The document describes an entrepreneurship plan called Plan BEE. It uses the design thinking framework to develop the plan, which includes empathizing with target customers to define problems, ideating solutions, prototyping a mobile app concept, and testing with customers. The plan aims to provide efficient shopping, delivery, and urgent services through an app that connects customers with student and retired "BEEs" employees to help fulfill orders and requests.
Presented Mar 2019 at Insurance Operations Bootcamp 2019 at Las Vegas, Four Seasons Hotel (Resource Pro)
- Theme of the workshop was "How to think Like an Insurtech".
- Attendees included agencies, brokers, MGAs, operations and sales executives.
Design Thinking and Small Business Insurance (SMB)Josh Levine
Presented Sept 2018, Palo Alto, CA — Silicon Valley Insurance Accelerator SMB Insurance Conference
...
Overview of Design Thinking and how it can be applied to digital generation SMB insurance to create new products, business models and growth.
Designing with Purpose—Differentiating Through Authenticity and TrustCake and Arrow
Gaining consumer trust is integral to creating a compelling experience, especially with the evolving needs and expectations of today’s shopper. This presentation provides and overview of tactics and strategies for how to create authentic connections with shoppers and develop trust in a market where loyalty is hard to come by.
Dominica EsonoCOMM 526SPRING2022TASK 1&21. What is DustiBuckner14
Dominica Esono
COMM 526
SPRING2022
TASK 1&2
1. What is your personal interest or issue?
My personal interest or issue would be why is harder for black entertainers being successful in the Music Industry.
2. What are the component parts of this interest?
The components part would be: Lack of recognition, Inequality treatment, are Record Labels taking action?.
3. Why did you become curious about this question?
I become curious about this question for professional experience.
4.What previous knowledge do you have about your interest.
What I know so far, is that this issue has been going on since music has been created, but this has never been ‘’trendy’’ because is not convenient for some people.
5.What personal experience do you have that influences you about this interest.
I do not have any experience so far , but as a black person, I already this issues is something that sooner or later , I will have to deal with .
6.What are your beliefs , biases, and opinions about this interest or issue ?
I have emotional opinions about it . The fact that black people going through a lot in order to get an opportunity to show their talent to the world , it is something that as a black person and human being, emotionally affect me .
7. What predisposes you to certain conclusions about the issue or concern of study?
The undeniable reality of the situation exposed daily both in television as social media.
8.How will you identify and isolate your personal bias, opinion, feelings, and intuition to preserve a neutral position as a researcher?
Being totally and strictly objective on the issue following real events and researches.
9. Clearly identify the subject of the study interest
Sociology
10. Are you looking at individuals , groups or organizations?
I would say group since I am talking about an specific racial group.
11.Specifically name the individuals, groups , or organizations that you plan to study.
Black Americans , black Hispanics and Africans musicians.
12. What academic fields best lend themselves to your subject and perspective for research?
Sociology perspective
13. What are the specific knowledge areas of this academic field that will best help in exploring and defining the research subject?
-Sociological Social Psychology (health,race,ethnicity)
- Social change ( causes and effects / “what is “ & “what changes” / Technology)
-Population and Demographics (Population number and quality)
- Sociological Methods & Research (People’s actions and behaviors)
14.What additional knowledge of this academic filed do you need to acquire to have a solid foundation to address this interest?
Applied Sociology , finding and addressing the issue.
BUS 8303, Entrepreneurship and Innovative Business Development 1
Course Learning Outcomes for Unit VI
Upon completion of this unit, students should be able to:
2. Analyze the role of an entrepreneurial mindset in opportunity recognition.
2.1 Analy ...
This compilation, has several slides that can be follow to improve presentation in the end of each assignment, It's one ongoing project that confere's to the student a visual idea on what consists a design process, much to be added to this guide in to product design.
This is an ongoing project that did not end yet is constantly evolving.
From Product Vision to Story Map - Lean / Agile Product shapingJérôme Kehrli
A lot of Software Engineering projects fail for a lack of shared vision due to poor communication among people involved in the project.
A sound maintenance of the product backlog can only be achieved if all the people have a good understanding of what they have to do (common vision).
Roman Pichler, in a post originally written in Jul 16 2012, has proposed a really interesting approach: use various canvas to create and share product vision and product backlog creation and refinement.
This presentation is a drive through these various boards and canvas that should be designed in prior to any product development: the Product Vision, the Lean Canvas, The Product Definition and the Story Map.
Preview of the Book - The Mind of Business Plan
Introduction
I found a need in the market for would-be entrepreneurs who require a resource which is simple, short and to-the-point for creating a business plan. It should guide the entrepreneur at every stage of the process, while focusing on the startups. It should be able to help even the first time entrepreneurs. The most important activity in developing a business plan is to think through each point of potential business in depth then based upon that knowledge and information create a perfect write-up about the topic which would answer most of the queries of the reader. This book would help you by taking you through that process of thinking and writing.
Entrepreneur essentials the first steps - newsletter issue 1ragzbiz
This article discusses about the essential steps to be followed by an Entrepreneur in today’s world to keep up with competition while utilizing the latest methods, platforms, and technology currently available in the market.
Presented Mar 2019 at Insurance Operations Bootcamp 2019 at Las Vegas, Four Seasons Hotel (Resource Pro)
- Theme of the workshop was "How to think Like an Insurtech".
- Attendees included agencies, brokers, MGAs, operations and sales executives.
