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A Tale of Two Missions: User
Research, Design and
Technology
Jay Trimble
NASA Ames Research Center
Autodesk 5-13
Wednesday, May 22, 13
User
Research
Design
Technology
Wednesday, May 22, 13
NASA
Wednesday, May 22, 13
A Tale of Two User Technology
Missions
• Mars Exploration Rovers,
landed in 2004, 90-day
estimated mission life, one
rover still operational in 2013
• Mission Control Technologies
Wednesday, May 22, 13
Mars Exploration
Rovers
• Science Objectives
• Determine the
aqueous, climatic
and geologic
history of a site on
Mars where
conditions may
have been favorable
to the preservation
of evidence of pre-
biotic or biotic
processes
Wednesday, May 22, 13
Operations
Wednesday, May 22, 13
Human Centered
Computing for MER
• We, a division from NASA Ames, proposed
to work with the JPL mission team
• Our proposal was methods, not tools
• A comprehensive look at work practice
using ethnography
Wednesday, May 22, 13
Justification
• Increase productivity during surface ops
phase
• Nominal 90-day mission
• Daily surface productivity limitations of a
robotic surrogate
• Mitigate operational error risk
Wednesday, May 22, 13
Observations
• Interviews and observations
• Observations were key
• Observations often reveal vast
discrepancies between what people say
they do and what people actually do -
Don Norman
• Difficult to observe processes that don’t
exist yet
Wednesday, May 22, 13
What we saw
• Science field
test, roughly
2 years
before
launch
Wednesday, May 22, 13
FIDO Field Test 2001
Wednesday, May 22, 13
Planning
Wednesday, May 22, 13
IBM Blueboard + FIDO = MERBoard
+ =
Wednesday, May 22, 13
MERBoard
Wednesday, May 22, 13
MERBoard Platform
• Hardware
• Flat screen display (new at the time) with
touchscreen overlay
• Software
• Written in Java
• Provided a large touch screen interaction
display with whiteboard, storage space,
screen capture, Screen sharing (VNC)
Wednesday, May 22, 13
General Tools
• Whiteboard
• VNC
• Browser
• Personal Storage Space
Wednesday, May 22, 13
MERBoard Whiteboard
Present, Save, retrieve,
ubiquitous access, owners,
versions
Wednesday, May 22, 13
MERSpace Design
--Personal data in a collaborative space
--A consistent model for storing and retrieving data
Wednesday, May 22, 13
Remote Access
View, control,
capture, save
-Board to Board
-PC to Board
Wednesday, May 22, 13
Whiteboard Use in Surface Ops
Write, broadcast,
present, save, recall
Wednesday, May 22, 13
Specific Tool
• Sol Tree Plug-in
Wednesday, May 22, 13
Creating Sol Trees
Wednesday, May 22, 13
Presenting Sol Trees
Wednesday, May 22, 13
Personal tools
• Initial MER observations suggest that
scientists default to their own tools
• Use mission tools when they fill a desired
niche, or when required, future mission
systems will benefit from interoperability
Wednesday, May 22, 13
Research to Product
• Sol Trees - a clear need and a successful
product
• MERBoard - a general solution to a broad
set of issues and an attempt to do
something new - mixed results
Wednesday, May 22, 13
A Lesson Learned
• What do
MERBoard
and a
computer
for the
kitchen
have in
common?
Wednesday, May 22, 13
MCT
• A technology approach to a problem class
• Inspired by personal experience, Open
Doc, OS/2 and a particular question about
interoperability from a MER user
Wednesday, May 22, 13
Inspirations
• Opendoc
• Star
• “The Xerox Star...it was brilliantly
designed...had ease of use features and
a philosophy that has not been
equaled since. Many of the developers
of systems in the marketplace today
would do well to study the Star.” --
Don Norman, 1998
Wednesday, May 22, 13
The Problem
• Applications are walled off worlds
• Users become integrators
• Duplicated functionality
Wednesday, May 22, 13
Our Solution
• Mission Control Technologies
• It’s open source, give it a try
• https://github.com/nasa/mct
• https://sites.google.com/site/openmct/
home
Wednesday, May 22, 13
Applications
Different Interactions Duplication
Wednesday, May 22, 13
Granularity
Medium Granularity
Fine Granularity
Large Granularity Components
Wednesday, May 22, 13
User Objects
• All in one integrated environment
• Consistent interactions
• Model their real world domain
counterparts
• The same thing in many views
Wednesday, May 22, 13
Putting it all together
• Everything in one
environment
• Everything is an
object with
consistent
behavior
• Objects may be
groups into
collections
• Collections are
user-objects
Wednesday, May 22, 13
The Same Thing, ManyViews
AlphaView
PlotView
InfoView
Wednesday, May 22, 13
NotebookViews
• This notebook
is a user-
object, with
embedded text
and telemetry
objects
• The same thing
is shown in
two views -
notebook and
Wednesday, May 22, 13
Multi-Domain Composition
Wednesday, May 22, 13
A Real World Example - Data
Association
• Current software
• Place a widget on the screen.
