The document discusses a design project for students involving conceptualizing a holder for EZ-link cards. It focuses on 3D design, drawing, and shape borrowing from animals. Students will practice 2D and 3D sketches, research sustainability, choose materials like cardboard or wood, and learn workshop skills like shaping, joints, and finishing. The project aims to integrate design processes and technical skills through an iterative, hands-on approach with templates, constraints, and a focus on practicing visual literacy skills.