This article presents the findings of one hundred errors identified through static code analysis in open-source C/C++ projects using the PVS-Studio analyzer. It categorizes various error samples, including array handling issues, string miscalculations, and examples of undefined behavior, highlighting notable cases from specific projects like Wolfenstein 3D and Chromium. The authors emphasize the prevalence of such defects and the potential implications for programmers, encouraging awareness and best practices in coding.