This document outlines James Smith's involvement in the Cleanweb UK organization and movement. It discusses Cleanweb UK's mission to mobilize developers to build applications that address sustainability issues rather than just creating pointless apps. It encourages developers to consider the environmental impacts of the infrastructure and clients their applications utilize in order to help drive sustainability in various sectors through coding.
Development of Personal Manufacturing. Open Kitting MachineVarvara Guljajeva
The document discusses the history and development of personal manufacturing tools, with a focus on knitting machines. It describes how knitting machines originally for industrial use became accessible for personal use at home. Early examples include simple flat-bed knitting machines in the 1890s and Brother knitting machine models from the 1950s-1990s. The rise of internet communities in the late 1990s helped renew interest in knitting. The document outlines opportunities for "open knitting" and digital fabrication with textiles, such as by hacking older knitting machines to expand their capabilities.
This document contains samples of public relations work including news releases, internal communications, blog posts, and advertisements for corporate clients. Examples address topics such as a rate change broadcast, a middle school science program, an employee run festival, a tree planting initiative with Trout Unlimited, summer home maintenance tips, safety tips, copy for a Hamilton Beach ad, and a post about Altria. The document demonstrates the variety of communications tools and issues handled by a public relations specialist.
This document summarizes a presentation about designing content management systems (CMS). It discusses designing for extensibility, creating modular components, establishing style guides, and planning for variations and changes over time to allow clients to easily update content. The goal is to empower clients to manage their websites independently through a consistent and adaptable design system.
This document discusses key concepts of Web 2.0 including user-generated content, social networks, wikis, tagging, RSS feeds, open source approaches, and social media. Various thinkers and their perspectives on aspects of Web 2.0 are referenced such as Tim O'Reilly's view that the components of Web 2.0 had existed since the beginning of the Web. Popular examples from today such as Wikipedia with over 12 million entries and Facebook with over 160 million users are also briefly mentioned.
Social Media Lab - Web 2.0 Keywords - Stefano MizzellaSocial Media Lab
This document discusses key concepts of Web 2.0 including user-generated content, social networks, wikis, tagging, RSS feeds, open source approaches, and social media. Various thinkers and their perspectives on aspects of Web 2.0 are referenced such as Tim O'Reilly's view that the components of Web 2.0 had existed since the early days of the Web. Photo credits are also included at the end.
This document provides a brief history of the development of human-computer interaction (CHI) from the earliest computers through modern interfaces. It describes early computers that were programmed via switches and batch processing, the introduction of punch cards, time-sharing systems with command line interfaces, and the pioneering work developing graphical user interfaces at Xerox PARC and in the development of the Macintosh. It also discusses the introduction of windows and the mouse in personal computing with Windows 1.0. The document presents this history through a combination of text and embedded images.
The Cloud is inherently more secure and resilient than any communication and storage medium we have created before, but only if we exploit the new degrees of freedom for fixed, mobile, sporadic, visible and invisible modes of operation. Not all clouds are equal and neither is all data, and parsed storage, anonymity, and unpredictable communication can also be augmented by multiple disconnected providers.
The era of IT Departments providing centralized networking and security is drawing to a close and it is time to think anew our operations to improve efficiency, security and resilience. We should be judging the merits of outsourced Cloud provision and preparing to embrace the considerable opportunities presented by a growing BYOD (Bring Your Own Device) culture.
Our Community: The Co-Author of Our Brand Story, with Georgy CohenMadeline Riley
In our communications efforts, we seek to convey and affirm the brand of our institution. But the members of our community—students, alumni, faculty and staff alike—are doing that already everyday, regardless of our efforts, through the content they share and create.
Through content-minded community management, we can more effectively appreciate that our community is the co-author of our brand story, sharing content and having conversations that shape the reality of our brand identity.
The more we are aware of their authorship, the more effective our communications will be, and Georgy will explore strategies and tools that can help us achieve this.
Development of Personal Manufacturing. Open Kitting MachineVarvara Guljajeva
The document discusses the history and development of personal manufacturing tools, with a focus on knitting machines. It describes how knitting machines originally for industrial use became accessible for personal use at home. Early examples include simple flat-bed knitting machines in the 1890s and Brother knitting machine models from the 1950s-1990s. The rise of internet communities in the late 1990s helped renew interest in knitting. The document outlines opportunities for "open knitting" and digital fabrication with textiles, such as by hacking older knitting machines to expand their capabilities.
