Form1.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LotteryGUI
{
public partial class Form1 : Form
{
private int[] iGuesses = new int[3]; // declared at form level
private int[] iSortedGuesses = new int[3];
public Form1()
{
InitializeComponent();
}
private void textBox1_Leave(object sender, EventArgs e)
{
if (textBox1.Text == "")
{
MessageBox.Show("You haven't chosen your first number yet");
textBox1.Focus();
return;
}
int iGuess;
int.TryParse(textBox1.Text, out iGuess);
if (iGuess < 1 || iGuess > 4)
{
MessageBox.Show("You have entered an incorrect number please try again");
textBox1.Focus();
return;
}
iGuesses[0] = iGuess;
iSortedGuesses[0] = iGuess;
}
private void textBox2_Leave(object sender, EventArgs e)
{
if (textBox2.Text == "")
{
MessageBox.Show("You haven't chosen your second number yet");
textBox2.Focus();
return;
}
int iGuess;
int.TryParse(textBox2.Text, out iGuess);
if (iGuess < 1 || iGuess > 4)
{
MessageBox.Show("You have entered an incorrect number please try again");
textBox2.Focus();
return;
}
iGuesses[1] = iGuess;
iSortedGuesses[1] = iGuess;
}
private void textBox3_Leave(object sender, EventArgs e)
{
if (textBox3.Text == "")
{
MessageBox.Show("You haven't chosen your third number yet");
textBox3.Focus();
return;
}
int iGuess;
int.TryParse(textBox3.Text, out iGuess);
if (iGuess < 1 || iGuess > 4)
{
MessageBox.Show("You have entered an incorrect number please try again");
textBox3.Focus();
return;
}
iGuesses[2] = iGuess;
iSortedGuesses[2] = iGuess;
}
private void button1_Click(object sender, EventArgs e)
{
if (textBox1.Text == "" || textBox2.Text == "" || textBox3.Text == "")
{
MessageBox.Show("You haven't yet chosen three numbers");
return;
}
// declaring variables integer type
int iNum1;
int iNum2;
int iNum3;
// declaring the constants
const int iMATCHONE = 10;
const int iMATCHTWO = 100;
const int iMATCHTHREE = 1000;
const int iMATCHFOUR = 10000;
// declaring array
int[] iSortedNums = new int[3];
// generating random numbers
Random randomnumber = new Random();
iNum1 = randomnumber.Next(1, 5); // number between 1 and 4
iNum2 = randomnumber.Next(1, 5);
iNum3 = randomnumber.Next(1, 5);
iSortedNums[0] = iNum1;
iSortedNums[1] = iNum2;
iSortedNums[2] = iNum3;
Array.Sort(iSortedNums); // sort random numbers
Array.Sort(iSortedGuesses); // sort the guesses
label4.Text = String.Format("The random numbers are : " + iNum1 + ", " + iNum2
+ ", " + iNum3);
label5.Text = String.Format("The numbers you chose are : " + iGuesses[0] + ", " +
iGuesses[1] + ", " + iGuesses[2]);
if (iGuesses[0] == iNum1 && iGuesses[1] == iNum2 && iGuesses[2] == iNum3)
{
MessageBox.Show("you won $" + iMATCHFOUR);
}
else if (iSortedGuesses[0] == iSortedNums[0] && iSortedGuesses[1] ==
iSortedNums[1]
&& iSortedGuesses[2] == iSortedNums[2])
{
MessageBox.Show("you won $" + iMATCHTHREE);
}
else if ((iGuesses[0] == iNum1 && iGuesses[1] == iNum2) || (iGuesses[1] == iNum2
&& iGuesses[2] == iNum3))
{
MessageBox.Show("you won $" + iMATCHTWO);
}
else if (iGuesses[0] == iNum1 || iGuesses[1] == iNum2 || iGuesses[2] == iNum3)
{
MessageBox.Show("you won $" + iMATCHONE);
}
else
{
MessageBox.Show("sorry, you didn't win anything");
}
}
}
}
Program.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LotteryGUI
{
static class Program
{
///
/// The main entry point for the application.
