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Dublin AR: Implementing Augmented
Reality (AR) in Tourism
Dai-In Han
Timothy Jung, Ph.D.
Alex Gibson
Manchester Metropolitan University, Manchester, UK
Dublin Institute of Technology, Dublin, Ireland

ENTER 2014 Research Track

Slide Number 1
Agenda
•
•
•
•
•
•
•
•
•

Research Aim
Augmented Reality (AR)
AR in Urban Heritage Tourism
User Requirements in the Mobile Computing Context
Dublin Augmented Reality (AR) Tourism Project
Research Methodology
Research Findings
Limitations
Conclusion

ENTER 2014 Research Track

Slide Number 2
Research Aim
• Explore tourists’ current understanding of
Augmented Reality
• Identify End-user Requirements for AR App

ENTER 2014 Research Track

Slide Number 3
What is Augmented Reality?

ENTER 2014 Research Track

Slide Number 4
Expected Impacts of AR
•Tangible benefits (economic)

• $600 billion by 2016 (Business Wire, 2013)
• 864 million mobile phones will be AR by 2014
(Financial Times, 2012)

• 100 million vehicles will be equipped with AR by 2014
(Mind Commerce, 2013)

• 1 billion AR users by 2020 (Ahonen, 2013)
• 2.6 billion AR app download by 2017 (Juniper Research, 2012)

•Intangible benefits
–
–
–
–

Social capital
City brand image as leading Smart City
AR as infrastructure
Business community

ENTER 2014 Research Track

Slide Number 5
Dublin AR Project Background

Dublin
City of Innovation

ENTER 2014 Research Track

Slide Number 6
Dublin AR Tourism Project
Develop Mobile AR App for Dublin Tourism based on
Independence Trail
Brand Image
“Test-bed of Innovation”
AR Platform
•Superimpose tourism relevant information
•Reconstruct and revive stories of the past
•Create emotional experience
ENTER 2014 Research Track

Slide Number 7
Research Approach
• 6 Phase Project:
–
–
–
–

Literature review
Market concept development
Proof of concept
Field research to test AR application demonstrators
located in Dublin City Centre
– Publications/Dissemination
– Expansion of the Pilot Project

ENTER 2014 Research Track

Slide Number 8
Phase 1 Literature Review
October 2012 – March 2013

• Review of current employment of AR projects in
city destinations as tourism & citizen resources
– Completed (update)

ENTER 2014 Research Track

Slide Number 9
AR in Urban Heritage Tourism
• Access information on immediate
surrounding
• High focus on navigation to POIs/GPSbased AR
• Timewarp, Tripventure (AR Gaming)

ENTER 2014 Research Track

Slide Number 10
User Requirements in
Mobile Computing
Limited Literature on AR User Requirements
User Requirments

Authors

Simple and authentic UX

Tan, et al., 1998; Herzwurm and Schockert, 2003; Zheng and Pulli, 2005;
Pulli et al., 2007; Gafni, 2008

Relevant and updated information

Herzwurm and Schockert, 2003; Gafni, 2008

Speed

Tan, et al., 1998; Herzwurm and Schockert, 2003; Pulli et al., 2007;
Gafni, 2008

Price and Product comparison

Herzwurm and Schockert, 2003

Accessibility

Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; Gafni, 2008

Social Functions

Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; An et al., 2008

Personalisation

Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; An et al., 2008;
Gafni, 2008

Efficient and Time Saving

Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; Pulli et al., 2007;
An et al., 2008

Ease of Use

Herzwurm and Schockert, 2003; Pulli et al., 2007; Gafni, 2008
ENTER 2014 Research Track

Slide Number 11
Phase 2 Market Concept Development
January 2013 – June 2013

• Employment of recognised concept development
framework – identify key AR features valued by
tourists (citizen)
– 2 pilot interviews + 26 in depth tourist interviews completed

ENTER 2014 Research Track

Slide Number 12
Research Methodology
Identify Tourists’ User Requirements
Population:

Qualitative Research:
•Two pilot Interviews
•AR examples provided (text, image,
video, GPS)
•Two sessions (Feb, Apr) in the Gresham
Hotel (O’Connell Street) and Fleet Street
Hotel (Temple Bar)
•26 In-depth Interviews
•Thematic Analysis technique to
interpret and analyse collected data

