This document summarizes the design process for a widget for Verizon Wireless' mobile app to display a user's data usage. It describes initial requirements to show non-unlimited data plans, concepts for a 4x1 widget that launches the app and shows usage details, and lessons learned around simplifying designs for small widgets. Testing showed designs needed to clearly show important numerical info like usage across different devices and resolutions. The design process also encountered challenges in meeting both business and UX goals, and balancing various internal stakeholder agendas.
O documento apresenta 20 questões sobre matemática envolvendo álgebra, geometria e estatística. As questões abordam tópicos como distribuição de elementos em conjuntos, área de figuras planas, semelhança de triângulos, probabilidade e resolução de equações.
El documento compara las tasas de homicidios por cada 100,000 habitantes en varios países de América Latina y el Caribe. Ecuador no está incluido en la media regional de 2011. La tasa de homicidios más alta se encuentra en Honduras, mientras que la más baja se encuentra en Chile.
Students are assigned to complete either a short film sequence, website, or other ancillary production task as part of their media studies coursework. They must follow specific requirements and deadlines for planning, filming, editing, and completing their assignments. Failure to attend lessons or meet deadlines will result in marks being deducted. Students are expected to work a minimum of 3 hours per week outside of lessons to successfully finish all coursework assignments.
The Crime Channel is launching a new television crime drama writing competition. Entrants are asked to submit an idea for a pilot episode of a new crime drama series aimed at a family audience. The pilot episode should have an engaging storyline, realistic settings, and interesting characters. If the pilot is popular, the winner will have their series commissioned and screened next year. Entries are due by June 14th and should be suitable for pre-watershed viewing. Promotional materials and marketing strategies for the new series should also be proposed. The competition aims to find new original crime drama ideas to engage family audiences.
The document is a press release from The News Network announcing plans to launch a new early evening news program targeted at 16-24 year olds. They are inviting young people to get involved by choosing the lead story and order for other stories in a pilot bulletin and providing additional suggestions. Participants will complete four tasks showing their understanding of appealing television news formats to this audience. Suggestions are needed by June 15th and should include examples and illustrations to support ideas.
This document provides definitions for various film language terms used in film production and analysis. It includes over 50 terms related to camera shots, editing techniques, sound, and other elements of cinematography. Key terms defined include 180 degree rule, close-up, establishing shot, jump cut, line of action, point of view shot, and shot size among many others. The glossary serves as a reference for understanding cinematic techniques and conventions.
This document summarizes the design process for a widget for Verizon Wireless' mobile app to display a user's data usage. It describes initial requirements to show non-unlimited data plans, concepts for a 4x1 widget that launches the app and shows usage details, and lessons learned around simplifying designs for small widgets. Testing showed designs needed to clearly show important numerical info like usage across different devices and resolutions. The design process also encountered challenges in meeting both business and UX goals, and balancing various internal stakeholder agendas.
O documento apresenta 20 questões sobre matemática envolvendo álgebra, geometria e estatística. As questões abordam tópicos como distribuição de elementos em conjuntos, área de figuras planas, semelhança de triângulos, probabilidade e resolução de equações.
El documento compara las tasas de homicidios por cada 100,000 habitantes en varios países de América Latina y el Caribe. Ecuador no está incluido en la media regional de 2011. La tasa de homicidios más alta se encuentra en Honduras, mientras que la más baja se encuentra en Chile.
Students are assigned to complete either a short film sequence, website, or other ancillary production task as part of their media studies coursework. They must follow specific requirements and deadlines for planning, filming, editing, and completing their assignments. Failure to attend lessons or meet deadlines will result in marks being deducted. Students are expected to work a minimum of 3 hours per week outside of lessons to successfully finish all coursework assignments.
The Crime Channel is launching a new television crime drama writing competition. Entrants are asked to submit an idea for a pilot episode of a new crime drama series aimed at a family audience. The pilot episode should have an engaging storyline, realistic settings, and interesting characters. If the pilot is popular, the winner will have their series commissioned and screened next year. Entries are due by June 14th and should be suitable for pre-watershed viewing. Promotional materials and marketing strategies for the new series should also be proposed. The competition aims to find new original crime drama ideas to engage family audiences.
The document is a press release from The News Network announcing plans to launch a new early evening news program targeted at 16-24 year olds. They are inviting young people to get involved by choosing the lead story and order for other stories in a pilot bulletin and providing additional suggestions. Participants will complete four tasks showing their understanding of appealing television news formats to this audience. Suggestions are needed by June 15th and should include examples and illustrations to support ideas.