///
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
Form1.Designer.cs
namespace LotteryGUI
{
partial class Form1
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// textBox1
//
this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.textBox1.Location = new System.Drawing.Point(16, 129);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(100, 31);
this.textBox1.TabIndex = 0;
this.textBox1.Leave += new System.EventHandler(this.textBox1_Leave);
//
// textBox2
//
this.textBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.textBox2.Location = new System.Drawing.Point(16, 187);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(100, 31);
this.textBox2.TabIndex = 1;
this.textBox2.Leave += new System.EventHandler(this.textBox2_Leave);
//
// textBox3
//
this.textBox3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.textBox3.Location = new System.Drawing.Point(16, 241);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(100, 31);
this.textBox3.TabIndex = 2;
this.textBox3.Leave += new System.EventHandler(this.textBox3_Leave);
//
// label4
//
this.label4.BackColor = System.Drawing.SystemColors.ActiveCaption;
this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label4.Location = new System.Drawing.Point(11, 306);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(459, 41);
this.label4.TabIndex = 3;
//
// label5
//
this.label5.BackColor = System.Drawing.SystemColors.ActiveCaption;
this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label5.Location = new System.Drawing.Point(11, 363);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(459, 38);
this.label5.TabIndex = 4;
//
// button1
//
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button1.Location = new System.Drawing.Point(138, 129);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(186, 60);
this.button1.TabIndex = 5;
this.button1.Text = "Click to compare your three guesses to the random";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))),
((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(12, 66);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(458, 42);
this.label1.TabIndex = 6;
this.label1.Text = "Guess the three random numbers. Enter a number from 1 to 4";
//
// label2
//
this.label2.BackColor = System.Drawing.Color.Salmon;
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.Location = new System.Drawing.Point(16, 13);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(253, 32);
this.label2.TabIndex = 7;
this.label2.Text = "Guess the Random numbers ";
//
// label3
//
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label3.Location = new System.Drawing.Point(476, 18);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(228, 213);
this.label3.TabIndex = 8;
this.label3.Text = "Prizes    Any one matching  10  Two matching  100  Three
matching, not in order  " +
"1000  Three matching in exact order  10,000  No matches  0  ";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(706, 430);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.label5);
this.Controls.Add(this.label4);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Name = "Form1";
this.Text = "LotteryGUI";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
}
}
Solution
Form1.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LotteryGUI
{
public partial class Form1 : Form
{
private int[] iGuesses = new int[3]; // declared at form level
private int[] iSortedGuesses = new int[3];
public Form1()
{
InitializeComponent();
}
private void textBox1_Leave(object sender, EventArgs e)
{
if (textBox1.Text == "")
{
MessageBox.Show("You haven't chosen your first number yet");
textBox1.Focus();
return;
}
int iGuess;
int.TryParse(textBox1.Text, out iGuess);
if (iGuess < 1 || iGuess > 4)
{
MessageBox.Show("You have entered an incorrect number please try again");
textBox1.Focus();
return;
}
iGuesses[0] = iGuess;
iSortedGuesses[0] = iGuess;
}
private void textBox2_Leave(object sender, EventArgs e)
{
if (textBox2.Text == "")
{
MessageBox.Show("You haven't chosen your second number yet");
textBox2.Focus();
return;
}
int iGuess;
int.TryParse(textBox2.Text, out iGuess);
if (iGuess < 1 || iGuess > 4)
{
MessageBox.Show("You have entered an incorrect number please try again");
textBox2.Focus();
return;
}
iGuesses[1] = iGuess;
iSortedGuesses[1] = iGuess;
}
private void textBox3_Leave(object sender, EventArgs e)
{
if (textBox3.Text == "")
{
MessageBox.Show("You haven't chosen your third number yet");
textBox3.Focus();
return;
}
int iGuess;
int.TryParse(textBox3.Text, out iGuess);
if (iGuess < 1 || iGuess > 4)
{
MessageBox.Show("You have entered an incorrect number please try again");
textBox3.Focus();
return;
}
iGuesses[2] = iGuess;
iSortedGuesses[2] = iGuess;
}
private void button1_Click(object sender, EventArgs e)
{
if (textBox1.Text == "" || textBox2.Text == "" || textBox3.Text == "")
{
MessageBox.Show("You haven't yet chosen three numbers");
return;
}
// declaring variables integer type
int iNum1;
int iNum2;
int iNum3;
// declaring the constants
const int iMATCHONE = 10;
const int iMATCHTWO = 100;
const int iMATCHTHREE = 1000;
const int iMATCHFOUR = 10000;
// declaring array
int[] iSortedNums = new int[3];
// generating random numbers
Random randomnumber = new Random();