•Domestic & International tourists
•Main market segments: Ireland
(n=4), UK (n=8), USA (n=3), Germany
(n=4), France (n=3), Spain (n=2)
•70/30 (f/m ratio)
•Agegroup: 22-30 (65%), under 21
(19%), 31-40 (8%), 41-50 (8%)

ENTER 2014 Research Track

Slide Number 13
AR Stimuli

ENTER 2014 Research Track

Slide Number 14
Research Findings
• Local Context
Deals, price and on-going event indications to avoid unexpected
occurances
• Personalization/User Empowerment
Save trips and individual profiles to shape trip according to
interest, easier and more efficient planning approach by
keeping application flexible for changes
• Up to Date Information and Speed
Update App for long-term functionality, promote time-relevant
information, information on public transport, menus, prices,
opening times, user-friendly UX and speed
ENTER 2014 Research Track

Slide Number 15
Research Findings
• Reviews/Social Network
Recommendations on attractions and dining options, encourage
regular use of the App by linking to existing social network
platforms
• Map/Easy Navigation
Easy navigatable map of the destination, pinpoint location and
provide information on surrounding, virtual route indications
• Multi-lingual/Internationality
Accurate translation of App to main markets, Translate through
AR lense for common phrases used at the destination, exchange
rate calculator
ENTER 2014 Research Track

Slide Number 16
Limitations and Recommendations
• Most tourists unaware of AR, limited knowledge to support answers
• Post-experience Qualitative Research after the development of
Prototype App to investigate changes/additional answers (completed)
• Study based on Qualitative Research - Limited capability to generalize
Findings
 Quantitative Research in February 2014

• Tested in Dublin context (developed EU city), might show different
results in other cities/locations
 Comparative study between Dublin and developed city in Asia

• Study will progress to investigate other Stakeholders
ENTER 2014 Research Track

Slide Number 17
Conclusion
• Source of local and relevant Information
• Social Networking capabilities for regular
use
• Design of UX, Easy Navigation
• Multi-lingual
• Speed

ENTER 2014 Research Track

Slide Number 18
Thank you for your attention
Contact:
Dai-In Han: d.han@mmu.ac.uk
Dr. Timothy Jung: t.jung@mmu.ac.uk
Alex Gibson: alex.gibson@dit.ie

ENTER 2014 Research Track

Slide Number 19

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Dublin AR: Implementing Augmented Reality (AR) in Tourism