Design Thinking and Small Business Insurance (SMB)Josh Levine
Presented Sept 2018, Palo Alto, CA — Silicon Valley Insurance Accelerator SMB Insurance Conference
...
Overview of Design Thinking and how it can be applied to digital generation SMB insurance to create new products, business models and growth.
Designing with Purpose—Differentiating Through Authenticity and TrustCake and Arrow
Gaining consumer trust is integral to creating a compelling experience, especially with the evolving needs and expectations of today’s shopper. This presentation provides and overview of tactics and strategies for how to create authentic connections with shoppers and develop trust in a market where loyalty is hard to come by.
Dominica EsonoCOMM 526SPRING2022TASK 1&21. What is DustiBuckner14
Dominica Esono
COMM 526
SPRING2022
TASK 1&2
1. What is your personal interest or issue?
My personal interest or issue would be why is harder for black entertainers being successful in the Music Industry.
2. What are the component parts of this interest?
The components part would be: Lack of recognition, Inequality treatment, are Record Labels taking action?.
3. Why did you become curious about this question?
I become curious about this question for professional experience.
4.What previous knowledge do you have about your interest.
What I know so far, is that this issue has been going on since music has been created, but this has never been ‘’trendy’’ because is not convenient for some people.
5.What personal experience do you have that influences you about this interest.
I do not have any experience so far , but as a black person, I already this issues is something that sooner or later , I will have to deal with .
6.What are your beliefs , biases, and opinions about this interest or issue ?
I have emotional opinions about it . The fact that black people going through a lot in order to get an opportunity to show their talent to the world , it is something that as a black person and human being, emotionally affect me .
7. What predisposes you to certain conclusions about the issue or concern of study?
The undeniable reality of the situation exposed daily both in television as social media.
8.How will you identify and isolate your personal bias, opinion, feelings, and intuition to preserve a neutral position as a researcher?
Being totally and strictly objective on the issue following real events and researches.
9. Clearly identify the subject of the study interest
Sociology
10. Are you looking at individuals , groups or organizations?
I would say group since I am talking about an specific racial group.
11.Specifically name the individuals, groups , or organizations that you plan to study.
Black Americans , black Hispanics and Africans musicians.
12. What academic fields best lend themselves to your subject and perspective for research?
Sociology perspective
13. What are the specific knowledge areas of this academic field that will best help in exploring and defining the research subject?
-Sociological Social Psychology (health,race,ethnicity)
- Social change ( causes and effects / “what is “ & “what changes” / Technology)
-Population and Demographics (Population number and quality)
- Sociological Methods & Research (People’s actions and behaviors)
14.What additional knowledge of this academic filed do you need to acquire to have a solid foundation to address this interest?
Applied Sociology , finding and addressing the issue.
BUS 8303, Entrepreneurship and Innovative Business Development 1
Course Learning Outcomes for Unit VI
Upon completion of this unit, students should be able to:
2. Analyze the role of an entrepreneurial mindset in opportunity recognition.
2.1 Analy ...
This compilation, has several slides that can be follow to improve presentation in the end of each assignment, It's one ongoing project that confere's to the student a visual idea on what consists a design process, much to be added to this guide in to product design.
This is an ongoing project that did not end yet is constantly evolving.
From Product Vision to Story Map - Lean / Agile Product shapingJérôme Kehrli
A lot of Software Engineering projects fail for a lack of shared vision due to poor communication among people involved in the project.
A sound maintenance of the product backlog can only be achieved if all the people have a good understanding of what they have to do (common vision).
Roman Pichler, in a post originally written in Jul 16 2012, has proposed a really interesting approach: use various canvas to create and share product vision and product backlog creation and refinement.
This presentation is a drive through these various boards and canvas that should be designed in prior to any product development: the Product Vision, the Lean Canvas, The Product Definition and the Story Map.
Preview of the Book - The Mind of Business Plan
Introduction
I found a need in the market for would-be entrepreneurs who require a resource which is simple, short and to-the-point for creating a business plan. It should guide the entrepreneur at every stage of the process, while focusing on the startups. It should be able to help even the first time entrepreneurs. The most important activity in developing a business plan is to think through each point of potential business in depth then based upon that knowledge and information create a perfect write-up about the topic which would answer most of the queries of the reader. This book would help you by taking you through that process of thinking and writing.
Entrepreneur essentials the first steps - newsletter issue 1ragzbiz
This article discusses about the essential steps to be followed by an Entrepreneur in today’s world to keep up with competition while utilizing the latest methods, platforms, and technology currently available in the market.
Entrepreneurship Development is the process of improving the skills and knowledge of entrepreneurs through various training and classroom programs. the whole point of entrepreneurship development is to increase the number of entrepreneur.
Entrepreneurship: Business planning Chapter TwoAYNETUTEREFE1
This document discusses business planning and developing a business plan. It begins by explaining the importance of opportunity identification, business idea development, and preparing a business plan. It then covers identifying business opportunities through scanning the environment and evaluating opportunities. The document also discusses developing a business idea and various methods for generating business ideas. Finally, it describes the objectives and essential components of a business plan, including the cover sheet, executive summary, business concept description, and funding requirements. The overall document provides guidance on the key steps for developing a successful business plan.
Want know more about the Product Owner role and maximize the value of your product?
Check the E-Book "8 Stances of a Product Owner" and create more valuable products.
