The document outlines a proposal to send one person on an around-the-world trip and have them continually prove their adventurousness or "epicness" through video submissions. Entrants would initially submit a video for consideration to be chosen as the traveler. Once chosen, the public could then get involved after the first month and the traveler would need to keep submitting videos monthly to stay on the journey. The goal is to engage the public and provide an opportunity for one lucky person to embark on an epic trip if they can demonstrate their adventurous spirit.
What is market opportunity analysis?
How to identify unmet and/or under-served customer needs?
How to identify the most attractive customers?
How to assess your competitive advantage?
How to assess your resource needs?
How to assess the market readiness of technology?
How to craft an opportunity story?
How to assess the market opportunity’s attractiveness?
What is market opportunity analysis?
How to identify unmet and/or under-served customer needs?
How to identify the most attractive customers?
How to assess your competitive advantage?
How to assess your resource needs?
How to assess the market readiness of technology?
How to craft an opportunity story?
How to assess the market opportunity’s attractiveness?
6. IDEA We send one lucky someone on an epic trip around the world. To win the chance they must prove how ‘epic’ they are. To stay on the journey they must continually prove just how ‘epic’ they are.
7. IDEA We start by choosing our epic traveller. The requirement for entry is a video submission.
8. IDEA A month into the trip, the public enter the game.