This document provides definitions for various film language terms used in film production and analysis. It includes over 50 terms related to camera shots, editing techniques, sound, and other elements of cinematography. Key terms defined include 180 degree rule, close-up, establishing shot, jump cut, line of action, point of view shot, and shot size among many others. The glossary serves as a reference for understanding cinematic techniques and conventions.
Film language describes how directors create meaning from moving images through signs, codes, and conventions. Moving images can not only entertain but also influence viewers through propaganda. Signs and codes are the basic units of meaning in film, with denotation being the literal meaning and connotation suggesting deeper cultural meanings. Editing and camera techniques like shot types, angles, and movement also manipulate time and space to influence the audience. Lighting, sound, visual effects, narrative structures, and genre conventions further shape the perceived reality and meanings in film.
The candidate discusses how they constructed meaning in their music video coursework production through the use of media language. They explain how they used conventions like illustrating the relationship between lyrics and visuals, employing close-ups of the artist as demanded by record labels, and establishing the mise-en-scene through mid shots and long shots. The candidate also discusses applying Carol Vernallis' four concepts of how music videos construct meaning - narrative, editing, camera movements/framing, and sound - through a love story narrative, frequent cuts between shots under 5 seconds, and a close-up of the artist singing followed by a mid shot of them walking.
The document discusses how media has become more democratic now than in the past. It provides two case studies as evidence: Burma VJ, which showed how citizen video journalism helped bring democracy to Burma by exposing government issues; and Wikileaks, which provided secret information and whistleblowing opportunities that increased transparency. While media technologies now allow more individual participation and sharing of information, the document notes it is still a developing topic and democracy remains difficult to fully achieve when accounting for all voices.
The candidate provides evidence of audience research and planning for a music video production. Comparable media products were analyzed and generic conventions considered to help inform production choices. Feedback was gathered from audiences and used to refine elements of the three related products created - the music video, website, and digipak. The candidate demonstrates knowledge of production technologies and digital skills. Overall planning and use of audience input was thorough, though could have been more detailed in discussing the combined finished products and audience reception.
The document provides feedback on a student's coursework analyzing their music video production in relation to genre. It discusses how the student addressed both syntactic and semantic genre elements in their video. Syntactically, they used fragmented nonlinear editing and an opening enigma to portray indie genre's anti-mainstream ideology similarly to The Kooks' video. Semantically, they emphasized fashionable costumes, artistic location of Brighton associated with indie culture, and band performance through shots highlighting style. The feedback suggests discussing postmodern concepts of intertextuality and genre fluidity in introductions and referencing more genre theorists.
The document provides guidance for designing a movie poster for a science fiction film by listing the key elements that should be included such as a title, main image, review, tagline, rating, production details, stars, release date, and critic quote to follow conventions of the genre. It advises considering how real movie posters attract audiences and notes there are many ways to create an interesting poster that catches people's eyes.
This document provides guidance for answering a question applying theoretical concepts related to media studies to a student's coursework productions. It lists various concepts that could be applied, including representation, audience, narrative, genre, and media language. For each concept, it gives examples of relevant theorists and terminology. It emphasizes choosing a concept and applying it to specific examples from the student's coursework, while also discussing the concept's usefulness. The document advises outlining the concept, applying it to various production elements, and evaluating how well it relates to the work. It aims to help students structure their answer to earn high marks.
The document discusses how the author's understanding of conventions in media influenced their media productions from AS level to A2 level. At AS, the author used mainstream conventions that they researched but were not confident challenging conventions. By A2, the author looked closely at tiny conventions and had confidence challenging conventions if it attracted their target audience. The author also discusses how they applied their understanding of conventions, such as clothing styles, language, and use of social media, to their opening film clip, website, and digipak designs at AS and A2 levels to properly represent their band and attract their audience.
AS/A2 Exam Example candidate-answers-June 2013Graveney School
This document contains exemplar responses from A-Level Media Studies students on exam questions related to representing regional identity in a TV drama extract. It includes four student responses to the first question, along with examiner commentaries analyzing the strengths and weaknesses of each answer. The full mark schemes for all questions are also provided.
G324 interim summary of student’s feedback comments 2016Graveney School
The document provides feedback on how a student can improve their performance and earn additional marks on an assessment. It recommends the student:
1) Upload drafts of their film poster and provide textual analysis of other film posters to show planning and research.