The Product Owner as a Leader, Communicator, Negotiator, Scientist, Entrepreneur, Manager, Business Analyst and Facilitator.
This E-Book is a personal perspective from from Antonio Costa - Professional Scrum Trainer from Scrum.org about the Role of the Product Owner. Translated to English by me and Daniele Fontainha
By 2017, IBM had trained 50 000 of its employees in design thinking. Big players across all in- dustries are bringing the design mindset and design thinking tools into their ranks. They are motivated by the challenge of gaining competitive advantage and looking for sustainable models
to innovate. Creative sales pitches from marketing wizards will make design thinking sound very easy, but that is one of the many misconceptions in this field. However, starting with the right expectations and following tested implementation tips can help bring very tangible benefits to BPO organizations.
The following presentation on the structure of an advertising agency was made by Advertising and Public Relations students of Indian Institute of Mass Communication, New Delhi.
What drives Dharam in his professional life is practically proving how 'Good Design thinking' translates into 'Good Business' to entrepreneurs, business owners, and startups. He has acquired his master's in Branding from the University of the Arts London, United Kingdom, and is also an alumnus of the prestigious London College of Communication.
This document introduces design thinking as an emerging 21st century skill. It defines design thinking as a human-centered, non-linear problem solving method that focuses on understanding human needs. The document contrasts general problem solving with human-centered design thinking. It explains that good companies extensively apply human-centered design thinking methodology, such as Apple. It also notes that design thinking follows an iterative process of prototyping and testing with users to develop innovative solutions that improve people's lives.
This document introduces design thinking as an emerging 21st century skill. It defines design thinking as a human-centered, non-linear problem solving method that focuses on understanding human needs. The document contrasts general problem solving with human-centered design thinking. It explains that good companies extensively apply human-centered design thinking methodology, such as Apple. It also notes that design thinking follows an iterative process of prototyping and testing with users to develop innovative solutions that improve people's lives.
This document discusses business planning and the importance of experimentation. It begins by outlining what will be covered in the business planning module, including getting back to basics on business plans, debunking common myths, improving plans over time, and learning from experimentation. It then discusses what business plans are and why they are important, addressing myths around business planning. The document emphasizes that while planning is important, experimentation is also critical for building resilient businesses and planning for difficulties. Business plans should incorporate learning from previous attempts and focus on addressing investors' main concerns around the executive summary, management team, and financials. Overall, the document promotes balancing thorough planning with a willingness to test assumptions and adapt plans based on real-world feedback
The document provides guidance on writing effective creative briefs. It discusses the typical sections of a creative brief, including the challenge, target consumer, insight, brand/product truth, and creative proposition. For each section, it offers tips on how to craft them in a way that will inspire creative solutions. It emphasizes the importance of accurately identifying the challenge, defining the target consumer tightly, finding a genuine insight, focusing on a real brand/product truth, and writing a proposition that bridges everything and excites the creative team. It also includes a checklist for reviewing propositions. The overall aim is to provide tools to create briefs that clearly lay out the problem and strategy to drive innovative advertising responses.
VicHealth Physical Activity Innovation Challenge Concept Development Workshop...Doing Something Good
Our slides from the Concept Development Workshop with VicHealth Wed 10 September 2014. Participants, 12 teams, were finalists in the Physical Activity Innovation Challenge. They included representatives from sporting clubs and associations, health and fitness professionals, policy makers, entrepreneurs and change makers. The Concept Development Workshop was the third of a three-part workshop series to build capability in the sector to generate and implement innovative ideas to get Victorians active, and to help applicants for the VicHealth Innovation Challenge to develop their ideas to get the inactive active and reach the hard to reach. Participants were led through the development of a Business Model Canvas for their concept. Learn more about the VicHealth Innovation Challenge here: http://challenge.vichealth.vic.gov.au/
The document is a portfolio for Nguyen Thi Hong Nhung that includes her contact information, background, knowledge and skills gained from various courses, artifacts from those courses such as presentations and reports, and her resume. The portfolio showcases her qualifications for a career in human resources management and demonstrates strengths in areas like communication, leadership, and financial management.
Introduction to Design thinking 2015 by Vedran AntoljakVedran Antoljak
Design Thinking presentation for those designers that have not been in touch with consulting business and those managers that don't know much about design.
Module 7 selecting the right tools for the right job ppt slidesharemfopps
This document discusses various consumer education tools that can be used to build a consumer education strategy. It describes several types of tools including mass media, posters, flip books, customer activity books, and SMS/automated voice messaging. For each tool, it outlines what they are good for and other considerations when selecting and using the tools. The key factors discussed for selecting the right tools include the program objective, expected reach, depth of message, level of interactivity needed, learning preferences of consumers, existing contact points, who will deliver the training, and available budget. The document emphasizes using a variety of complementary tools to effectively communicate messages through different phases of a program.
The document provides guidelines for advertising effectiveness and measurement. It discusses:
1. The basics of measuring advertising effectiveness are to determine the effect of each campaign and compare it to costs to evaluate which bring the best value. Key criteria include increased sales, calls, website visits.
2. Factors like media, copy, format, and audience influence success so context is important. Both traditional and online methods can be used, with online often easiest to trace.
3. For small companies, comparing reach and cost per thousand reached is recommended over large-scale surveys. Guidelines also regulate obscene, harmful, indecent and misleading ads under Indian law.
