Creature101 offers a magical world called "Tween," where the previously healthy creatures have suffered due to the introduction of unhealthy habits to their culture. Each player learns about the benefits of exercise and healthy eating through a set of activities and lessons, which he or she then applies by nurturing an adopted creature back to health.
Creature101 has a unique impact on children ages 9-12 because it presents health information through a structured narrative that allows the player the freedom to make important choices about eating and exercise.
Creature101 offers a magical world called "Tween," where the previously healthy creatures have suffered due to the introduction of unhealthy habits to their culture. Each player learns about the benefits of exercise and healthy eating through a set of activities and lessons, which he or she then applies by nurturing an adopted creature back to health.
Creature101 has a unique impact on children ages 9-12 because it presents health information through a structured narrative that allows the player the freedom to make important choices about eating and exercise.