Experimenting with Live and Hybrid Meeting Design. A master class around the book "Into the Heart of Meetings" laced with a handson application of live meeting design and handson Hybrid Meeting design around a chocolate company and its challenges.
10 Watt Milano
with Mike van der Vijver - MindMeeting
The document discusses returning to innovation next week and having drinks. It mentions "The Solution Room" multiple times and asks if the reader will see them again next week.
MPI Hybrid Event Research presentation contribution by Ruud Janssen, MD of TNOC | The New Objective Collective presenting from Switzerland to the Europe & Asia Event Forum on 24 Jan 2013.
http://euras-forum.com/
The first Europe+Asia Event Forum show the high interest of the leading market players. All in all the EFEA 2012 gathered over 260 industry specialists from Russia, the Ukraine, Belarus, as well as from the Baltic and Scandinavian countries, Great Britain and Germany, Spain, India and the USA and others. Representatives of the leading exhibition companies of the world, such as Messe Frankfurt, UBM, Messe Düsseldorf, Fiera Milano, Deutsche Messe, ITE Group, as well as the Global Association of the Exhibition Industry (UFI), the International Congress and Convention Association (ICCA), the Russian Union of Exhibitions and Fairs (RUEF) took part in the Forum.
The Promise of a Cloud Native Platform (Code Freeze conf)bridgetkromhout
This document discusses the promise of a cloud native platform. It describes how a cloud native platform allows deploying and operating code in any capacity, with optional opinions. For a platform to keep its promises, it needs reasonable constraints through structured contracts. These contracts determine what promises the platform can make regarding capabilities like routing, load balancing, infrastructure orchestration, health monitoring, and reusable runtime environments. Simple patterns automated through tooling give cloud native platforms an advantage.
Experimenting with Live and Hybrid Meeting Design. A master class around the book "Into the Heart of Meetings" laced with a handson application of live meeting design and handson Hybrid Meeting design around a chocolate company and its challenges.
10 Watt Milano
with Mike van der Vijver - MindMeeting
The document discusses returning to innovation next week and having drinks. It mentions "The Solution Room" multiple times and asks if the reader will see them again next week.
MPI Hybrid Event Research presentation contribution by Ruud Janssen, MD of TNOC | The New Objective Collective presenting from Switzerland to the Europe & Asia Event Forum on 24 Jan 2013.
http://euras-forum.com/
The first Europe+Asia Event Forum show the high interest of the leading market players. All in all the EFEA 2012 gathered over 260 industry specialists from Russia, the Ukraine, Belarus, as well as from the Baltic and Scandinavian countries, Great Britain and Germany, Spain, India and the USA and others. Representatives of the leading exhibition companies of the world, such as Messe Frankfurt, UBM, Messe Düsseldorf, Fiera Milano, Deutsche Messe, ITE Group, as well as the Global Association of the Exhibition Industry (UFI), the International Congress and Convention Association (ICCA), the Russian Union of Exhibitions and Fairs (RUEF) took part in the Forum.
The Promise of a Cloud Native Platform (Code Freeze conf)bridgetkromhout
This document discusses the promise of a cloud native platform. It describes how a cloud native platform allows deploying and operating code in any capacity, with optional opinions. For a platform to keep its promises, it needs reasonable constraints through structured contracts. These contracts determine what promises the platform can make regarding capabilities like routing, load balancing, infrastructure orchestration, health monitoring, and reusable runtime environments. Simple patterns automated through tooling give cloud native platforms an advantage.
This document outlines various strategies for destroying the openness and universality of the World Wide Web, including censoring or blocking certain types of content, requiring specific hardware or software, breaking the URL addressing system, and limiting access based on location or user agent. It argues that semantics, links, and direct addressability are what make the web powerful. Closing remarks note that the internet contributes significantly to economic growth and job creation.
Beyond Ad-hoc Automation - To Structured Platformsbridgetkromhout
This document discusses moving from ad-hoc automation to structured platforms. It emphasizes that principles are more important than specific practices or tools. Reasonable constraints allow a platform to keep promises like deploying and operating code, routing requests, measuring health, and recovering from failures. Structured contracts determine what promises a platform can make. Simple patterns automated through tools can make doing the right things the easy things.
This document discusses smart contracts and the Æternity blockchain. It provides an overview of distributed ledger technologies and decentralized applications. It also describes how to set up the Æternity local test net and deploy and interact with smart contracts using the Sophia language. Sophia is an imperative and functional smart contract language used for building decentralized applications on Æternity. The document provides resources for learning more about Æternity development.
Consensu, Security, and the Blockchain Gateway Interface - Ethan Buchman, Ten...WithTheBest
Introduction of Tendermint consensus engine and programming interface, which allows developers to build distributed applications in any programming language. The Tendermint consensus engine provides optimal fault tolerance against malicious attacks while handling thousands of transactions per second. Get familiar with the background of consensus problem, solutions, while building and run applications utilizing the platform.
