Komunitné vzdelávanie v programe Roots & Shoots Slovakia _ Kuciaková_Janišová...Indicia
Roots & Shoots je globálny program, zameraný na výchovu k udržateľnosti. Prostredníctvom komunitnej výučby spoznávajú žiaci problémy svojho okolia, ktoré sa snažia vyriešiť tvorbou inovatívneho projektu, v spolupráci s miestnymi úradmi a verejnosťou.
The document outlines the schedule for virtual meetings between May 26th and 28th 2021 for an Erasmus+ project. It includes ice-breaking activities, interviews, virtual tours of important locations, workshops for creating a newsletter and television program, and time for international collaboration and evaluating the project. The meetings aim to support learning, teaching and training through the Erasmus+ exchange.
This document outlines the itinerary and program for a 4th mobility exchange hosted by Fortes Lyceum in Gorinchem, Netherlands from March 23-27, 2020. The 30 participants will stay at the Hotel Goud en Zilver and take part in various cultural activities including workshops on escape games and television news programs, tours of the school and town, biking, and a trip to Amsterdam to visit the Rijksmuseum and take a canal cruise. They will also enjoy a day at the Efteling theme park and conclude with a final goodbye ceremony and dinner.
The Youth Start Entrepreneurial Challenges Program is a holistic learning program that aims to support the development of young people's potentials through entrepreneurial thinking, acting, and personal development exercises. It focuses on social and emotional learning goals like understanding and managing emotions, setting and achieving positive goals, feeling and showing empathy, establishing relationships, and making responsible decisions. The program was tested in four countries with over 18,000 students and shown to effectively foster entrepreneurship competencies with its flexible but structured teaching materials.
This document contains information about 5 products including their names, total resources used, total costs, total revenues, and profits. It also lists the prices of various resources including rent, employee salaries, office supplies, craft materials, and food service items. The key details provided are the names of the 5 products, their total resources used, total costs, revenues from selling each at 5 euros per unit, and the resulting profits. A resource price list is also included with unit prices for various items.
The document provides instructions for students to create a toy as part of a classroom activity. Students are asked to think of a toy they can create using various materials that each have a price per unit. They must calculate the production cost and give their mini-company and toy a name. Their toy has a selling price of 5€. Students have 30 minutes to create their toy and then must present it to customers in 2 minutes to try and sell it. After presenting, students can write their name next to the toy they want to purchase, with the goal of determining the winning toy.
The document outlines the schedule for a 5-day Erasmus+ learning mobility program hosted in Cyprus. The program includes visits to cultural sites in Nicosia and Limassol, workshops on creating educational games and newsletters, and traditional dance performances. Participants stay in hotels in Larnaka and take buses each day to activities at the host school in Nicosia. The itinerary includes guided tours of museums, archaeological sites, and historic neighborhoods, as well as icebreakers, teambuilding activities, and an evaluation on the final day before participants depart on Saturday.
The document discusses several popular foods in the Netherlands including patatjes oorlog (fries with mayonnaise and other toppings), kroket (deep fried meat roll), hagelslag (sprinkles for bread), snert (pea soup), stamppot (mashed potatoes mixed with vegetables and meat or sausage), poffertjes (mini pancakes), edam cheese which originated in the city of Edam, stroopwafel (thin waffles with caramel filling), bitterballen (meat croquettes), gouda cheese, tompouce (pastry filled with custard), and concludes with a game quiz about Dutch foods using Kahoot
This document provides the program for a cultural exchange program held in Trappes, France from April 7-13, 2019. The program involved partners from multiple countries participating in cultural activities and educational workshops. Key events included:
1) Ice-breaking activities and presentations on traditional foods from each country at the hosting school in Trappes.
2) Partners working together to create an e-cookbook of traditional recipes and preparing an international dinner at the school.
3) Excursions to landmarks in Paris such as the Louvre and Eiffel Tower, as well as Versailles Palace to experience French cultural heritage.
4) Evaluation and certificate ceremonies held at the conclusion of the program before participants departed
The document outlines the schedule and activities for a week-long Erasmus+ project hosted in Bratislava, Slovakia focused on cultural exchange and learning. The schedule includes daily breakfasts and dinners, visits to local cultural sites like castles and a ceramics factory, workshops on cultural heritage and traditions, team activities to develop project materials, and presentations to close the week. Participants will explore the city, learn about Slovak culture and folklore, and collaborate on creating an escape game, leaflet, and newsletter about multiculturalism and cultural heritage in Slovakia.
The document provides guidance on designing a logo for an Erasmus+ project, noting key elements to consider like color, font type, image, composition and negative space. It asks readers to sketch 5 logo concepts in 30 minutes incorporating themes of culture, students, countries, exchange, language, traditions, food and interaction. Readers are then instructed to choose one design and spend another 30 minutes refining it in color.
Culture in Action is a physical adventure game where international teams work together to solve a series of puzzles, riddles, and clues within a set time limit to unveil a secret plot hidden in a room. The game aims to foster problem solving, critical thinking, and team building skills through an escape room experience centered around cultural heritage from four countries. Players will collect information from visits and use brainstorming, web tools, and imagination to design a balanced mix of easy, moderate, and challenging puzzles and riddles that incorporate locks, jigsaws, and other resources.
Komunitné vzdelávanie v programe Roots & Shoots Slovakia _ Kuciaková_Janišová...Indicia
Roots & Shoots je globálny program, zameraný na výchovu k udržateľnosti. Prostredníctvom komunitnej výučby spoznávajú žiaci problémy svojho okolia, ktoré sa snažia vyriešiť tvorbou inovatívneho projektu, v spolupráci s miestnymi úradmi a verejnosťou.