iNum1 = randomnumber.Next(1, 5); // number between 1 and 4
iNum2 = randomnumber.Next(1, 5);
iNum3 = randomnumber.Next(1, 5);
iSortedNums[0] = iNum1;
iSortedNums[1] = iNum2;
iSortedNums[2] = iNum3;
Array.Sort(iSortedNums); // sort random numbers
Array.Sort(iSortedGuesses); // sort the guesses
label4.Text = String.Format("The random numbers are : " + iNum1 + ", " + iNum2
+ ", " + iNum3);
label5.Text = String.Format("The numbers you chose are : " + iGuesses[0] + ", " +
iGuesses[1] + ", " + iGuesses[2]);
if (iGuesses[0] == iNum1 && iGuesses[1] == iNum2 && iGuesses[2] == iNum3)
{
MessageBox.Show("you won $" + iMATCHFOUR);
}
else if (iSortedGuesses[0] == iSortedNums[0] && iSortedGuesses[1] ==
iSortedNums[1]
&& iSortedGuesses[2] == iSortedNums[2])
{
MessageBox.Show("you won $" + iMATCHTHREE);
}
else if ((iGuesses[0] == iNum1 && iGuesses[1] == iNum2) || (iGuesses[1] == iNum2
&& iGuesses[2] == iNum3))
{
MessageBox.Show("you won $" + iMATCHTWO);
}
else if (iGuesses[0] == iNum1 || iGuesses[1] == iNum2 || iGuesses[2] == iNum3)
{
MessageBox.Show("you won $" + iMATCHONE);
}
else
{
MessageBox.Show("sorry, you didn't win anything");
}
}
}
}
Program.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace LotteryGUI
{
static class Program
{
///
/// The main entry point for the application.
///
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
}
Form1.Designer.cs
namespace LotteryGUI
{
partial class Form1
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.textBox1 = new System.Windows.Forms.TextBox();
this.textBox2 = new System.Windows.Forms.TextBox();
this.textBox3 = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
this.label5 = new System.Windows.Forms.Label();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// textBox1
//
this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.textBox1.Location = new System.Drawing.Point(16, 129);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(100, 31);
this.textBox1.TabIndex = 0;
this.textBox1.Leave += new System.EventHandler(this.textBox1_Leave);
//
// textBox2
//
this.textBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.textBox2.Location = new System.Drawing.Point(16, 187);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(100, 31);
this.textBox2.TabIndex = 1;
this.textBox2.Leave += new System.EventHandler(this.textBox2_Leave);
//
// textBox3
//
this.textBox3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.textBox3.Location = new System.Drawing.Point(16, 241);
this.textBox3.Name = "textBox3";
this.textBox3.Size = new System.Drawing.Size(100, 31);
this.textBox3.TabIndex = 2;
this.textBox3.Leave += new System.EventHandler(this.textBox3_Leave);
//
// label4
//
this.label4.BackColor = System.Drawing.SystemColors.ActiveCaption;
this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label4.Location = new System.Drawing.Point(11, 306);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(459, 41);
this.label4.TabIndex = 3;
//
// label5
//
this.label5.BackColor = System.Drawing.SystemColors.ActiveCaption;
this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label5.Location = new System.Drawing.Point(11, 363);
this.label5.Name = "label5";
this.label5.Size = new System.Drawing.Size(459, 38);
this.label5.TabIndex = 4;
//
// button1
//
this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.button1.Location = new System.Drawing.Point(138, 129);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(186, 60);
this.button1.TabIndex = 5;
this.button1.Text = "Click to compare your three guesses to the random";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))),
((int)(((byte)(255)))), ((int)(((byte)(128)))));
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(12, 66);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(458, 42);
this.label1.TabIndex = 6;
this.label1.Text = "Guess the three random numbers. Enter a number from 1 to 4";
//
// label2
//
this.label2.BackColor = System.Drawing.Color.Salmon;
this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label2.Location = new System.Drawing.Point(16, 13);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(253, 32);
this.label2.TabIndex = 7;
this.label2.Text = "Guess the Random numbers ";
//
// label3
//
this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F,
System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label3.Location = new System.Drawing.Point(476, 18);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(228, 213);
this.label3.TabIndex = 8;
this.label3.Text = "Prizes    Any one matching  10  Two matching  100  Three
matching, not in order  " +
"1000  Three matching in exact order  10,000  No matches  0  ";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(706, 430);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Controls.Add(this.label5);
this.Controls.Add(this.label4);
this.Controls.Add(this.textBox3);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.textBox1);
this.Name = "Form1";
this.Text = "LotteryGUI";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.TextBox textBox3;
private System.Windows.Forms.Label label4;
private System.Windows.Forms.Label label5;
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
}
}

Form1.csusing System; using System.Collections.Generic; using .pdf

  • 1.