The document discusses strategies for innovation. It presents a diagram showing how markets change over time and the importance of exploring opportunities. It then outlines a three-step process for converting ideas into opportunities and products: 1) analyzing the organization's position; 2) exploring open, focused, or hybrid models for finding opportunities; and 3) establishing and expanding using exploration, establishment, and expansion.
Module 3 business planning with benefit of hindsightrestartplatform
This document provides information about business planning and experimentation. It discusses the importance of business planning, but also notes that experimentation may be a better approach in some cases. Business plans are important for setting goals and evaluating progress, but they do not guarantee success. The document outlines common myths about business planning, such as the idea that plans are only for startups or only needed for raising capital. It emphasizes that plans should be concise and focus on key questions like the problem being solved, target customers, competition, and financial projections. Overall, the document suggests that while planning is valuable, experimenting and getting early customer feedback may be lower risk approaches in some sectors compared to traditional business planning models.
(Last change, July 2: Removed as beyond most teams' scope Eyetracking Study, Clickstream Analysis, Usability Benchmarking; Added Live-Data Prototypes, Demand Validation Test, Wizard of Oz Tests)
For our teams tasked with building products and features for The New York Times, we face a common challenge with many: how do we figure out what’s worth spending our time on?
The answer seems straightforward: test your ideas with real customers, leveraging the expertise of your product, UX, and engineering talent. Figure out the smallest test that you can come up with to test a specific hypothesis, gather data and insights, and keep iterating on it until you know whether the problem is real and your solution will prove valuable, usable, and feasible.
As part of our efforts to adopt such a data-driven, experimental approach to product development, we recently kicked off a product discovery pilot program. Small, cross-functional teams were paired with coaches and facilitators over a six week period to demonstrate how product discovery and Lean Startup techniques could work for real-world customer opportunities at The New York Times.
One of the first things that we learned about the process from our participants was that they wanted a "toolkit" - something to help them figure out what they should be doing, asking or making to get as quickly as possible towards the validated learning, prototypes and user tests that would have the most impact.
To help the facilitate the learning process for our dual-track Agile teams, the Product Architecture team here at The Times (Christine Yom, Jim Lamiell, Josh Turk, Priya Ollapally, and Al Ming) built a "Product Discovery Activity Guide" that rolled up activities, exercises, and testing techniques from all our favorite thought leaders.
This included brainstorming exercises from Gamestorming and Innovation Games, testing techniques from traditional user research, and rapid test-and-learn tactics from Google Ventures, Eric Ries (The Lean Startup), Jeff Gothelf (Lean UX), Steve Blank (Customer Development) and our spirit guide, Marty Cagan (Inspired), among others.
Our goal was to make it a tool not just for learning how to get started, but to be a living document for teams to share knowledge about the process itself. What techniques worked and didn't work? What tactics did they learn elsewhere that might be worth sharing with the rest of the company?
We hope you find it useful, and whether you’d like to share with us what you’re doing with it, or you have suggestions (big or small) to improve it for future product generations, please let us know! (nyt.tech.productarchitecture@nytimes.com)
Al Ming
July 2015
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraAvirahi City Dholera
The Tata Group, a titan of Indian industry, is making waves with its advanced talks with Taiwanese chipmakers Powerchip Semiconductor Manufacturing Corporation (PSMC) and UMC Group. The goal? Establishing a cutting-edge semiconductor fabrication unit (fab) in Dholera, Gujarat. This isn’t just any project; it’s a potential game changer for India’s chipmaking aspirations and a boon for investors seeking promising residential projects in dholera sir.
Visit : https://www.avirahi.com/blog/tata-group-dials-taiwan-for-its-chipmaking-ambition-in-gujarats-dholera/
Part 2 Deep Dive: Navigating the 2024 Slowdownjeffkluth1
Introduction
The global retail industry has weathered numerous storms, with the financial crisis of 2008 serving as a poignant reminder of the sector's resilience and adaptability. However, as we navigate the complex landscape of 2024, retailers face a unique set of challenges that demand innovative strategies and a fundamental shift in mindset. This white paper contrasts the impact of the 2008 recession on the retail sector with the current headwinds retailers are grappling with, while offering a comprehensive roadmap for success in this new paradigm.
Entrepreneurship Development is the process of improving the skills and knowledge of entrepreneurs through various training and classroom programs. the whole point of entrepreneurship development is to increase the number of entrepreneur.
Entrepreneurship: Business planning Chapter TwoAYNETUTEREFE1
This document discusses business planning and developing a business plan. It begins by explaining the importance of opportunity identification, business idea development, and preparing a business plan. It then covers identifying business opportunities through scanning the environment and evaluating opportunities. The document also discusses developing a business idea and various methods for generating business ideas. Finally, it describes the objectives and essential components of a business plan, including the cover sheet, executive summary, business concept description, and funding requirements. The overall document provides guidance on the key steps for developing a successful business plan.
Want know more about the Product Owner role and maximize the value of your product?
Check the E-Book "8 Stances of a Product Owner" and create more valuable products.
The Product Owner as a Leader, Communicator, Negotiator, Scientist, Entrepreneur, Manager, Business Analyst and Facilitator.