This document contains samples of public relations work including news releases, internal communications, blog posts, and advertisements for corporate clients. Examples address topics such as a rate change broadcast, a middle school science program, an employee run festival, a tree planting initiative with Trout Unlimited, summer home maintenance tips, safety tips, copy for a Hamilton Beach ad, and a post about Altria. The document demonstrates the variety of communications tools and issues handled by a public relations specialist.
This document summarizes a presentation about designing content management systems (CMS). It discusses designing for extensibility, creating modular components, establishing style guides, and planning for variations and changes over time to allow clients to easily update content. The goal is to empower clients to manage their websites independently through a consistent and adaptable design system.
This document discusses key concepts of Web 2.0 including user-generated content, social networks, wikis, tagging, RSS feeds, open source approaches, and social media. Various thinkers and their perspectives on aspects of Web 2.0 are referenced such as Tim O'Reilly's view that the components of Web 2.0 had existed since the beginning of the Web. Popular examples from today such as Wikipedia with over 12 million entries and Facebook with over 160 million users are also briefly mentioned.
Social Media Lab - Web 2.0 Keywords - Stefano MizzellaSocial Media Lab
This document discusses key concepts of Web 2.0 including user-generated content, social networks, wikis, tagging, RSS feeds, open source approaches, and social media. Various thinkers and their perspectives on aspects of Web 2.0 are referenced such as Tim O'Reilly's view that the components of Web 2.0 had existed since the early days of the Web. Photo credits are also included at the end.
This document provides a brief history of the development of human-computer interaction (CHI) from the earliest computers through modern interfaces. It describes early computers that were programmed via switches and batch processing, the introduction of punch cards, time-sharing systems with command line interfaces, and the pioneering work developing graphical user interfaces at Xerox PARC and in the development of the Macintosh. It also discusses the introduction of windows and the mouse in personal computing with Windows 1.0. The document presents this history through a combination of text and embedded images.
The Cloud is inherently more secure and resilient than any communication and storage medium we have created before, but only if we exploit the new degrees of freedom for fixed, mobile, sporadic, visible and invisible modes of operation. Not all clouds are equal and neither is all data, and parsed storage, anonymity, and unpredictable communication can also be augmented by multiple disconnected providers.
The era of IT Departments providing centralized networking and security is drawing to a close and it is time to think anew our operations to improve efficiency, security and resilience. We should be judging the merits of outsourced Cloud provision and preparing to embrace the considerable opportunities presented by a growing BYOD (Bring Your Own Device) culture.
Our Community: The Co-Author of Our Brand Story, with Georgy CohenMadeline Riley
In our communications efforts, we seek to convey and affirm the brand of our institution. But the members of our community—students, alumni, faculty and staff alike—are doing that already everyday, regardless of our efforts, through the content they share and create.
Through content-minded community management, we can more effectively appreciate that our community is the co-author of our brand story, sharing content and having conversations that shape the reality of our brand identity.
The more we are aware of their authorship, the more effective our communications will be, and Georgy will explore strategies and tools that can help us achieve this.
The document discusses the rise of responsive design and mobile devices. It notes that with dozens of phone models and screen sizes, designing separate mobile and desktop sites is impractical. Responsive design, which uses fluid grids and media queries to adapt a single website across devices, is presented as a better solution. The document outlines the benefits of responsive design, such as reaching all users and reducing development costs, while also addressing challenges like optimization and accessing all device features. It predicts continued improvements in responsive frameworks, tools, and new technologies that will push responsive design forward.
The document discusses how a company called Kera Software broke a customer's website by continuously deploying updates to their third-party JavaScript (3pjs) tool. They fixed the issue by implementing data-driven versioning - locking customers to specific versions of the 3pjs code, hosting all old versions, and selecting new versions based on compatibility rather than forcing upgrades. This allows Kera to iterate quickly while avoiding regressions for customers.
This talk was prepared for and presented to the NYC Web Design Meetup. It covers how to do identify core app functionality, an approach acceptance testing, and some ways the UI can be built more intelligently.
The document discusses intellectual property and copyright. It notes that all original creative works are automatically copyrighted upon creation. It describes what copyright gives the creator control over, including reproduction, derivatives, distribution, public performance, and digital transmission. The document outlines exceptions to copyright restrictions such as works in the public domain, fair use, Creative Commons, and GNU/Linux works. It provides guidance on determining what constitutes fair use based on factors like the purpose of the use, amount used, and commercial effects. The document also notes that modern authorship is often collaborative, distributed, and involves assembling preexisting information in new ways.