Ethan Buchman, Tendermint
This document discusses various topics related to social media, digital networks, and online collaboration tools. It provides information on social networks, changes in technology and media formats, cultural movements enabled by technology, implications of user-generated content, and various online platforms like YouTube, Vimeo, Facebook, Twitter, and others. It also mentions concepts like open source software, APIs, Creative Commons, and discusses tools for video sharing, live streaming, social bookmarking, blogging, and more.
Designing the city as interface & the interface to the cityMartin Tomitsch
Due to population growth in cities around the world, their infrastructure and services are challenged to keep up with the growing demand. At the same time the availability of new technologies and their appropriation by citizens leads to certain expectations and new challenges regarding the interaction design of interfaces and their use in the city. By designing for new experiences using the city as interface, and by better understanding how to design interfaces to the city that follow new interaction models, some of the issues in contemporary cities can potentially be addressed, alleviating pressure on ageing infrastructures and services.
These are the slides for a talk I gave at the IxDA Sydney chapter meetup on 23 January 2014. The key take away are a set of design parameters for urban interaction design: scale, interaction models, users, and research & prototyping. There is not much text on the slides, but most of the slides include references to further information about the examples that are included in this slide deck.
Content Design and UI Architecture for Multiscreen-projectsWolfram Nagel
This document discusses methods and conceptual considerations for content design and user interface architecture for multiscreen projects according to the building block principle. It introduces concepts like multiscreen strategies, content modeling, content structure mapping, content and UI mapping, and using a building block approach to define smallest reusable elements that can be combined to create interfaces for different devices and contexts. The document is from a presentation given at the World Usability Day at Hochschule Aalen on November 9th, 2017.
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This document outlines various strategies for destroying the openness and universality of the World Wide Web, including censoring or blocking certain types of content, requiring specific hardware or software, breaking the URL addressing system, and limiting access based on location or user agent. It argues that semantics, links, and direct addressability are what make the web powerful. Closing remarks note that the internet contributes significantly to economic growth and job creation.
Beyond Ad-hoc Automation - To Structured Platformsbridgetkromhout
This document discusses moving from ad-hoc automation to structured platforms. It emphasizes that principles are more important than specific practices or tools. Reasonable constraints allow a platform to keep promises like deploying and operating code, routing requests, measuring health, and recovering from failures. Structured contracts determine what promises a platform can make. Simple patterns automated through tools can make doing the right things the easy things.
This document discusses smart contracts and the Æternity blockchain. It provides an overview of distributed ledger technologies and decentralized applications. It also describes how to set up the Æternity local test net and deploy and interact with smart contracts using the Sophia language. Sophia is an imperative and functional smart contract language used for building decentralized applications on Æternity. The document provides resources for learning more about Æternity development.
Consensu, Security, and the Blockchain Gateway Interface - Ethan Buchman, Ten...WithTheBest
Introduction of Tendermint consensus engine and programming interface, which allows developers to build distributed applications in any programming language. The Tendermint consensus engine provides optimal fault tolerance against malicious attacks while handling thousands of transactions per second. Get familiar with the background of consensus problem, solutions, while building and run applications utilizing the platform.
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This document discusses various topics related to social media, digital networks, and online collaboration tools. It provides information on social networks, changes in technology and media formats, cultural movements enabled by technology, implications of user-generated content, and various online platforms like YouTube, Vimeo, Facebook, Twitter, and others. It also mentions concepts like open source software, APIs, Creative Commons, and discusses tools for video sharing, live streaming, social bookmarking, blogging, and more.
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Due to population growth in cities around the world, their infrastructure and services are challenged to keep up with the growing demand. At the same time the availability of new technologies and their appropriation by citizens leads to certain expectations and new challenges regarding the interaction design of interfaces and their use in the city. By designing for new experiences using the city as interface, and by better understanding how to design interfaces to the city that follow new interaction models, some of the issues in contemporary cities can potentially be addressed, alleviating pressure on ageing infrastructures and services.
These are the slides for a talk I gave at the IxDA Sydney chapter meetup on 23 January 2014. The key take away are a set of design parameters for urban interaction design: scale, interaction models, users, and research & prototyping. There is not much text on the slides, but most of the slides include references to further information about the examples that are included in this slide deck.
Content Design and UI Architecture for Multiscreen-projectsWolfram Nagel
This document discusses methods and conceptual considerations for content design and user interface architecture for multiscreen projects according to the building block principle. It introduces concepts like multiscreen strategies, content modeling, content structure mapping, content and UI mapping, and using a building block approach to define smallest reusable elements that can be combined to create interfaces for different devices and contexts. The document is from a presentation given at the World Usability Day at Hochschule Aalen on November 9th, 2017.
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