Aaron Sharockman is the executive director of PolitiFact. Aaron oversees PolitiFact’s operations, development and revenue, assists in our journalistic mission, manages our state partnerships and lead efforts to develop new products for PolitiFact users. He also helps coordinate some of our special products, including our debate coverage and our media appearances. Aaron has been with PolitiFact since 2010 and served most recently as the editor of PunditFact, a website dedicated to checking claims by pundits, columnists, bloggers and the hosts and guests of talk shows. He also has served as a government and politics reporter for the Tampa Bay Times since 2003. He is a graduate of Indiana University.
Facebook and fact-checkers are fighting back against the spread of online hoaxes. But it won't solve everything. Aaron Sharockman, the executive director of PolitiFact, the largest fact-checking organization in the United States, takes you behind the scenes of life on the front lines in the battle against fake news, and explains what governments could be doing to help.
Being featured is one way to stand out from the crowd in the major app stores. Developers, publishers, marketers and decision makers struggle with the question which app will be picked by the app store team to be featured and what the effect will be on downloads and revenue.
App Store Analytics & Trends @ Nordics Mobile Developer Summit - Priori Prese...PRIORI DATA
For the participants at the NMDS, 7th of November, Stockholm
Priori monitors consumer trends and niche market sizes in the 3 biggest app stores both globally and broken down into different 30 countries.
State of The App Store & Role of Mobile Gaming, 2015 PRIORI DATA
Presentation on the State of the App Store from Pocket Gamer Connect, 2015.
- The relative size of the market
- Role of Games
- Growth in the App Store
- Some observations on what makes Publishers succeed
www.prioridata.com
Why Just Making Great Games Is Not Enough | Anders LykkeJessica Tams
Delivered at Casual Connect Tel Aviv 2016 | One of the exciting things about the mobile games market is that it changes so fast. What worked last year may not work this year. We will take you on a journey through the market developments and emerging trends and discuss why just making a killer game is no longer enough. To conclude, we'll look at what the most successful developers are doing differently, and what others can do to make the cut.
Aaron Sharockman is the executive director of PolitiFact. Aaron oversees PolitiFact’s operations, development and revenue, assists in our journalistic mission, manages our state partnerships and lead efforts to develop new products for PolitiFact users. He also helps coordinate some of our special products, including our debate coverage and our media appearances. Aaron has been with PolitiFact since 2010 and served most recently as the editor of PunditFact, a website dedicated to checking claims by pundits, columnists, bloggers and the hosts and guests of talk shows. He also has served as a government and politics reporter for the Tampa Bay Times since 2003. He is a graduate of Indiana University.
Facebook and fact-checkers are fighting back against the spread of online hoaxes. But it won't solve everything. Aaron Sharockman, the executive director of PolitiFact, the largest fact-checking organization in the United States, takes you behind the scenes of life on the front lines in the battle against fake news, and explains what governments could be doing to help.
Being featured is one way to stand out from the crowd in the major app stores. Developers, publishers, marketers and decision makers struggle with the question which app will be picked by the app store team to be featured and what the effect will be on downloads and revenue.
App Store Analytics & Trends @ Nordics Mobile Developer Summit - Priori Prese...PRIORI DATA
For the participants at the NMDS, 7th of November, Stockholm
Priori monitors consumer trends and niche market sizes in the 3 biggest app stores both globally and broken down into different 30 countries.
State of The App Store & Role of Mobile Gaming, 2015 PRIORI DATA
Presentation on the State of the App Store from Pocket Gamer Connect, 2015.
- The relative size of the market
- Role of Games
- Growth in the App Store
- Some observations on what makes Publishers succeed
www.prioridata.com
Why Just Making Great Games Is Not Enough | Anders LykkeJessica Tams
Delivered at Casual Connect Tel Aviv 2016 | One of the exciting things about the mobile games market is that it changes so fast. What worked last year may not work this year. We will take you on a journey through the market developments and emerging trends and discuss why just making a killer game is no longer enough. To conclude, we'll look at what the most successful developers are doing differently, and what others can do to make the cut.
ASO Guide 2020 - App Store Optimization Manual by PICKASO & thetoolPICKASO App Marketing
Welcome to the ASO guide by PICKASO & TheTool (2020 edition)
ASO (App Store Optimization) is the optimization process of a mobile app or game with the aim to maximize visibility in the app stores and the Conversion Rate to download.