2) Discuss how feedback impacted their group's plans for their media production with specific examples.
3) Provide evidence of sketching ideas and researching comparable media products before constructing their own.
4) Evaluate their work in comparison to real media examples and identify successes and limitations.
The document provides examples of excellent coursework from candidates evaluating their final products for a media studies course. It notes that the examples demonstrate key moments from their own work and others' to support their arguments. They also show excellent use of specialist terminology and references to academic theory. Each presentation was produced with care and genuine critical reflection.
Gcse contolled trainers assessment evaluation Dec 2016 Graveney School
The document provides guidance for evaluating a student's advertisement for "Streets" trainers. It lists 8 questions the student should answer to reflect on the effectiveness of their ad, including what images and design elements they used and why, how well it appeals to the target audience, and how it compares to real ads. The summary emphasizes using media language and explaining choices, with the goal of showing understanding of how the ad appeals to its audience.
G324 excellent examples of research and planning Graveney School
The document provides examples of research and planning for a level 4 coursework on media production. It includes several slides analyzing magazine advertisements for indie rock bands such as The Enemy, Kaiser Chiefs, and Stereophonics. The slides examine the advertisements' design elements, references to the bands' album covers and music videos, and how they target a young adult audience through their imagery, fonts, and intertextual references in order to appeal to fans of indie rock music.
Sci fi mise en scene presentation: student collectionGraveney School
The mise en scene in science fiction films commonly features futuristic settings like outer space or alien planets. Props often showcase advanced technology through weapons, vehicles, and computers. Costumes may indicate a character's role and can feature bright colors for heroes or dark colors for villains. The lighting is typically low-key and uses colors like blue to set a futuristic tone. Settings establish the narrative and technological progression through their depictions of space, dystopian worlds, or alternate versions of the past and future.
This document summarizes an exemplar script for a GCSE Media Studies exam on action adventure films. The script received full marks across its four tasks. It demonstrated knowledge of genre conventions and audience appeal. The pitch created an imaginative idea for a family action adventure film. The rationale explained the film's universal appeal. The storyboard confidently utilized conventions to promote the film through a trailer. Overall, the script showed creativity and a strong grasp of how to analyze and design media texts.
The document provides feedback on a student's film trailer storyboard. It notes that the storyboard successfully utilizes a variety of techniques within its ten frames, including different camera shots, edits, and sound effects. This demonstrates the student's excellent knowledge of how to construct an action-adventure film trailer based on their pitch. The storyboard is seen as persuasive in its promotion of the film to audiences through techniques like the integration of voiceovers with film clips. Overall, the feedback commends the student's strong understanding of how to design a film trailer that follows genre conventions and markets the film effectively.
Characteristics of a Sci-Fi Heroes, Villain and Anti HeroGraveney School
This document outlines some common characteristics of heroes, villains, and anti-heroes in sci-fi films. Heroes are typically ordinary humans who are forced to face extraordinary challenges and use their skills and courage to defeat villains. They are often associated with brighter colors and work in teams. Villains commonly have inhuman or monstrous qualities, and are associated with darker colors like black and green that symbolize evil, power, and ambition. Anti-heroes possess both heroic and villainous traits, using questionable methods to ultimately do good. They may appear physically intimidating and emotionally detached.
This document provides instructions for a GCSE media studies assignment on character roles in science fiction films. Students are asked to write a short biography for each character describing their role based on Propp's list, typical characteristics, what actions or events they will be involved in, and how they end up at the conclusion of the narrative. They are then instructed to watch a clip and see if the actual character matches their expectations.
1. The document summarizes major sci-fi films from the 1950s through the 2000s, focusing on the main themes and reasons for popularity for each decade.
2. In the 1950s, films like Invasion of the Body Snatchers explored themes of conformity and communism through unique visual storytelling without showing the alien, while The War of the Worlds and The Day the World Stood Still provided intelligent commentary on human flaws through adaptations and distinct aliens.
3. The 1980s saw breakthroughs like E.T. combining funny and devastating storytelling with revolutionary visual effects, and Aliens starring Sigourney Weaver. The 1990s featured The Matrix bringing philosophy and iconic gunfight styles, Jurassic Park pioneering
Sci-fi films often share common codes and conventions to set the appropriate mood for audiences. Many involve storylines about exploring the unknown universe and galaxies to create a sense of mystery. They frequently feature skilled humans combating unusual creatures or aliens, as seen in films like Interstellar, E.T., and Star Wars: The Phantom Menace. These films also commonly include extraordinary human characters and abnormal looking creatures that don't exist in reality. Additionally, sci-fi films typically use the same settings of outer space and Earth to establish their genre and feel more realistic.