    Form1.cs using System; using System.Collections.Generic; usingSystem.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace LotteryGUI { public partial class Form1 : Form { private int[] iGuesses = new int[3]; // declared at form level private int[] iSortedGuesses = new int[3]; public Form1() { InitializeComponent(); } private void textBox1_Leave(object sender, EventArgs e) { if (textBox1.Text == "") { MessageBox.Show("You haven't chosen your first number yet"); textBox1.Focus(); return; } int iGuess; int.TryParse(textBox1.Text, out iGuess); if (iGuess < 1 || iGuess > 4) { MessageBox.Show("You have entered an incorrect number please try again"); textBox1.Focus();
  • 2.
    return; } iGuesses[0] = iGuess; iSortedGuesses[0]= iGuess; } private void textBox2_Leave(object sender, EventArgs e) { if (textBox2.Text == "") { MessageBox.Show("You haven't chosen your second number yet"); textBox2.Focus(); return; } int iGuess; int.TryParse(textBox2.Text, out iGuess); if (iGuess < 1 || iGuess > 4) { MessageBox.Show("You have entered an incorrect number please try again"); textBox2.Focus(); return; } iGuesses[1] = iGuess; iSortedGuesses[1] = iGuess; } private void textBox3_Leave(object sender, EventArgs e) { if (textBox3.Text == "") { MessageBox.Show("You haven't chosen your third number yet"); textBox3.Focus(); return; } int iGuess; int.TryParse(textBox3.Text, out iGuess); if (iGuess < 1 || iGuess > 4) {
  • 3.
    MessageBox.Show("You have enteredan incorrect number please try again"); textBox3.Focus(); return; } iGuesses[2] = iGuess; iSortedGuesses[2] = iGuess; } private void button1_Click(object sender, EventArgs e) { if (textBox1.Text == "" || textBox2.Text == "" || textBox3.Text == "") { MessageBox.Show("You haven't yet chosen three numbers"); return; } // declaring variables integer type int iNum1; int iNum2; int iNum3; // declaring the constants const int iMATCHONE = 10; const int iMATCHTWO = 100; const int iMATCHTHREE = 1000; const int iMATCHFOUR = 10000; // declaring array int[] iSortedNums = new int[3]; // generating random numbers Random randomnumber = new Random(); iNum1 = randomnumber.Next(1, 5); // number between 1 and 4 iNum2 = randomnumber.Next(1, 5); iNum3 = randomnumber.Next(1, 5); iSortedNums[0] = iNum1; iSortedNums[1] = iNum2; iSortedNums[2] = iNum3; Array.Sort(iSortedNums); // sort random numbers Array.Sort(iSortedGuesses); // sort the guesses label4.Text = String.Format("The random numbers are : " + iNum1 + ", " + iNum2
  • 4.
    + ", "+ iNum3); label5.Text = String.Format("The numbers you chose are : " + iGuesses[0] + ", " + iGuesses[1] + ", " + iGuesses[2]); if (iGuesses[0] == iNum1 && iGuesses[1] == iNum2 && iGuesses[2] == iNum3) { MessageBox.Show("you won $" + iMATCHFOUR); } else if (iSortedGuesses[0] == iSortedNums[0] && iSortedGuesses[1] == iSortedNums[1] && iSortedGuesses[2] == iSortedNums[2]) { MessageBox.Show("you won $" + iMATCHTHREE); } else if ((iGuesses[0] == iNum1 && iGuesses[1] == iNum2) || (iGuesses[1] == iNum2 && iGuesses[2] == iNum3)) { MessageBox.Show("you won $" + iMATCHTWO); } else if (iGuesses[0] == iNum1 || iGuesses[1] == iNum2 || iGuesses[2] == iNum3) { MessageBox.Show("you won $" + iMATCHONE); } else { MessageBox.Show("sorry, you didn't win anything"); } } } } Program.cs using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Windows.Forms; namespace LotteryGUI
  • 5.