The document appears to be a presentation about how Sheffield Hallam University implemented new discovery systems and changed how they teach information literacy. It discusses moving from older OPAC systems that librarians knew how to use to more intuitive systems like Summon. It also talks about gathering student feedback to understand how people use the new systems and shifting instruction from teaching databases to teaching search strategies.
The document discusses the challenges and opportunities of learning with technology. It notes that we are in a time of great change driven by abundance of information and connectivity. This represents both a crisis in traditional education models but also opportunities to rethink what and how we teach. Specifically, it suggests schools should focus less on content and more on developing skills like curiosity, creativity and collaboration that can't be taught through online education alone. The goal is moving to a model of "connected learning" where students pursue personal interests with support from peers and mentors.
Not sure what content strategy is, or how to get started? I gave this talk to give a group of curious web professionals a quick introduction to content strategy as a discipline.
6 tips on faster data journalism workflowsPaul Bradshaw
This document discusses workflows for data journalism that can save time and money. It identifies six key workflows: 1) Setting up 'data newswires', 2) Being a good librarian by organizing information, 3) Anticipating and preventing problems before they occur, 4) Collaborating outside of one's team, 5) Being as systematic as a computer in processing information, and 6) Taking numbers away to see underlying trends or stories in the data. The document provides references for further information on case studies and credits for images used in the presentation.
The document discusses Lean UX principles for product development teams. It notes that smaller companies focus on discovery and engineering while larger companies face challenges around geography and culture. Implementing Lean UX principles can help institutionalize empathy in product design and reduce the perceived difficulty of the process over time. The document outlines 15 Lean UX principles for cross-functional teams, continuous learning, removing waste, and prioritizing user needs through discovery and iteration.
a Tech guy’s take on Big Data business cases (@pavlobaron)Pavlo Baron
The document discusses big data, describing what it is and is not. It argues that big data is about gaining useful information from various data sources to increase a company's value through faster and better decisions and predictions. It asserts that big data is a necessity and that any company can and should leverage it by knowing their customers, business, competitors and offers to make and save money.
Social Crash Course / Social for StartupsTom Szekeres
A by @tomszekeres and @_jemima, given at Shoreditch House on Mon 22 April 2013.
For the full set of links from the deck, please check out
http://bitly.com/bundles/zakazaka/1
Building Rich User Experiences w/o JavaScript SpaghettiJared Faris
Most Javascript is written to glue code and UI together without any thought to design patterns. Over time this leads to piles of Javascript that look nothing like code you’d be proud of writing. In this talk we’ll look at the rise of software libraries (like Knockout) that can help add structure to your JS. We’ll talk about when they help your project, and when they get in the way. We’ll also look into how you can easily use the Mediator pattern in JavaScript to really clean up your code with or without other libraries.
The document discusses how GIS and geospatial technologies are undergoing a fourth revolution driven by data visualization, open data, open source software, and new interaction concepts for maps on the web. It argues that this represents the most interesting time in history to work in this field due to expanding markets, new technologies, and opportunities for innovation. Several companies pioneering new approaches to web maps are highlighted.
The document discusses how GIS and geospatial technologies are undergoing a fourth revolution driven by data visualization, open data, open source software, and new interaction concepts for maps on the web. It argues that this is the best time in history to work in this field due to expanding markets, new technologies, and opportunities for innovation across design, software, and business models. Several companies pioneering new approaches to web maps are highlighted.
The document discusses how the internet is a "petri dish of society" where new ideas can be modeled and tested. It then summarizes the business strategies of Bart de Waele, who models his company Netlash based on internet trends and hypes. The strategies discussed include having an open source approach, perpetual beta model, radical transparency, decentralization, people-centric focus, and shifting from push to pull-based marketing. The overall approach allows the company to stay ahead of competitors, build the best team, and have a more efficient sales process.
This document discusses the key aspects of Web 2.0, including that it allows everyone to create content, everything operates as a web application, content is shared freely, and discussions take place everywhere. It provides examples of websites like Irrepressible.info that empower online campaigning and TN2020.net that uses tools like Twitter, video, and mashups. The document recommends making yourself relevant by blogging and using social media, sharing content openly, inviting collaboration, and working iteratively with an open mindset.