With our guide, you will learn all you need to get the best results for your mobile business.
CONTENTS OF THE 2020 ASO GUIDE:
- Introduction
- News 2019
- ASO Factors
- Traffic sources
- ASO & UA (User Acquisition)
- SEO for apps
- Checklist
At PICKASO / TheTool we believe ASO is the base of any App Marketing strategy. Aren't you taking care of the ASO of your app yet?
We hope you enjoy our 2020 ASO guide and find it helpful.
Apptopia founder Jonathan Kay shows how app intelligence data can be used to identify key international markets and drive strategic growth. In this presentation, he focuses in on the APAC opportunity for mobile apps.
Monthly Focus: Google Play_Japan_May/June_2014PRIORI DATA
With our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Google playstore, Android market study 2017Amrita Sarkar
DISCLAIMER : THE TESTS CONDUCTED ARE STRICTLY FOR STUDY & LEARNING PURPOSE. THIS REPORT IS PURELY FOR ACADEMIC PURPOSE AND NOT FOR MONETARY GAINS.
DATASET SOURCE - KAGGLE
DATASET YEAR - 2017 Google Playstore Data
IMAGE SOURCE - Google Images
AMA CONSULTING GROUP
theamaconsultinggroup@gmail.com
Amrita Sarkar
Meenal Agrawal
Ankita Mishra
MOBILE APP BENCHMARK: TOP 10 MOBILE SHOPPING APPS IN THE USAT Internet
Discover who's leading the shopping mobile app market in the US. This free benchmark report from AT Internet outlines the top 10 shopping apps in the US market.
For more benchmarks and studies from AT Internet, visit: http://www.atinternet.com/en/resources/surveys/
Priori Data Global Insights Report for iOS - November 2013Priori Data
Each Month, Priori publishes reports on the global app market for both iOS and Android.
Key Questions Addressed in the reports:
- How large is the global market for mobile apps in terms of apps, publishers, and downloads?
- How do the markets for Android and iOS compare across different countries in terms of size and growth?
- How large are the various app markets and which countries are growing most quickly?
- Which categories comprise the global app ecosystem and which are the most popular?
- How do the individual categories monetize?
- What is the price distribution for pay-per-download apps across categories?
- What is the revenue distribution for pay-per-download apps across categories (excludes in-app purchase revenue)?
- What is the user star ratings distribution for apps across categories?
- What are the top new app titles and publishers on a global basis by downloads?
- What are the top all-time titles and publishers on a global basis by downloads?
See more at: http://prioridata.com/appmarket-reports/
with our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Using Market Data to Make Strategic Decisions (Priori Data presentation at th...Priori Data
Mobile apps are being heavily used by consumers and have become the catalysts of mobile growth. But as the app market gets more crowded it becomes more difficult to navigate it for all stakeholders of the app economy.
Since the beginning of 2014, we have seen a relatively steady growth in the number of available apps, generally in the 2 to 3 percent range (net of attrition) on a monthly basis.
Meanwhile monthly global demand growth for mobile apps has slowed significantly on Google Play, and outright declined on iOS, as compared to the prior year period (BUT a. The scale is still in billions of downloads per month on each platform (Google nearly 2x Apple), and b. there is a qualitative difference between the slowing market growth and a fading interest in mobile apps.)
So assuming that demand is flat and supply is increasing month-to-month, the data suggests that app downloads are spread more thinly against the same active user base, or that more apps never get downloaded.
However, it does not necessarily need to be the case.
In the presentation we showed how to leverage app store data to make strategic decisions in the app market.
