This document discusses mobile technologies in libraries. It mentions several mobile apps and services that libraries can use to engage patrons, including Boopsie, Sirsidynix BookMyne, and LibraryH3lp. It also discusses QR codes and short URLs to provide mobile access to resources. Common mobile features used by patrons include library accounts, catalog searching, computer availability, and asking librarians questions. The document promotes mobile technologies as a way for libraries to transition to providing more electronic resources and developing digital literacy.
The simple process of APP Design Part III for the course of UOID, uoid.drhhtang.net
A multidisciplinary collaboration course for user-oriented innovative APP design.
by drhhtang@NTUST
This document discusses mobile technologies in libraries. It mentions several mobile apps and services that libraries can use to engage patrons, including Boopsie, Sirsidynix BookMyne, and LibraryH3lp. It also discusses QR codes and short URLs to provide mobile access to resources. Common mobile features used by patrons include library accounts, catalog searching, computer availability, and asking librarians questions. The document promotes mobile technologies as a way for libraries to transition to providing more electronic resources and developing digital literacy.
The simple process of APP Design Part III for the course of UOID, uoid.drhhtang.net
A multidisciplinary collaboration course for user-oriented innovative APP design.
by drhhtang@NTUST
3. 概览
Introduction
• 伟⼤大的iOS应⽤用遵循平台与界⾯面设计原则
Great iOS Apps Embrace the Platform and HI Design Principles
——相关的章节 “平台特性”与“⽤用户界⾯面设计准则”
• 伟⼤大的应⽤用设计源于简明的定义
Great App Design Begins with Some Clear Definitions
——相关的章节 “应⽤用设计战略”与“案例研究:过渡到iOS”
• 伟⼤大的⽤用户体验植根于对细节的⽤用⼼心
A Great User Experience Is Rooted in Your Attention to Detail
——相关的章节 “⽤用户体验指南”与“iOS⽤用户界⾯面元素使⽤用指南”
• ⽤用户期望在使⽤用应⽤用的过程中体验iOS的技术
People Expect to Find iOS Technologies in the Apps They Use
——相关的章节 “iOS技术使⽤用指南”
• 所有应⽤用⾄至少需要⼀一些定制的设计元素
All Apps Need at Least Some Custom Artwork
——相关的章节 “定制图标与图像创作指南”
3
12年11月6⽇日星期⼆二 3
4. 概览
Introduction
• 伟⼤大的iOS应⽤用遵循平台与界⾯面设计原则
Great iOS Apps Embrace the Platform and HI Design Principles
——相关的章节 “平台特性”与“⽤用户界⾯面设计准则”
• 伟⼤大的应⽤用设计源于简明的定义
Great App Design Begins with Some Clear Definitions
——相关的章节 “应⽤用设计策略”与“案例研究:过渡到iOS”
• 伟⼤大的⽤用户体验植根于对细节的⽤用⼼心
A Great User Experience Is Rooted in Your Attention to Detail
——相关的章节 “⽤用户体验指南”与“iOS⽤用户界⾯面元素使⽤用指南”
• ⽤用户期望在使⽤用应⽤用的过程中体验iOS的技术
People Expect to Find iOS Technologies in the Apps They Use
——相关的章节 “iOS技术使⽤用指南”
• 所有应⽤用⾄至少需要⼀一些定制的设计元素
All Apps Need at Least Some Custom Artwork
——相关的章节 “定制图标与图像创作指南”
4
12年11月6⽇日星期⼆二 4
6. 平台特性
Platform Characteristics
• 屏幕是⽤用户体验的核⼼心
The Display Is Paramount, Regardless of Its Size
• 屏幕的⽅方向是会变的
Device Orientation Can Change
• 使⽤用⼿手势,⽽而⾮非点击
Apps Respond to Gestures, Not Clicks
• 只会有⼀一个应⽤用在前台与⽤用户互动
People Interact with One App at a Time
• ⼀一个应⽤用只会有⼀一个窗⼝口与⽤用户互动
Preferences Are Available in Settings
• 偏好设定可以在“Setting”中修改
Most iOS Apps Have a Single Window
• 屏幕上“帮助”的效果有限
Onscreen User Help Is Minimal
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12年11月6⽇日星期⼆二 6
22. 应⽤用设计策略
App Design Strategies
• 定义你的应⽤用程序
Create an App Definition Statement
• 为设备⽽而设计
Design the App for the Device
• 为任务量⾝身定制界⾯面
Tailor Customization to the Task
• 原型和迭代
Prototype and Iterate
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12年11月6⽇日星期⼆二 22