• This meant we had to design our idea to fulfil a diverse
user requirement set as well as enhance the visit of
those who may not be able to fully experience what the
cathedral has to offer
5. Our target Audience
Disabled People
For our target audience we have to consider a lot of variable in the extent of there
disability, so I looked at the best devices to suit these needs. Apple products seem to
have the most disabled access so an I pad would probably be the most suitable
device.
The cathedral could purchase a few of these so that for special trips to the
university they could be leant out for there visit but this could also be used by
anyone with an IPhone as well as I would run of the same technology.
iPhone, iPad, iPod;
• Include screen magnification and Voice Over
• a screen-access technology, for the blind and visually impaired.
• To assist those with learning disabilities, an alternative, simplified user interface
is available that rewards exploration and learning.
6. Current Cathedral Disability
Measures
• They have put in a Wheelchair lift so that the users can access
another part. But only a certain wheelchair can use the lift. People
with physical disabilities cannot access is the crypt.
• In one area of the cathedral they have made some copy’s of effigy to
allow people who many have sight difficulties to touch the tome and
have an understanding of what they look like though touch.
• They also have audio guides available for people with reading
difficulties but the down side t this is that they might miss some
other important information from the tour guide.
7. Our Idea: Cathedral Pocket
Guide
• As there are certain limitations with tampering of
the cathedral and it’s architecture we decided to
go with a mobile application
• Our idea is a mobile application designed to guide
the user around the cathedral and its exhibits
• We want to make it simple for visitors to access
the information they desire at any time during
their visit
8. Summary of Intended Features
• Both Visual and Audio functions throughout
• Provide the user with a variety of category options on
different aspects of Winchester Cathedral in order to
make it easy to access the information they desire
• Serve as a guide to the exhibits and their locations
• Provide information on architecture and exhibits in a
form that suits the needs of Visual, Audio and
Kinesthetic learners
9. Auditory Learning
• Auditory learning is a learning style in which a
person learns through listening. An auditory
learner depends on hearing and speaking as a
main way of learning.
• Audio will be an important feature and function
of our application in order to be of use to users
with visual disabilities.
10. Speech Recognition
• Speech recognition will allow users to simply talk and
give certain commands in order to access specified
categories and features
• Thus the user can navigate the application without
any visual requirement
• With the use of headsets and earphone/microphones,
wired or wireless, no physical action or movement is
required
11. Audio Playback
• To support auditory learners, audio will be used
to immediately introduce the applications and
how to use its intended features, to make the
learning curve simple
• Direct responses and suggestions will be made
to voice commands to guide the user to their
desired location
• Like an audio tour guide, interesting descriptions
and facts will be given on the architecture and
exhibits in the building
12. Kinesthetic Learning
• Kinesthetic learning is a learning style in
which learning takes place by the student actually carrying
out a physical activity
• Part of this is accomplished simply through the user having
to interact with the device, whether through touch or
audio
• However we want to do more than this which is why we’ve
decided to incorporate Augmented Reality
14. Augmented Reality
Augment reality could be a great for our Audience it could be used to show
disabled people the places that they wouldn't normally be able to access or to
keep mentally disabled people interested on the cathedral in a way that they can
understand for there mental age.
15. Project Plan
• Week 1 - Work on the visual aspects of the device and
developing the augmented reality and gathering information
and data from the cathedral.
• Week 2 - Develop the interface design so we have a final idea
of what we want it to look like. Decide how we are going to
make the interface an create the interface main component so
that it works without error.
• Week 3 – Finish off interface workings, make sure the
augment reality fit the devices intended audience and
capability, add content to the device.
16. Easy to alter and inexpensive
to Maintain
Because the device is something that
owned by many people already there
would be no need to worry about price
to maintain that.
Also the application will have no need
to be changed due to the subject. The
cathedral history and stories aren't
going to change so the data will not
need to change.
17. Filter Content
• Search and category filters will allow users to
rule out aspects of the Cathedral that don’t
interest them in order to highlight the aspects
that do
• Suggested content will also be provided, which
will be appropriate to the users interests (set in
filters)
• This will make the application more personalised
and streamlined to meet the users specific
demand in order to enhance their experience
18. Updating the Application
• We intend for the application to
be placed in suitable application
download locations; that will
allow for us to update the
software appropriately to
cathedral updates
• This also makes it easy for the
user who will be automatically
notified on updates to their
application