Praxis
A step forward in educational games

            David Smith
Year 7 &
   8
Science
Engagement
   Gap
Games
Kids
know a
  bad
 game
91%
Successful
 Games
Successfu
    l
Education
   al
 Games
Proble
  m
Solving
Classroo
m Work
Data
Trackin
   g
Stepping
 Stone
David Smith G4C ANZ Presentation

David Smith G4C ANZ Presentation

Editor's Notes

  • #2 Greet crowdIntroduce self / Quantum / ProjectIntroduce Presentation – Look at the sate of educational gamesLook at what praxis tries to achieve
  • #3 Focus on physicsDemographic importantConceptual for younger – less formulaNot everyone studious
  • #4 More like this kidStigma of being smartKids left behind
  • #5 Something we know is good for usMotivation is still toughExercise
  • #6 Games are great for closing the gapWhy this conference existsBefore start do some research
  • #7 Presented with challengeHow to make funSee too often easy wayCan add experience
  • #8 Can add levels
  • #9 Add money and upgrades
  • #11 Avatar’s
  • #12 Educational game equivalent of farmvilleNot quite a gameSeeks to abuse operant conditioningFeedback loopDopamine
  • #13 http://gigaom.com/2010/02/17/average-social-gamer-is-a-43-year-old-woman/More than ever kids know< 1% of farmville users < 18> 1/5 th of facebook users
  • #14 http://news.yahoo.com/91-percent-kids-play-video-games-says-study-153430432.html91% of kids between 2 – 17 play regularlyMore than ever beforeIncreasingWhat they playing
  • #15 What makes a successful gameHero / bestWhat do they teach / howMemorize hundreds of pokemonBy design?Elements.
  • #16 What makes a successful edu gameIs it the same?Math blaster.Difference?MoneyMarket, adults vs kids
  • #17 MinecraftApproximately 50% of user base teenagers or youngerNew education trendEngagementFlexible
  • #18 Teach with portals initiativeTeacher resourcesExperience
  • #19 Finally to PraxisFew iterationsRPGOpen worldDesign game first – Education too forcedAdventure style
  • #20 Problem solvingTopics behind themPossibly not obviousExtra information non-obtrusiveDon’t need to know stuff
  • #21 Teachers still have jobsThings represented visuallyWork makes you better
  • #22 DataAttemptsTrends
  • #23 Praxis not perfectBeauty of data collectionIterate