Michael Jackson was born in 1958 in Gary, Indiana and was one of nine children. He began his musical career at age 5 as the lead singer of The Jackson 5. In the 1970s and 1980s, Michael Jackson became a global superstar through his successful solo albums such as Thriller, which became the best-selling album of all time. Known for his innovative music videos, Jackson pioneered the music video format through short films for songs like "Billie Jean" and "Thriller" that showcased his talents in dance and storytelling. Though immensely popular, Jackson's career and personal life were also plagued by controversies, and he died in 2009 at the age of 50.
This week the organization tried 4 new practices, revised 1 paradigm, and had 2 people join. Since starting, they have tried 22 new practices, adopted 4 behaviors, shared 3 stories, revised 8 paradigms, and had 56 people join. This week's activities included testing a revised idea card, brainstorming a new language to describe their social R&D testbed, and poking their business model paradigm.
The document discusses angel investor groups, which are collections of individual angel investors that review investment opportunities together. The main benefits discussed are being able to pitch to many qualified investors at once and identifying angels that may invest individually. It provides tips for submitting proposals, including using a sponsor within the group. Angel groups typically focus on regional investing and may split investments among members. Due diligence involves the group more closely examining promising opportunities. Lists of some Midwestern angel groups are also included.
The document discusses the gaps that exist between wanting, saying, and doing for many people including professionals and policymakers. It also mentions spending time understanding the gap between saying and doing, challenging assumptions, creating new ideas with others, gathering feedback on early ideas, and testing interventions to prompt change.
The document outlines the daily schedule of a group which includes making smoothies and reading the paper in the morning, researching and creating a mood board, brainstorming a new recruitment strategy with community members, making and testing different versions of materials, setting up an information stand at a local supermarket, shadowing a service provider and observing interactions, meeting with Ingrid to test materials and discuss early ideas, and going for a drink in the evening to debrief and plan future activities.
This document discusses closing gaps between wanting, saying, and doing through generating and testing new ideas. It involves professionals, policymakers, and everyday people working together to understand gaps, generate ideas, and test interactions that could prompt change. The goal is to make processes tangible enough to be replicated and ensure they are not one-time events.
This weekly report from an organization tracks their progress in trying new practices, adopting new behaviors, sharing stories, poking paradigms, and bringing in new people. Over the past week, they tried 4 new practices including explaining their business model and compiling hunches. They poked 1 paradigm by costing products instead of processes. They also welcomed 2 new people to join.
Fifth Space Does Systems Change, RSD4 Presentation InWithForward
We took five Fifth Space Fellows to Banff to present at the RSD4 Symposium - which explored the intersection of design and systems thinking. Here's what we said.
Michael Jackson was born in 1958 in Gary, Indiana and was one of nine children. He began his musical career at age 5 as the lead singer of The Jackson 5. In the 1970s and 1980s, Michael Jackson became a global superstar through his successful solo albums such as Thriller, which became the best-selling album of all time. Known for his innovative music videos, Jackson pioneered the music video format through short films for songs like "Billie Jean" and "Thriller" that showcased his talents in dance and storytelling. Though immensely popular, Jackson's career and personal life were also plagued by controversies, and he died in 2009 at the age of 50.
This week the organization tried 4 new practices, revised 1 paradigm, and had 2 people join. Since starting, they have tried 22 new practices, adopted 4 behaviors, shared 3 stories, revised 8 paradigms, and had 56 people join. This week's activities included testing a revised idea card, brainstorming a new language to describe their social R&D testbed, and poking their business model paradigm.
The document discusses angel investor groups, which are collections of individual angel investors that review investment opportunities together. The main benefits discussed are being able to pitch to many qualified investors at once and identifying angels that may invest individually. It provides tips for submitting proposals, including using a sponsor within the group. Angel groups typically focus on regional investing and may split investments among members. Due diligence involves the group more closely examining promising opportunities. Lists of some Midwestern angel groups are also included.
The document discusses the gaps that exist between wanting, saying, and doing for many people including professionals and policymakers. It also mentions spending time understanding the gap between saying and doing, challenging assumptions, creating new ideas with others, gathering feedback on early ideas, and testing interventions to prompt change.
The document outlines the daily schedule of a group which includes making smoothies and reading the paper in the morning, researching and creating a mood board, brainstorming a new recruitment strategy with community members, making and testing different versions of materials, setting up an information stand at a local supermarket, shadowing a service provider and observing interactions, meeting with Ingrid to test materials and discuss early ideas, and going for a drink in the evening to debrief and plan future activities.
This document discusses closing gaps between wanting, saying, and doing through generating and testing new ideas. It involves professionals, policymakers, and everyday people working together to understand gaps, generate ideas, and test interactions that could prompt change. The goal is to make processes tangible enough to be replicated and ensure they are not one-time events.
