The document describes research conducted to develop a mobile app to streamline the ordering and payment process for food at a university cafeteria. Ethnographic research found that students want a faster food ordering system and wait times can be long. The proposed app would allow students to order and pay for food on their phone before arriving, reducing ordering and checkout times. Wireframes and visual scenarios were created for the app, named "Munchies", which would integrate with campus meal plans and payment systems.
9. Ethnographic Research Interview
Deanna BruscaDeanna BruscaApp Research and Development
• Location is near most classes, and has consequently become
very popular
• People dine alone and dine with friends
10. Ethnographic Research Observations
• Many people become bunched up when deciding on food
• Lines for registers become long and block paths to get to food
Deanna BruscaDeanna BruscaApp Research and Development
11. Ethnographic Research Observations
• Long register lines also block paths to exit the food area
• Sometimes the cashiers are nowhere to be found
Deanna BruscaDeanna BruscaApp Research and Development
12. Ethnographic Research Observations
• When people pay with cash it takes much longer
• People dining leave messes, usually when the dining area is
more empty
Deanna BruscaDeanna BruscaApp Research and Development
13. App Idea
• A system for ordering food once the user is in range of
a dining location
• Connects to a self-service register/pay method
Deanna BruscaDeanna BruscaApp Research and Development
14. App Idea
• Will lessen time spent ordering meals, preparing, and
paying for meals
Deanna BruscaDeanna BruscaApp Research and Development
17. Ideation Session
• Include ability to create custom orders
• Provide alerts for when food is ready
• Allow payment through credit cards and meal point system
• Problem risen: Lose of human interaction?
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18. Research on Smartphone Apps
Deanna BruscaDeanna BruscaApp Research and Development
• GrubHub: Food Delivery and Take-Out
• Uniform border, drop-down menu
• Use of red creates a bold appearance, red dots for breaks
19. Research on Smartphone Apps
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• Seamless: Free Food Delivery and Take-Out
• Consistent border that connects to home screen
• Clear images of food options
20. Application Description
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• The app will allow user to place specific orders before
arriving at a dining location
• Users can pay through the app
21. Application Specifications
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• Users can order once they are within range of dining location
• The app can personalize an order and store “favorite” orders
• There will be an order status alert system
22. Application Specifications
Deanna BruscaDeanna BruscaApp Research and Development
• Users can pay within app, through meal point system or
credit/debit cards
• The profile page will include a strike system status to
prevent the wasting of food
23. Visual User Scenario
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Naomi is stressed
and needs a fast
way to order her
meal before class.