HAND FUN!-Feb 15
Newsletter for mobile dating, games, fantasy sports & Adult entertainment
• CMGE Star Wars: Commander Game Attracts 1M Players in China
• StubHub Partnering with 76’ers on Direct Ticketing Sales
• Wynn Resorts to Launch Mobile Sportsbook App
• Apple Music for Android Adds Support for SD Cards
• Askgmamblers Launches iPhone App
• The Science Inc Launches Frogpicks Fantasy Sports App
Appbrain Top Android Apps
• Sports Scores & Fantasy Sports
• Social Casino Games
• Music & Audio
• Adult Entertainment & Dating
• App Business Classifieds
HAND FUN!-Feb 15
Newsletter for mobile dating, games, fantasy sports & Adult entertainment
• CMGE Star Wars: Commander Game Attracts 1M Players in China
• StubHub Partnering with 76’ers on Direct Ticketing Sales
• Wynn Resorts to Launch Mobile Sportsbook App
• Apple Music for Android Adds Support for SD Cards
• Askgmamblers Launches iPhone App
• The Science Inc Launches Frogpicks Fantasy Sports App
Appbrain Top Android Apps
• Sports Scores & Fantasy Sports
• Social Casino Games
• Music & Audio
• Adult Entertainment & Dating
• App Business Classifieds
ASO Guide 2020 - App Store Optimization Manual by PICKASO & thetoolPICKASO App Marketing
Welcome to the ASO guide by PICKASO & TheTool (2020 edition)
ASO (App Store Optimization) is the optimization process of a mobile app or game with the aim to maximize visibility in the app stores and the Conversion Rate to download.
With our guide, you will learn all you need to get the best results for your mobile business.
CONTENTS OF THE 2020 ASO GUIDE:
- Introduction
- News 2019
- ASO Factors
- Traffic sources
- ASO & UA (User Acquisition)
- SEO for apps
- Checklist
At PICKASO / TheTool we believe ASO is the base of any App Marketing strategy. Aren't you taking care of the ASO of your app yet?
We hope you enjoy our 2020 ASO guide and find it helpful.
Apptopia founder Jonathan Kay shows how app intelligence data can be used to identify key international markets and drive strategic growth. In this presentation, he focuses in on the APAC opportunity for mobile apps.
Monthly Focus: Google Play_Japan_May/June_2014PRIORI DATA
With our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Google playstore, Android market study 2017Amrita Sarkar
DISCLAIMER : THE TESTS CONDUCTED ARE STRICTLY FOR STUDY & LEARNING PURPOSE. THIS REPORT IS PURELY FOR ACADEMIC PURPOSE AND NOT FOR MONETARY GAINS.
DATASET SOURCE - KAGGLE
DATASET YEAR - 2017 Google Playstore Data
IMAGE SOURCE - Google Images
AMA CONSULTING GROUP
theamaconsultinggroup@gmail.com
Amrita Sarkar
Meenal Agrawal
Ankita Mishra
MOBILE APP BENCHMARK: TOP 10 MOBILE SHOPPING APPS IN THE USAT Internet
Discover who's leading the shopping mobile app market in the US. This free benchmark report from AT Internet outlines the top 10 shopping apps in the US market.
For more benchmarks and studies from AT Internet, visit: http://www.atinternet.com/en/resources/surveys/
Priori Data Global Insights Report for iOS - November 2013Priori Data
Each Month, Priori publishes reports on the global app market for both iOS and Android.
Key Questions Addressed in the reports:
- How large is the global market for mobile apps in terms of apps, publishers, and downloads?
- How do the markets for Android and iOS compare across different countries in terms of size and growth?
- How large are the various app markets and which countries are growing most quickly?
- Which categories comprise the global app ecosystem and which are the most popular?
- How do the individual categories monetize?
- What is the price distribution for pay-per-download apps across categories?
- What is the revenue distribution for pay-per-download apps across categories (excludes in-app purchase revenue)?
- What is the user star ratings distribution for apps across categories?
- What are the top new app titles and publishers on a global basis by downloads?
- What are the top all-time titles and publishers on a global basis by downloads?
See more at: http://prioridata.com/appmarket-reports/
with our Monthly Focus we share a selection of our dataset with the global analyst community. Looking for more detailed information? www.prioridata.com
Using Market Data to Make Strategic Decisions (Priori Data presentation at th...Priori Data
Mobile apps are being heavily used by consumers and have become the catalysts of mobile growth. But as the app market gets more crowded it becomes more difficult to navigate it for all stakeholders of the app economy.
Since the beginning of 2014, we have seen a relatively steady growth in the number of available apps, generally in the 2 to 3 percent range (net of attrition) on a monthly basis.
Meanwhile monthly global demand growth for mobile apps has slowed significantly on Google Play, and outright declined on iOS, as compared to the prior year period (BUT a. The scale is still in billions of downloads per month on each platform (Google nearly 2x Apple), and b. there is a qualitative difference between the slowing market growth and a fading interest in mobile apps.)