The document outlines the schedule for virtual meetings between May 26th and 28th 2021 for an Erasmus+ project. It includes ice-breaking activities, interviews, virtual tours of important locations, workshops for creating a newsletter and television program, and time for international collaboration and evaluating the project. The meetings aim to support learning, teaching and training through the Erasmus+ exchange.
This document outlines the itinerary and program for a 4th mobility exchange hosted by Fortes Lyceum in Gorinchem, Netherlands from March 23-27, 2020. The 30 participants will stay at the Hotel Goud en Zilver and take part in various cultural activities including workshops on escape games and television news programs, tours of the school and town, biking, and a trip to Amsterdam to visit the Rijksmuseum and take a canal cruise. They will also enjoy a day at the Efteling theme park and conclude with a final goodbye ceremony and dinner.
The Youth Start Entrepreneurial Challenges Program is a holistic learning program that aims to support the development of young people's potentials through entrepreneurial thinking, acting, and personal development exercises. It focuses on social and emotional learning goals like understanding and managing emotions, setting and achieving positive goals, feeling and showing empathy, establishing relationships, and making responsible decisions. The program was tested in four countries with over 18,000 students and shown to effectively foster entrepreneurship competencies with its flexible but structured teaching materials.
This document contains information about 5 products including their names, total resources used, total costs, total revenues, and profits. It also lists the prices of various resources including rent, employee salaries, office supplies, craft materials, and food service items. The key details provided are the names of the 5 products, their total resources used, total costs, revenues from selling each at 5 euros per unit, and the resulting profits. A resource price list is also included with unit prices for various items.
The document provides instructions for students to create a toy as part of a classroom activity. Students are asked to think of a toy they can create using various materials that each have a price per unit. They must calculate the production cost and give their mini-company and toy a name. Their toy has a selling price of 5€. Students have 30 minutes to create their toy and then must present it to customers in 2 minutes to try and sell it. After presenting, students can write their name next to the toy they want to purchase, with the goal of determining the winning toy.
The document outlines the schedule for a 5-day Erasmus+ learning mobility program hosted in Cyprus. The program includes visits to cultural sites in Nicosia and Limassol, workshops on creating educational games and newsletters, and traditional dance performances. Participants stay in hotels in Larnaka and take buses each day to activities at the host school in Nicosia. The itinerary includes guided tours of museums, archaeological sites, and historic neighborhoods, as well as icebreakers, teambuilding activities, and an evaluation on the final day before participants depart on Saturday.
The document discusses several popular foods in the Netherlands including patatjes oorlog (fries with mayonnaise and other toppings), kroket (deep fried meat roll), hagelslag (sprinkles for bread), snert (pea soup), stamppot (mashed potatoes mixed with vegetables and meat or sausage), poffertjes (mini pancakes), edam cheese which originated in the city of Edam, stroopwafel (thin waffles with caramel filling), bitterballen (meat croquettes), gouda cheese, tompouce (pastry filled with custard), and concludes with a game quiz about Dutch foods using Kahoot
This document provides the program for a cultural exchange program held in Trappes, France from April 7-13, 2019. The program involved partners from multiple countries participating in cultural activities and educational workshops. Key events included:
1) Ice-breaking activities and presentations on traditional foods from each country at the hosting school in Trappes.
2) Partners working together to create an e-cookbook of traditional recipes and preparing an international dinner at the school.
3) Excursions to landmarks in Paris such as the Louvre and Eiffel Tower, as well as Versailles Palace to experience French cultural heritage.
4) Evaluation and certificate ceremonies held at the conclusion of the program before participants departed
The document outlines the schedule and activities for a week-long Erasmus+ project hosted in Bratislava, Slovakia focused on cultural exchange and learning. The schedule includes daily breakfasts and dinners, visits to local cultural sites like castles and a ceramics factory, workshops on cultural heritage and traditions, team activities to develop project materials, and presentations to close the week. Participants will explore the city, learn about Slovak culture and folklore, and collaborate on creating an escape game, leaflet, and newsletter about multiculturalism and cultural heritage in Slovakia.
The document provides guidance on designing a logo for an Erasmus+ project, noting key elements to consider like color, font type, image, composition and negative space. It asks readers to sketch 5 logo concepts in 30 minutes incorporating themes of culture, students, countries, exchange, language, traditions, food and interaction. Readers are then instructed to choose one design and spend another 30 minutes refining it in color.
Culture in Action is a physical adventure game where international teams work together to solve a series of puzzles, riddles, and clues within a set time limit to unveil a secret plot hidden in a room. The game aims to foster problem solving, critical thinking, and team building skills through an escape room experience centered around cultural heritage from four countries. Players will collect information from visits and use brainstorming, web tools, and imagination to design a balanced mix of easy, moderate, and challenging puzzles and riddles that incorporate locks, jigsaws, and other resources.
2. partnerstvo škôl, súčasť Programu celoživotného vzdelávania EU
vytváranie partnerstiev so školami v zahraničí
realizácia projektového vyučovania
od roku 2008 sme realizovali 13 projektov
získali sme 4 Európske certifikáty kvality
Naša škola je poradenským a školiacim centrom
eTwinningu
3. Culture in Action
• Termín: 2018 – 2020
• Zameraný na skúmanie kultúrneho dedičstva zúčastnených krajín