CONTENT
• cellular automata
modelling
• tech examples
0 0 0 0 0
0 0 0 0 0
0 0 1 0 0
0 0 0 0 0
0 0 0 0 0
SPACE
THIS A SPACE TOO
OR MAYBE
1 = black
0 = white
1 1 1 1 1
1 1 1 1 1
1 1 0 1 1
1 0 0 0 1
1 0 0 0 0
STATE
0 0 0 0 0
0 0 0 0 0
0 0 9 0 0
0 0 0 0 0
0 0 0 0 0
STATE ALSO …
OR …
{
state: neutral,
attack: 900,
defence: 1200,
…
}
NEIGHBOUR
RELATIONS: INFLUENCE
0 0 0 0 0
0 0 1 0 0
0 1 0 1 0
0 0 1 0 0
0 0 0 0 0
0 0 0 0 0
0 0 1 0 0
0 1 1 1 0
0 0 1 0 0
0 0 0 0 0
RELATIONS: MOVE
0 0 0 0 0
0 0 1 0 0
0 0 1 0 0
0 0 1 0 0
0 0 0 0 0
0 0 0 0 0
0 0 1 0 0
0 1 0 0 0
0 0 1 0 0
0 0 0 0 0
HOW TO
MUST WATCH
• cellular automata modelling : https://
www.youtube.com/watch?v=EyrwOf239M4
• dungeon generator unity3d : http://unity3d.com/
learn/tutorials/projects/procedural-cave-
generation-tutorial

Cellular automata