This weekly report from an organization tracks their progress in trying new practices, adopting new behaviors, sharing stories, poking paradigms, and bringing in new people. Over the past week, they tried 4 new practices including explaining their business model and compiling hunches. They poked 1 paradigm by costing products instead of processes. They also welcomed 2 new people to join.
Fifth Space Does Systems Change, RSD4 Presentation InWithForward
We took five Fifth Space Fellows to Banff to present at the RSD4 Symposium - which explored the intersection of design and systems thinking. Here's what we said.
Let’s just to get this out there straight away, you cannot make someone like you, so don’t expect every guy or girl to fall in love with you. Secondly, each individual is different to the next and everyone has different preferences for their attraction, for example many people find beards amazing, I personally find them disgusting. So it’s tricky to have a set of baseline laws of attraction. Everyone is unique and as such have different preferences and tastes as to what they may find attractive.
This document discusses closing gaps between wanting, saying, and doing through ethnographic fieldwork, story writing, and collaboration with various partners and stakeholders. It proposes a business model where organizations pay to use outputs from fieldwork processes rather than directly paying for the processes. This ensures processes can be replicated and learning can be shared more broadly. Practically, this may involve changing how organizations pay for work, selling stories and tools from fieldwork, and providing apprenticeships for organizations to participate. The overall aim is to better understand gaps and generate ideas to close them by spending extensive time with people in their lived experiences.
The document proposes a mobile game application called "The Lost Golden Nose" to engage audiences and raise funds for Comic Relief's Red Nose Day campaign. The game would involve a treasure hunt where players search for missing red noses using GPS coordinates. It would incorporate augmented reality, mini-games, trophies and a shop to encourage participation and fundraising. The proposal discusses strategies for mobile fundraising and how social sharing on platforms like Facebook can increase donations. It also considers technical options and guidelines around charitable donations through mobile applications.
To create a Trello account, users enter their name, email, and password on trello.com or sign up using their Google account. The document then explains how to copy or move cards, lists, and boards within Trello projects and describes bulk list actions.
This document provides instructions for how to use Canva, a free online graphic design tool. It outlines how to create an account by connecting with Facebook, Google, or creating an email login. It then explains how to choose templates for banners, covers, presentations, and other designs. It demonstrates how to customize templates by changing fonts, sizes, colors, and adding images, icons, shapes and text. The document stresses that Canva has many free templates and elements to create professional-looking designs without cost.
The document describes a team's activities over the course of a week. The team conducted community research to gain insights, prototyped interactions for an existing service, facilitated a map-making exercise, brainstormed ways to visualize concepts, and created a journey map to solidify a new service idea.
Photos from Learning Circle Demo Day (1 of 2)InWithForward
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This document discusses a drop-in center that provides support for homeless and marginalized individuals. It has been highly rated by its members as an important place to access services, socialize, and feel a sense of community. However, there have been concerns about high rates of premature death among members. The document proposes a new project called "In/Out" that will work with members and staff to develop new support opportunities and service delivery models to help members not just survive but thrive. It introduces the team leading this project and describes their approach of collaborating with and learning from members to identify areas for improvement and prototype new solutions through small tests of ideas.
Kudoz & the Fifth Space: activating resources inside and outside of the system.InWithForward
Kudoz & the Fifth Space are two prototypes that we are currently working on in the disability field in British Columbia, Canada. This slide deck is a short summary about what they are and why.
Story Book: Impact Imperative Panel at LabWorksInWithForward
The document discusses Aaron's dashboard on the Kudoz platform. The dashboard shows Aaron's interests in various topics like fashion, storytelling and languages. It also displays options for Aaron's next steps, such as learning new things, meeting new people, or going to new places. There are prototypes shown for interactions on a new tool for data collection, materials for reflection, and ways to host learning experiences. The document concludes by outlining three principles for measurement on the Kudoz platform: data is used for learning not accountability; individuals own and access their own data; and data collection is a meaningful reflective experience.
Kudoz provides badges and learning experiences to help those with cognitive disabilities explore interests and expand their networks. Individuals choose a badge to earn by participating in experiences hosted by community members and then reflect on their learning. The program helped one participant, Aaron, discover new interests through different experiences and expand his network, leading to an opportunity to take a comedy course. Kudoz aims to grow their movement to provide more opportunities for meaningful interactions between those with and without cognitive disabilities.
[prospectus] Introducing Fifth Space and KudozInWithForward
Overview of the six principles and the methodology behind InWithForward's Burnaby prototype work.
Kudoz is an alternative to disability day programs.
Fifth Space is a social R&D lab for the disabilities sector.
This document describes the iterative process of user testing several versions of a podcast and learning materials for residential workers. Over 5 iterations, feedback was gathered from staff to improve the content, language, format and delivery. Staff expressed a desire for more visual and interactive content. Subsequent versions incorporated more visual materials, video episodes, and online discussion platforms. Testing showed the new formats were well-received.