  • 1. Dublin AR: Implementing Augmented Reality (AR) in Tourism Dai-In Han Timothy Jung, Ph.D. Alex Gibson Manchester Metropolitan University, Manchester, UK Dublin Institute of Technology, Dublin, Ireland ENTER 2014 Research Track Slide Number 1
  • 2. Agenda • • • • • • • • • Research Aim Augmented Reality (AR) AR in Urban Heritage Tourism User Requirements in the Mobile Computing Context Dublin Augmented Reality (AR) Tourism Project Research Methodology Research Findings Limitations Conclusion ENTER 2014 Research Track Slide Number 2
  • 3. Research Aim • Explore tourists’ current understanding of Augmented Reality • Identify End-user Requirements for AR App ENTER 2014 Research Track Slide Number 3
  • 4. What is Augmented Reality? ENTER 2014 Research Track Slide Number 4
  • 5. Expected Impacts of AR •Tangible benefits (economic) • $600 billion by 2016 (Business Wire, 2013) • 864 million mobile phones will be AR by 2014 (Financial Times, 2012) • 100 million vehicles will be equipped with AR by 2014 (Mind Commerce, 2013) • 1 billion AR users by 2020 (Ahonen, 2013) • 2.6 billion AR app download by 2017 (Juniper Research, 2012) •Intangible benefits – – – – Social capital City brand image as leading Smart City AR as infrastructure Business community ENTER 2014 Research Track Slide Number 5
  • 6. Dublin AR Project Background Dublin City of Innovation ENTER 2014 Research Track Slide Number 6
  • 7. Dublin AR Tourism Project Develop Mobile AR App for Dublin Tourism based on Independence Trail Brand Image “Test-bed of Innovation” AR Platform •Superimpose tourism relevant information •Reconstruct and revive stories of the past •Create emotional experience ENTER 2014 Research Track Slide Number 7
  • 8. Research Approach • 6 Phase Project: – – – – Literature review Market concept development Proof of concept Field research to test AR application demonstrators located in Dublin City Centre – Publications/Dissemination – Expansion of the Pilot Project ENTER 2014 Research Track Slide Number 8
  • 9. Phase 1 Literature Review October 2012 – March 2013 • Review of current employment of AR projects in city destinations as tourism & citizen resources – Completed (update) ENTER 2014 Research Track Slide Number 9
  • 10. AR in Urban Heritage Tourism • Access information on immediate surrounding • High focus on navigation to POIs/GPSbased AR • Timewarp, Tripventure (AR Gaming) ENTER 2014 Research Track Slide Number 10
  • 11. User Requirements in Mobile Computing Limited Literature on AR User Requirements User Requirments Authors Simple and authentic UX Tan, et al., 1998; Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; Pulli et al., 2007; Gafni, 2008 Relevant and updated information Herzwurm and Schockert, 2003; Gafni, 2008 Speed Tan, et al., 1998; Herzwurm and Schockert, 2003; Pulli et al., 2007; Gafni, 2008 Price and Product comparison Herzwurm and Schockert, 2003 Accessibility Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; Gafni, 2008 Social Functions Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; An et al., 2008 Personalisation Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; An et al., 2008; Gafni, 2008 Efficient and Time Saving Herzwurm and Schockert, 2003; Zheng and Pulli, 2005; Pulli et al., 2007; An et al., 2008 Ease of Use Herzwurm and Schockert, 2003; Pulli et al., 2007; Gafni, 2008 ENTER 2014 Research Track Slide Number 11
  • 12. Phase 2 Market Concept Development January 2013 – June 2013 • Employment of recognised concept development framework – identify key AR features valued by tourists (citizen) – 2 pilot interviews + 26 in depth tourist interviews completed ENTER 2014 Research Track Slide Number 12
  • 13. Research Methodology Identify Tourists’ User Requirements Population: Qualitative Research: •Two pilot Interviews •AR examples provided (text, image, video, GPS) •Two sessions (Feb, Apr) in the Gresham Hotel (O’Connell Street) and Fleet Street Hotel (Temple Bar) •26 In-depth Interviews •Thematic Analysis technique to interpret and analyse collected data •Domestic & International tourists •Main market segments: Ireland (n=4), UK (n=8), USA (n=3), Germany (n=4), France (n=3), Spain (n=2) •70/30 (f/m ratio) •Agegroup: 22-30 (65%), under 21 (19%), 31-40 (8%), 41-50 (8%) ENTER 2014 Research Track Slide Number 13
  • 14. AR Stimuli ENTER 2014 Research Track Slide Number 14
  • 15. Research Findings • Local Context Deals, price and on-going event indications to avoid unexpected occurances • Personalization/User Empowerment Save trips and individual profiles to shape trip according to interest, easier and more efficient planning approach by keeping application flexible for changes • Up to Date Information and Speed Update App for long-term functionality, promote time-relevant information, information on public transport, menus, prices, opening times, user-friendly UX and speed ENTER 2014 Research Track Slide Number 15
  • 16. Research Findings • Reviews/Social Network Recommendations on attractions and dining options, encourage regular use of the App by linking to existing social network platforms • Map/Easy Navigation Easy navigatable map of the destination, pinpoint location and provide information on surrounding, virtual route indications • Multi-lingual/Internationality Accurate translation of App to main markets, Translate through AR lense for common phrases used at the destination, exchange rate calculator ENTER 2014 Research Track Slide Number 16
  • 17. Limitations and Recommendations • Most tourists unaware of AR, limited knowledge to support answers • Post-experience Qualitative Research after the development of Prototype App to investigate changes/additional answers (completed) • Study based on Qualitative Research - Limited capability to generalize Findings  Quantitative Research in February 2014 • Tested in Dublin context (developed EU city), might show different results in other cities/locations  Comparative study between Dublin and developed city in Asia • Study will progress to investigate other Stakeholders ENTER 2014 Research Track Slide Number 17
  • 18. Conclusion • Source of local and relevant Information • Social Networking capabilities for regular use • Design of UX, Easy Navigation • Multi-lingual • Speed ENTER 2014 Research Track Slide Number 18
  • 19. Thank you for your attention Contact: Dai-In Han: d.han@mmu.ac.uk Dr. Timothy Jung: t.jung@mmu.ac.uk Alex Gibson: alex.gibson@dit.ie ENTER 2014 Research Track Slide Number 19