Film language describes how directors create meaning from moving images through signs, codes, and conventions. Moving images can not only entertain but also influence viewers through propaganda. Signs and codes are the basic units of meaning in film, with denotation being the literal meaning and connotation suggesting deeper cultural meanings. Editing and camera techniques like shot types, angles, and movement also manipulate time and space to influence the audience. Lighting, sound, visual effects, narrative structures, and genre conventions further shape the perceived reality and meanings in film.
The candidate discusses how they constructed meaning in their music video coursework production through the use of media language. They explain how they used conventions like illustrating the relationship between lyrics and visuals, employing close-ups of the artist as demanded by record labels, and establishing the mise-en-scene through mid shots and long shots. The candidate also discusses applying Carol Vernallis' four concepts of how music videos construct meaning - narrative, editing, camera movements/framing, and sound - through a love story narrative, frequent cuts between shots under 5 seconds, and a close-up of the artist singing followed by a mid shot of them walking.
The document discusses how media has become more democratic now than in the past. It provides two case studies as evidence: Burma VJ, which showed how citizen video journalism helped bring democracy to Burma by exposing government issues; and Wikileaks, which provided secret information and whistleblowing opportunities that increased transparency. While media technologies now allow more individual participation and sharing of information, the document notes it is still a developing topic and democracy remains difficult to fully achieve when accounting for all voices.
The candidate provides evidence of audience research and planning for a music video production. Comparable media products were analyzed and generic conventions considered to help inform production choices. Feedback was gathered from audiences and used to refine elements of the three related products created - the music video, website, and digipak. The candidate demonstrates knowledge of production technologies and digital skills. Overall planning and use of audience input was thorough, though could have been more detailed in discussing the combined finished products and audience reception.
The document provides feedback on a student's coursework analyzing their music video production in relation to genre. It discusses how the student addressed both syntactic and semantic genre elements in their video. Syntactically, they used fragmented nonlinear editing and an opening enigma to portray indie genre's anti-mainstream ideology similarly to The Kooks' video. Semantically, they emphasized fashionable costumes, artistic location of Brighton associated with indie culture, and band performance through shots highlighting style. The feedback suggests discussing postmodern concepts of intertextuality and genre fluidity in introductions and referencing more genre theorists.
The document provides guidance for designing a movie poster for a science fiction film by listing the key elements that should be included such as a title, main image, review, tagline, rating, production details, stars, release date, and critic quote to follow conventions of the genre. It advises considering how real movie posters attract audiences and notes there are many ways to create an interesting poster that catches people's eyes.
This document provides guidance for answering a question applying theoretical concepts related to media studies to a student's coursework productions. It lists various concepts that could be applied, including representation, audience, narrative, genre, and media language. For each concept, it gives examples of relevant theorists and terminology. It emphasizes choosing a concept and applying it to specific examples from the student's coursework, while also discussing the concept's usefulness. The document advises outlining the concept, applying it to various production elements, and evaluating how well it relates to the work. It aims to help students structure their answer to earn high marks.
The document discusses how the author's understanding of conventions in media influenced their media productions from AS level to A2 level. At AS, the author used mainstream conventions that they researched but were not confident challenging conventions. By A2, the author looked closely at tiny conventions and had confidence challenging conventions if it attracted their target audience. The author also discusses how they applied their understanding of conventions, such as clothing styles, language, and use of social media, to their opening film clip, website, and digipak designs at AS and A2 levels to properly represent their band and attract their audience.
AS/A2 Exam Example candidate-answers-June 2013Graveney School
This document contains exemplar responses from A-Level Media Studies students on exam questions related to representing regional identity in a TV drama extract. It includes four student responses to the first question, along with examiner commentaries analyzing the strengths and weaknesses of each answer. The full mark schemes for all questions are also provided.
G324 interim summary of student’s feedback comments 2016Graveney School
The document provides feedback on how a student can improve their performance and earn additional marks on an assessment. It recommends the student:
1) Upload drafts of their film poster and provide textual analysis of other film posters to show planning and research.
2) Discuss how feedback impacted their group's plans for their media production with specific examples.
3) Provide evidence of sketching ideas and researching comparable media products before constructing their own.
4) Evaluate their work in comparison to real media examples and identify successes and limitations.
