This document discusses game publishing under Islamic law. It provides an overview of the large Muslim population and market size. It then discusses challenges like piracy and the need to comply with Sharia law. Sharia law is derived from the Quran and hadiths and prohibits things like idolatry, gambling, interest, and depictions of Muhammad. The document examines precedents like bans on Pokémon and restrictions on other games. It emphasizes carefully understanding the culture and multiple levels of sensitivity around religion, beliefs, and doctrines in Islamic law countries. Oversight and rating organizations are also discussed.