This E-Book is a personal perspective from from Antonio Costa - Professional Scrum Trainer from Scrum.org about the Role of the Product Owner. Translated to English by me and Daniele Fontainha
By 2017, IBM had trained 50 000 of its employees in design thinking. Big players across all in- dustries are bringing the design mindset and design thinking tools into their ranks. They are motivated by the challenge of gaining competitive advantage and looking for sustainable models
to innovate. Creative sales pitches from marketing wizards will make design thinking sound very easy, but that is one of the many misconceptions in this field. However, starting with the right expectations and following tested implementation tips can help bring very tangible benefits to BPO organizations.
The following presentation on the structure of an advertising agency was made by Advertising and Public Relations students of Indian Institute of Mass Communication, New Delhi.
What drives Dharam in his professional life is practically proving how 'Good Design thinking' translates into 'Good Business' to entrepreneurs, business owners, and startups. He has acquired his master's in Branding from the University of the Arts London, United Kingdom, and is also an alumnus of the prestigious London College of Communication.
This document introduces design thinking as an emerging 21st century skill. It defines design thinking as a human-centered, non-linear problem solving method that focuses on understanding human needs. The document contrasts general problem solving with human-centered design thinking. It explains that good companies extensively apply human-centered design thinking methodology, such as Apple. It also notes that design thinking follows an iterative process of prototyping and testing with users to develop innovative solutions that improve people's lives.
This document introduces design thinking as an emerging 21st century skill. It defines design thinking as a human-centered, non-linear problem solving method that focuses on understanding human needs. The document contrasts general problem solving with human-centered design thinking. It explains that good companies extensively apply human-centered design thinking methodology, such as Apple. It also notes that design thinking follows an iterative process of prototyping and testing with users to develop innovative solutions that improve people's lives.
This document discusses business planning and the importance of experimentation. It begins by outlining what will be covered in the business planning module, including getting back to basics on business plans, debunking common myths, improving plans over time, and learning from experimentation. It then discusses what business plans are and why they are important, addressing myths around business planning. The document emphasizes that while planning is important, experimentation is also critical for building resilient businesses and planning for difficulties. Business plans should incorporate learning from previous attempts and focus on addressing investors' main concerns around the executive summary, management team, and financials. Overall, the document promotes balancing thorough planning with a willingness to test assumptions and adapt plans based on real-world feedback
The document provides guidance on writing effective creative briefs. It discusses the typical sections of a creative brief, including the challenge, target consumer, insight, brand/product truth, and creative proposition. For each section, it offers tips on how to craft them in a way that will inspire creative solutions. It emphasizes the importance of accurately identifying the challenge, defining the target consumer tightly, finding a genuine insight, focusing on a real brand/product truth, and writing a proposition that bridges everything and excites the creative team. It also includes a checklist for reviewing propositions. The overall aim is to provide tools to create briefs that clearly lay out the problem and strategy to drive innovative advertising responses.
VicHealth Physical Activity Innovation Challenge Concept Development Workshop...Doing Something Good
Our slides from the Concept Development Workshop with VicHealth Wed 10 September 2014. Participants, 12 teams, were finalists in the Physical Activity Innovation Challenge. They included representatives from sporting clubs and associations, health and fitness professionals, policy makers, entrepreneurs and change makers. The Concept Development Workshop was the third of a three-part workshop series to build capability in the sector to generate and implement innovative ideas to get Victorians active, and to help applicants for the VicHealth Innovation Challenge to develop their ideas to get the inactive active and reach the hard to reach. Participants were led through the development of a Business Model Canvas for their concept. Learn more about the VicHealth Innovation Challenge here: http://challenge.vichealth.vic.gov.au/
The document is a portfolio for Nguyen Thi Hong Nhung that includes her contact information, background, knowledge and skills gained from various courses, artifacts from those courses such as presentations and reports, and her resume. The portfolio showcases her qualifications for a career in human resources management and demonstrates strengths in areas like communication, leadership, and financial management.
Introduction to Design thinking 2015 by Vedran AntoljakVedran Antoljak
Design Thinking presentation for those designers that have not been in touch with consulting business and those managers that don't know much about design.
Module 7 selecting the right tools for the right job ppt slidesharemfopps
This document discusses various consumer education tools that can be used to build a consumer education strategy. It describes several types of tools including mass media, posters, flip books, customer activity books, and SMS/automated voice messaging. For each tool, it outlines what they are good for and other considerations when selecting and using the tools. The key factors discussed for selecting the right tools include the program objective, expected reach, depth of message, level of interactivity needed, learning preferences of consumers, existing contact points, who will deliver the training, and available budget. The document emphasizes using a variety of complementary tools to effectively communicate messages through different phases of a program.
The document provides guidelines for advertising effectiveness and measurement. It discusses:
1. The basics of measuring advertising effectiveness are to determine the effect of each campaign and compare it to costs to evaluate which bring the best value. Key criteria include increased sales, calls, website visits.
2. Factors like media, copy, format, and audience influence success so context is important. Both traditional and online methods can be used, with online often easiest to trace.
3. For small companies, comparing reach and cost per thousand reached is recommended over large-scale surveys. Guidelines also regulate obscene, harmful, indecent and misleading ads under Indian law.
The document discusses strategies for innovation. It presents a diagram showing how markets change over time and the importance of exploring opportunities. It then outlines a three-step process for converting ideas into opportunities and products: 1) analyzing the organization's position; 2) exploring open, focused, or hybrid models for finding opportunities; and 3) establishing and expanding using exploration, establishment, and expansion.