    { static class Program { /// ///The main entry point for the application. /// [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } } Form1.Designer.cs namespace LotteryGUI { partial class Form1 { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) { components.Dispose(); } base.Dispose(disposing); }
  • 6.
    #region Windows FormDesigner generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.textBox1 = new System.Windows.Forms.TextBox(); this.textBox2 = new System.Windows.Forms.TextBox(); this.textBox3 = new System.Windows.Forms.TextBox(); this.label4 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.SuspendLayout(); // // textBox1 // this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.textBox1.Location = new System.Drawing.Point(16, 129); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(100, 31); this.textBox1.TabIndex = 0; this.textBox1.Leave += new System.EventHandler(this.textBox1_Leave); // // textBox2 // this.textBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.textBox2.Location = new System.Drawing.Point(16, 187); this.textBox2.Name = "textBox2"; this.textBox2.Size = new System.Drawing.Size(100, 31); this.textBox2.TabIndex = 1;
  • 7.
    this.textBox2.Leave += newSystem.EventHandler(this.textBox2_Leave); // // textBox3 // this.textBox3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.textBox3.Location = new System.Drawing.Point(16, 241); this.textBox3.Name = "textBox3"; this.textBox3.Size = new System.Drawing.Size(100, 31); this.textBox3.TabIndex = 2; this.textBox3.Leave += new System.EventHandler(this.textBox3_Leave); // // label4 // this.label4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label4.Location = new System.Drawing.Point(11, 306); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(459, 41); this.label4.TabIndex = 3; // // label5 // this.label5.BackColor = System.Drawing.SystemColors.ActiveCaption; this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label5.Location = new System.Drawing.Point(11, 363); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(459, 38); this.label5.TabIndex = 4; // // button1 // this.button1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
  • 8.
    this.button1.Location = newSystem.Drawing.Point(138, 129); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(186, 60); this.button1.TabIndex = 5; this.button1.Text = "Click to compare your three guesses to the random"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // label1 // this.label1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(128))))); this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label1.Location = new System.Drawing.Point(12, 66); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(458, 42); this.label1.TabIndex = 6; this.label1.Text = "Guess the three random numbers. Enter a number from 1 to 4"; // // label2 // this.label2.BackColor = System.Drawing.Color.Salmon; this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label2.Location = new System.Drawing.Point(16, 13); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(253, 32); this.label2.TabIndex = 7; this.label2.Text = "Guess the Random numbers "; // // label3 // this.label3.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label3.Location = new System.Drawing.Point(476, 18);
  • 9.
    this.label3.Name = "label3"; this.label3.Size= new System.Drawing.Size(228, 213); this.label3.TabIndex = 8; this.label3.Text = "Prizes Any one matching 10 Two matching 100 Three matching, not in order " + "1000 Three matching in exact order 10,000 No matches 0 "; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(706, 430); this.Controls.Add(this.label3); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Controls.Add(this.button1); this.Controls.Add(this.label5); this.Controls.Add(this.label4); this.Controls.Add(this.textBox3); this.Controls.Add(this.textBox2); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "LotteryGUI"; this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.TextBox textBox2; private System.Windows.Forms.TextBox textBox3; private System.Windows.Forms.Label label4; private System.Windows.Forms.Label label5; private System.Windows.Forms.Button button1; private System.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Label label3;
  • 10.
    } } Solution Form1.cs using System; using System.Collections.Generic; usingSystem.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace LotteryGUI { public partial class Form1 : Form { private int[] iGuesses = new int[3]; // declared at form level private int[] iSortedGuesses = new int[3]; public Form1() { InitializeComponent(); } private void textBox1_Leave(object sender, EventArgs e) { if (textBox1.Text == "") { MessageBox.Show("You haven't chosen your first number yet"); textBox1.Focus(); return; } int iGuess; int.TryParse(textBox1.Text, out iGuess);
  • 11.