A team forms locally with different roles to spend time with people, exploring what they really want through photos and prompts. They develop practical ideas for good outcomes and get feedback on the ideas by returning to people's homes, then seek out champions and funders to advance the ideas.
Let’s just to get this out there straight away, you cannot make someone like you, so don’t expect every guy or girl to fall in love with you. Secondly, each individual is different to the next and everyone has different preferences for their attraction, for example many people find beards amazing, I personally find them disgusting. So it’s tricky to have a set of baseline laws of attraction. Everyone is unique and as such have different preferences and tastes as to what they may find attractive.
This document discusses closing gaps between wanting, saying, and doing through ethnographic fieldwork, story writing, and collaboration with various partners and stakeholders. It proposes a business model where organizations pay to use outputs from fieldwork processes rather than directly paying for the processes. This ensures processes can be replicated and learning can be shared more broadly. Practically, this may involve changing how organizations pay for work, selling stories and tools from fieldwork, and providing apprenticeships for organizations to participate. The overall aim is to better understand gaps and generate ideas to close them by spending extensive time with people in their lived experiences.
The document proposes a mobile game application called "The Lost Golden Nose" to engage audiences and raise funds for Comic Relief's Red Nose Day campaign. The game would involve a treasure hunt where players search for missing red noses using GPS coordinates. It would incorporate augmented reality, mini-games, trophies and a shop to encourage participation and fundraising. The proposal discusses strategies for mobile fundraising and how social sharing on platforms like Facebook can increase donations. It also considers technical options and guidelines around charitable donations through mobile applications.
To create a Trello account, users enter their name, email, and password on trello.com or sign up using their Google account. The document then explains how to copy or move cards, lists, and boards within Trello projects and describes bulk list actions.
This document provides instructions for how to use Canva, a free online graphic design tool. It outlines how to create an account by connecting with Facebook, Google, or creating an email login. It then explains how to choose templates for banners, covers, presentations, and other designs. It demonstrates how to customize templates by changing fonts, sizes, colors, and adding images, icons, shapes and text. The document stresses that Canva has many free templates and elements to create professional-looking designs without cost.
The document describes a team's activities over the course of a week. The team conducted community research to gain insights, prototyped interactions for an existing service, facilitated a map-making exercise, brainstormed ways to visualize concepts, and created a journey map to solidify a new service idea.
Photos from Learning Circle Demo Day (1 of 2)InWithForward
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
This document discusses a drop-in center that provides support for homeless and marginalized individuals. It has been highly rated by its members as an important place to access services, socialize, and feel a sense of community. However, there have been concerns about high rates of premature death among members. The document proposes a new project called "In/Out" that will work with members and staff to develop new support opportunities and service delivery models to help members not just survive but thrive. It introduces the team leading this project and describes their approach of collaborating with and learning from members to identify areas for improvement and prototype new solutions through small tests of ideas.
Kudoz & the Fifth Space: activating resources inside and outside of the system.InWithForward
Kudoz & the Fifth Space are two prototypes that we are currently working on in the disability field in British Columbia, Canada. This slide deck is a short summary about what they are and why.
Story Book: Impact Imperative Panel at LabWorksInWithForward
The document discusses Aaron's dashboard on the Kudoz platform. The dashboard shows Aaron's interests in various topics like fashion, storytelling and languages. It also displays options for Aaron's next steps, such as learning new things, meeting new people, or going to new places. There are prototypes shown for interactions on a new tool for data collection, materials for reflection, and ways to host learning experiences. The document concludes by outlining three principles for measurement on the Kudoz platform: data is used for learning not accountability; individuals own and access their own data; and data collection is a meaningful reflective experience.
Kudoz provides badges and learning experiences to help those with cognitive disabilities explore interests and expand their networks. Individuals choose a badge to earn by participating in experiences hosted by community members and then reflect on their learning. The program helped one participant, Aaron, discover new interests through different experiences and expand his network, leading to an opportunity to take a comedy course. Kudoz aims to grow their movement to provide more opportunities for meaningful interactions between those with and without cognitive disabilities.
[prospectus] Introducing Fifth Space and KudozInWithForward
Overview of the six principles and the methodology behind InWithForward's Burnaby prototype work.
Kudoz is an alternative to disability day programs.
Fifth Space is a social R&D lab for the disabilities sector.
This document describes the iterative process of user testing several versions of a podcast and learning materials for residential workers. Over 5 iterations, feedback was gathered from staff to improve the content, language, format and delivery. Staff expressed a desire for more visual and interactive content. Subsequent versions incorporated more visual materials, video episodes, and online discussion platforms. Testing showed the new formats were well-received.
A team forms locally with different roles to spend time with people, exploring what they really want through photos and prompts. They develop practical ideas for good outcomes and get feedback on the ideas by returning to people's homes, then seek out champions and funders to advance the ideas.