Module 3 business planning with benefit of hindsightrestartplatform
This document provides information about business planning and experimentation. It discusses the importance of business planning, but also notes that experimentation may be a better approach in some cases. Business plans are important for setting goals and evaluating progress, but they do not guarantee success. The document outlines common myths about business planning, such as the idea that plans are only for startups or only needed for raising capital. It emphasizes that plans should be concise and focus on key questions like the problem being solved, target customers, competition, and financial projections. Overall, the document suggests that while planning is valuable, experimenting and getting early customer feedback may be lower risk approaches in some sectors compared to traditional business planning models.
(Last change, July 2: Removed as beyond most teams' scope Eyetracking Study, Clickstream Analysis, Usability Benchmarking; Added Live-Data Prototypes, Demand Validation Test, Wizard of Oz Tests)
For our teams tasked with building products and features for The New York Times, we face a common challenge with many: how do we figure out what’s worth spending our time on?
The answer seems straightforward: test your ideas with real customers, leveraging the expertise of your product, UX, and engineering talent. Figure out the smallest test that you can come up with to test a specific hypothesis, gather data and insights, and keep iterating on it until you know whether the problem is real and your solution will prove valuable, usable, and feasible.
As part of our efforts to adopt such a data-driven, experimental approach to product development, we recently kicked off a product discovery pilot program. Small, cross-functional teams were paired with coaches and facilitators over a six week period to demonstrate how product discovery and Lean Startup techniques could work for real-world customer opportunities at The New York Times.
One of the first things that we learned about the process from our participants was that they wanted a "toolkit" - something to help them figure out what they should be doing, asking or making to get as quickly as possible towards the validated learning, prototypes and user tests that would have the most impact.
To help the facilitate the learning process for our dual-track Agile teams, the Product Architecture team here at The Times (Christine Yom, Jim Lamiell, Josh Turk, Priya Ollapally, and Al Ming) built a "Product Discovery Activity Guide" that rolled up activities, exercises, and testing techniques from all our favorite thought leaders.
This included brainstorming exercises from Gamestorming and Innovation Games, testing techniques from traditional user research, and rapid test-and-learn tactics from Google Ventures, Eric Ries (The Lean Startup), Jeff Gothelf (Lean UX), Steve Blank (Customer Development) and our spirit guide, Marty Cagan (Inspired), among others.
Our goal was to make it a tool not just for learning how to get started, but to be a living document for teams to share knowledge about the process itself. What techniques worked and didn't work? What tactics did they learn elsewhere that might be worth sharing with the rest of the company?
We hope you find it useful, and whether you’d like to share with us what you’re doing with it, or you have suggestions (big or small) to improve it for future product generations, please let us know! (nyt.tech.productarchitecture@nytimes.com)
Al Ming
July 2015
Tata Group Dials Taiwan for Its Chipmaking Ambition in Gujarat’s DholeraAvirahi City Dholera
The Tata Group, a titan of Indian industry, is making waves with its advanced talks with Taiwanese chipmakers Powerchip Semiconductor Manufacturing Corporation (PSMC) and UMC Group. The goal? Establishing a cutting-edge semiconductor fabrication unit (fab) in Dholera, Gujarat. This isn’t just any project; it’s a potential game changer for India’s chipmaking aspirations and a boon for investors seeking promising residential projects in dholera sir.
Visit : https://www.avirahi.com/blog/tata-group-dials-taiwan-for-its-chipmaking-ambition-in-gujarats-dholera/
Part 2 Deep Dive: Navigating the 2024 Slowdownjeffkluth1
Introduction
The global retail industry has weathered numerous storms, with the financial crisis of 2008 serving as a poignant reminder of the sector's resilience and adaptability. However, as we navigate the complex landscape of 2024, retailers face a unique set of challenges that demand innovative strategies and a fundamental shift in mindset. This white paper contrasts the impact of the 2008 recession on the retail sector with the current headwinds retailers are grappling with, while offering a comprehensive roadmap for success in this new paradigm.
Understanding User Needs and Satisfying ThemAggregage
https://www.productmanagementtoday.com/frs/26903918/understanding-user-needs-and-satisfying-them
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2. 1
Table of Contents
1. List of Tables ........................................................................................................2
2. List of Figures ......................................................................................................2
3. Introduction...........................................................................................................2
4. Design Thinking Framework ..............................................................................2
4.1 Empathize.................................................................................................3
4.1.1 Problems & Opportunities..........................................................3
4.2 Define........................................................................................................4
4.2.1 Target Market & Needs of Customers ......................................4
4.3 Ideate ........................................................................................................5
4.3.1 Importance of Innovation............................................................5
4.3.2 Mind Mapping ..............................................................................6
4.4 Prototype ..................................................................................................6
4.4.1 Concept of “Plan BEE” ...............................................................7
4.4.2 App Launching.............................................................................8
4.5 Test ............................................................................................................8
5. Marketing Strategies...........................................................................................9
5.1 Honey Selling...........................................................................................9
5.2 VIP Program.............................................................................................9
5.3 Interaction Platform.................................................................................9
5.4 CSR Program.........................................................................................10
6. Application of Business Model Canvas (BMC).............................................10
7. Conclusion..........................................................................................................10
8. References .........................................................................................................11
9. Appendix.............................................................................................................11
3. 2
1. List of Tables
Table 1: Difficulties of Various Groups .......................................................................4
2. List of Figures
Figure 1: Design thinking model of d.school at Stanford University (2010).........3
Figure 2: Mind Mapping of Plan BEE.........................................................................6
Figure 3: Conceptual Operation Flow of Plan BEE .................................................7
3. Introduction
Design thinking is born more than 10 years and is used in large companies all
over the world. Its special stages which is tailored made for entrepreneurs to
generate and develop ideas in a logical way. Human- centered, innovative,
emotional experience focused are the main features of this framework. With
applying design thinking framework, “Plan BEE” became more tangible by
displaying with prototype. On the other hand, the analysis of Osterwalder’s
business model canvas has presented a boarder view of involved variables in
the brand development.