    if (iGuess <1 || iGuess > 4) { MessageBox.Show("You have entered an incorrect number please try again"); textBox1.Focus(); return; } iGuesses[0] = iGuess; iSortedGuesses[0] = iGuess; } private void textBox2_Leave(object sender, EventArgs e) { if (textBox2.Text == "") { MessageBox.Show("You haven't chosen your second number yet"); textBox2.Focus(); return; } int iGuess; int.TryParse(textBox2.Text, out iGuess); if (iGuess < 1 || iGuess > 4) { MessageBox.Show("You have entered an incorrect number please try again"); textBox2.Focus(); return; } iGuesses[1] = iGuess; iSortedGuesses[1] = iGuess; } private void textBox3_Leave(object sender, EventArgs e) { if (textBox3.Text == "") { MessageBox.Show("You haven't chosen your third number yet"); textBox3.Focus(); return; }
  • 12.
    int iGuess; int.TryParse(textBox3.Text, outiGuess); if (iGuess < 1 || iGuess > 4) { MessageBox.Show("You have entered an incorrect number please try again"); textBox3.Focus(); return; } iGuesses[2] = iGuess; iSortedGuesses[2] = iGuess; } private void button1_Click(object sender, EventArgs e) { if (textBox1.Text == "" || textBox2.Text == "" || textBox3.Text == "") { MessageBox.Show("You haven't yet chosen three numbers"); return; } // declaring variables integer type int iNum1; int iNum2; int iNum3; // declaring the constants const int iMATCHONE = 10; const int iMATCHTWO = 100; const int iMATCHTHREE = 1000; const int iMATCHFOUR = 10000; // declaring array int[] iSortedNums = new int[3]; // generating random numbers Random randomnumber = new Random(); iNum1 = randomnumber.Next(1, 5); // number between 1 and 4 iNum2 = randomnumber.Next(1, 5); iNum3 = randomnumber.Next(1, 5); iSortedNums[0] = iNum1; iSortedNums[1] = iNum2;
  • 13.
    iSortedNums[2] = iNum3; Array.Sort(iSortedNums);// sort random numbers Array.Sort(iSortedGuesses); // sort the guesses label4.Text = String.Format("The random numbers are : " + iNum1 + ", " + iNum2 + ", " + iNum3); label5.Text = String.Format("The numbers you chose are : " + iGuesses[0] + ", " + iGuesses[1] + ", " + iGuesses[2]); if (iGuesses[0] == iNum1 && iGuesses[1] == iNum2 && iGuesses[2] == iNum3) { MessageBox.Show("you won $" + iMATCHFOUR); } else if (iSortedGuesses[0] == iSortedNums[0] && iSortedGuesses[1] == iSortedNums[1] && iSortedGuesses[2] == iSortedNums[2]) { MessageBox.Show("you won $" + iMATCHTHREE); } else if ((iGuesses[0] == iNum1 && iGuesses[1] == iNum2) || (iGuesses[1] == iNum2 && iGuesses[2] == iNum3)) { MessageBox.Show("you won $" + iMATCHTWO); } else if (iGuesses[0] == iNum1 || iGuesses[1] == iNum2 || iGuesses[2] == iNum3) { MessageBox.Show("you won $" + iMATCHONE); } else { MessageBox.Show("sorry, you didn't win anything"); } } } } Program.cs using System; using System.Collections.Generic;
  • 14.
    using System.Linq; using System.Threading.Tasks; usingSystem.Windows.Forms; namespace LotteryGUI { static class Program { /// /// The main entry point for the application. /// [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); Application.Run(new Form1()); } } } Form1.Designer.cs namespace LotteryGUI { partial class Form1 { /// /// Required designer variable. /// private System.ComponentModel.IContainer components = null; /// /// Clean up any resources being used. /// /// true if managed resources should be disposed; otherwise, false. protected override void Dispose(bool disposing) { if (disposing && (components != null)) {
  • 15.
    components.Dispose(); } base.Dispose(disposing); } #region Windows FormDesigner generated code /// /// Required method for Designer support - do not modify /// the contents of this method with the code editor. /// private void InitializeComponent() { this.textBox1 = new System.Windows.Forms.TextBox(); this.textBox2 = new System.Windows.Forms.TextBox(); this.textBox3 = new System.Windows.Forms.TextBox(); this.label4 = new System.Windows.Forms.Label(); this.label5 = new System.Windows.Forms.Label(); this.button1 = new System.Windows.Forms.Button(); this.label1 = new System.Windows.Forms.Label(); this.label2 = new System.Windows.Forms.Label(); this.label3 = new System.Windows.Forms.Label(); this.SuspendLayout(); // // textBox1 // this.textBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.textBox1.Location = new System.Drawing.Point(16, 129); this.textBox1.Name = "textBox1"; this.textBox1.Size = new System.Drawing.Size(100, 31); this.textBox1.TabIndex = 0; this.textBox1.Leave += new System.EventHandler(this.textBox1_Leave); // // textBox2 // this.textBox2.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
  • 16.