The document provides examples of excellent coursework from candidates evaluating their final products for a media studies course. It notes that the examples demonstrate key moments from their own work and others' to support their arguments. They also show excellent use of specialist terminology and references to academic theory. Each presentation was produced with care and genuine critical reflection.
Gcse contolled trainers assessment evaluation Dec 2016 Graveney School
The document provides guidance for evaluating a student's advertisement for "Streets" trainers. It lists 8 questions the student should answer to reflect on the effectiveness of their ad, including what images and design elements they used and why, how well it appeals to the target audience, and how it compares to real ads. The summary emphasizes using media language and explaining choices, with the goal of showing understanding of how the ad appeals to its audience.
G324 excellent examples of research and planning Graveney School
The document provides examples of research and planning for a level 4 coursework on media production. It includes several slides analyzing magazine advertisements for indie rock bands such as The Enemy, Kaiser Chiefs, and Stereophonics. The slides examine the advertisements' design elements, references to the bands' album covers and music videos, and how they target a young adult audience through their imagery, fonts, and intertextual references in order to appeal to fans of indie rock music.
Sci fi mise en scene presentation: student collectionGraveney School
The mise en scene in science fiction films commonly features futuristic settings like outer space or alien planets. Props often showcase advanced technology through weapons, vehicles, and computers. Costumes may indicate a character's role and can feature bright colors for heroes or dark colors for villains. The lighting is typically low-key and uses colors like blue to set a futuristic tone. Settings establish the narrative and technological progression through their depictions of space, dystopian worlds, or alternate versions of the past and future.
This document summarizes an exemplar script for a GCSE Media Studies exam on action adventure films. The script received full marks across its four tasks. It demonstrated knowledge of genre conventions and audience appeal. The pitch created an imaginative idea for a family action adventure film. The rationale explained the film's universal appeal. The storyboard confidently utilized conventions to promote the film through a trailer. Overall, the script showed creativity and a strong grasp of how to analyze and design media texts.
The document provides feedback on a student's film trailer storyboard. It notes that the storyboard successfully utilizes a variety of techniques within its ten frames, including different camera shots, edits, and sound effects. This demonstrates the student's excellent knowledge of how to construct an action-adventure film trailer based on their pitch. The storyboard is seen as persuasive in its promotion of the film to audiences through techniques like the integration of voiceovers with film clips. Overall, the feedback commends the student's strong understanding of how to design a film trailer that follows genre conventions and markets the film effectively.
Characteristics of a Sci-Fi Heroes, Villain and Anti HeroGraveney School
This document outlines some common characteristics of heroes, villains, and anti-heroes in sci-fi films. Heroes are typically ordinary humans who are forced to face extraordinary challenges and use their skills and courage to defeat villains. They are often associated with brighter colors and work in teams. Villains commonly have inhuman or monstrous qualities, and are associated with darker colors like black and green that symbolize evil, power, and ambition. Anti-heroes possess both heroic and villainous traits, using questionable methods to ultimately do good. They may appear physically intimidating and emotionally detached.
This document provides instructions for a GCSE media studies assignment on character roles in science fiction films. Students are asked to write a short biography for each character describing their role based on Propp's list, typical characteristics, what actions or events they will be involved in, and how they end up at the conclusion of the narrative. They are then instructed to watch a clip and see if the actual character matches their expectations.
1. The document summarizes major sci-fi films from the 1950s through the 2000s, focusing on the main themes and reasons for popularity for each decade.
2. In the 1950s, films like Invasion of the Body Snatchers explored themes of conformity and communism through unique visual storytelling without showing the alien, while The War of the Worlds and The Day the World Stood Still provided intelligent commentary on human flaws through adaptations and distinct aliens.
3. The 1980s saw breakthroughs like E.T. combining funny and devastating storytelling with revolutionary visual effects, and Aliens starring Sigourney Weaver. The 1990s featured The Matrix bringing philosophy and iconic gunfight styles, Jurassic Park pioneering
Sci-fi films often share common codes and conventions to set the appropriate mood for audiences. Many involve storylines about exploring the unknown universe and galaxies to create a sense of mystery. They frequently feature skilled humans combating unusual creatures or aliens, as seen in films like Interstellar, E.T., and Star Wars: The Phantom Menace. These films also commonly include extraordinary human characters and abnormal looking creatures that don't exist in reality. Additionally, sci-fi films typically use the same settings of outer space and Earth to establish their genre and feel more realistic.