19. Effectiveness of the game:
1- Is this game for an ordinary player?
2- Can we consider the game effective for its specified targeted audience
which is a radiologist?
3- There is a general saying that games are playable because of fun and if
there is any fun in this game?
20. Gems:
Gives an insight how to develop a game on scientific topic for a particular
audience.
Anti – Gems:
The game interface almost seems dead. No sounds, no music.