• Associate a parameter with it, repeat and re-
check over and over for reuse or different
views
• MCT
• Associate a parameter with a user object once
• Reuse as often as needed, share, change view
live in place
Wednesday, May 22, 13
Legacy MCT
Steps 20 8
Manual data entries 5 1
External tools used 1 0
Operator efficiency - Building Displays
BuildTest
BuildTest
Process steps
What actions does it take to build and
test a display?
Process time
How long does it take to accomplish those
steps?
Legacy MCT
Minutes to complete 65 6
90% reduction
in time
60% reduction
in steps
80% reduction in
manual entry
Manual data entry is the
primary source of errors / risk
Wednesday, May 22, 13
An Icon
• A purely
technical
approach to
change will
fail
Wednesday, May 22, 13
9
Participatory Design
Observe
Prototype
Design Together
Wednesday, May 22, 13
Participatory Design
• We built a unified team across organizations
• Users felt ownership of the design
• User who were not part of the PD process did
not feel a sense of ownership
• User expectations conveyed through hype
and other unofficial means of communications
did not match the reality of the product
Wednesday, May 22, 13
Agile + PD
User Feedback
3 Weeks Iteration n
Daily iteration n
Build to
Customer
Test
Feature mods/additions,
bug fixes
Optional Mid-Iteration
Hackathon tests big
features
Pre-Ship
Hackathon
Priorities/JIRA
Rankings
Nightly Build/Internal testing as features roll out
Coding
Issue Tracking Updates/Priorities/Rankings
UE & Tech Spec dates driven by coding dependencies
Deliver
to customer
Agile Development Iteration
Code Freeze
(-3 days)
Feature
Freeze
(-7 days)
Customer triages
issues it discovered
Customer
acceptance test
Customer verification
of closed JIRA issues
Customer
installs
iteration n-1
Optionally, hot
patch
Iteration n+1
Start 24 hour test (-2 day)
Wednesday, May 22, 13
User project their wishes onto
software they have not seen yet
• You must fill in the blank
• How you fill in it, and
the level of fidelity,
affects stakeholder
perceptions
Wednesday, May 22, 13
Communications
Wednesday, May 22, 13
First use can be a shock
Wednesday, May 22, 13
Results: Bad
• The tightly integrated developer/customer team
exacerbated a pre-existing polarization that pitted
those who wanted new software “against” those
who did not.
• Our deploy early and often model was
incompatible with the broader user groups mental
model of users not seeing the software until the
final product.
Wednesday, May 22, 13
Results:Good
• Through participatory design and agile development
we built a unified team composed of the designers,
developers and users.
• A user object model in which objects behave as
consistent representations of their real world domain
object counterparts - these are not widgets
• We built a modular user-composable software
architecture
Wednesday, May 22, 13
Try It
• https://github.com/nasa/mct
• https://sites.google.com/site/openmct/home
Wednesday, May 22, 13

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A tale of two technologies talk at autodesk 5-13

  • 1. A Tale of Two Missions: User Research, Design and Technology Jay Trimble NASA Ames Research Center Autodesk 5-13 Wednesday, May 22, 13
  • 4. A Tale of Two User Technology Missions • Mars Exploration Rovers, landed in 2004, 90-day estimated mission life, one rover still operational in 2013 • Mission Control Technologies Wednesday, May 22, 13
  • 5. Mars Exploration Rovers • Science Objectives • Determine the aqueous, climatic and geologic history of a site on Mars where conditions may have been favorable to the preservation of evidence of pre- biotic or biotic processes Wednesday, May 22, 13
  • 7. Human Centered Computing for MER • We, a division from NASA Ames, proposed to work with the JPL mission team • Our proposal was methods, not tools • A comprehensive look at work practice using ethnography Wednesday, May 22, 13
  • 8. Justification • Increase productivity during surface ops phase • Nominal 90-day mission • Daily surface productivity limitations of a robotic surrogate • Mitigate operational error risk Wednesday, May 22, 13
  • 9. Observations • Interviews and observations • Observations were key • Observations often reveal vast discrepancies between what people say they do and what people actually do - Don Norman • Difficult to observe processes that don’t exist yet Wednesday, May 22, 13
  • 10. What we saw • Science field test, roughly 2 years before launch Wednesday, May 22, 13
  • 11. FIDO Field Test 2001 Wednesday, May 22, 13
  • 13. IBM Blueboard + FIDO = MERBoard + = Wednesday, May 22, 13
  • 15. MERBoard Platform • Hardware • Flat screen display (new at the time) with touchscreen overlay • Software • Written in Java • Provided a large touch screen interaction display with whiteboard, storage space, screen capture, Screen sharing (VNC) Wednesday, May 22, 13
  • 16. General Tools • Whiteboard • VNC • Browser • Personal Storage Space Wednesday, May 22, 13
  • 17. MERBoard Whiteboard Present, Save, retrieve, ubiquitous access, owners, versions Wednesday, May 22, 13
  • 18. MERSpace Design --Personal data in a collaborative space --A consistent model for storing and retrieving data Wednesday, May 22, 13
  • 19. Remote Access View, control, capture, save -Board to Board -PC to Board Wednesday, May 22, 13