This presentation is a discussion of good and bad accessibility practices, leading up to the point that accessibility that accessibility should not be a separate subject, but instead should be a mandatory part of good web design.
DIYDays NY 2012 - Mark Harris & Heidi HysellMark Harris
The document discusses creative technologists, who understand technology capabilities and limits, and can help creative projects utilize software and custom tools. It says that as more content becomes software-based, from streaming to augmented reality, creative technologists are needed to ensure technology enhances creativity. It provides examples of projects combining creativity and technology and advises discussing goals openly with technologists, valuing their input, and having iterative development processes.
The document discusses the rise of responsive design and mobile devices. It notes that with dozens of phone models and screen sizes, designing separate mobile and desktop sites is impractical. Responsive design, which uses fluid grids and media queries to adapt a single website across devices, is presented as a better solution. The document outlines the benefits of responsive design, such as reaching all users and reducing development costs, while also addressing challenges like optimization and accessing all device features. It predicts continued improvements in responsive frameworks, tools, and new technologies that will push responsive design forward.
The document discusses how a company called Kera Software broke a customer's website by continuously deploying updates to their third-party JavaScript (3pjs) tool. They fixed the issue by implementing data-driven versioning - locking customers to specific versions of the 3pjs code, hosting all old versions, and selecting new versions based on compatibility rather than forcing upgrades. This allows Kera to iterate quickly while avoiding regressions for customers.
This talk was prepared for and presented to the NYC Web Design Meetup. It covers how to do identify core app functionality, an approach acceptance testing, and some ways the UI can be built more intelligently.
The document discusses intellectual property and copyright. It notes that all original creative works are automatically copyrighted upon creation. It describes what copyright gives the creator control over, including reproduction, derivatives, distribution, public performance, and digital transmission. The document outlines exceptions to copyright restrictions such as works in the public domain, fair use, Creative Commons, and GNU/Linux works. It provides guidance on determining what constitutes fair use based on factors like the purpose of the use, amount used, and commercial effects. The document also notes that modern authorship is often collaborative, distributed, and involves assembling preexisting information in new ways.
The document appears to be a presentation about how Sheffield Hallam University implemented new discovery systems and changed how they teach information literacy. It discusses moving from older OPAC systems that librarians knew how to use to more intuitive systems like Summon. It also talks about gathering student feedback to understand how people use the new systems and shifting instruction from teaching databases to teaching search strategies.
The document discusses the challenges and opportunities of learning with technology. It notes that we are in a time of great change driven by abundance of information and connectivity. This represents both a crisis in traditional education models but also opportunities to rethink what and how we teach. Specifically, it suggests schools should focus less on content and more on developing skills like curiosity, creativity and collaboration that can't be taught through online education alone. The goal is moving to a model of "connected learning" where students pursue personal interests with support from peers and mentors.
Not sure what content strategy is, or how to get started? I gave this talk to give a group of curious web professionals a quick introduction to content strategy as a discipline.
6 tips on faster data journalism workflowsPaul Bradshaw
This document discusses workflows for data journalism that can save time and money. It identifies six key workflows: 1) Setting up 'data newswires', 2) Being a good librarian by organizing information, 3) Anticipating and preventing problems before they occur, 4) Collaborating outside of one's team, 5) Being as systematic as a computer in processing information, and 6) Taking numbers away to see underlying trends or stories in the data. The document provides references for further information on case studies and credits for images used in the presentation.
The document discusses Lean UX principles for product development teams. It notes that smaller companies focus on discovery and engineering while larger companies face challenges around geography and culture. Implementing Lean UX principles can help institutionalize empathy in product design and reduce the perceived difficulty of the process over time. The document outlines 15 Lean UX principles for cross-functional teams, continuous learning, removing waste, and prioritizing user needs through discovery and iteration.
a Tech guy’s take on Big Data business cases (@pavlobaron)Pavlo Baron
The document discusses big data, describing what it is and is not. It argues that big data is about gaining useful information from various data sources to increase a company's value through faster and better decisions and predictions. It asserts that big data is a necessity and that any company can and should leverage it by knowing their customers, business, competitors and offers to make and save money.
Social Crash Course / Social for StartupsTom Szekeres
A by @tomszekeres and @_jemima, given at Shoreditch House on Mon 22 April 2013.