4. Design Thinking Framework
According to Tim Brown of IDEO President (T. Brown, 2009), design thinking is
an approach to problem solving in which inspiration, ideation and
implementation occur not in sequence but as ‘a system of overlapping spaces.’
Opportunity, general solutions and innovation will be generated for satisfying
the needs of target customers from these three stages. Moreover, there is a set
of principles collectively known as design thinking as empathy with users, a
discipline of prototyping and tolerance for failure (K. Jon, 2015). He pointed out
that human-centered design approach should be applied in contemporary
innovation by using emotional language to marketing products. Users would
4. 3
feel more satisfied if the product may meet their needs not only functionally but
also emotionally.
In this article, design thinking model of the d.school at Stanford University (2010)
was implemented into “Plan BEE” and was shown in Figure 1.
Figure 1: Design thinking model of d.school at Stanford University (2010)
Source: http://onlinelibrary.wiley.com/doi/10.1111/caim.12153/full
4.1Empathize
Empathize means that entrepreneur has to immerse and observe people in
daily life to find out “who is the customer?” and “what they care about?” for
exploring the opportunity. As mentioned by P. Drucker (1994 & 2002),
“Entrepreneurs are not risk takers. Successful innovators are conservative-
they are not risk-focused, they are opportunity-focused.” They are dedicated to
figure out the opportunity for potential users through innovation which is
present-oriented rather than future.
4.1.1 Problems & Opportunities
The initial idea of “Plan BEE” was generated from the conversation with a small
5. 4
group of parents and office workers in Berlin. They have faced the difficulties
which were summarized in Table 1.
Group Difficulty Emotion
Generated
Parents with
young children/
Office workers
No time to do shopping Frustrated
Cannot handle some urgency issues since have
to take care of their children and family
Stressed and
getting mad
Always buy products over priced because they
have no time to do price comparison
Sad
Students/
Retired People
Financial Burden Stressed
Table 1: Difficulties of Various Groups, Source: Created by SuetYing Chow in July 2017
Those group showed their concerns and needs on purchasing in lowest price
and on satisfying urgent problems efficiently. Emotion are expected to be
transformed into less negative one by designing from human centered
approach. However, there are no related services/ companies in the market
thus these problem has become the motivation of planning of “Plan BEE”.
4.2 Define
Defining the target market & needs of customers is the foundation to the product
design. These two elements were development after understanding the
problem through empathize.
4.2.1 Target Market & Needs of Customers
As mentioned in the part of empathize, target customers were identified
accordingly. Parents with kids, office workers and someone who want to do
shopping/ deal with urgent issues but without enough time are our potential
users. They need a company which can provide accurate and efficient buying
and delivery service with offering price comparison guarantee. In addition,
searching someone immediately to help them to solve their urgent problems is
another area they desire.
6. 5
On the other hand, students and retired people also have their needs on
earning money which may be used as one of the tools of marketing for
promoting corporate social responsibilities (CSR). Corporate image will be
highlighted by strengthening the brand identity.
4.3 Ideate
Ideate is the invent process aims to find out what product/ service may bring
the optimize benefits to the target customers without taking practical elements
(i.e. financial constraints, manpower, etc) into considerations at first. Options
will be narrowed down in the latter stage after evaluating the feasibility and
market value. Doing mind mapping or doing the four walls- design in action as
“Mckinsey Way” are common methods in order to record and illustrate all the
possible ideas.
4.3.1 Importance of Innovation
Innovation is inspired from the brainstorming which is the critical factor of the
success of the product and is a systematic activity. The entrepreneur is well
advised to forgo innovations based on the bright idea (P. Drucker, 1994). In this
case, innovation has been got involved in all stages for idea generation, product
modification and brand position in order to satisfy the needs of customers and
induce their repeat purchase behavior.
7. 6
4.3.2 Mind Mapping
Mind Mapping of “Plan BEE”
Figure 2: Mind Mapping of Plan BEE
Source: Created by SuetYing Chow in July 2017
There are not a lot of ideas generated from in mind mapping process. Several
important elements of the plan were come out and developed which provided
a concrete direction as the basis of “Plan BEE”.
4.4 Prototype
When it comes to the implementation of the idea, presenting a prototype help
the potential users experiences it tangibly and visually. Therefore, entrepreneur
should think about how to illustrate the product in the best way to provide
solution to the target market. For “Plan BEE”, the framework of mobile apps
was described that is one of the major elements of the plan.
8. 7
4.4.1 Concept of “Plan BEE”
Goal of “Plan BEE”
The goal of “Plan BEE” dedicates to provide accurate and efficient shopping/
delivery / urgent services in order to satisfy the need of customers. The slogan
is “Whenever you are in urgent, you always have “Plan BEE” (implicated plan
B as your back up plan). Additionally, “BEEs” are our trained employees who
are students and retired people. They are hardworking and energetic as bees.