So assuming that demand is flat and supply is increasing month-to-month, the data suggests that app downloads are spread more thinly against the same active user base, or that more apps never get downloaded.
However, it does not necessarily need to be the case.
In the presentation we showed how to leverage app store data to make strategic decisions in the app market.
HAND FUN!-Feb 15
Newsletter for mobile dating, games, fantasy sports & Adult entertainment
• CMGE Star Wars: Commander Game Attracts 1M Players in China
• StubHub Partnering with 76’ers on Direct Ticketing Sales
• Wynn Resorts to Launch Mobile Sportsbook App
• Apple Music for Android Adds Support for SD Cards
• Askgmamblers Launches iPhone App
• The Science Inc Launches Frogpicks Fantasy Sports App
Appbrain Top Android Apps
• Sports Scores & Fantasy Sports
• Social Casino Games
• Music & Audio
• Adult Entertainment & Dating
• App Business Classifieds
HAND FUN!-Feb 15
Newsletter for mobile dating, games, fantasy sports & Adult entertainment
• CMGE Star Wars: Commander Game Attracts 1M Players in China
• StubHub Partnering with 76’ers on Direct Ticketing Sales
• Wynn Resorts to Launch Mobile Sportsbook App
• Apple Music for Android Adds Support for SD Cards
• Askgmamblers Launches iPhone App
• The Science Inc Launches Frogpicks Fantasy Sports App
Appbrain Top Android Apps
• Sports Scores & Fantasy Sports
• Social Casino Games
• Music & Audio
• Adult Entertainment & Dating
• App Business Classifieds
2017 Mobile Gaming Apps Report to gain insights on costs and conversion rates...
Blog
1. Blog
Title:
App Store Top Chart Series - Chart Freshness
Content:
Are the Top Charts an Exclusive Club?
How many new apps get in everyday?
Which market should I choose to launch my Game app?
Which category chart is the most improbable to break into?
Let’s get started
We defined an app as new if it hasn’t been ranked in the past two months in the
same category and country.
The first and foremost way to discover apps is by going through Top Overall Charts. So
let’s start with looking at the new apps that entered the charts during the period.
As it turns out, PAID Charts are likely to feature more new apps than Free and Grossing
Charts.
The case for Overall Gaming category is similar with PAID charts bringing in the
highest number of new apps (except for US, again).
2. US market is a clear outlier here indicating it’s almost equally tough to break into overall
charts and Overall Games in all three categories (FREE, PAID and GROSSING).
Why? We’ll get to know soon
Individual Category Analysis
After taking a look at the aggregated categories, let’s take a dive into individual categories. Since
individual categories have lesser competition than the aggregated categories, we decided to look
at both Top 50 and Top 200 Charts.
Top 50 Charts Analysis
While all categories averaged around 1 new Free App per day, the number was substantially
higher in PAID charts averaging 5 new apps daily.
3. Top 200 Charts Analysis
Our second analysis focus on a larger pool of apps, ranks going up to 200. This gives us a clear
idea of how fresh the pool of apps is.
We can notice that in most of the categories, FREE Charts bring in more new apps than PAID
Charts. (Opposite of what we saw in Top 50 Charts just above)
4. What about Games?
Gaming Categories showed a similar pattern with PAID charts bringing in more new players
everyday than their Free Counterparts.
We did however noticed differences across countries in bringing new games to the charts.
Australian Game charts were most active, bringing in as many as 58 new games daily.
Ok let's talk about US Charts
5. As for the outlier nature of US markets in Graph 1 and 2, we took a deeper look at the number of
new apps in individual categories in countries.
It’s fair to say that US app charts pull a lot of PAID apps from each individual category which
makes the competition tougher in aggregated categories, TOP Apps and TOP Games.
Conclusions
Top 50 FREE Charts in every country are stale, averaging just over 1 new app every
day.
Top 50 PAID Charts bring in 3X new apps than Top 50 Free Charts.
US is the most favorable market for PAID Apps while being the least favorable for Free
Apps; bringing in almost 2X more paid apps in charts than new apps.
Australia proves to be the best market to launch a game app, bringing in 58 new games
every day across all charts, followed by UK with 51.
Next up in the Top Chart Series: Chart Longevity. After making it into the charts, how long
can you expect to stay in?