For the full set of links from the deck, please check out
http://bitly.com/bundles/zakazaka/1
Building Rich User Experiences w/o JavaScript SpaghettiJared Faris
Most Javascript is written to glue code and UI together without any thought to design patterns. Over time this leads to piles of Javascript that look nothing like code you’d be proud of writing. In this talk we’ll look at the rise of software libraries (like Knockout) that can help add structure to your JS. We’ll talk about when they help your project, and when they get in the way. We’ll also look into how you can easily use the Mediator pattern in JavaScript to really clean up your code with or without other libraries.
The document discusses how GIS and geospatial technologies are undergoing a fourth revolution driven by data visualization, open data, open source software, and new interaction concepts for maps on the web. It argues that this represents the most interesting time in history to work in this field due to expanding markets, new technologies, and opportunities for innovation. Several companies pioneering new approaches to web maps are highlighted.
The document discusses how GIS and geospatial technologies are undergoing a fourth revolution driven by data visualization, open data, open source software, and new interaction concepts for maps on the web. It argues that this is the best time in history to work in this field due to expanding markets, new technologies, and opportunities for innovation across design, software, and business models. Several companies pioneering new approaches to web maps are highlighted.
The document discusses how the internet is a "petri dish of society" where new ideas can be modeled and tested. It then summarizes the business strategies of Bart de Waele, who models his company Netlash based on internet trends and hypes. The strategies discussed include having an open source approach, perpetual beta model, radical transparency, decentralization, people-centric focus, and shifting from push to pull-based marketing. The overall approach allows the company to stay ahead of competitors, build the best team, and have a more efficient sales process.
This document discusses the key aspects of Web 2.0, including that it allows everyone to create content, everything operates as a web application, content is shared freely, and discussions take place everywhere. It provides examples of websites like Irrepressible.info that empower online campaigning and TN2020.net that uses tools like Twitter, video, and mashups. The document recommends making yourself relevant by blogging and using social media, sharing content openly, inviting collaboration, and working iteratively with an open mindset.
This presentation is a discussion of good and bad accessibility practices, leading up to the point that accessibility that accessibility should not be a separate subject, but instead should be a mandatory part of good web design.
DIYDays NY 2012 - Mark Harris & Heidi HysellMark Harris
The document discusses creative technologists, who understand technology capabilities and limits, and can help creative projects utilize software and custom tools. It says that as more content becomes software-based, from streaming to augmented reality, creative technologists are needed to ensure technology enhances creativity. It provides examples of projects combining creativity and technology and advises discussing goals openly with technologists, valuing their input, and having iterative development processes.
50. Cloud Computing
• Cloud computing is not necessarily better
• Efficient != Sustainable
• 4% of global emissions by 2020
• 1 AWS m1.xlarge server = 1 person
• Where does the power come from?
Sunday, 17 March 13
58. Your Clients
• What are their hidden fossil subsidies?
• How will they operate without them?
• How can you help them do that?
• Think beyond advertising clicks
Sunday, 17 March 13
59. Carbon Bubble
• We have a “carbon bubble”
Sunday, 17 March 13
66. We know that as a species, we are
hitting the limits, in resources,
pollution, and our impact on the
natural world. We know that
exponential growth in a closed
system is dangerous. We know that
we must reduce the impact of our
society immediately or face
widespread systemic failure.
Sunday, 17 March 13
67. As makers and entrepreneurs, our
task is to make these constraints
work for us, and use our creativity to
deliver progress without the costs we
previously accepted as a side effect
of our work.
Sunday, 17 March 13
68. We have very little time, but we have
an incredibly powerful tool at our
disposal. We have to apply the power
of the web to make change happen at
all levels of society, transforming
businesses, governments, and
citizens on a massive scale.
Sunday, 17 March 13
69. Beginning today, we will dedicate
ourselves to this mission. We will
work on projects with true meaning,
that make the future a better place to
be, rather than creating illusory short-
term value.
Sunday, 17 March 13
70. We hope you will join us. We have a
lot of work to do.
cleanweb.org.uk/manifesto.html
Sunday, 17 March 13
71. http://cleanweb.org.uk
@cleanwebuk
##cleanweb on freenode
mailing list
meetups!
Sunday, 17 March 13
72. 803
GULF STREAM ERROR
github.com/AMEE/8xx-rfc
Sunday, 17 March 13