  • 20. Whiteboard Use in Surface Ops Write, broadcast, present, save, recall Wednesday, May 22, 13
  • 21. Specific Tool • Sol Tree Plug-in Wednesday, May 22, 13
  • 24. Personal tools • Initial MER observations suggest that scientists default to their own tools • Use mission tools when they fill a desired niche, or when required, future mission systems will benefit from interoperability Wednesday, May 22, 13
  • 25. Research to Product • Sol Trees - a clear need and a successful product • MERBoard - a general solution to a broad set of issues and an attempt to do something new - mixed results Wednesday, May 22, 13
  • 26. A Lesson Learned • What do MERBoard and a computer for the kitchen have in common? Wednesday, May 22, 13
  • 27. MCT • A technology approach to a problem class • Inspired by personal experience, Open Doc, OS/2 and a particular question about interoperability from a MER user Wednesday, May 22, 13
  • 28. Inspirations • Opendoc • Star • “The Xerox Star...it was brilliantly designed...had ease of use features and a philosophy that has not been equaled since. Many of the developers of systems in the marketplace today would do well to study the Star.” -- Don Norman, 1998 Wednesday, May 22, 13
  • 29. The Problem • Applications are walled off worlds • Users become integrators • Duplicated functionality Wednesday, May 22, 13
  • 30. Our Solution • Mission Control Technologies • It’s open source, give it a try • https://github.com/nasa/mct • https://sites.google.com/site/openmct/ home Wednesday, May 22, 13
  • 32. Granularity Medium Granularity Fine Granularity Large Granularity Components Wednesday, May 22, 13
  • 33. User Objects • All in one integrated environment • Consistent interactions • Model their real world domain counterparts • The same thing in many views Wednesday, May 22, 13
  • 34. Putting it all together • Everything in one environment • Everything is an object with consistent behavior • Objects may be groups into collections • Collections are user-objects Wednesday, May 22, 13
  • 35. The Same Thing, ManyViews AlphaView PlotView InfoView Wednesday, May 22, 13
  • 36. NotebookViews • This notebook is a user- object, with embedded text and telemetry objects • The same thing is shown in two views - notebook and Wednesday, May 22, 13
  • 38. A Real World Example - Data Association • Current software • Place a widget on the screen. • Associate a parameter with it, repeat and re- check over and over for reuse or different views • MCT • Associate a parameter with a user object once • Reuse as often as needed, share, change view live in place Wednesday, May 22, 13
  • 39. Legacy MCT Steps 20 8 Manual data entries 5 1 External tools used 1 0 Operator efficiency - Building Displays BuildTest BuildTest Process steps What actions does it take to build and test a display? Process time How long does it take to accomplish those steps? Legacy MCT Minutes to complete 65 6 90% reduction in time 60% reduction in steps 80% reduction in manual entry Manual data entry is the primary source of errors / risk Wednesday, May 22, 13
  • 40. An Icon • A purely technical approach to change will fail Wednesday, May 22, 13
  • 42. Participatory Design • We built a unified team across organizations • Users felt ownership of the design • User who were not part of the PD process did not feel a sense of ownership • User expectations conveyed through hype and other unofficial means of communications did not match the reality of the product Wednesday, May 22, 13
  • 43. Agile + PD User Feedback 3 Weeks Iteration n Daily iteration n Build to Customer Test Feature mods/additions, bug fixes Optional Mid-Iteration Hackathon tests big features Pre-Ship Hackathon Priorities/JIRA Rankings Nightly Build/Internal testing as features roll out Coding Issue Tracking Updates/Priorities/Rankings UE & Tech Spec dates driven by coding dependencies Deliver to customer Agile Development Iteration Code Freeze (-3 days) Feature Freeze (-7 days) Customer triages issues it discovered Customer acceptance test Customer verification of closed JIRA issues Customer installs iteration n-1 Optionally, hot patch Iteration n+1 Start 24 hour test (-2 day) Wednesday, May 22, 13
  • 44. User project their wishes onto software they have not seen yet • You must fill in the blank • How you fill in it, and the level of fidelity, affects stakeholder perceptions Wednesday, May 22, 13
  • 46. First use can be a shock Wednesday, May 22, 13
  • 47. Results: Bad • The tightly integrated developer/customer team exacerbated a pre-existing polarization that pitted those who wanted new software “against” those who did not. • Our deploy early and often model was incompatible with the broader user groups mental model of users not seeing the software until the final product. Wednesday, May 22, 13
  • 48. Results:Good • Through participatory design and agile development we built a unified team composed of the designers, developers and users. • A user object model in which objects behave as consistent representations of their real world domain object counterparts - these are not widgets • We built a modular user-composable software architecture Wednesday, May 22, 13
  • 49. Try It • https://github.com/nasa/mct • https://sites.google.com/site/openmct/home Wednesday, May 22, 13