    this.textBox2.Location = newSystem.Drawing.Point(16, 187); this.textBox2.Name = "textBox2"; this.textBox2.Size = new System.Drawing.Size(100, 31); this.textBox2.TabIndex = 1; this.textBox2.Leave += new System.EventHandler(this.textBox2_Leave); // // textBox3 // this.textBox3.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.textBox3.Location = new System.Drawing.Point(16, 241); this.textBox3.Name = "textBox3"; this.textBox3.Size = new System.Drawing.Size(100, 31); this.textBox3.TabIndex = 2; this.textBox3.Leave += new System.EventHandler(this.textBox3_Leave); // // label4 // this.label4.BackColor = System.Drawing.SystemColors.ActiveCaption; this.label4.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label4.Location = new System.Drawing.Point(11, 306); this.label4.Name = "label4"; this.label4.Size = new System.Drawing.Size(459, 41); this.label4.TabIndex = 3; // // label5 // this.label5.BackColor = System.Drawing.SystemColors.ActiveCaption; this.label5.Font = new System.Drawing.Font("Microsoft Sans Serif", 15.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label5.Location = new System.Drawing.Point(11, 363); this.label5.Name = "label5"; this.label5.Size = new System.Drawing.Size(459, 38); this.label5.TabIndex = 4; //
  • 17.
    // button1 // this.button1.Font =new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.button1.Location = new System.Drawing.Point(138, 129); this.button1.Name = "button1"; this.button1.Size = new System.Drawing.Size(186, 60); this.button1.TabIndex = 5; this.button1.Text = "Click to compare your three guesses to the random"; this.button1.UseVisualStyleBackColor = true; this.button1.Click += new System.EventHandler(this.button1_Click); // // label1 // this.label1.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(255)))), ((int)(((byte)(255)))), ((int)(((byte)(128))))); this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label1.Location = new System.Drawing.Point(12, 66); this.label1.Name = "label1"; this.label1.Size = new System.Drawing.Size(458, 42); this.label1.TabIndex = 6; this.label1.Text = "Guess the three random numbers. Enter a number from 1 to 4"; // // label2 // this.label2.BackColor = System.Drawing.Color.Salmon; this.label2.Font = new System.Drawing.Font("Microsoft Sans Serif", 12F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label2.Location = new System.Drawing.Point(16, 13); this.label2.Name = "label2"; this.label2.Size = new System.Drawing.Size(253, 32); this.label2.TabIndex = 7; this.label2.Text = "Guess the Random numbers "; // // label3
  • 18.
    // this.label3.Font = newSystem.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0))); this.label3.Location = new System.Drawing.Point(476, 18); this.label3.Name = "label3"; this.label3.Size = new System.Drawing.Size(228, 213); this.label3.TabIndex = 8; this.label3.Text = "Prizes Any one matching 10 Two matching 100 Three matching, not in order " + "1000 Three matching in exact order 10,000 No matches 0 "; // // Form1 // this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F); this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font; this.ClientSize = new System.Drawing.Size(706, 430); this.Controls.Add(this.label3); this.Controls.Add(this.label2); this.Controls.Add(this.label1); this.Controls.Add(this.button1); this.Controls.Add(this.label5); this.Controls.Add(this.label4); this.Controls.Add(this.textBox3); this.Controls.Add(this.textBox2); this.Controls.Add(this.textBox1); this.Name = "Form1"; this.Text = "LotteryGUI"; this.ResumeLayout(false); this.PerformLayout(); } #endregion private System.Windows.Forms.TextBox textBox1; private System.Windows.Forms.TextBox textBox2; private System.Windows.Forms.TextBox textBox3; private System.Windows.Forms.Label label4; private System.Windows.Forms.Label label5;
  • 19.
    private System.Windows.Forms.Button button1; privateSystem.Windows.Forms.Label label1; private System.Windows.Forms.Label label2; private System.Windows.Forms.Label label3; } }