The concept may be easily understood and recognized by users and helps to
present the brand image explicitly.
How it works?
Figure 3: Conceptual Operation Flow of Plan BEE
Source: Created by SuetYing Chow in July 2017
Honey collecting process is the blueprint of “Plan BEE” involving few steps.
First, customer make the order at our apps and our employees (BEEs) would
help to search the goods they ordered (honey) from different platforms (flowers).
Then, BEEs will bring the honey to honey nest (customer’s home) efficiently
and on time. In addition, the sourcing platform is not only including local
supermarkets and store but also overseas one. Our BEEs who are aboard
would provide the same purchasing service. The detail of business is
mentioned in the Osterwalder’s business canvas in the latter section.
9. 8
4.4.2 App Launching
The App of “Plan BEEs” is the core elements of the brand which provide an
executive platform to the users. There are several key services installed in the
app as follows:
a. BEEs Searching
This key foundation is operated with GPS system inside the phone. Users
may find the closest BEEs around them at the moment and also supporting
the overseas searching. It may save the delivery time of the goods/ services.
b. Price Comparison
“Plan BEE” has a systematic database which is updated in regular basis.
After ordering goods, price comparison in the same district is shown to help
customers to pick the lower price items.
c. Sourcing & Delivery service
Providing efficient and accurate sourcing and delivery service is the goal of
the brand. For local service, if the total purchase is more than 50 Euros,
there would be no service charge. It can also be applied to the overseas
delivery but add on the shipment fee. By the way, commissions will be taken
from the supermarkets and stores that is one of the revenue streams of
“Plan BEE”.
d. Urgency Service
Urgency service is the highlighted product of Plan BEE. Users who are out
of hand and need to solve their problems urgently (i.e. buy a tire for
replacement, take care of children, deal with personal issues, etc) may
approach us via app.
4.5 Test
As stated by J. Kolko (2015), prototypes acts as a communication interface to
explore potential solutions and can transform an idea into something truly
valuable. Therefore, the final step of the design thinking is testing the market.
Target user may operate the app of “Plan BEE” and reflect their comments in
order to adjust and facilitate the operation flow of the app. Target users are not
10. 9
limited only to the end user but also involve the internal customers like
operational team, BEEs and supermarkets with taking financial constraints and
feasibility into the considerations.
Suggested follow up questions are as follows:
a. May “Plan BEE” satisfy your needs?
b. Would you buy this service/ product?
c. Any further improvements?
d. Would you recommend “Plan BEE” to others?
5. Marketing Strategies
There are various marketing strategies are applied to “Plan BEE”.
5.1Honey Selling
In order to strengthen the brand identity, high quality honey will be our
company’s product with printing the company logo on the jar. The brand image
would be recognized by customers easier. Selling honey is one of the revenue
to the company.
5.2VIP Program
VIP program will be launched for enhancing the loyalty of the customers by
running the bonus point system. They may get points when do purchase each
time that may be redeemed as the “real money”. On the other hand, if they
referred others to join the user base then extra points will be rewarded. It may
encourage users to spread the products benefits through word of mouth which
is significantly important in online marketing.
5.3Interaction Platform
A community platform will be formed in the app. User may share their after use
reviews or even sharing the interesting products they have bought as the add
value part to the whole shopping experience.
11. 10
5.4CSR Program
a. Society Contribution
Plan BEE employs retired people to help them integrate to the society. Also,
customers may make their voluntary donations to charity through the company.
b. Environmental Protection & Education
Plan Bee is in partnership with various food sorting organizations. If customers
purchased excess food and want to donate it to the community, BEEs will help
to collect it and send to someone who is in need.
c. Brand Promotion & Personal Development of Employee
The company will sponsor BEEs to join the sports event to reinforce their
personal development and promote the brand image as energetic and healthy.
6. Application of Business Model Canvas (BMC)
BMC was developed by the Swiss Alexander Osterwalder (A. Osterwalder,
2012) and MIS professor Yves Pigneur. It is a strategic tool for the development
of a new company. A number of variables are shown in the BMC graph that
shows the values of an organization. There are totally 9 blocks in the graph
(see Appendix 1).
7. Conclusion
Emotional experience focused to users is one of the areas that impressed me
in the design thinking process which is distinct from other traditional model
building methods. “People first” approach let the designer have to observe the
world subtlety and be empathy in order to immerse themselves into the user’s
perspective. Then, the best solution can be generated with the innovative
insight that can search the opportunity and improve the life standard of people.
12. 11
8. References
A Osterwalder, 2012, The Customer Value Map V.0.8 – Now Called Value
Proposition Canvas, Website:
http://businessmodelalchemist.com/2012/01/the-customer-value-canvas-v-0-
8.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3
A+BusinessModelDesignBlog+%28Business+Model+Design+Blog%29
J. Kolko, 2015, Design Thinking Comes of Age, Harvard Business Review
P. Drucker, 1994, Innovation and Entrepreneurship, Elsevier
P. Drucker, 2002, The Discipline of Innovation, Harvard Business Review, Vol
80, p95
Stanford University, 2010, Design thinking model of d.school at Stanford
University, Website: http://onlinelibrary.wiley.com/doi/10.1111/caim.12153/full
T. Brown, 2009, Change by Design: How Design Thinking Transforms
Organizations and Inspires Innovation
9. Appendix
BMC of Plan BEE
Source: created by SuetYing Chow in July 2017